iRacing.com – Video Contest Winner Announced

iRacing.com has announced the winning video of their 2012 Video Contest.

A few days ago, iRacing asked everyone to vote for one of the six finalists in this year’s competition and Andrew MacPherson has won by receiving the most votes.

Literally every single vote mattered this time as Andrew edged out fellow iRacing subscriber Alex Horn by just one single vote! Due the vote being virtually a dead heat, iRacing has decided to award both of them the winning prize, $500 of iRacing credit.

You can check out Andrew’s winning video below!

GTOmegaRacing.com

  • http://www.facebook.com/people/Markus-Ott/100000878526131 Markus Ott

    Funniest part is: “feels real because the math is real”
    A true represent of the outdying hardcore sim racing generation of yesterday :)

  • Anonymous

    Is iRacing now gonna use this for promotional purposes or was it just for the fun? :)

  • http://profile.yahoo.com/JMAAZ4FCDVM7ZAK6LWZZAUDZPM Anonymous

    The FFB in iracing is horrible.  Feels real my ass! 

  • Eric Zehnder

    Agreed. There have been a lot of developers and engineers that have shown how pure numbers never result in perfect feel or physics. That being said iRacing is very good but the experience is not well suited to my life right now (newborn baby).

    As for the video, I was surprised to see the maker using footage with such notchy animation and arcadey crashes. My fairly brief stint with the game didn’t see bad wheel animation or crashes like that on track. Most were Turn 1 lock-ups and understeer into the outside armco in a more realistic fashion.

    Honestly, Turn 1 / Lap 1 is the most exciting thing about iRacing and a situation I dread with even the best AI.

  • http://racingrenders.com/ F1Racer

     erm.. yahoo-JMAA blah blah blah….   any chance you could put a nickname on your profile rather than this ?

  • Anonymous

    I think the problem with ‘feel’ is just how subjective it is. Every big physics change in iRacing has people both saying it is the best thing to happen to the car and the worst to happen to any car. Or that it makes the car much easier to handle while other think the car is now completely unpredictable. Chasing feel will never work, because you can’t keep all the people happy all the time. Lots of work left to do on the physics side, but I think chasing feel would be chasing ghosts.

  • Anonymous

    Yeah so in the end it IS best to stick to math whenever possible. Feel is nothing.

  • Anonymous

    Feel is still useful, it may point to a flaw in the modeling. Of course, it might also be personal preference, so if everything looks good in the model but feels bad, trust or improve the model.

  • http://profile.yahoo.com/JMAAZ4FCDVM7ZAK6LWZZAUDZPM Anonymous

    What’s the difference?  It says post as guest so that’s what I clicked.  Or are you just flexing your moderator muscles?  

  • http://racingrenders.com/ F1Racer

    I wasn’t flexing muscles I was simply asking you as its a bit messy when people want to reply to you and include a name. 
    If I was flexing I`d be telling you, not asking.   However, if you want to take that attitude and as you think there’s no difference,  you can assign a name in your yahoo account and post with a proper name or nickname.  

    I’m not stupid, I know you are ‘Steve Ford’ and your 1 month ban was just removed a few days ago. 
    It’s quite easy to reverse that again.  Fix your account!

  • http://profile.yahoo.com/JMAAZ4FCDVM7ZAK6LWZZAUDZPM Anonymous

    nobody is claiming you’re stupid so you should just relax.  I’m not stupid either and I know you can see my IP.  I kept steve ford out of this so I won’t attract the attention of a certain general.  I thought maybe you’d be smart enough to figure that out.  

  • http://racingrenders.com/ F1Racer

    I am relaxed mate.  I’m just reacting to you being arsy. 
    You can post as you were before and let me worry about the General, he won’t be giving you any grief in here.

  • Andrew McP

    Now the competition’s over I can (probably foolishly, but you’re never too old to make another mistake!) respond to some comments. I’ll reply to you Markus simply because yours is the first point I want to respond to. 

    That quote (tweaked slightly) is taken from the iRacing website. Personally I find rF2 and NKPro equally convincing and satisfying to drive, but this was an iRacing movie and while the remit was not to make an advert or ‘infomercial’ (unlike last year), it’s hard to get votes if you don’t try to promote the service in some way. So the first section tried to do that.

    But I’m not a natural marketing man and my movie was only intended to do one thing… explain why I’m still a member despite the trials and tribulations which all online racing suffers from. The final tag line “Are you going to be a spectator all your life?” can be read in many ways, and it’s a challenge aimed at drawing people into this hobby as a whole, not just iRacing. I am not on commission, I just enjoy trying to make movies which others might also enjoy. :-)

    Someone else comments about crashes. Well, I get a lot of flak over this but I’m prepared to defend it, because although iRacing probably offers the best non-league online racing, the standards of driving are far from perfect. This week my Impala B fixed race had 7 yellows (one more than my last race if I remember correctly), and while it was the lowest split, it’s B class where folk are supposed to have at least half a clue.

    But we’re all human, and crashes happen. And secretly we all enjoy them a little, even if it’s only for that thrill of escaping as people wreck around us, allowing us to gain an advantage. I also think it’s where solid physics are important to allow us to stand a chance of surviving a wreck, so I’m happy to show weaknesses in the code as well as strengths. The trick is doing it in an entertaining fashion.

    On the road side, in my Skip Barber race this week there wasn’t a split, but of the 13 or so drivers who started, only about half finished. Why? Because they went off, or had a collision, or ran out of patience. Whatever the reason, incidents are a part of racing, especially online where pain is only psychological, and my movies will always try to reflect reality as well as our aspirations as sim racers.

    We all want a wonderful, flowing, exciting, satisfying, close racing experiences, but reality gets in the way. :-) So my stance is that rather than analysing every post at VirtualR looking for reasons to wreck this already unpopular hobby, we should — as a community — be trying to inspire and include more people.

    My movie was an attempt to do that. If I failed, I can only apologise. But I won’t apologise for trying to add something to our hobby. I make no claims to be good at it, but I am pleased that at least a few people watched, enjoyed, and could be bothered to vote.

    I voted for Alex. :-)

  • http://www.facebook.com/profile.php?id=645597761 Sam Binfield

    Couldn’t agree more. If the data is not giving the correct results then it is always the case that the model itself needs improving. Modifying the data before fitting it into the model is defeating the point of simulation.

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