iRacing.com has released various new preview shots, showing the Corvette C6.R, the Dallara Indycar and the Canadian Mosport track in an almost complete state.
All three content items are due to join the simulation in the newest build that is planned to be released ahead of the new iRacing season that starts in early November.








the.cosmic.pope
October 23rd, 2009 at 01:44
Pre-order for all 3 content pieces will be avaliable tomorrow morning (US Time).
felipe
October 23rd, 2009 at 01:46
wow the graphics looks horrible really bad
I guess Simbin isn’t the only one playing reverse here!
Meclazine
October 23rd, 2009 at 03:38
This looks interesting.
Marcus Caton
October 23rd, 2009 at 03:41
Sweet that means we can use them all week 13 great new pope.
Btw felipe i hope you’re joking cause i’ll throw punches for my baby iRacing.
Ark
October 23rd, 2009 at 05:10
It looks much better in-game, IMO.
Hompe
October 23rd, 2009 at 07:20
Mosport is the shit
felipe
October 23rd, 2009 at 08:03
I’m not joking just look at those tires out from GT4
but as someone said maybe in-game is much better
Suarez10
October 23rd, 2009 at 08:52
The shots were posted on iRacings member forum by iRacing staff who took them on his own rig following questions whether a few pics could be shared.
No fancy photoshop post procesing marketing shots you see in most games, this is how iRacing looks on an average PC.
Maxed out on a high end rig the game looks a lot better, there are enough screenshots on the interweb showing this.
Tvensky
October 23rd, 2009 at 10:17
this site DONT WORK properly… I CANT leave a coment in places I want.. only few topics allow me to comment.. all other says Log in.. I log in and nothing happens… getting out of here..
Tvensky
October 23rd, 2009 at 10:20
and that stupid “congratulations you won” YOU ARE 10 000 visitor…. guy is SCREAMING the sh*t out of my speakers.. every time I enter this site…
Uff
October 23rd, 2009 at 10:48
If you log-in and then the site tells you to log-in again, instead of doing it just press F5 and you should be fine (that works for me).
And about the ads… well, just use the latest version of Firefox and install Adblock Plus.
https://addons.mozilla.org/en-US/firefox/addon/1865
carbonfibre
October 23rd, 2009 at 11:04
The graphics are fine, maybe the grass could be a shade greener but otherwise I love the clean look. Not to say it can’t be brought up to current generation with 3D grass sprites, greater bump mapping, parallax mapping, HDR, etc. But would notice most of these things at high speed?
Again, all these iRacing shots just make me more pumped for rF2.
Tvensky
October 23rd, 2009 at 14:20
thanks mate… helped a lot!
cheers!
ral42
October 23rd, 2009 at 15:59
I’m a big iRacing fan but the graphics need work. In particular, the world lighting is poor. It looks so flat and lifeless, especially the track surface. Other games like GT5 are WAY beyond iRacing here. When I’m racing I don’t notice it much (if at all) because I’m totally focused on the driving. But when looking at screenshots or replays, it sticks out. Fortunately, it looks like they’re going to try to do something about it. At least, the latest survey they sent out had some questions trying to gauge interest in improving the graphics…
ForzaBarca88
October 23rd, 2009 at 17:40
Yeah but I dunno how many people would have chosen the flashy graphics option. I found it interesting there was an “improved tire model” option as well
scca1981
October 23rd, 2009 at 17:49
We need a Mosport of this quality for rFactor or GTR2. VLM are you listening? :)
DeDios
October 23rd, 2009 at 20:43
+1
Suarez10
October 23rd, 2009 at 21:22
Available for pre-order now!
http://membersmedia.iracing.com/member_images/cars/dallara/dallara_ss_4_screen_full.jpg
reuteman
October 23rd, 2009 at 21:44
amazing!
Another cars/tracks to Nascar2003 !!!!
ForzaBarca88
October 24th, 2009 at 10:55
OH NO YOU DID’ENT
jux
October 24th, 2009 at 18:27
It’s no secret that Kaemmer has been working on an improved tire model. The questionnaire will just help them figure out how to prioritize improvements and new features.
Paul Kelly
October 25th, 2009 at 17:54
Couldn’t disagree more. iRacing’s graphics look realistic — GT5, Forza, Shift and other console games have gone WAY too far with sheen and bloom.
For example, I’m sick of seeing shiny roads in racing games. When you go to a racetrack, the surface is not shiny, even with the sun is beating down on it. It’s worn, used, tire-marked asphalt. iRacing flat-out nails what a racing surface should look like.
I do think some of the poly counts are a bit low on iRacing’s cars compared to other console and PC sims. Maybe that’s just an optical illusion. But I do not, under any circumstances, want iRacing to take the “let’s coat the car with Vaseline” approach of most console developers. The cars in GT5 and Shift, for example, have WAY too much gloss.
Plus there is one good by-product of iRacing’s current graphics: The game will run on older rigs like mine without a problem. iRacing should be VERY careful about forcing customers out of the marketplace technically by upping the graphics’ ante.
I think VERY few, if any, iRacing customers buy the game for the graphics. They buy it for the racing, the driving, the total experience. Graphics is a component of that package, but it’s not nearly as important as it is for console games and other sims because they’re driving and racing experience is weaker than iRacing’s.
vik15
October 25th, 2009 at 23:37
Agree with that. Most modern games substitute an attention to details and realism for flashy “cinematic” effects. As a result almost every game now looks like shiny Christmas tree. They believe it as a technical achievement but it seems to me more like a lack of good taste.
ForzaBarca88
October 26th, 2009 at 10:12
Luckily good taste is subjective. iRacing’s graphics are about as exciting as the prospect of watching a sex tape involving Prince Charles. And about as realistic as well.
I was under the impression it would be well down the track tho? Anyways as much as I dont like the graphics, imo iRacing should prioritise physics and the racing experience above anything given thats what it markets itself on. That means more comprehensive modelling of internal damage and wear, and features like flatspots and the accumulation of rubber on the track impacting grip – stuff thats already been modelled to some extent on other current sims. Ah and the gearbox modelling….I’ve had a bitch about it many times before but it needs to be vastly improved.
jux
October 26th, 2009 at 17:35
No, their executive producer said a while ago that the next build (released this week) should already have new tire physics implemented on one car. Release notes haven’t been published yet, so it’s still not official.
jcchaconjr
October 28th, 2009 at 06:32
Mosport was released today. It is awesome. That is all.
Ark
November 7th, 2009 at 19:27
I actually prefer the graphics of iRacing over other sims/games. Forza, GT, Shift all use too much “gloss”, IMO. Too much HDR and the like get a little goofy after a while. To me, iRacing strikes a pretty good balance. I would like to see some improved track/terrain textures, but the cars look fantastic. One other aspect I would like to see, and I am glad it is coming, is night racing (I believe I read somewhere the iRacing team will be implementing this).
IRacing needs more “life” to the graphics, that’s about it, IMO.