iRacing.com – First Zolder Previews

iRacing.com has released first previews of the new Zolder track that is now available for pre-order.

Zolder is the second Belgian track to make it into the online racing simulation following Spa Franchorchamps, iRacing plans to release the track by the end of the month.

The track is now available for pre-order for those who want to take advantage of iRacing’s bulk discount when ordering multiple content items.

Opened in 1963, Zolder hosted ten editions of the Belgian Grand Prix among several other high-profile sports car & touring car series. Today, the track hosts both international events and Belgian series, the track also has its own 24 Hours race.

GTOmegaRacing.com

  • Anonymous

    Top track creation. This will without a doubt be the best Zolder version we have seen up and till now in the Sim Scene.

  • Anonymous

    a laser scanned version will ALWAYS be the best version of any track. shame we don’t have competition in this regard and iRacing will continue to dominate tracks accuracy and for that reason quality.

  • http://www.facebook.com/profile.php?id=512231406 Aaron Carlisle

    I’m guessing you forgot about Assetto Corsa? Every track they have in their repertoire thus far is laser scanned.

  • Anonymous

    Looks great as always! Now I just need to wait for the track to get scheduled at the D license level where I race, Motegi is nowhere to be found :(

  • Anonymous

    you are at D level because you spend too much time trolling the forums and not so much racing. with over 10k posts you could had spent this time becoming a better driver and having fun with Zolder in the F1 later this season ( I know you will say you hate the car)!

    edit. to be more precised 13038 posts at this moment.

  • Anonymous

    you are right there’s AC but we still need to wait to see if they will keep updating the sim with new laser scanned tracks. I hope they take the iRacing route with new content at some price (tracks).

  • Anonymous

    I like touring cars and dislike high downforce cars for racing, just so happens the touring cars are at class D. I’m most looking forward to the Civic, will probably be the fastest car I find enjoyable to race. Tried the Radical, Vette, Caddy… I just keep coming back to the SRF and Mustang as the cars with the most enjoyable racing.

    And yes, clearly none of that time posting on the forums was outside my home, away from my cockpit. Every moment I spent there I could have been racing. If only I had thought to spend more time driving, I could have been DWC by now.

  • http://www.facebook.com/profile.php?id=100003712360365 Lachlan Salter

    I hope they DON’T take the iracing route, free content or a reasonable package with cars and tracks like forza or Dirt 3. and yes you don’t have to remind me of the time/money spent on LS tracks vs. photo refferenced tracks.

  • Anonymous

    ok to be fair out of those 13k a couple were quite useful posts :) btw I don’t think the Civic will be that good a underpowered front wheel car that will get it’s turbo working a bit too late.

  • Anonymous

    I try to be as helpful as possible, and am making an effort to argue less for the sake of argument ;) To be quite honest, having a wife, house, and dog is the far bigger impediment to my racing more…

    Don’t know if 300HP is really ‘underpowered’. If we get next year’s spec, it will be higher than that. Most importantly it will fit in the giant performance gap between the Caddy/McLaren/Ford GT and the Mustang, and should be a well handling (more mechanical grip than most other cars) low downforce car. The power of the mustang, weight of the miata seems a winning combo to me. Willing to bet it ends up with more participation than the SuperGT, McLaren, and every other B or higher car.

    And on topic, will be a good fit for Zolder, which is a former WTCC circuit ;)

  • Big Ron

    Excellent work. Looks very nice. Great texturing.

  • Anonymous

    300hp is pretty much the sweet spot for FWD. Any more and the tyres just get ruined and you get a ton of understeer on the throttle. Any less and you feel as if the car isn’t quite quick enough. As for turbo lag, there isn’t a great deal with the NGTC regs, the turbo isn’t very big, nor is it producing a ton of boost. Also because of the fact they use 2L engines the engine still has a decent amount of power if the turbo hasn’t spooled up. If it was a 1.6L turbo like the FIA series use, then its a bigger issue – I remember reading that the drivers felt the throttle was more of an on-off switch than anything else. There haven’t been a lot of complaints about the feel of the NGTC engines though, and certainly from watching onboards they seem to have a ton of torque and good throttle response.

    The Civic is the car I’m really looking forward to, FWD touring cars always produce the best racing in a sim, looking forward to having that in iRacing. Paired with tracks like Zolder it’ll be a winning combination for sure.

  • http://www.facebook.com/people/Stuart-Whitehead/648757787 Stuart Whitehead

    For the sake of those of us that like top quality content and are prepared to pay for it , I hope they certainly do continue to release Laser scanned tracks as DLC. If there’s one thing iRacing have got right is the top quality tracks. Worth every penny. AC really should follow that model if possible. The cheapskates can race on their crappy low quality tracks, the rest of us can have some quality tracks and help to continue funding the AC developers in the process.

  • punkfest2000

    Cheapskates?…crappy low quality?…give me a break. Sure I’ll take laser scanned over non-laser if given the option, but if it’s out a few feet here or there, I’m not going to know the difference, and most certainly neither will you, in your bedroom with your plastic wheel bolted on your desk.

  • Matt Orr

    I know I’ll probably get downvoted and people whining, but iRacing is by a very large margin the best looking sim on the market, and likely will remain so even with AC on the horizon. And yes, including pCars.

    Granted, it’s static, but iRacing clearly understands the importance of texture better than anyone else out there at the moment.

  • Anonymous

    Best environments and textures, I agree. The objects themselves not as much, looking forward to what the next year brings in iRacing, sounds like some big things going on under the hood.

  • http://twitter.com/FormulaLes Les Roche

    iRacing and the like are doing more than just providing accurate tracks, they are in some cases preserving the history of circuits that no longer exist, like Oran Park, which is now housing development, or the pre-resurfaced Daytona, but thanks to people taking the time and spending the money to laser scan these tracks they can now forever live on as an accurate 3d model of what used to exist, and who knows what might be possible with these scans at some stage in the future.

  • hoodge1

    Gorgous track rendering as always from iRacing. Yes I absolutely love their laser scanned tracks and gorgous pavement textures. It is a premium sim in my eyes and it does continue to improve. Just wish they didn’t play with the tuning version of the Prototype/GT series and change the series to GT cars and Protos only racing. Retarded.

    Hope they change it. One of the best netcoding online sims along with rFactor. Never had any trouble with rFactor. I expect no less from rF2.

    Yes I preordered this track day 1. Love Zolder. Great to see more European tracks. Need them if they wanna launch a FIA car in the Mclaren..

  • hoodge1

    No Matt no downvoting for you. I agree with you. But we still have beta’s going on right now that are far from being finished. I have high feelings that rF2 is gonna roll alongside iRacing without a hiccup. Don’t leave out GTR3 which we know so little about. Screens of Bathurst look every bit as good as any iRacing track.. And last of all, Kuno’s AC is gonna blow us all away as well.

    But no thumbs up for your comment Matt.. I’m with you on it.l

  • Anonymous

    This is looking better than Project Cars, wait it cant, its Directx 9, God help us when iracing moves over to directx 11, has they said they will.

  • Ricoo

    I doubt they will use tessellation so DX11 will bring nothing more.

  • http://www.facebook.com/profile.php?id=100003712360365 Lachlan Salter

    You don’t understand what I’m saying. Yes of course I want L/S tracks, but the price that iracing charges is ridiculous, If you were to add up all the content and by it at once that costs over $600 (If I remember correctly) In no way do I see that as being reasonable especially with the subscription on top of that.

  • Anonymous

    Given the smaller population, I’m not certain they’re actually overcharging. Last we heard, it cost them $500k to get halfway done with Long Beach, which if every one of the active 35k subscribers bought it at $15 wouldn’t even cover the development (let alone making profit).

    I don’t know what the solution is, lots more users would help to spread the costs out (they’ve dropped prices before), but at this point I’m not sure they can afford to drop the prices without taking a hit on quality or losing money. Might be a catch-22 situation right now.

  • Anonymous

    A few FEET off you wouldn’t notice? Sebring and Road Atlanta in Forza are about that far off and they’re noticeably wrong.

  • http://www.facebook.com/people/Stuart-Whitehead/648757787 Stuart Whitehead

    I understand what you’re saying completely. You dont want to pay for quality content. What you dont seem to understand is small independent software developers need an income to keep developing their products. After the initial flurry of sales after release, where is the money going to come from to keep up years of development? We as consumers have to keep funding the projects if we want them to grow. iRacings tracks cost about £10 each. If the community aren’t prepared to throw £10 at their favourite sim every few months then they cant complain when development grinds to a halt.

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