iRacing.com – Corvette Physics Development Article
Posted on January 11th, 2010 in iRacing – 9 Comments
The cars in iRacing.com’s online racing simulation are widely praised for having some of the most realistic physics in the sim racing world and the company’s Corvette C6.R is no exception.
But what does it take to get the physics spot on? iRacing Vehicle Dynamic Engineer Ian Berwick has written up a very interesting article, sharing some inside information on the challenges of creating realistic physics.
Even though iRacing gets to laser-scan its cars and has direct access to plenty of data, some stuff like tire data and very detailed engine information isn’t available for the developers, making Ian Berwick’s job even harder.
Read Corvette Physics Development Article by Ian Bestwick Here




Subscribe to VirtualR: