The Indy 500 is Coming to Project CARS 2

Slightly Mad Studios have announced a major licensing deal for their upcoming Project CARS 2 title as the legendary Indy 500 and the Indycar Series will join the new title.

Players will be able to experience the 2016 Indycar season, featuring the Dallara IR-12 open wheeler as well as the legendary Indianapolis Motor Speedway as well as other Indycar venues such as Long Beach.

Historic racing nuts will get their fix as well as Project CARS 2 will also include a few legendary Indy 500 winners, including the Lotus 38 & 56 as well as the unique Agajanian Watson Roadster.

To celebrate the announcement, SMS has released plenty of new previews which you can check out below, as well as a series of in-depth writeup featuring the history of the Watson roadster, insight from a real Indianapolis engineer and an interview with Indy 500 racer James Hinchcliffe.

Project CARS 2 will bring 180 cars and 60 tracks to the PC, Playstation 4 & Xbox One.

Powered by the studios’ Live Track 3.0 technology that allows dynamic surface conditions and the title’s comprehensive dynamic weather engine, Project CARS 2 is able to simulate racing in any weather & season, including heavy winter weather & snow.

Aside from graphics & sound improvements, Project CARS 2 comes with refined physics featuring the title’s cutting-edge tire model and improved AI as well as brand-new gamepad controls & FFB improvements. The new version comes with robust eSports & online capabilities including Online Championship mode, driver rating as well as race directing & broadcast controls.

Project CARS 2 is due to be released in late 2017, more info on what’s new in the second version of the WMD-backed title can be found here.

GTOmegaRacing.com

  • Sloeri

    Yay, awesome addition !!! can’t wait to get my hands on it

  • http://racingrenders.com/ F1Racer

    Nice !

  • http://www.mikecantwell.com/ Mike Cantwell

    Wow. As an “old guy” who started out with Indycar Racing 1 and 2 in 1995, seeing how games have evolved over time is amazing.

    This is brilliant to see and what great content. I hope it drives and plays well. Biggest issue I have is needing to upgrade my PC 🙂

    • TheFourHorsemen

      I’m born in 1982 and I approve this message! 🙂

  • EZehn

    So we’re getting the IndyCar *season* or just the cars, Indy and whatever tracks were already in the game? Not trying to sound negative, but I live in Michigan so having Belle Isle would be super cool…I just haven’t heard that the rest of the IndyCar season’s tracks are actually in the game.

    • HardRock

      AFAIK, the Indy license doesn’t include the tracks, those would need to be negotiated separately.

      I agree though, the more tracks the better. 🙂

    • Dab o’ Oppo

      You’re not getting anything except for maybe a fake WD-21 released a year later as paid DLC, and a promise you’ll get ovals, real liveries, etc for reals next time, if you’ll just invest in their crowd-funding campaign for Project Cars 3. They pulled this same con last time.

      • Leper Messiah

        another cretin, only PC was crowdfunded. PC2 was not, it was people paying to get into WMD2 and be testers, it was NOT funding the game. PC3 will probably be the same as PC2, so NO INVESTORS and NO CROWDFUNDING.

      • Dab o’ Oppo

        Honest question that I ask with no intent of snark of malice: what is the difference between paying to be part of WMD2 and be a tester, and crowdfunding to be part of WMD1 and be a tester? Again I’m not trying to be snide, that just sounds like the same thing to me so a little more clarification would help.

      • Leper Messiah

        quite simple, the basis of the words “funding” and “investors” are not valid in regarad to PC2, seeing as those two are frequently used to bash PC2 I highlight the error in using those words in a derogatory manner. Especially as I still see people use the remarks that those in WMD2 (not me BTW) are going to get something in return for praising the game (i.e the use of the term “investor”).

      • HardRock

        The main difference is that people who crowdfunded PC1 literally helped fund the sim and got a share of the profits as well, which wasn’t the case with PC2, as the extra funding wasn’t needed for the sim to be made. So what WMD members still payed for essentially is early access (probably also getting one of the fancy editions after release) + shaping the sim with their feedback.

  • Charlie Gould

    At the risk of sounding like an Alonso fanboy, hopefully its this season. The screenshots seem to show the 2016 season when Rossi was a rookie………..A rookie that just happened to win the race………

    • -jde

      It rather plainly states it’s the 2016 season cars.

    • anonymouse

      Considering they’re the same cars, even if it’s the ’16 season, you can be sure that someone will paint the ’17 cars aswell. Don’t remember where, but I saw a screen of Alonso’s car already painted, but don’t remember for which game. It was a mod for something.

      • Ravajava

        URD released their Indycar’s for free for rFactor 2. Alonso skin was for that.

  • sobaphen

    Those screenshots look great.

  • Bakkster

    Will we be able to race with 33 cars for 500 miles online?

  • Dab o’ Oppo

    I remember this EXACT same announcement for PC1 – full indycar season with official liveries. What we got was no ovals, only 2 road courses that IC uses, and 1 official livery to go with a bunch of (to be fair, some rather attractive) fake liveries. I’m calling BS on this one too.

    • Slim_Boy_Fat
    • HardRock

      Actually, full seasons were never promised, not now, nor back then: http://www.wmdportal.com/projectnews/experience-the-indianapolis-500-in-project-cars/

      Still, you are right in that the originally promised oval track wasn’t released (nor other ovals with their infield variants), only the Dallara DW12, due to AI shortcomings. I’m sure this was quite painful for SMS too, for multiple reasons, since not meeting development goals and cutting content never feels good and important licenses like this aren’t exactly free either. I doubt this will be the case again, since we have quite a bit more information about the Indy 500 already this time around.

      What’s the really good news for me here is that this shows that SMS has more confidence in their AI now, which did have problems in pCARS 1. If they feel they can behave during an oval race, where contact between cars should be kept at an absolute minimum for an enjoyable experience, then that should bode well for the sim as a whole.

      • Dab o’ Oppo

        The only thing SMS has confidence in is their ability to hype vapoware and get investors to shill for them. PC2 will release as a broken glitchy game missing at least half the features and content promised and will quickly be abandoned so they can fund raise for PC3.

      • HardRock

        Maybe, but I have a feeling that if that won’t be the case, there either won’t be any sign of, you admitting you were wrong or you’ll still be here, trying to find anything that didn’t happen to meet your specific interpretatio of the pre-release information we had.

  • ipitydafool

    Will it have a realistic “Honda Blow Up” feature?

  • Easy DaRon

    Still missing iconic 90´s chassis, but featuring this ugly monstrosity of Dallara DW12 way too much. Hopefully they improved their brick collision physics and sort of concrete block with magnetic effects crash physics. Otherwise oval racing will keep a stay away-feature in Project CARS.

  • RapidRefund

    Yes! Maybe SMS can delivery a full history of Indy package with both brick and tarmac and the original beasts that ran on the brick

  • daenku32

    What’s amazing that out of all the racing museums and showrooms in Speedway, not one has a decent racing simulator for the fans. Just old, old, old, arcade quality machines.

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