GTR Evolution Nordschleife 2009 – Previews

Posted on April 16th, 2009 in

Com8 has started reworking the Nürburgring Nordschleife in GTR Evolution. Based on the original Simbin version, his 2009 version will contain many changes such as new textures, the removal of all fictional advertisement boards and lots of trackside objects.

Below are first previews of the VLN version, showing some of the new trackside objects such as new fences, fans, cars, banners, flags, guardrails and more. Also included will be the realistic pit-entrance, allowing drivers to get straight into the pits coming off the Nordschleife.


Related posts

14 Comments For This Post


  1. ScHiRoCk


    Looks very good! :eek:
    Must take some time! :lol:

    is the asphalt texture also changed? (skidmarks, white painting, etc…)


  2. Floptickle


    The Floptickle is confused.

    Is it an update based on the Simbin track or what? :question:


  3. GeraArg


    Com8 rulez :sd:


  4. kill4f00d


    I always thought the Nordshleife by SimBin needed more detail and I didn’t like the fictional advertisements. Good work Com8.


  5. Jos


    what this track is needs is shadows, that’s part of what makes it so tough to drive…


  6. gtrNL


    Woow, looking very good.

    But I agree, what it really needs is shadows.


  7. dknine


    great stuff Com8!
    looking forward to this :arrow: :happy:


  8. TheSTIG


    Go-GO Com8! :happy: Looks verry nice. And btw what happend with that Laguna Seca for Evo?


  9. xilix


    The Simbin version of the ring is absolutely terrible compared to the 2.2. I just couldn’t get over how sad it was when I first saw it. I was expecting so much more.


  10. Com8


    i will try my best on adding some shadows!
    Laguna Seca is ingame, had some popup problems which now are solved, release soon


  11. TheSTIG


    Tnx dude :wink:


  12. Siggs


    xilix:
    The Simbin version of the ring is absolutely terrible compared to the 2.2. I just couldn’t get over how sad it was when I first saw it. I was expecting so much more.

    It looks better, but from what I can tell, too smooth, and obviously no shadows on track (atm!) But I do understand that it’s far more accurate in every other area.
    .


  13. Mojo66


    If you have the skills (I haven’t), I suggest to create pre-rendered shadows. You can have different pre-rendered shadow .gmt for practice, qualy and race by taking advantage of VisGroups(). That should look amazing.


  14. Com8


    yepp, experimenting with pre-rendered as well as shadow objects, we’ll see what looks better…

Leave a Reply

Please log in to post a comment.

Don't have an account yet? Sign-up takes only 10 seconds!


Sponsors


Copyright 2007-2009 VirtualR.net
TopOfBlogsTop Blogs Video Games Top Video Games blogs Computer and Video Game Blogs - Blog Catalog Blog Directory Directory of Video Games BlogsSim Racing Links