GRID 2 – First Trailer & Previews

Codemasters have released first previews and a first video trailer of their GRID 2 title that was officially announced a few days ago.

The trailer does show plenty of racing action in various cars, showing several fictional circuits as well as the Yas Marina Circuit in Abu Dhabi. Also visible is a first peek at the title’s damage system, one of the core features of the GRID series.

However, the trailer does not show any licensed race cars with real liveries yet. GRID came with several cars from series such as the Le Mans Series & WTCC, it remains to be seen whether GRID 2 will go down the same route.

Alongside the previews, ComputerAndVideogames has released a first preview as the guys had the chance to give an early version a try. The article mentions that GRID 2 has retained its successors sim-aracde handling model as GRID 2 doesn’t aim to be a realistic simulation, lacking some fundamental sim features like cockpit view.

The article also contains great news for PC players as Codemasters seems to be pushing the limits of current PCs with their graphics engine instead of porting the console version back to the PC like many multi-platform titles do.

GRID 2 will be released for the PC and gaming consoles in summer 2013.

GTOmegaRacing.com

  • http://www.facebook.com/gulyopapa Gulyás Tamás

    Juhijjjjj :DDD

  • http://twitter.com/Pascalwb Pascal

    They say no cocpit and players say no BUY, why CM why? This will be next stupid nfs, what feeling when you are racing from 3rd person view.

  • ales alless

    from the trailer it looks like NFS shift city racing.

  • http://profile.yahoo.com/XASO2QWJJKNKQLGY6U6WJOFARY Ted

    “…lacking some fundamental sim features like cockpit view.”

    Well Codies shot themselves in the foot…again.

  • Anonymous

    Many of this generation of console games are starting to look as if they are filmed with a broken camera and it often turns out that there is near to no depth to the mechanics.

    I love well done arcade driving games , Split second , Need for speed hot pursuit ( the original) , burnout 1 and 2 , Mario Kart DD , and Mario Kart on the snez , interstate 76.

    But Allot of these new arcade racers just seem to be lacking in depth and core game play its all icing with no cake.

    Of course cannot know for sure from such a short clip for this game , I’m just going by the last 2 years of console games and the terrible camera shake over the top lens flair and less than subtle colour filtering.

    Being nice to codies at least they make there games polished on the console side , though same cannot be said for pc ports of there games.

  • http://twitter.com/bokuwahmz Ahmad

    Is VR branching out into Arcade news? Because the GRiD franchise is as far from being a simulator as Paris Hilton is at being a lady. Could be some good fun though, the game, that is.

  • Raymond Schram

    Grid 1 had cockpit view so I think this one will as well, it’s just not shown in this early demo yet. That Abu Dhabi circuit looks wicked though. Will probably get this game, as I spent a lot of time playing Grid1.

  • Mark

    The PC port of grid was pretty good. Can’t say the same about F1 games though, I tried playing F1 2010 on the same PC I play Grid, and it not only looked worse, but played worse. Felt like no effort was put into optimizing it.

  • Explosive Face

    “Grid 1 had cockpit view so I think this one will as well”

    That’s some mighty fine logic… Codemasters have confirmed that there will be no cockpit view.

  • Mark

    lol, I confirmed this on a interview with producers. They said “nobody use it”. Well, I used it, and I really enjoyed using it on the first game. How they assume this so accurately? Seems like a lame excuse to ditch a good feature. So, this one is not getting my money.

    I just hope other devs don’t go this way.

  • http://twitter.com/3Alessio7Milan Alessio Campigotto

    A game I won’t be getting then :)

  • http://www.facebook.com/profile.php?id=597336634 Eric Boosman

    in the upper levels of GRID, the cars became really hard to drive and the physics “idiosyncrasies” of the early levels became big problems. I hope they have modified the physics a bit more for playability.

  • Philip Samuelson

    Looks great, should likely be yet another great substitute for those of us who enjoy spicing up life with some quick, nasty, aggressive, non-sim racing. I seriously with EA would give up the simulation idea behind the Shift series and make it a Race Driver type game.

    My one question is why won’t Montoya post on standard NFS games(outside of Shift) but he posts on CM Race Driver series? Interesting. Not a big deal, just a thought :)

    Seriously people, with the people bitching about no cockpit view? Get over it, this isn’t going to be a sim. HAVE SOME FUN FOR ONCE! Personally I prefer hood/bonnet view, interior movement in-game makes me dizzy. That being said, my times are frequently better when doing a cockpit view(I loved the action cam in Race Series), and I make fewer mistakes… But seriously guys, why don’t you bitch about simulations allowing views other than cockpit? If it’s wrong for an arcade game to not have cockpit views, wouldn’t it be wrong for a simulation to allow outside views?

    Maybe it’s just selection you’re looking at, that would be fair I suppose.

    -Blacker.

  • Big Ron

    I will wait how it will come out. I never liked GRID since I just can´t handle motorsports scenario and arcade handling. SHIFT 2 was the border of what I want to play in this area.

    That´s what I will look for with GRID 2. If it´s more a wild racing kind of game with good car handling, I will try. If it is like GRID 1, I won´t.

    No cockpit view? Then I take the hood view.

  • Anonymous

    hey, they cover pcars :D /trolloff

  • Mark

    I think a sequel should build up and improve the previous game, not remove core features. Plenty of people liked to play Grid with the cockpit, its not mandatory to only sims have cockpits. We have plenty examples (past and present) of great arcade games and in-car views.

    Removing it now just because (supposedly) people in message boards said they never used it, its just plain silly imo. If they just said that they’ll remove it to save time and money would be a better excuse.

  • Big Ron

    Expect many like now ;)

  • Big Ron

    I think VR always was a racing game platform and not a simulation-only platform.

  • Ricoo

    Thanks for info about no cockpit. Now I’m 100% sure I won’t buy it even for 10 bucks as I did for first opus.

  • http://twitter.com/WesleySmalls Wesley M

    Looking really forward to this. Dont care about the lack of an cockpit view, Never used it in GRiD anyway. The ones who will miss this are the ones who should take a look at arcade games and are the ones that need to stop hoping on a sim, it isnt gonna happen

  • http://twitter.com/WesleySmalls Wesley M

    Yeah indeed I agree on that one. Why remove something that is useless since no one uses it? I mean afterall it is going to be a sim and that needs a cockpit view, even if no one uses it.

  • Lemming77

    Ariel Atom, BAC Mono, classic muscle cars… Some fun stuff. Just hope it drives as good as it looks! :)

  • Mark

    there’s no evidence that “no one uses it”. And read again the post, there’s plenty of driving games wich are arcade and have cockpit views. Sarcasm fail.

  • Anonymous

    No cockpit view in a racing game is a big no no for me. Codies are making a big mistake for not having this feature. what I don’t get is why the other two games by Codies have this feature yet none in this game. I was so hype for this game, but now all that hype is gone.

  • Anonymous

    Hey, Codies! **** YOU!
    No cockpit view is an epic failure.
    Your further descent into the shitty arcade abyss is a biblical failure.
    I’d like you to know that I will celebrate the day you’ll gonna be cut by the Indians.

  • Anonymous

    No.

  • Mark

    This hints that future Dirt games might not have cockpits. they’ll probably use the same excuse: “no one uses it”.

  • http://www.facebook.com/people/Marwan-Al-Hemairi/100001912824664 Marwan Al Hemairi

    I’d better go with no cockpit view rather than having one that looks crappy where dials and numbers are hard to read. I’m talking about consoles. NFS Shift and GT5 are the only games that done it right I suppose.

  • Marco Conti

    I’ll take suggestions at how else I can spend the $45 this game would have cost me.
    Incidentally, I seem to remember that GRID1 did have cockpit view. I only played it for about 10 minutes and I could not find the cockpit view, so I posted in the forum and I seem to remember someone gave me a key shortcut to go into cockpit view.

    The reason I stopped playing it (aside from the fact that I hate driving games that let you go in a race without some sort of practice) was because around the same time I set up separate pedals for my G25 and then I realized GRID did not support that.

  • Big Ron

    What a pathetic person are you to wish someone’s downfall just because a game isn’t like you want it to have? Do people nowadays just have s*** in their head?

  • Anonymous

    It adds significantly to development time and takes up a large amount of the processing budget of the game consoles , add to that the fact that most console gamers drive rear or bumper view ( partly due to the awful resolution and the fact they are sat 3+m away from tv ) .

    Personally I always like to drive in car it makes the experiences way more immersive and places you inside the game Id also rather have 2 excilent cars than 40 average cars.

    You can understand from a development and business point of view though why they drop in car views.

  • Anonymous

    Codies did start out and have always been an arcade company you realise that ?

    Anything realistic was simply a case of them publishing another companies game ( OFP for example) CMR 1 and 2 being the only exception but that was probably due to the nature of game development at that point in time and a lucky license deal rather than Codies specifcaly wanting to make realistic driving games.

  • http://twitter.com/Polyphonie Mike

    Are you sure about the lack of cockpit view or specifically is there anything official about it?

    I assuming it’s from the lack of cockpit view in the trailer but as always don’t use a trailer as indication of the actual game.

  • http://www.facebook.com/profile.php?id=100000122436073 Collin Mckinney

    I was hyped up about this until I found out that it’s not gonna have a cockpit view. I read the statement on the CM forums and although I do think that thats a professional response i think that it’s a proffessional response to a possible big game breaking mistake.

    http://community.codemasters.com/t5/GRID-2-General-Discussion/With-regards-to-cockpit-view-a-statement-from-Executive-Producer/m-p/17778

    I’m now on the fence about this game because say what you will it’s a realistic racer and real based racers like Forza, GT, and any CM racer and true sim racers all have a cockpit view. It’s almost mandatory for every sim-based racing game to have a cockpit view. I’ll keep my eye on this, but I’m really starting to not want to buy this game at all. And I’m hearing that the car selection will have no diversity like the first game with different classes such as GT1, Lemans, etc.

  • http://twitter.com/Michael_42 Michael

    Build your own cockpit, sit in it, put a wheel in it, connect that wheel to your pc and the game should show on the screen what you look at when you’re racing (which is the track, not the upholstery.

    Cockpit views are as un-simulation as you can get. To call it a sim feature is moronic beyond belief.

    If you look at most professional sims, they don’t draw steering wheels or arms on the screen.

  • Big Ron

    That’s exactly what I thought, too. Reminded me immediately on Shift.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    “If you look at most professional sims, they don’t draw steering wheels or arms on the screen.”

    But they still have you sitting in a cockpit, not on a bonnet/hood.
    When I sit in my car the dashboard is clearly in my view, how else would we know how fast we were going, not all cars have HUDs, why should a “Sim” be any different?

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    I think EA have given up on the sim games, Shift lasted two games before they and the devs parted company, I doubt there will be another.

    also

    ~People do bitch about sim games including views other than cockpit. People bitch about everything.
    ~VR has covered arcade/action racing games.. briefly, most recently “Forza horizon & TDU2″.
    ~For some people the fun IS the cockpit view.

  • http://twitter.com/WesleySmalls Wesley M

    There is no evidence? Sure Codies doesnt have at least 100 beta testers and info about how they played their game. Sure you have more knowledge about game usage than a developper having info from 100+ beta testers.

    And so what if others have it too? Sure we need another generic arcade racing game. Like said, Codies has the information of at least 100 beta testers playing this game and GRiD1. Not to mention their games around this time. They have the knowledge of these beta testers to come to the conclusion that ‘no one uses it’.

    No one at codies gives a damn about you wanting a cockpit view, they make their games the way they like to and I am looking really forward to GRiD2 with the bumper cam, which I always use for arcade games.

  • Mark

    Beta testing? lol, that does not reflect the public preference on how they enjoy the game.

    When did I say they care? To say that “almost nobody used it”, its a blatant lie, i’m just refuting that claim. They know that there’s no way to prove otherwise, and i’m pretty sure they do what they want with their game, just like I can make my own choice of buying or not. So, everybody is happy, But I can critize how much I want, this is the internet.

    Good for you that you enjoy playing with the bumper cam, because there’s plenty of others that prefer with the cockpit. Deal with it.

  • http://twitter.com/mschumi2005 shumi

    Morale of the story… Consoles need to come with something better, because PC is way out front. PC games should not suffer because consoles are old gen and outdated. They need to step up!

  • http://twitter.com/WesleySmalls Wesley M

    Wait…Where did I say they give preference towards the market? No I said they have the information of their beta testers playing the game, and beta testing playing their games before GRiD2. and then if most of them not use the cockpit cam than it is logically to asume aroiund the same amount in the market wont use it either.

    And I dont imply that only Sims need cockpit views, I am implying you do not need a cockpit view for an arcade game like this one. And yes, you, and others state that ‘we need a cockpit because others have it too’ well that isnt the case and I do not feel the need to see a GRiD2 that is just another generic arcade game, certainly not where GRiD was really enjoyable for a long time and original, fun gameplay. Gameplay that was much better enjoyable with a bumper cam or cam behind the car.

    And sure there will be people who did use the cockpit cam, dont care about that, good for you that you use it. Because you use it doesnt mean it has to be in a game. They have had a shitload of beta testers, and if 95% do not use the cockpit cam I think it is safe to asume that around a same amount of their market do not use the cockpit cam either.

  • Andrew Holdaway

    Codies, could you not just include a cockpit view but have low res textures for the console crowd? PC gamers find the idea of graphical memory limits for arcade racers laughable.

  • http://www.facebook.com/charlessami.amyouni Charles Sami Amyouni

    I wished it was like Dirt 3 at the least… the graphics almost looks like the first…

    Hope they have a big surprise while developing the 2nd installment.

  • http://www.facebook.com/charlessami.amyouni Charles Sami Amyouni

    Its a bit early to say whether GRID 2 will have a cockpit or not, besides Summer 2013 is still far from reach. Major problems is that will GRID2 have license teams and cars, at the same time… simulation physics and not arcade-ish ones.

  • Chris Allen

    I completely understand why they did this, it’s all about the bottom line with them, always has been. They really could care less what we think too, honestly. Doesn’t bother me, not a customer. After 10 years I have given up on them completely. But I’m sure they will still sell millions to the arcade racers.

  • http://www.facebook.com/people/Sergey-Yashin/100000741610394 Sergey Yashin

    Well, to me it looks like the same graphics of DiRT 3…
    Without a cockpit view will mean they will at least make a hood view with some dials which will mean it is still playable.
    Looking forward for the game, but they, must and should improve the physics if they want to attract the sim racers other than the young arcade racers only…!

  • http://twitter.com/bokuwahmz Ahmad

    No way, NFS is the king of Arcade racing. No doubt.

  • Anonymous

    why even hold out hope that this time…finally….Codemasters will deliver a real quality product, and not just a shiny shiny shouty shouty piece of ***?

    they’ve been making the same game for 20 years and they have never delivered on physics etc. why would they begin now?

  • rafael_design

    I remember well when Codies released the first teaser of Dirt 3. And that was not delivered in the gameplay. Will they now release a game with the quality of this teaser? If I would take F1 2012 for instance I would say NOT! lol

  • Anonymous

    No “Cockpit view”? Epic Fail for me! The game stays on the shelf. They lost one potential buyer. But probably they are happy with their 95%… If they fail, I will laugh at them eheheh. They failed with F1 series, they also created a Motorsport-brand in Codemasters, but if they keep this path I don’t really know where they will end…
    Only New Next-Gen Consoles can save them from oblivion and ridicolousness.

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