Gran Turismo 7 – New Details Revealed

Gran Turismo creator Kazunori Yamauchi was on site at the Goodwood Festival of Speed last weekend, revealing some interesting details regarding the future of the Gran Turismo franchise.

According to Kaz, Polyphony Digital will break their usual release cycle with Gran Turismo 7 as the Playstation 4 will get a fully-fledged GT title right away with no Prologue version in between.

Both Gran Turismo 4 on the Playstation 2 and Gran Turismo 5 on the Playstation 3 were preceded by content-limited Prologue versions, a concept that seems to have been dropped for the Playstation 4 release.

While Gran Turismo 7 will be a full GT title, the new version will most likely retain many of the standard car models that date back all the way to Gran Turismo 4 for the Playstaton 2, according to Yamauchi:

“I doubt that we’ll be throwing away the standard cars,” said Yamauchi. “Each car has its own fans. So I think we’ll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available – but basically we’re more focussed on increasing the number of premium cars.”

This decision is remarkable, considering that some of the assets that are being carried over are more than ten years old by the time Gran Turismo 7 will be released.

An area were Gran Turismo needs to make improvements is sounds as Polyphony Digital is planning a complete overhaul of the audio side. Gran Turismo 7 will be coming to the Playstation 4 and according to Yamauchi, a release in 2014 is not likely.

Via Eurogamer

GTOmegaRacing.com

  • Andrea Candini

    It looks like GT6 didn’t teach them anything. Standard cars should simply not exist anymore. I really hope pCARS to succeed to show Poliphony what a real racing game is.

    • The Dark

      but the is just your opinion you know. many many people out there will want to keep the standard cars. a simulation is a simulation regardless of the car classes. GT is in the title and a Gold GTi is in that category.

      • Andrea Candini

        Indeed, but we’re in 2014 and customers deserve something more than an updated model originally thought for a PSP. We’re talking about a racing game, not a trading card one.

      • The Dark

        you get what you get when it comes to console stuff. mass market racing games with vehicles that might appeal to the people who play them because lets face it the majority will not be simracers but gaming enthusiasts who like cars.
        pcars might change that but we will have to see.

    • StarFoxySxv550

      Pcars won’t even have a car list as big as the premium cars in GT7 will it? GT6 has something like 400 premium cars now, I heard Pcars is shipping with less than 200.

      The standard cars are just a bonus if we’re honest, an eyesore, but still a bonus to what is really still game packed with content.

      • Leper Messiah

        Much MUCH smaller dev team though.

      • StarFoxySxv550

        So then why even mention them? Truth is there really isn’t anything much wrong with Gran turismo as a “Real racing game” aside from the sounds, and the low res cars it’s as good as anything else in it’s category.

        I just want Pcars to come out already. And is it really a smaller dev team? I think PD has around 50-100 people or something, cant remember or be bothered to look Pcars has that amount in famous test drivers alone :P

        Truth is, one game will never be the “winner”, even if it is your winner.

      • Leper Messiah

        I never mentioned them, I just replied to your reply to Andrea Candini. But I would like to say that there’s plenty wrong with Gran Turismo as a “real racing game”…i.e. there is NO real racing in it. No practise, no qualifying, no proper starts, no proper Ai. The Racing is nothing. As a hotlapping game with reasonable physics it’s the best on console.

      • Keith Horner Jr

        200 Cars that handle correctly (at least i’m hoping, missed out at buying in.) or 1,000 cars that all basically drive the same and have no resemblence of driving a car in the real world. How to be fast in GT. Drive as deep into a corner as you can. Induce oversteer and power out. No need to be smooth.

  • Hurdy Hurdy

    It just sounds like a port of GT6 from the PS3 on to the PS4 and add some premium cars and Polyphony call it GT7.

    • ipaxton

      Call of Duty all over again.

  • Mazda Mps

    They need to stop porting. Scrap everything they have and start again. T10 did it and so should PD. With their profits and resources they can go back through every standard car and start again. Yes it’ll take time but you always take more than enough time on the areas that aren’t important anyway.

    Sort sounds first.
    Sort standard cars secondly.
    And finally, catch up with everything else, this is 2014, not 2004.

  • Marcel Penzkofer

    You can forget a lot of those converted cars anyway. Nobody really cares for a thousand Mazda MX5s or Toyota Yaris, especially as most of them are exactly the same just with different branding (Miata, MX5, Yaris, Vitz, etc). Some of them never even existed, like the Vauxhall Astra V8 Coupe, but it counts towards the overall car-number anyway.

    If they want to have different versions of the same car around, make it more like going to a car dealer. Select Manufacturer -> Model and you get a choice which engine you want to put in and which performance package you want. Keeps Menus clean and you never got to scroll through hundrets of Mazdas just to find that one you were looking for.

    They also need much more european cars aswell. If they want to throw every little sh*tbox in, at least get those cars people want. A friend of mine is a big Opel Corsa fan and fancies the Diesel version, but there is only a single crappy version from the middle-ages. I once owned a standard Seat Ibiza and would have loved to drive that one, but… well at least we got wonderful cars like those which look like big blocks with wheels on and 25 editions of the Honda Civic, but not a single version of quite popular modern cars like the KIA Hatchback, the new A-Class Mercedes, an Audi S3 and RS3 or the new 2-Seres BMWs. Thats the sort of “small” car we want to race and drive in a car collection-game, even the lower stages of the career would be fun with these things rather than a selection of japanese boredom…

    GT7 could be so nice, but please start to get some proper cars in there.

    • StarFoxySxv550

      I’m almost certain that Astra did exist. It was the Vaux/opel DTM car of that era.

      http://youtu.be/uR5KWoAH4nA

      • Alex Ventura

        What he meant was that the game had BOTH versions: Opel Astra V8 DTM & Vauxhall Astra V8 DTM :)

      • Marcel Penzkofer

        Exactly that. GT5 and GT6 had lots of cars being exactly the same, but because they were made by different “brands”, they listed them as seperate cars. Quite easy to get the number of “1000 cars in the game” if 250 of them are just doubles without a single different feature except the name :D

  • kantenflimmern

    Quantity over Quality once again.
    But I’m sure each of the 20 centillion Toyotas in the game has it’s own fanbase ;)

  • Chris Wright

    Zzzzzzzzz. Same old, same old. Many better ways to spend one’s sim time, in my view.

    • Birddogg66

      Well no I would not buy a PS4 over a Granny Turisumo title and don’t play GT5 much on the PS 3. Just not my thing I guess. Nothing more than that.

  • Roy Rki

    Even the “premium” cars will look dated in 2015. As long as KY is in charge, nothing will change, they’ll keep grinding the same formula.

  • MatzeLoCal

    Absolutely the right move. You can’t deny that the ’97 Skyline GT-R (R33) totally outperforms the ’95 and the ’96 and I’m sure this is just because of the high end physics model of GT. Don’t believe me test it yourself. In the ’97 you have 1 Degree more wheel turn before tire squeak starts playing.

    Maybe I’m wrong but I think that PD is the company with by far the most money in the sim business and the stagnating since years. Forza catched up within a few years and now, with laser scanned tracks they let far GT behind.

    • RKipker

      Not to mention the sound… FM4 is by far the best sounding console game period. PS or XB

  • Bakkster

    The sad thing is they can’t really win, people grumped at Forza for ditching the old models…

    Definitely the wrong move, though.

    • RKipker

      Yep and FM5 has had three free tracks trying to make up for their screw up.

      • Bakkster

        It seemed more like tracks they would have put on disk but didn’t want to delay for. People were upset at launch, but seem much happier now.

  • Francis Cappellazzo

    Yay 150 cars that somehow makes 1000!!

  • StarFoxySxv550

    Even if you remove the duplicates and standards there is still a ton of content in GT6, Sounds like GT7 will be the same. They should add an option to disable the standards from view for the people who’s eyes melt at the sight of them.

  • Matt Orr

    It’s pretty funny in here.

    GT3 came on the heels of GT2. GT2 boasted around 800 cars or so, GT3 had around 175 IIRC. No standards, no premiums, that was all. Frankly, after GT2, the car listing in GT3 was a huge let down. IMO, this coupled with a less impressive track selection was one of the many things that made GT3 the worst of the series. Mind you, that’s still pretty dang good, but not what you expect with a GT game. For the GT3 lovers, I guarantee you they would say they like the game not because of the car list, but because of the many things it did do right.

    It’s the same damn thing only rather than just lop them off, they’ve kept them around. The idea of a racing game becoming better by shrinking the car list to account for the quality gap is a farce, GT3 has already proven it, Forza 5 has proven it – it doesn’t work.

    • Leper Messiah

      For me GT3 is the best GT. Bloated car list is an E peen of “my game has more cars (bigger penis) than your game”. GT3 had qualifying and standing starts. Yeah GT4 was a bigger game but we lost qualifying and PD in a mind boggling act of utter stupidity brought in single file rolling starts. Then GT5 had the “standards” debacle and initially standing starts but in another act of idiotic stupidity PD brought the single file rolling starts back in a patch…oh and made the already less than brilliant Ai WORSE!! GT6 solved none of the issues and thus was the first GT game I never bought. GT7 looks like more of the same old crap so no PS4 and GT7 for me, my faith is in the future PC sims and there it shall stay until the day Console sim developers grow up and mature.

      • Matt Orr

        “For the GT3 lovers, I guarantee you they would say they like the game
        not because of the car list, but because of the many things it did do
        right.”

    • Sky

      Well, GT3 was the biggest gran turismo seller to date… sold more than even GT4 or GT2.

      • Matt Orr

        It also had the luxury of being a early game in the lifespan of the PS2, and a bundle game at that.

  • RKipker

    Release in 2014 “not Likely” That’s an understatement…. not likely in 2015 unless it’s just GT6 converted to PS4 for the Fan Boys. They really dropped the ball on GT6

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    I don’t pay much attention to announcements about GT7 myself. I go by PD’s current track record with GT6 still having half the promised game missing 7 months later and no sign of it ever happening. Taking that into account tells me that when GT7 is “released” it will ship as a blank disc and buyers will be told the content is “coming”……………or not.

    • StarFoxySxv550

      The course creator, right?

      • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

        The Course Creator, B-Spec, the Community features…..

    • LogiForce

      Not only that but I think also the decision to shove the audio update to GT7 and still sticking to ancient (in computer development years/lifecycles) GT4 cars…

      Heck, based on that and broken promises I would not be surprised if a lot of the fan base will go “Shove it where the sun doesn’t shine, Kaz” and just look at other racing titles that appeal to them on PS4.
      I see more and more noise across the web where people are starting to look towards Project CARS after being a long time GT fan.

      If Kaz will really have the short end of the stick though… only time will tell. The future as I see it doesn’t look pretty for Gran Turismo.

  • Sergio Carretas

    Stop reviewing and commenting on this private Sony game … this is no proper simulation since it’s a private Sony game …. please stop!!!

    • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

      Huh?

    • ipitydafool

      Really? You’re going there? Forza is a private Xbox game. iRacing, AC and RF2 are private PC games. Seems the only game you’ll like is pCARS.

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