Gran Turismo 5 – Removed Features?

Two weeks ago, a rather confusing statement from Gran Turismo creator Kazunori Yamauchi regarding most of the title’s cars having possibly no cockpit view caused a bit of a stir among GT fans.

While that statement has not been clarified yet, Yamauchi has come out with some new statements during the past few days. One is rather positive in regard to the title’s damage model as he promises a much more sophisticated damage model when it comes to the NASCAR Sprint Cup cars in Gran Turismo 5. The damage model is a complicated issue with car manufacturers, leading to only slight damage on road cars, more extensive damage on race cars and apparently full damage for the NASCAR cars.

While that is certainly positive, another comment made to Edmunds Inside Line sounds a little less promising. Yamauchi comments that GT5 is about 90% complete, the same figure Yamauchi had given USA Today back in January shortly before the March Japan-release was called off. Even worse, Yamauchi even hinted at features being taken in out during the past few months:

The developer claimed the driving simulator would not be released until it “satisfied everyone’s wishes and then exceeded them.” He admitted that not everything he had hoped for will be included in the game but wouldn’t elaborate on what was missing. Instead, he insisted that GT5 marked the most significant step forwards since the original game was launched in 1997 and that the introduction of online gaming had, “dramatically changed the way the game is designed.”

There’s no detailed info available on what has been taken out, let’s hope there is no connection between this statement and the statement regarding most cars having no cockpit view.

Gran Turismo 5 will be bringing 1000 cars and over 60 tracks to the Playstation 3, including new features such as damage, weather and day/night effects. There’s no date for either the release of the Japanese or the International versions yet. GT5 will be one of the first six Playstation 3 games to be available in 3D

Via GTPlanet / Edmunds Inside Line


  • RockStar

    ”The developer claimed the driving simulator would not be…blabla”

    simulator , i lol’d :lol:

  • DeadStar

    If some things sound to good to be true they usually are not. I just hope all cars have cockpits.

  • Firestarter

    I dunno why the game need to have 1000 cars, is that the selling point?

  • Jos

    ehm yes, gran turismo is a car collecting game.

  • Shadeshift

    Just release it for the PS4 and quit teasing everyone by claiming you’re”satisfying everyone’s wishes” when you’re just buying more time. Especially since you’re last announcement included retracting cockpit views for all cars. If Forza Motorsport 3 is anything to judge by, you should realize how disappointing it is to sell a game as the be all, end all car game and end up delivering a box filled with hype. How ridiculous it has all become, its beyond parody a few times over.

  • felipe

    GT5 will be eating up my iRacing and rFactor time so I don’t mind waiting until 2011 to play it!

  • KastaRules

    felipe:
    GT5 will be eating up my iRacing and rFactor time so I don’t mind waiting until 2011 to play it!

    Plus, the later it will be released, the cheaper the PS3 will be :wink:

  • heavyboots

    Argh. What they don’t seem to get is that all a lot of us want out of GT5 is a handling model on par with Richard Burns Rally. Ability to damage the car is a bonus. In-car cockpits are next and finally pretty exterior damage shots.

    But at its heart, it should be about how the cars *drive*. At least in my dreams…

  • carbonfibre

    heavyboots: Argh. What they don’t seem to get is that all a lot of us want out of GT5 is a handling model on par with Richard Burns Rally. Ability to damage the car is a bonus. In-car cockpits are next and finally pretty exterior damage shots.But at its heart, it should be about how the cars *drive*. At least in my dreams…

    QFT

    Just pull out the physics with FFB part of the engine with some license agreement. On and off-road support, stationary forces, etc. Shift could have done this more likely.

  • Paul Kelly

    Firestarter: I dunno why the game need to have 1000 cars, is that the selling point?

    Yes. GT is all about car collecting, customizing and upgrading, not racing.

  • kill4f00d

    Collecting is boring. I want to try each car out on whichever track I want.

Back to top