Gran Turismo 5 – Kaz Yamauchi on DLC & GT6
IGN has published a very interesting interview with Polyphony Digital’s Kazunori Yamauchi as the creator of Gran Turismo 5 reveals some interesting details on upcoming DLC content and Gran Turismo 6.
Following 15 feature & bug fixing updates for Gran Turismo 5, Polyphony Digital launched the first commercial content packs for GT5 last month, adding Spa Francorchamps and new race cars to the title.
In the interview, Yamauchi reveals that the studio already has a bunch of content for future DLCs lined up and is looking into releasing them bi-monthly:
It’s been about a year since we’ve released the game and in the interim we’ve had about 15 updates that were performed on the game. These set up the basic platform for the system. Now that we have that out of the way, we’re ready to release more expansions and content to add to the game.
I think that will include cars and trucks that we’ll be releasing maybe once every two months or so from here on out. What we do from here on is also really dependent on the reaction of the users to this first DLC that we just released because this is the first one. Now we have the feedback from our customers and we’ll see how that will affect what we will do from here.
We have a pool of materials that are possible to release and it was just something that I decided with the team. We decided the vehicles and tracks and content in this first DLC was going to be our starting point.
The mention of “trucks” is most likely a typo or translation error as Yamauchi was probably talking about tracks. Furthermore, the GT creator also reveals that Gran Turismo 6 is already in the works as the studio is already working on new features that can’t be added as part of a DLC:
Of course we’re working on GT6 already and I think what really will be the separating factor is something that we can’t update through a DLC is something that obviously has to be saved for GT6. Things that we can provide through DLC we will, so that’s really the market difference.
To check out the full IGN interview with Yamauchi, please click here.