Following yesterday’s much discussed E3 announcement of Forza Motorsport 3, Sony and Polyphony Digital have responded today by showing a new video trailer of Gran Turismo 5 for the Playstation 3.
The trailer reveals that two high-profile licenses have been added to the GT franchise, showing both the WRC series and the NASCAR Sprint Cup in action. Since both series tend to leave some bent cars behind, the trailer shows off the brand new damage system at work – A first in the Gran Turismo world.
Other content shown in the two minute trailer includes the Nürburgring Nordschleife, Indianapolis Speedway, Super GT racing cars as well as Le Mans prototypes racing at dusk. The battle of the console driving games is getting more and more intense and Sony has certainly put it up a notch by adding two famous licenses and new features to their GT series. As one would expect, no further information on when GT5 will be out have been made available.
Download Gran Turismo 5 E3 Trailer High Resolution Version Here








Rasmus
June 2nd, 2009 at 23:09
Nice video. Better than the ones shown of Forza and SHIFT.
And… wow… Prototypes, GT’s, WRC, Nascar and road cars in the same game! Never thought that would happen. Hope Sony will not disappoint us – and I also hope they’ll release it for PC.
Gabkicks
June 2nd, 2009 at 23:13
it already happened in the previous gran turismo games :p
zudthespud
June 2nd, 2009 at 23:18
still no release date. I think that means 2010 at the earliest folks.
Serg Funke
June 2nd, 2009 at 23:25
i see damage guy`s
Spaceman
June 2nd, 2009 at 23:46
Looks outstanding actually. Glad I kept my PS3 now.
Why though do you hope this is released for pc (never ever happen) when it already runs at 1080p at 60 frames and works with a plethora of wheels including the G25. On-line works well to boot. Sure you’ll miss the mods but with the amount of cars and tracks would you need them?
At least with this you can throw the disc in and away you go with zero issues.
BSR-Fonzie
June 2nd, 2009 at 23:52
Looking brilliant
chunkernaut
June 2nd, 2009 at 23:55
As a huge Forza supporter, this trailer really stole a lot of Forza’s wind. Then again, it is a trailer and showed absolutely no gameplay footage.
Floptickle
June 2nd, 2009 at 23:58
Must say that I’m impressed!
Two MAJOR licenses?! GJ Sony ;) Gotta get me PS3 when this comes out :P
mike
June 3rd, 2009 at 00:05
wow WRC!!!!!!
wow i am speechless good job sony
not a fan of nascar but to get their license just wow….it would be hilarious if sony included 2008 f1 season.
dadada1
June 3rd, 2009 at 00:06
Nice sophisticated trailer, truly exciting without having to resort to the stupid DaDD (Death and Destruction Derby) antics of both Forza or Shift.
UncleChuckle
June 3rd, 2009 at 01:30
You mean… There IS damage? They weren’t lying like they did about GT4 online and various other things? I think Hell just froze over!
dadada1: I agree. Nice to see a trailer that actually panders too… Well, us:)
Some thoughts:
Unless I missed it it ONLY shows damage to a WRC car, not a regular road car. Wonder if there’s some sort of “No, you can’t show our vehicles damaged” shenanigans. (I know some car makers do that.)
Or if it’ll ONLY be in WRC mode. There were certain cars in GT4 you could only drive on track with one other car due to the detail. I wonder if WRC, with only one or two cars on track, it has damage, but regular stuff doesn’t? This is, again, assuming I didn’t miss something.
Nice trailer. Now see, if Forza had a trailer like that I’d be sitting here giggling like an idiot and looking to pre-order.
BSR-WiX
June 3rd, 2009 at 01:33
THE Console racer!! They are going to do it again. Raise the bar.
Sony will sell some more PS3 Units when its released :-) thats why we will never see it on a PC.
Serg Funke
June 3rd, 2009 at 01:47
hope till 2010 there will be a slim ps3 version. then i will buy it only for gt5 and other unimportant games
chunkernaut
June 3rd, 2009 at 01:48
lol, if they want to give me a REALISTIC driving simulator, then damage is a must. If this turns out to be damage to WRC cars only then they can keep their game…I’ll stick to sims.
yakshemash
June 3rd, 2009 at 02:02
As usually Polyphony didn’t show anything from actual gameplay, just renders…
Serg Funke
June 3rd, 2009 at 02:02
UncleChuckle please no new rumors
damage will be on all cars. if not, it would surprise me alot.
Sodapop
June 3rd, 2009 at 02:03
Another CGI movie *yawns* This is worse than the Forza 3 and Shift videos because they at least showed some gameplay footage. I watched that whole conference just to get a little solid info on this title and I got this. Thanks Sony!
dadada1
June 3rd, 2009 at 02:48
I heard a rumour damage will only be on race cars, can’t remember where I read it though.
paskowitz
June 3rd, 2009 at 03:12
Um none of this is CGI. The GT5p intro is all game assets as is this. Sure it is doctored and juiced up to the 10th degree and it will not look that good in the game but it is all in game footage (most likely replay mode). I think some people forget how good GT5p looks. Again this is NOT PRE RENDERED. Forza 3 on the other hand I cannot speak for.
JAGUAR1977
June 3rd, 2009 at 03:27
If you’ve played GT5P you’d know the ingame graphics are every bit as good as the games intro movie.
Pinoyone
June 3rd, 2009 at 03:28
I think this game still has no “cockpit mode” only a bumper camera as the previous releases. I’ll stick on my PC sims.
Sky
June 3rd, 2009 at 03:55
GT5p already has cockpit view….
Gabkicks
June 3rd, 2009 at 04:07
what is with people not bothering to do any research at all and then making comments?
Howie47
June 3rd, 2009 at 04:19
If you get your joy from PS3, I’m glad you might get a good driving and racing sim. But what is the purpose of consuls when we have computers? Unless your a complete computer noob. Which is no shame. Computers are always more up to date with the latest hardware. Far before consuls. The games are cheaper. The peripherals better. (wheels,TrackIR, and others). Online racing is usually free. I can’t see any reason to go back to a consul.
I just upgraded my computer for 500$. Yea, I could have bought a PS3 for that. My computer is fast enough to run any game at the highest res. My friends PS3, less then 2 years old. Cost 600$, died. He did get a used for about 100$. So he said. Well you’ve heard this all before. But I recently read that computer gaming is starting to win the market over the counsels. For all these very reasons. I think computer is the gaming way to go. Besides you learn alot from fixing your computer. Ever try and take a PS3 apart? I did, they are near impossible to analyze and fix. something to think about.
flips
June 3rd, 2009 at 04:20
Of course they show the Subaru crashing.. :D
Wasn’t expecting the WRC license for it. Although Sony now finally has a reason for Loeb to wear his Playstation patch. This does mean that we won’t have a WRC simulation come to the PC for.. 5? years?
logos
June 3rd, 2009 at 04:28
Excellent news, WRC in GT5!
Who would expect that.
BTW, this is not pre rendered. GT5P in replay mode looks almost that good.
Sodapop
June 3rd, 2009 at 05:12
Do we have any confirmation that the scenes displaying car damage were not pre rendered? Until there’s actual confirmation from PD, I’m going with the view that a good portion of that trailer was pre rendered. At least the parts displaying car damage…
UncleChuckle
June 3rd, 2009 at 06:40
Well for starters I didn’t pay anything for the Xbox 360 I just got. (Air Miles FTW!) Secondly, it’s nice to have a system where you can just chuck stuff in and play. No fannying about with copy protection that stops you from loading what you’ve paid for, driver issues, crashes etc… In short, it just works.
Then there’s the social side of it. Xbox Live has built in voice chat and you get a headset with the console.
If you’re ONLY into sims, then yes, PC is the way to go. I myself am a sim junkie, and a strategy game junkie. (As in turn based like Advanced Tactics, Strategic Command etc…)
However I also love other stuff which you can only get on consoles. (Soul Calibur etc…) Plus the consoles are much more social experience and, with family members, are a lot less isolationist than PC gaming.
Plus these days it’s NOT just gaming you get consoles for. The XBox and PS3 (not sure about the Wii) can stream content from your PC. I’m getting a new 1 terabyte external drive this week that I will fill with DVD’s, other videos, music etc… I already have the software set up for it (I stream stuff to my iPod Touch). Now I can stream any and all content on my PC to my TV without any need to burn it to a disk for my DVD player.
In short, consoles are about a LOT more than just gaming these days.
As for the GT5 video, I guarantee that is in-game. GT5 has always excelled in the visuals department. The damage… Wouldn’t be surprised if the poster further up is right and it’s on race cars only. Or I’m right and it’s system limitations. I mean for all their failings, you KNOW Polyphony aren’t going to half arse it. If they include damage, it’ll be bloody good!
computer7
June 3rd, 2009 at 08:50
nowadays many developers release in multi platfrom
i can’t understand why sony doesn’t make it for PC
Floptickle
June 3rd, 2009 at 08:51
Because it’s sony. That simple ;)
Slimjim
June 3rd, 2009 at 08:54
OH my.. got to change my shorts…
I will need to get me a PS3 when it comes out… it would be nice to see a GT5/PS3 package like i got with my PS2..by the time it’s released.. i’m sure the price will come down a bit more on the console…. so far.. looks much better than anything i have seen…. and for you guys that knock the consloe… if you have ever played on a PS3.. PC’s are years behind on the graphics… I don’t care how powerfull your pc is, or what GPU you have… i have a good system.. and looks nothing like this… plus unless your gaming your pc on a very good monitor/high def TV that can do 1080p… your not even in the ballpark.
Jos
June 3rd, 2009 at 10:02
looks nice but gran turismo need to improve on certain things.
car sounds: most of em sound like vacuum cleaners,
multiplayer: private rooms with chat.
more wheel controls: I cant even setup my g25 steering angle. you know how much it sucks to drive the F1 with 900 deg??
more customization, more control options, like PC games!
yakshemash
June 3rd, 2009 at 10:06
well.. you can guarantee enything you want but you clearly don’t recognize difference between renders and realtime in-game. Yes, GTP5 does look very good but not as good as what they showing here. 90% of GT* screenshots are from photomode and that looks much better than in-game. But GT fun boys believe everything what Polyphony says
UncleChuckle
June 3rd, 2009 at 10:14
Well since people above said they’ve played GT5P have confirmed the game looks like that in replay mode I hardly think the issue is open to much debate.
The same debate happened around GT4. Yes, some of the stills were from photomode, but the video was of the game. People doubted that at the time and were wrong.
Jdz
June 3rd, 2009 at 10:43
Words can’t describe how awesome that trailer was…
mikem
June 3rd, 2009 at 11:14
To the naysayers who think it is CGI need to look at Ferrari California release video or any other recent collaboration between PD and car manufacturers- Nissan, Citroen, Lotus. Had Ferrari or any of these other companies had wanted CGI videos, they could easily have gone elsewhere. Like GT5P trailer that was shown almost two years ago, this too is based on the same engine that will drive GT5.
kkv
June 3rd, 2009 at 13:49
Think this trailer is actually a mix of pre-rendered clips, improved replay footages and a very few in-game real time scenes. And those few real-time frames illustrate a general problem of console games: unrealistically over-contrasted lighting when everything in a shadow looks just black and otherwise anything light is just white. This make a picture looking like watercolored black ink drawing. Much like the comics illustrations are.
Seems they call it HDR and I still wonder why because it’s actually make a picture looks like being captured with very cheap cell phone camera with very LOW dynamic range and incapable to register half-tones in shadows and lights. Professional photographers and movie makers spend huge money for high-end equipment to avoid that.
Howie47
June 3rd, 2009 at 15:54
I’ve played on my friends PS3. Big HDTV. “Grid” and others. No it was not as graphically good as my computer set up. 2580×1080, highest quality, 60fps. With TrackIR support. But I’m sure Sony with it’s millions to invest can make at least one smooth running racer for its console.
He has constant problems with his PS3. Overheating, connection loss, software bugs, etc. But if I can get one for free. “Like UncleChuckle and his Xbox”. Maybe I’ll try GT5. I did play the earlier Sony GT games. After a while they did get boring. But with so many others coming out, with new and varied gameplay. I’m not excited about GT5.
Spaceman
June 3rd, 2009 at 16:17
Well I play GT5 with my Logitech G25 running on my HDTV which in turn is hooked up to the hifi and it’s bloomin’ brilliant.
Glad to see at last and system can enjoy a decent sim.
And to put paid to argument that trailer will have been all ingame. GT5p is an absolute beauty especially, and this is the thing when its running on GT5 built tracks. Most of GT5p is made up of old GT4 and GTHD tracks. Check out London and try not to wet your pants.
This is best vid I could find as it shows the cockpit views then replays to compare. This should kill this argument dead.
http://www.youtube.com/watch?v=21wfZe7jvb8
By the way I’ve never suffered heat or connection problems with my PS3. Maybe he should clean it once in a while. Leave it in a cooler place and maybe wipe the blu-rays before use.
logos
June 3rd, 2009 at 16:55
Well I said that, based on the fact that GT5P’s replay (photo) mode looks almost like this trailer. GT5P’s game mode is something different and is not that good looking as the replay mode, though.
However, GT5P is just a driving game with realistic physics. It lacks practice mode, qualification, tyre wear (IMO), damage, etc., so cannot be called simulation, IMO.
I hope they will resolve all this problems for the GT5 release.
Paul Kelly
June 3rd, 2009 at 18:18
I must admit that my beloved Indy looks great in this video, and the addition of the WRC and NASCAR licenses is HUGE. Forza 3 is definitely on the back foot now.
Howie47: Where the hell did you read that PC gaming is gaining on consoles? That’s hogwash. Hell, EA Sports is all but abandoning PC gaming because of low sales and piracy. No Madden last year, rumors that this may be the final Tiger Woods on the PC, etc.
I dropped consoles three years ago and am a devoted PC gamer now. But I know I’m in a vast minority of gamers. I love the realism of PC racing sims, plus all the great free mods and peripherals.
But it’s pretty daft to suggest PC gaming is enjoying some sort of resurgence when the hard data proves otherwise.
logos
June 3rd, 2009 at 18:35
The funny thing is XBox 360 and PS3 are just big DRM (copy protection) systems.
All these corporations like Microsoft, Apple, Sony dreamed for years to create closed platforms such as these consoles, phones, entertainment devices, etc.
Systems where they can profit from each game/app sell, or can stop the competition just by refusing to license their work.
Just look at the situation with the Xbox 360 wheels, or with some apps in Apple’s iPhone AppStore.
PC is the only platform (in the IT and entertainment) which is still opened, and it needs all our support to stay that. Without the PC wouldn’t be possible nor rFactor, nor NetKar Pro, nor VGP3…
idlejimbo
June 3rd, 2009 at 19:19
WRC license should be great, but…
Given the current state of WRC, you’d have to hope that they have more than just a Citroen, a Focus and an [abandoned] Subaru to play with.
JAGUAR1977
June 3rd, 2009 at 19:33
If you didn’t know GT5P is set-up by default for use with 900deg wheels like the G25, DFGT and DFP, with the correct steering angle.
In the tuning options, only available for online play in GT5P, there’s also an option to adjust the steering angle to your personal preference.
Paul Kelly
June 3rd, 2009 at 21:54
True, true. And if the performance of the cars is realistically modeled, will we see anyone outside of a Citroen online? Bunch of Loeb wannabes! :)
Spaceman
June 3rd, 2009 at 23:46
Every person here forgets one very important fact.
Gran Turismo 5 Prologue is a “demo” albeit one Sony asked money for but a demo all the same and a beta one at that.
You may feel you get a lot for your £20 but it’s a mere drop at what the final game should and will have.
The “Demo” only contains a handfull of cars, a relaxed mission structure and one new track (the rest are old GT4 tracks)I’m fairly sure though the Japan release features the Nordschleife.
Face facts. GT5 for a console racing game can hold it’s head high compared to modern racing sims on the PC. It maynot reach the staggering heights set by iRacing but it’s more than a match for the driving models of GTR Evolution and GTR2. I’m not going to include rFactor in that as that “game” is only as good as the mods released for it.
stabiz
June 3rd, 2009 at 23:50
Hahahaha!
PvtStash
June 4th, 2009 at 01:02
If there is a pc version it might be worth it for fun, but it’s a bit hard to tell what it will be from cg stuff. It would have been much nicer to have seen some actual game play.
PvtStash
June 4th, 2009 at 01:04
And spaceman, sorry rF is only as good as the PERSON using it, not the mod. If the mod sucks, fix it. That is rF.
dadada1
June 4th, 2009 at 01:10
Not everyone has the knowledge or inclination to fix other peoples mistakes. Why should I or anyone else have to clear up someone elses potty?
Spaceman
June 4th, 2009 at 01:39
Don’t talk daft man. So you’re saying a mod is released with poor car models, un-driveable physics and wonky AI then I should fix it myself?
Honestly hands up here who has ever done this? Pertaining rFactor you’d be here to eternity trying to fix 90% of the mods out there.
Granted I’m in a minority when I say I appreciate the work that goes into making a mod but I feel I speak for most when I say when a mod is in such a poor state I simply abandon it.
Secondly I was comparing driving models to GT5. I’ve no idea were you got this notion from.
And finally, there will never ever be a PC version of GT5. Polyphony is a owned by Sony. Who here in their right mind thinks Sony will ever let their game or any of their games in fact to be released on a Microsoft powered PC for their competition to peruse at its pleasure?
Sodapop
June 4th, 2009 at 03:33
Spaceman you would be better served going to GTplanet or Forza central and hanging around with the other clowns with “mad skillz.” Kaz and Dan, the producer of Forza 3, have both admitted that they have taken certain “liberties” with their games to make them more palatable to a larger audience. Such liberties are not taken with GTR 2 or rfactor. If you think the physics in the GT series even approach that of a mod like The Power and Glory for GTR 2, well you should start selling what you’ve been smoking.
mikem
June 4th, 2009 at 10:19
Sodapop, I’m another one of them clowns. I love GT ever since I splurged $500 on a PS2 bundled with a copy of GT3 circa 2000 (a week later the price of the PS2 was dropped to $249) but I started on the PC with Crammond’s GP2 + 3 + 4, GP Legends. I still hook my G25 onto my intel macbook pro once in a while for GTR2 but PS3 serves as my main gaming machine. I don’t expect GT5 to approach the best sim on the PC but that was never the raison d’etre for the series. The great graphics especially the replay- I can spend hours just enjoying the replays, the quirky gameplay- where you acquire license, race for money in order to buy cars, complete mission to win cars, it is Pokemon with cars and alongside Forza, it’s the only game where production cars are featured in abundance- there’s no other “sim” out there that would allow me to drive the same Acura NSX that I have IRL; Infact it’s the car I spend the most time in GT5 Prologue (well, besides the Ferraris). In the end, GT are essentially games where you can kick back, relax and enjoy and now that I’m in my 30s, I’m no longer interested in being a pretend car racer.
idlejimbo
June 4th, 2009 at 19:57
Imagine what state the genre would be in if it weren’t for the original Gran Turismo. Even the mighty rFactor is influenced by it – the earning of credits and buying of cars/upgrades is due to Gran Turismo being such an influential game. Admittedly, that aspect of rFactor is just annoying, but that’s not the point!
Spaceman
June 4th, 2009 at 20:39
Forza 3 I can believe but I didn’t mention P&G2 did I?
But let us be frank, if you think GTR2 or rFactor realistic then a big slice hash cake is all yours my friend. In fact the case with rFactor, I’d argue 95% of mods out there are not accurate as mod teams don’t have access to data.
Even P&G2 is a tweaked version of GT Legends.
Sodapop
June 4th, 2009 at 23:21
The genre would be just fine with stellar entries such as GT legends, GTR, GTR 2, live for speed, Geof Crammond’s games, and others that have nothing to do with Gran Turismo. In fact they are influenced by pc sims that preceded console sims. I suspect that fact is lost on fanboys like you and spaceman who are slaves to a name slapped on a package.
Really why would Kaz suggest that he wanted a GT for kids, a regular GT, and a GT for pros with physics that he didn’t think the main GT audience would appreciate? Why do the fangirls gloss over this but yet are ready to believe it when Dan, from Forza 3, says something similar in autosimsport? Just pure kiddie fanboyism…
Spaceman
June 4th, 2009 at 23:36
Don’t judge just because we respect and enjoy something for what it is Sodapop. You’re coming across as a right child with comments like those.
Right now I have an active i-Racing account with GTR2, RBR rally GT Legends and RFactor with over 20 gig of mods installed including pretty much the entire hall of fame over on RF Central.
Fact is you lament something simply for being on a console puts paid to any childish notion of “kiddie fanboyism”
Something that has taken almost 5 years to put together I’d hardly badge as a “name slapped on a package”
When you try GT5 with a G25 + H-Gate + auto clutch off you’ll appreciate just how good this sim really is but to lament something for simply being a console game really does highlight what a silly little boy you really are.
So please leave the insults for the school yard as we all can band crass marks at one another.
PvtStash
June 5th, 2009 at 03:23
I should explain better as I think my comment came across wrong and I feel the point is still valid. It’s the person not the mod, yes some mods suck and you shouldn’t have to fix them. But at least we are given the opportunity to do something about it if should choose to. I wasn’t having a go at you so please don’t take offence. I have done quite a lot of messing about with rF and have fixed a lot of the crap I didn’t like in some mods because I could. Ok, not everyone has the time or skills to do so, I will freely admit that. But the information and tools are there should others wish to learn more about the way the game works.
Spaceman
June 5th, 2009 at 09:21
That’s a fair and valid point. I’m forever messing with AI of force feedback settings. Re texturing tracks or painting cars.
At least with GT5 I’ve got one game I can’t mess with. Just throw the disc in and away we go. I don’t use it much these days granted with an active i-racing account but it’s great for what it does and I’ll certainly be buying the full game.