Gran Turismo 5 – Cockpit Verification & Two New Videos

It seems like the confusion about whether or not the 800 standard models in Polyphony Digital’s upcoming Gran Turismo 5 title will have a cockpit view is over as only the 200 premium cars have been confirmed to have interior view.

That means the majority of cars in Gran Turismo 5 will only be drivable from the bumper cam view that is known from older GT titles. Furthermore, the standard models don’t seem to have received a major graphical update as the first video below shows. Aside from the rather unimpressive graphics, the video also highlights on of GT’s biggest problems – Weak sounds.

Another thing that has finally been clarified is the different types of damage. All 1000 cars in GT5 will receive dents and scratches and damage will affect the physics off all cars. Deformable or dislocated body parts however are restricted to the 200 premium cars in game. The second video shows the title’s damage model in action, including some rollovers.

Gran Turismo 5 will be bringing 1000 cars and over 60 tracks to the Playstation 3, including new features such as damage, weather and day/night effects. GT5 will be one of the first six Playstation 3 games to be available in 3D. The title will be out on November 2nd in the North & Latin America, release dates for Europe and Japan have not been confirmed yet.

GTOmegaRacing.com

  • Tensor

    can you hear it coming?
    it becomes louder…
    it…it is…ist is the…

    FAILTRAIN

    coming to get Yamauchi.

  • mike84

    as i posted in the other post.
    5 years to develop 200 cars and 17 brand new tracks.
    nice scheme by sony and polyphony building hype with 1000 cars and 60 tracks.

    (will still buy it)

  • http://simracing.in.ua Pandamasque

    So that makes GT5 is officially half-arsed.

  • Uff

    200 brand new cars still are a good thing: it’s indeed a pity to see that the majority is just a “conversion” from past games. It would have made more sense to release the game with those 200 cars and maybe add new content through DLC.
    Well, let’s hope they improved physics too, in those 800 “converted” cars!!!

  • DeadStar

    Forza is the new console king

  • DeadStar

    Forza 3 has more than 500 cars with cockpits compared to only 200 in Gran Turismo 5 and Forza 4 already looks amazing with its Kinect enabled showroom.

  • Tensor

    the showroom is worth nothing. turn10 has to improve the graphics while racing.

  • mikeahowski

    that is a huge dissapointment… guess I’ll be driving the 200 cars with interior views.

  • zudthespud

    Tensor: the showroom is worth nothing. turn10 has to improve the graphics while racing.

    They said at E3 that they had improved the lighting on the E3 demo since Forza 3. They also said that they have put more than 8 cars on track at once.

    This news is very disappointing for me. I won’t buy a PS3 for this. I’d rather spend my money on a Fanatec wheel to play Forza with a wheel. The sounds are a real bummer, It’s one of my favourite things about Forza.

    One thing I have noticed is that all of the off road footage has been two cars on track at once, it doesn’t appear that they have included point to point time trial stages like real rally. That’s also very disappointing.

    I’ve had a suspicion for a long time GT5′s development had been artificially dragged out by Sony to bait people into buying a PS3. I’m glad I didn’t fall into their trap.

  • Big Ron

    zudthespud:
    They said at E3 that they had improved the lighting on the E3 demo since Forza 3. They also said that they have put more than 8 cars on track at once.

    Are you talking about Forza or Gt5? This sentence make not really sense.

    Everyone can play, what ever he wants.

    I think, maybe the standard cars are converted from GT4. But they have improved the models and the lightning. So the standard models are also looking very good, for me acceptable.

  • zudthespud

    Big Ron:
    Are you talking about Forza or Gt5? This sentence make not really sense.
    Everyone can play, what ever he wants.
    I think, maybe the standard cars are converted from GT4. But they have improved the models and the lightning. So the standard models are also looking very good, for me acceptable.

    I was talking about Forza 3, they said in an interview they have made some improvements.

    http://media.giantbomb.com/uploads/0/815/1409368-kcocw_super.jpg this is a Standard model in GT5, it doesn’t look very good to me. I’m not trying to draw conclusions just yet, I’d love to see some better pictures of standard models.

  • JAGUAR1977

    The sounds of the normal cars in that video are carried over from GT4, the sounds of the premium cars are all new. What they do have is the new physics engine.

    ‘One thing I have noticed is that all of the off road footage has been two cars on track at once, it doesn’t appear that they have included point to point time trial stages like real rally. That’s also very disappointing.’

    Every race can be tailored to your own desire, opponents, time of day, weather (still to be confirmed), length, online private rooms etc.

    ‘This news is very disappointing for me. I won’t buy a PS3 for this. I’d rather spend my money on a Fanatec wheel to play Forza with a wheel. The sounds are a real bummer, It’s one of my favourite things about Forza.

    I’ve had a suspicion for a long time GT5’s development had been artificially dragged out by Sony to bait people into buying a PS3. I’m glad I didn’t fall into their trap.’

    I too own Forza 3 and rate it highly but GT5 is clearly a generational leap forward. The physics, phot realism, detail and customisation make Forza 3 look cartoonish in comparison, but I agree sounds are Forza 3′s biggest plus point.

  • JAGUAR1977

    A new interview from the US Playstaion blog.

    http://blog.us.playstation.com/2010/06/18/a-chat-with-kazunori-yamauchi-creator-of-gran-turismo/

    ‘We were shown the Lounge feature, which gives every player a dedicated area to host their car collection and results, and the online lobbies where you and a group of friends can race, perform test laps, chat and watch other people driving. The floor then opened for questions with my favourite being when someone asked if Kazunori had visited every location used in the game.

    “I have to be moved by something in one of my games so I have visited every location used in the game, either personally or for work” he replied.

    When the room was clear he sat down with just me to answer a few more questions, starting with what he was trying to put across with the new trailer.

    “I think first and foremost it’s the quality of the visuals and that cool style that Gran Turismo is known for. There was also a part showing some of work we have been doing with the Red Bull racing team. We wanted to show people that we are communicating
    with the real [racing] world on a lot of different things.”

    I then asked how much community feedback had shaped the game’s development.

    “The Gran Turismo community gives us a great deal of courage and we have already had a lot of positive feedback from them on our new trailer. That gives our staff the drive to keep getting better.

    The playable build here at E3 is designed to show people as many of the game’s features as possible in a short space of time. It’s made so that you can see the tracks, the new physics and some of the new visual effects that we’ve been working hard on. The tracks include Rome, Madrid and the Top Gear Test Track, which many of our fans have been asking for.”

    We then moved onto stereoscopic 3D, which Gran Turismo 5 will support, it was announced on Tuesday. I wanted to know at which point in the game’s development he had decided to include the feature.

    “The 3D feature was almost complete two years ago, actually. We could see that it was in that natural flow of technology and where things were heading. Discussions with Sony regarding 3D technology began more than three years ago. More recently we have spoken with Evolution Studios, who have put a lot of work into stereoscopic 3D, about things like video formats.

    Because Gran Turismo 5 is built to run at 60 frames per second it was easy for us to implement 3D. It’s quite difficult to convert a game that runs at 30 frames per second to 3D.”

    There ended our short conversation and we parted ways. As always when I meet Kazunori, I left wondering which car he drove back to the hotel.’

  • jonelsorel

    1. Sorry… did someone say kinect makes forza (or any other driving game) a better one? When was the last time you drove your real car by moving your hands through the air.. ?

    2. 200 cars with NORMAL details. I consider the cockpit view NORMAL for a driving game, mr. Yamauchi, nevermind for a simulator. You should too. And your direct competitor in the field has cockpit view for all its cars.
    All other cars revamped GT4 models with no inside cam? Not very nice. I’d rather have 500 of them properly done. We all know at least 20% of the cars in the series could be easily removed, them being different versions of the same car/model.

    3. BIG ONE. No skid marks? Are we in 1910 or a century later?! Not just A but THE real driving simulator – with NO skidmarks simulated? Not even in dirt?! You took the time and effort to make day-night transitions, working high/low beams, damage (difficult to recreate, we know..), yet the most no-brainer feature that has been in the developers’ top visual priorities in every single CAR game since NFS1 is not there because you think it’s “not essential” to the sim experience? Excuse me, but are the cars hovering, sir?

    4. Level on detail on the tracks forgives the fact there’s only 17 of them to me. Nordschleife itself counts as 50%. :)

    5. Those rollovers don’t look that real to me.. Cross my fingers hoping the clip is in arcade mode (GTR2′s and Race07 ones never did either).

    Still wanna buy it AND a ps3 to go with it. But not because it’s better than Forza, for it probably isn’t. Weird.. If you do the math it doesn’t seem so. And I’m a GT fanboy.

  • Rooster

    Everyone’s going “Oooh, 1000 cars but only 200 with cockpits, Forza’s better because all cars have them blah blah blah”, but look at the quality between them. Yes, 200 cars is only one-fifth but they’re properly done, MUCH higher quality than Forza 3, and anyway, 200 cars is more than stock GTR2 content. And they had better cockpits as well.

    And for the standara models? They’re fine, they’re not a train wreck. They’re up to the standards, I guess.

  • JAGUAR1977

    ’2. 200 cars with NORMAL details. I consider the cockpit view NORMAL for a driving game, mr. Yamauchi, nevermind for a simulator. You should too. And your direct competitor in the field has cockpit view for all its cars.’

    The premium cars were modelled in extra detail not just for the cockpit view. It allows the car to be deformed realisitcally when involved in a crash while upgrades can be fitted in a realistic fashion.

    This is a step change in sims as whole cars are being realistically modelled rather than just for visual effect.

  • O11

    The cockpits of those 200 are supposed to be deformable under the influence of the damage system. That’s a pretty impressive feature. And 200 is still more than enough.

    For real. What about driving an endurance JGTC race on Fuji with dynamic weather and day/night features or a Nurburgring 24 hour race with those graphics, that’s something never seen before.

    The other 800 cars be damned though. I expect/hope the 200 will be very, very good.
    And if they are very, very good I might buy it.

  • carbonfibre

    The news about 800 cars not having cockpits only slightly faded my opinion about GT5 in the shadow of piss poor audio. But I have different priorities about these things as does everybody else.

    We’re going to get better than GT5′s premium cars anyway when WSGT2 gets released, but the console crowd would never know about these things, or what cars in games are capable of sounding like from the best mods, in comparison to what the professionals are not able to do right with all their funding, of which PD makes the biggest fail out of all.

    Speaking of priorities, Kaz obviously got it completely wrong for GT’s rebirth. The poor guy needs to find a partner to help delegate the work.

    The whole issue grew from a silly production choice probably made years back when PD announced 950+ cars without fully knowing what kind of work the premium cars involved. The second big error is Kaz not outsourcing any damn work and keeping the production entirely under his ruling!

    Since I would only be buying a PS3 for GT5 I’m glad I don’t have to regret missing out or missing my cash for this.

  • moppenheimer

    5 year wait for GT4.5….

  • JAGUAR1977

    I boought rFactor back in the day for Prototype C and Touring Car Legends, I’m still waiting for the former while TCL was released in a much reduced state.

    Physics and features were always the reason to stick with PC sims but with these being matched and in some cases exceeded by GT5 I can’t see my PC getting much sim use.

  • senna4two

    JAGUAR1977: I can’t see my PC getting much sim use.

    Cant agree there ill be driving gt5 and rfactor but Gt servers are always full of muppet drivers crashing into you ,The standard of driving is much higher on pc
    But as i said both will be used here

  • zudthespud

    JAGUAR1977:I too own Forza 3 and rate it highly but GT5 is clearly a generational leap forward. The physics, phot realism, detail and customisation make Forza 3 look cartoonish in comparison, but I agree sounds are Forza 3’s biggest plus point.

    We don’t know about the physics yet, nobody has been able to spend as long with them as they have with Forza. But I would expect GT5 to have more realistic physics given the amount of time they have put in, but that’s not enough for me. Forza is realistic enough for my console needs and prolly if I had a steering wheel it would be too.

    Photo realism, well nearly. The tracks look way better than Forza I agree but the cars? It’s pretty close. GT5 has better post processing effects such as motion blur and bloom, so I guess it looks better like that. When you start arguing between 3 and 5 million polygons I don’t notice. Polyphony are way better at making trailers though.

    Customisation, Forza 3 has customisation GT5 can only dream of. I would rather have 500 cars that I can paint and customise than 200 that look slightly better. I assume you are talking about race customisation, if you have set up a private game in Forza you would know how deep that goes.

    For me, the biggest attraction for GT5 is the day/night effects, the weather (that prolly isn’t there but might be), and more than 8 cars on track at once. These things I can get from PC simulations I already own, I don’t need to spend £300 on a new console to be a graphics whore.

    I truly hope I am wrong but I haven’t seen any proof to convince me otherwise. Apologists like Jaguar can’t convince me.

    P.S. If anyone has any screenshots or footage of ACO GT1 cars running in GT5 I would love to see them. They are the most beautiful cars and I would like to see what the most Beautiful game has done with them.

  • SergeantBoner

    I somehow get the feeling that 150 of those 200 premium cars will be different versions of the Nissan Skyline.

    The more I see videos of GT5 the more I get dissapointed,they keep forgetting the basic ingredients in a race/driving-game all the time. However I know I will buy it, the aspect of collecting all the cars is rather fun.

  • spliff

    gt5 will most likely suck.

  • Zonarz

    zudthespud:
    Customisation, Forza 3 has customisation GT5 can only dream of. I would rather have 500 cars that I can paint and customise than 200 that look slightly better. I assume you are talking about race customisation, if you have set up a private game in Forza you would know how deep that goes.

    Don’t be so sure about that, they have revealed nothing yet about customization and Dynamic weather plus there is a strong rumor for track editor that gonna be revealed in the next Gamescom (August).

  • zudthespud

    Zonarz:
    Don’t be so sure about that, they have revealed nothing yet about customization and Dynamic weather plus there is a strong rumor for track editor that gonna be revealed in the next Gamescom (August).

    These are rumours as of yet, when they unveil some of these then I will change my mind. I doubt it will be enough to make me buy a PS3.

  • Raikku

    So it’s then only 200 cars for me to drive. ‘Cause; I DON’T DRIVE IN BUMBER VIEW!, simply as that. Cockpit or nothing.

  • Toto

    I want to thanks a lot Gran Turismo team.
    Why? Because I was in doubt about buying or not a PS3 (specially for this game).
    Now, I know I will not buy a PS3.

  • Afterbirth

    All these graphical errors are irrelevent to me – if it doesn’t drive well, i’ll not be intrested.

    Now the intersting point about the 800 cars….are the ones from prologue premium or not?
    As if they are then its not really 200 cars – more like 120.

    If NOT then the standard cars will also get some kind of dash – in fact i’m sure i read someone they would – but it would be a kinda of basic dash for lots of similar car models.

  • Bjorn

    First video: LOL @ 0.13 secs… Listen to that powerful!!! Camaro SS!!! Vacuum cleaner!!!

    How on earth can they release that?!

  • DoggySpew

    I still see no confirmation about whether or not there is a cockpit view on the normal cars. See “interior view” does not equal “cockpit view”.

    Unless I see video of someone cycling the views while racing, and the cockpit is/is not one of them, THEN I say whether it is confirmed or not.

  • mike84

    it makes you wonder how can they screw up the sounds so bad. is it their game engine that sucks or ps3 fault?

    they have access to all the cars and can record the sound how ever they like.

    we have seen numerous footage of them recording sound and yet they cant replicate in game.

  • Toto

    @mike84

    PS3 and Gran Turismo arent stupid.

    They will surely put some great car without cockpit view, and after the release of the game, they will release some DLC for having cockpit view on those cars.

    This is the business…

  • rich1701

    SergeantBoner: I somehow get the feeling that 150 of those 200 premium cars will be different versions of the Nissan Skyline.The more I see videos of GT5 the more I get dissapointed,they keep forgetting the basic ingredients in a race/driving-game all the time. However I know I will buy it, the aspect of collecting all the cars is rather fun.

    I completely agree! They have always been biased towards Japanese manufacteurers at the expense of Europeans and US marks. It will be all skylines, evos, nsxs etc. Complete with dyson sound effects.

  • JAGUAR1977

    I realise the PC sim community is not what it once, perhaps that’s why there is such a resistence to change?

    I switch back and forth between multiple platforms to enjoy the best sim experience so I like to keep informed about all that’s on offer.

    In this age of the internet 2 minutes research can answer most questions yet I still see comments that are more relevant to GT4 than GT5.

  • JAGUAR1977

    The GT5TT demo was fitted with the new physics model. It was more akin to GTR2 or the HistoricX mod than Forza 3.

    Forza 3 is great fun but even when I first bought the sim it was obvious the turn in and grip were very forgiving.

    zudthespud:
    We don’t know about the physics yet, nobody has been able to spend as long with them as they have with Forza.

  • mikem

    There’s still no confirmation that cockpit view will not be in the majority of the car. Everything still seems to point out that Standard cars will not have interior view, When and if PD or Sony finally says that only Premium cars will have Cockpit views or that Standard cars will not have the view, only then can the rumors be quashed. Besides at the moment the number of Premium cars exceed 200. And knowing PD, the number will only be finalized at the 11th hour.

    JAGUAR1977: The GT5TT demo was fitted with the new physics model. It was more akin to GTR2 or the HistoricX mod than Forza 3.Forza 3 is great fun but even when I first bought the sim it was obvious the turn in and grip were very forgiving.

    With my G25 which I used extensively for GTR2 and then the GT5 TT demo, the in physics in the demo is so much more sophisticated and in my opinion more realistic than GTR2. While it isn’t quite iRacing but it shares one similar quality. You feel a great sense of grip from the front tire which makes steering very palpable.

  • Spider03

    Special Video to all the xbots that lurking in these parts

    http://www.youtube.com/watch?v=wVkxSZoHbYY

  • Raikku

    Dunno why but GT-series has always have bad sounds.

  • Gulyo

    idiot japaneses, they spoil the whole game with the very poor sounds … i dont believe that :haha:

  • mattabater

    JAGUAR1977: The GT5TT demo was fitted with the new physics model. It was more akin to GTR2 or the HistoricX mod than Forza 3.Forza 3 is great fun but even when I first bought the sim it was obvious the turn in and grip were very forgiving.

    historicX my ass, you’re a fool.

  • racedriver

    lol you guys joking ???

    Comparing it with arcadey and cartoon looking game like forza :weird:

    I am little shocked to know about standard cars but I will wait my judgment when I see it. Premium models 200+ is more than enough for me anyways and total is going to be about 1000+.

    Wow 16 cars on track, that means it is really going to happen. This game looks bloody gorgeous :eek:
    http://e3.gamespot.com/video/6266497/?hd=1

  • Sungod
  • moving-target

    I HOPE THIS POST (form gtplanet) IS NO FAKE:

    “GUYS PLEASE READ THIS COMMENT!!

    GTPlanet made a mistake. NO WHERE DOES IT SAY THAT GT5′S STANDARD CARS WILL HAVE NO INTERIORS. EVERY CAR IN GT5 ,STANDARD AND PREMUIM, WILL HAVE INTERIORS. That means all of the 1000+ cars in Gran Turismo 5 will have interiors. The only difference between STANDARD cars and PREMIUM cars in GT5 is that the PREMUIM CARS WILL BE MORE DETAILS, DETAILED ON THE UNDERSIDE OF THE PREMIUM CARS, WILL BE ABLE TO HAVE REGULAR HEADLIGHTS AND HIGH BEAM HEADLIGHTS, AND THE DAMAGE WILL BE MORE DETIALED AND PANELS WILL FALL OFF THE CARS. STANDARD CARS WILL NOT BE AS DETAILED AS PREMUIM CARS (BUT WILL STILL LOOK BETTER THAN ANY GAME ON THE CURRENT MARKET,) ONLY HAVE STANDARD HEADLIGHTS, AND THE DETIAL IN THE DAMAGE ON STANDARD CARS ARE MERELY SCRATCHES AND INDENTS.

    Two of my team members played the E3 demo and were able to talk to some of the PD employees that made the game. My members got to drive both some premium and standard cars. They ALL HAVE INTERIORS.

    @GTPlanet, please do more research before you throw something like this out. This sturd up alot of confusion this week. PLEASE INFORM THAT THIS ARTICLE WAS INCORRECT AND TELL THEM THE SPECIFIC FEATURES GT5 WILL DEFINENTLY HAVE. I’m not offending anyone. Im just saying that this could mislead ALOT of people.”

  • TheSTIG

    Sungod this is nothing man. Turn all assists on and you can actually make a full lap (not on oval but proper road circuit) without touching the wheel, just push the gas to the max :eek:

  • Raikku

    Ppl use assists in Forza? Drive w/out proper ffb-wheel?

  • JAGUAR1977

    Most of the people who spout off on forums like this never play more than one platform, many don’t even have a drivers license.

    Some people have backed themselves into a corner and not moved with the times. Anyone who’s followed the GT series will know GT4′s physics were limited but enjoyable, GT5P took the series on tremendously while the GT5TT demo finally matched GTR2, HistoricX etc.

    mattabater:
    historicX my ass, you’re a fool.

  • JAGUAR1977

    The standard cars sounds are ported from GT4. The premium cars have all new sounds so cars like the Mercedes SLS rumble as you would expect.

    Personally I never had any interest in the vast majority of standard cars as most have been played to death in previous GT’s.

    Gulyo: idiot japaneses, they spoil the whole game with the very poor sounds … i dont believe that

  • Sungod

    TheSTIG

    Oh I know that man,but you see if you use this as an example they’ll respond with something like “Don’t be silly this is for beginners,just like the rewind button yada yada yada”

    if you show them that video though the excuses start to become far more amusing.

    Watch!

  • jonneymendoza

    What a let down. GT5 should only include 200 cars and relase the others in DLC if they diddnt have the time to do them. why half arsed 80% of the cars? fucking pointless.

    Also, what will happen if my standard nissan car crashes into one of those “premium cars”?

    Another thing. Will all 200 cars be unlocked or do we have to play the career mode for 80 hours to unlock them?

  • mattabater

    Almost every who says that doesn’t have a valid argument, http://dl.dropbox.com/u/1387220/IMG_2475.JPG :lol:

    JAGUAR1977: Most of the people who spout off on forums like this never play more than one platform, many don’t even have a drivers license.Some people have backed themselves into a corner and not moved with the times. Anyone who’s followed the GT series will know GT4’s physics were limited but enjoyable, GT5P took the series on tremendously while the GT5TT demo finally matched GTR2, HistoricX etc.

  • empii

    It’s nice for me to see some of the GT4-Cars I always wanted to see in GT5, as I never owned a PS2 and GT4 (Bentley EXP Speed 8, Audi R8, BMW V12 LMR…). Still a bit dissapointing, that they will not have the level of detail as the premium-cars have, but better than just 1000 highly detailed but boring roadcars like some Hyundais.

    On the other hand… The real dissapointing thing is, that GT5 Prologue already includes 70 cars… 70 of the 200 new, premium ones. So when you’re just interested in the new stuff… you already own a third of the contend with GT5P. And that’s REALLY annoying :(.

  • ScHiRoCk

    No cockpit view(okay, some cars do) is a big deal breaker for me.

    I mean, come on…

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