Gran Turismo 5 3D – Testers Are Not Impressed…

Gran Turismo 5 will one of the very first Playstation 3 titles to be available in 3D and the changes required to make the new feature work are often cited as one of the main reasons behind GT5′s massive delay.

Given that Sony seems to count on Gran Turismo to help sell 3D televisions, how stunning does the new feature actually look? Not much, at least according to 1up.com who got to try it themselves in Tokyo:

Gran Turismo 5 didn’t look markedly better or worse in 3D when compared to its showing at TGS last year. However, it suffered from the “pop-up book look” that many 3D images do–the game looked as if it was composed of several 2D images layered on top of each other. Movies that are filmed in 2D and brought to 3D via CGI tend to suffer from the same problem (think Clash of the Titans or Alice in Wonderland.)

Though 3D images can be hard to watch for a long period of time, GT5 was relatively easy to look at. This is thanks in large part to the game not using any strong depth of field effects. Often times the 3D image in a game or movie is broken when the viewer tries to examine an object that the camera is not focused on. The brain tries to process the object, but the eyes can’t bring it into focus, creating an odd effect that causes headaches or nausea in some. All objects in GT5, regardless of location, are rendered without any post-processing blur, so no matter where we looked on the screen, we could focus easily.

The GT5 demo stations in the cafe used a Recaro racing seat. The seat provided a wheel, foot petals, and vibrated to simulate crashes and the surface of the road. Fancy racing seats aside, the game didn’t play any differently then the TGS demo.

In addition to the GT5 demo, Sony displayed 3 different 3D trailers at the cafe, Wipeout HD, Motorstorm 2, and Killzone 2. The Wipeout and Motorstorm videos both featured gameplay footage, whereas the Killzone video featured an in-engine cinematic. The games looked impressive, though it wasn’t immediately apparent whether the new 3D versions of these games will play any better than their old 2D counterparts.

Gran Turismo 5 will be bringing 1000 cars and over 60 tracks to the Playstation 3, including new features such as damage, weather and day/night effects. There’s no date for either the release of the Japanese or the International versions yet. GT5 will be one of the first six Playstation 3 games to be available in 3D.

Via GTPlanet


  • DeadStar

    Pretty much expected as all Polyphony wanted was more time to complete the “game” and try to make it into a “Sim”, and they were never fully committed on gimmicks like Move support and 3D TV support.

  • zudthespud

    Polyphony have been allowed to take so much time to make this game because It’s been selling hardware for people in expectation. This is just the same.

  • Zenitchik

    Duke Nukem Forever

  • Harpo245

    Pfft. Lackluster 3D isn’t going to affect my non-3D experience.

  • Howie47

    I doubt if 3D will ever work on present gen. consoles; it takes half your fps right off the top. Unless their not using the shutter glasses system?

  • Firestarter

    I just laugh about this 3D mania. 3D was hot 20 years ago, and it`s quite useless anyway, your eyes and mind will be so stressed that it`s best without it over time. Not useful for games.

  • kill4f00d

    Firestarter:
    I just laugh about this 3D mania. 3D was hot 20 years ago, and it`s quite useless anyway, your eyes and mind will be so stressed that it`s best without it over time. Not useful for games.

    This new 3D mdness is just a way for companies to sell more pricey hardware.

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