Future F1 Games – Another Interview
Posted on June 18th, 2008 in Other Sim Racing – 13 Comments
After Codemasters’ CEO Rod Cousens, senior producer Clive Moody also shared some info about Codemasters’ upcoming Formula One games. While primarily talking about Racedriver GRID, Moody shared the following in an interview with Three Speech:
“I do think as well with an F1 game, getting the simulation aspect of it spot on is incredibly important. We have to cater for a possibly even wider audience than we do with a game like Grid – we need that full-on simulation for people who really like to get down to the nuts and bolts, doing all the very fine adjustments on their car. But similarly, to appeal to a wider audience, we need to make it simple and playable enough for those who just want to have some great, fun racing.
There’s a real challenge there to try and satisfy all parties. I’m an F1 fan, I love it, but when it comes to racing games I don’t really want to get down to the fine detail – as a gamer I want to get in an have that experience, to feel like a Lewis Hamilton or a Kimi Räikkönen, a racing hero, that’s the important thing we need to get across.”
The mentioning of “simulation” can be considered to be a positive hint, the approach of making the game easily accessibly sounds quite like the opposite though. With the exception of Simbin, no developer has really succeeded in combining hardcore simulation with arcade fun for casual players yet.
Going down to nuts and bolts sounds good – But considering that GRID offered zero setup possibilities and not even a qualifying mode, I have my doubts if Codemasters can produce anything more than a brushed-up arcade game with a wannabe simulation mode. But I´m open to be positively surprised… :)


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