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	<title>Comments on: Ferrari Virtual Race 1.0 &#8211; Released</title>
	<atom:link href="http://www.virtualr.net/ferrari-virtual-race-10-released/feed" rel="self" type="application/rss+xml" />
	<link>http://www.virtualr.net/ferrari-virtual-race-10-released</link>
	<description>100% Sim Racing News</description>
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		<title>By: ayaxr</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18303</link>
		<dc:creator>ayaxr</dc:creator>
		<pubDate>Wed, 01 Apr 2009 22:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18303</guid>
		<description>&lt;blockquote cite=&quot;comment-18171&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-18171&quot; rel=&quot;nofollow&quot;&gt;kScope&lt;/a&gt;&lt;/strong&gt;: 

It has nothing to do with ferrari project, afaik there is system3 behind FVR.
However the models and the track layout are quite good and maybe it should be ported to some other platform (hint scca hint)

&lt;/blockquote&gt;

The models, specially since they include full interiors seem worth the effort to port/convert out to other platforms.. Sadly this game isnt even NFS fun... imo a waste of 300mbs on your HD.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-18171">
<p><strong><a href="#comment-18171" rel="nofollow">kScope</a></strong>: </p>
<p>It has nothing to do with ferrari project, afaik there is system3 behind FVR.<br />
However the models and the track layout are quite good and maybe it should be ported to some other platform (hint scca hint)</p>
</blockquote>
<p>The models, specially since they include full interiors seem worth the effort to port/convert out to other platforms.. Sadly this game isnt even NFS fun&#8230; imo a waste of 300mbs on your HD.</p>
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		<title>By: logos</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18246</link>
		<dc:creator>logos</dc:creator>
		<pubDate>Tue, 31 Mar 2009 17:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18246</guid>
		<description>If you have weak FFB or no FFB in some racing games, try to set the spring effect strength and the damper effect strength to 100% in the Logitech Profiler.
This works very well with NFS Porsche Unleashed, so I suppose it will work also with FVR.
Usually these settings are turned off in our wheel settings, since the most modern sim engines work better without them.</description>
		<content:encoded><![CDATA[<p>If you have weak FFB or no FFB in some racing games, try to set the spring effect strength and the damper effect strength to 100% in the Logitech Profiler.<br />
This works very well with NFS Porsche Unleashed, so I suppose it will work also with FVR.<br />
Usually these settings are turned off in our wheel settings, since the most modern sim engines work better without them.</p>
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		<title>By: Howie47</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18244</link>
		<dc:creator>Howie47</dc:creator>
		<pubDate>Tue, 31 Mar 2009 17:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18244</guid>
		<description>Plenty of FF with G25.  I love the physics. I did do the INI, change mentioned above. It was a little more tale happy.   It&#039;s a hoot to drive. Get&#039;s two thumbs up from me.
 P.S. Yes the A. I. aren&#039;t much of a challenge. There all to busy trying not to scratch their Ferraris.</description>
		<content:encoded><![CDATA[<p>Plenty of FF with G25.  I love the physics. I did do the INI, change mentioned above. It was a little more tale happy.   It&#8217;s a hoot to drive. Get&#8217;s two thumbs up from me.<br />
 P.S. Yes the A. I. aren&#8217;t much of a challenge. There all to busy trying not to scratch their Ferraris.</p>
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		<title>By: Hanzaleski</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18241</link>
		<dc:creator>Hanzaleski</dc:creator>
		<pubDate>Tue, 31 Mar 2009 15:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18241</guid>
		<description>&lt;blockquote cite=&quot;comment-18232&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-18232&quot; rel=&quot;nofollow&quot;&gt;Uff&lt;/a&gt;&lt;/strong&gt;: 

Well, the situation is not so different for us too: you almost feel nothing on your steering wheel.

&lt;/blockquote&gt;
I feel great FFB here. Deadzone (in game) set to 0. I have connected two wheels (momo and dfp) still effect are there (on DFP) Ideal range is at 420 ;o) Finally I fully agree with drowsy

&lt;blockquote cite=&quot;comment-18179&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-18179&quot; rel=&quot;nofollow&quot;&gt;drowsy&lt;/a&gt;&lt;/strong&gt;: 
It’s not a simulation by any means, but I honestly thought it was alright enough. Games like GRID and NFS should feel like this, at least it felt like there were four tires and an engine on the car, which isn’t something I can really say about most racing games these days.

&lt;/blockquote&gt;

PS: With wheel its too easy beat AI on hard with no assistance etc. in one lap :/</description>
		<content:encoded><![CDATA[<blockquote cite="comment-18232">
<p><strong><a href="#comment-18232" rel="nofollow">Uff</a></strong>: </p>
<p>Well, the situation is not so different for us too: you almost feel nothing on your steering wheel.</p>
</blockquote>
<p>I feel great FFB here. Deadzone (in game) set to 0. I have connected two wheels (momo and dfp) still effect are there (on DFP) Ideal range is at 420 ;o) Finally I fully agree with drowsy</p>
<blockquote cite="comment-18179">
<p><strong><a href="#comment-18179" rel="nofollow">drowsy</a></strong>:<br />
It’s not a simulation by any means, but I honestly thought it was alright enough. Games like GRID and NFS should feel like this, at least it felt like there were four tires and an engine on the car, which isn’t something I can really say about most racing games these days.</p>
</blockquote>
<p>PS: With wheel its too easy beat AI on hard with no assistance etc. in one lap :/</p>
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		<title>By: riches</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18238</link>
		<dc:creator>riches</dc:creator>
		<pubDate>Tue, 31 Mar 2009 14:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18238</guid>
		<description>Ah well, it&#039;s a beta.
Up to the first update.</description>
		<content:encoded><![CDATA[<p>Ah well, it&#8217;s a beta.<br />
Up to the first update.</p>
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		<title>By: Uff</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18232</link>
		<dc:creator>Uff</dc:creator>
		<pubDate>Tue, 31 Mar 2009 12:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18232</guid>
		<description>&lt;blockquote cite=&quot;comment-18228&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-18228&quot; rel=&quot;nofollow&quot;&gt;riches&lt;/a&gt;&lt;/strong&gt;: 
But i do not think i still have forcefeedback.
Is a bit lame to drive such a game without FFB
&lt;/blockquote&gt;

Well, the situation is not so different for us too: you almost feel nothing on your steering wheel.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-18228">
<p><strong><a href="#comment-18228" rel="nofollow">riches</a></strong>:<br />
But i do not think i still have forcefeedback.<br />
Is a bit lame to drive such a game without FFB
</p></blockquote>
<p>Well, the situation is not so different for us too: you almost feel nothing on your steering wheel.</p>
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		<title>By: Zorlac</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18231</link>
		<dc:creator>Zorlac</dc:creator>
		<pubDate>Tue, 31 Mar 2009 12:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18231</guid>
		<description>It doesnt work with the Xbox 360 gamepad with the XBCD drivers.  I use XBCD so that both triggers are on seperate axis for brake/accel. I tried to set both in game, but the brake is on. I have to press brake in order to let off it. This unfortunately breaks the game for me so I cant play it.</description>
		<content:encoded><![CDATA[<p>It doesnt work with the Xbox 360 gamepad with the XBCD drivers.  I use XBCD so that both triggers are on seperate axis for brake/accel. I tried to set both in game, but the brake is on. I have to press brake in order to let off it. This unfortunately breaks the game for me so I cant play it.</p>
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		<title>By: riches</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18228</link>
		<dc:creator>riches</dc:creator>
		<pubDate>Tue, 31 Mar 2009 10:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18228</guid>
		<description>For sure i can mix multiple joysticks to one with ppjoy.
Is a nice solution.
But i do not think i still have forcefeedback.
Is a bit lame to drive such a game without FFB</description>
		<content:encoded><![CDATA[<p>For sure i can mix multiple joysticks to one with ppjoy.<br />
Is a nice solution.<br />
But i do not think i still have forcefeedback.<br />
Is a bit lame to drive such a game without FFB</p>
]]></content:encoded>
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	<item>
		<title>By: lovretta</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18222</link>
		<dc:creator>lovretta</dc:creator>
		<pubDate>Tue, 31 Mar 2009 09:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18222</guid>
		<description>&lt;blockquote cite=&quot;comment-18221&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-18221&quot; rel=&quot;nofollow&quot;&gt;riches&lt;/a&gt;&lt;/strong&gt;: 
The game only works with one gamedevice.
So i can’t race with it.
As my pedals &amp; shifter are on a other controller.
Anybody has a bright idea?

&lt;/blockquote&gt;

http://forum.egosoft.com/viewtopic.php?t=139447&amp;start=0&amp;sid=0e26faf33c9049172cb320f4439f6794

I used that before for one small game.. It worked perfectly.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-18221">
<p><strong><a href="#comment-18221" rel="nofollow">riches</a></strong>:<br />
The game only works with one gamedevice.<br />
So i can’t race with it.<br />
As my pedals &amp; shifter are on a other controller.<br />
Anybody has a bright idea?</p>
</blockquote>
<p><a href="http://forum.egosoft.com/viewtopic.php?t=139447&#038;start=0&#038;sid=0e26faf33c9049172cb320f4439f6794" rel="nofollow">http://forum.egosoft.com/viewtopic.php?t=139447&#038;start=0&#038;sid=0e26faf33c9049172cb320f4439f6794</a></p>
<p>I used that before for one small game.. It worked perfectly.</p>
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		<title>By: riches</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18221</link>
		<dc:creator>riches</dc:creator>
		<pubDate>Tue, 31 Mar 2009 08:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18221</guid>
		<description>The game only works with one gamedevice.
So i can&#039;t race with it.
As my pedals &amp; shifter are on a other controller.
Anybody has a bright idea?</description>
		<content:encoded><![CDATA[<p>The game only works with one gamedevice.<br />
So i can&#8217;t race with it.<br />
As my pedals &amp; shifter are on a other controller.<br />
Anybody has a bright idea?</p>
]]></content:encoded>
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		<title>By: Cristi Rus</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18218</link>
		<dc:creator>Cristi Rus</dc:creator>
		<pubDate>Tue, 31 Mar 2009 07:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18218</guid>
		<description>Free download link http://sd-4.archive-host.com/membres/up/190394228046713597/FerrariVirtualRace.exe</description>
		<content:encoded><![CDATA[<p>Free download link <a href="http://sd-4.archive-host.com/membres/up/190394228046713597/FerrariVirtualRace.exe" rel="nofollow">http://sd-4.archive-host.com/membres/up/190394228046713597/FerrariVirtualRace.exe</a></p>
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		<title>By: lovretta</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18217</link>
		<dc:creator>lovretta</dc:creator>
		<pubDate>Tue, 31 Mar 2009 07:13:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18217</guid>
		<description>Hmm i haven&#039;t driven GRID that much, but if you say THIS is better then huh. What first came to my mind is that this is not better than NFS most pro street carbon wanted. And i still mean it. Gran turismo is waaay better then this.
And i also hoped for some good sounds, but these are crap.

Disclaimer: i know this isn&#039;t meant to be a sim in any way :)</description>
		<content:encoded><![CDATA[<p>Hmm i haven&#8217;t driven GRID that much, but if you say THIS is better then huh. What first came to my mind is that this is not better than NFS most pro street carbon wanted. And i still mean it. Gran turismo is waaay better then this.<br />
And i also hoped for some good sounds, but these are crap.</p>
<p>Disclaimer: i know this isn&#8217;t meant to be a sim in any way :)</p>
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		<title>By: XESSiV</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18199</link>
		<dc:creator>XESSiV</dc:creator>
		<pubDate>Mon, 30 Mar 2009 21:52:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18199</guid>
		<description>@ Mr. A
You&#039;re welcome.

@ mike
Not that I know of. For me the most drivable way is to set it to a lower turn degree in the wheel profiler.</description>
		<content:encoded><![CDATA[<p>@ Mr. A<br />
You&#8217;re welcome.</p>
<p>@ mike<br />
Not that I know of. For me the most drivable way is to set it to a lower turn degree in the wheel profiler.</p>
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		<title>By: mike</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18198</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Mon, 30 Mar 2009 21:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18198</guid>
		<description>thanks for the steering tip....now is there anyway to make it run linear with the G25 the in game steering.</description>
		<content:encoded><![CDATA[<p>thanks for the steering tip&#8230;.now is there anyway to make it run linear with the G25 the in game steering.</p>
]]></content:encoded>
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		<title>By: Mr. A</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18197</link>
		<dc:creator>Mr. A</dc:creator>
		<pubDate>Mon, 30 Mar 2009 21:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18197</guid>
		<description>Thanks for the info XESSiV! I was hoping there was an option like that hiding somewhere, but I couldn&#039;t find it myself.  :happy: 

Made this little game a bit more fun.  :grin:</description>
		<content:encoded><![CDATA[<p>Thanks for the info XESSiV! I was hoping there was an option like that hiding somewhere, but I couldn&#8217;t find it myself.  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':happy:' class='wp-smiley' /> </p>
<p>Made this little game a bit more fun.  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_smile.gif' alt=':grin:' class='wp-smiley' /> </p>
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		<title>By: XESSiV</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18196</link>
		<dc:creator>XESSiV</dc:creator>
		<pubDate>Mon, 30 Mar 2009 20:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18196</guid>
		<description>You guys should try disabling steering aid.
%ALLUSERSPROFILE%\Application Data\Synetic\FerrariVR\Config.ini
NoSteerAid=1

have fun  :wink:</description>
		<content:encoded><![CDATA[<p>You guys should try disabling steering aid.<br />
%ALLUSERSPROFILE%\Application Data\Synetic\FerrariVR\Config.ini<br />
NoSteerAid=1</p>
<p>have fun  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_wink.gif' alt=':wink:' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: logos</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18195</link>
		<dc:creator>logos</dc:creator>
		<pubDate>Mon, 30 Mar 2009 20:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18195</guid>
		<description>It seems FVR is developed with assets from System 3&#039;s Ferrari Challenge semi sim for PS3. At least it looks pretty similar to that game. Let&#039;s hope they&#039;ll add some of the FC &quot;sim&quot; features to this game.

Although even in its current stage FVR is very fun to play and looks pretty good for a free game.</description>
		<content:encoded><![CDATA[<p>It seems FVR is developed with assets from System 3&#8242;s Ferrari Challenge semi sim for PS3. At least it looks pretty similar to that game. Let&#8217;s hope they&#8217;ll add some of the FC &#8220;sim&#8221; features to this game.</p>
<p>Although even in its current stage FVR is very fun to play and looks pretty good for a free game.</p>
]]></content:encoded>
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	<item>
		<title>By: kill4f00d</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18194</link>
		<dc:creator>kill4f00d</dc:creator>
		<pubDate>Mon, 30 Mar 2009 19:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18194</guid>
		<description>How about we use some of the content in rFactor or GTR 2 or GTR Evolution? If it&#039;s legal of course.</description>
		<content:encoded><![CDATA[<p>How about we use some of the content in rFactor or GTR 2 or GTR Evolution? If it&#8217;s legal of course.</p>
]]></content:encoded>
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		<title>By: Gopher04</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18193</link>
		<dc:creator>Gopher04</dc:creator>
		<pubDate>Mon, 30 Mar 2009 18:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18193</guid>
		<description>Anyone upload to somewhere else, cant even register at this site???</description>
		<content:encoded><![CDATA[<p>Anyone upload to somewhere else, cant even register at this site???</p>
]]></content:encoded>
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		<title>By: Mr. A</title>
		<link>http://www.virtualr.net/ferrari-virtual-race-10-released/comment-page-1#comment-18192</link>
		<dc:creator>Mr. A</dc:creator>
		<pubDate>Mon, 30 Mar 2009 18:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2760#comment-18192</guid>
		<description>I also agree with previous posts. If GRID (and DIRT) would have had physics similar to this (even though it is simplistic) it would probably have been a lot of fun.</description>
		<content:encoded><![CDATA[<p>I also agree with previous posts. If GRID (and DIRT) would have had physics similar to this (even though it is simplistic) it would probably have been a lot of fun.</p>
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