F1 2012 – First Two Patches Available

Following the release of their F1 2012 title, Codemasters have released two patches for the PC version of the title via Steam.

The patches fix over 200 issues including corrupted save games and much more as listed below, the patches be obtained by updating the title via Steam.

F1 2012 – Patch #1-Changelog:
-Drivers should no longer have collisions with “invisible walls”
-Fixed the desynchronised session of results which could occasionally lead to race result errors
-Closed a small loophole which allowed erroneous times to posted to RaceNet
-General RaceNet data upload stability improvements

F1 2012 – Patch #2-Changelog:
-Autosave bug – The issue some users were experiencing where saving during career play would stop functioning is now fixed
-Players ranked 6 are now able to see online sessions hosted by other players
-Car setups will no longer revert to the default settings if players quit back to the main menu from Parc Fermé
-Time attack times no longer overwrite RaceNet event times
-AI drivers now pit to change tyres at the correct time
-Fixed an issue where players using voice communication might experience a crash when plugging in a mic
-Fixed an issue where some players would experience a crash in Career tutorials after completing a Season Challenge
-Players are no longer able to drive through barriers/environment after using a flashback in pits
-Fuel consumption when using manual gears has now been brought in line with automatic gear usage
-Camera angles when exiting the pit lane has been fixed
-AI no longer pit after one lap when wet weather races have been restarted
-Positioning of the top 4 ranked players on PC leaderboards has been corrected. Leaderboards will be reset later today in order to update player rankings. (Once players complete another online race they will be added back on to the leaderboard with all their stats intact)
-Driver name plates can now be seen
-Numerous graphical improvements made such as flicker on rain/ground textures, interface positioning and correction of some track surfaces that showed incorrect weather
-Various fixes to cameras including the 3D effect and pit lane cameras
-Numerous textual and localisation fixes included

Unfortunately, the patches introduce a new issues to users of certain hardware as Codemasters explain:

“On certain hardware, when the player’s car goes into shadow the whole screen flickers. This can be worked around by setting Shadows to Low or Ultra Low in My F1 -> Graphics. This issue will be addressed in the next patch.”

Users of the console versions have to wait a little  longer until the patch passes the quality control and will be available on Xbox LIVE and the Playstation Network.

 

GTOmegaRacing.com

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    One can only praise Codies for this lightning fast response. Speedy patch releases are, of course, one of the benefits of partnering with Steam as opposed to Games for Windows, or whatever it’s called.

    In general I’m loving the game, but tiring a little of the smoke that billows out the back of my car on a very regular basis, apparently because I’ve mashed the gears, which I would dispute. This effect is really overdone and I wish CM would just get rid of it altogether.

    • Anonymous

      I haven’t seen this yet myself, though I’ve seen a lot of complaints about it. I was under the impression that it’s impossible for the driver to do anything to outright wreck the gearbox in an F1 car. It just won’t downshift if it can’t match the revs. Perhaps it’s a “game” element they added in order to include the possibilities of gearbox failures that aren’t just random mechanical failures out of the player’s control.

      I haven’t actually gone out and tried to wreck one yet. Perhaps I ought to do that later.

  • http://www.facebook.com/people/Joe-Pineapples/100001965191185 Joe Pineapples

    The second patch was out since last friday…..pretty good going and testament to switching from GFWL to Steam this year.

  • http://www.facebook.com/people/Marcus-Caton/647940120 Marcus Caton

    “-Drivers should no longer have collisions with “invisible walls” LOL Wht!

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