F1 2011 – Paul Jeal On AI Driver Improvements

Codematers’ Paul Jeal has recently been interviewed with The Average Gamer and the F1 2011 Senior Producer shed some light of the improvements in the upcoming title.

Among other details such as the usage of KERS and DRS in F1 2011, Jeal commented on improvements made to the AI system, one of the issues main issues the title’s predecessor had.

Yeah. Last year we took the AI behaviours from DIRT and from GRID. In slower series it works pretty well because the drivers are just making a key decision at any point in time. In F1 it doesn’t work as there is so much going on around you and because you are going so fast and things change so often. Now we’ve almost got an AI driver with 6 brains. One’s just looking at deploying KERS or DRS, the other one is thinking about overtaking, one about slipstreaming and one’s thinking about blocking the guy behind. All of that ties into so the driver knows where the best place is to position his car on the track.

We had driver personalities last year but we’ve moved on so drivers like Hamilton and Alonso look for smaller gaps on the track, smaller little spots, so you can really begin to notice them. In the latest build at the moment, it’s still the early stages, so they are all really, really fast and they are all super aggressive. They are always looking to deploy their KERS and to get through but we can refine that back now.

The full article also includes info on the revised penalty system and Jeal’s F1 history, make sure to check it out here.

F1 2011 will be released for the PC, Xbox 360 and Playstation 3 on September 23, right in time for the final races of the real life 2011 Formula One World Championship season. The new title will come with improved graphics & handling, new features such as safety car and multiplayer splitscreen as well as a much more extensive career mode.

GTOmegaRacing.com

  • F1Racer

    If the AI goes as good as it sounds then it might be pretty decent.  The AI hopefully will only be deploying KERS at the proper places such as when they really want to have a go at an overtake.  Knowing to save it for certain parts of the track.

  • Wesley M

    Wow so they got 6 brains checking for tthings, that doesnt make them good or smart. with these words said it is more likely tht the AI is crap again than that they are good.

    And for the whole interview, it will only take you 5/6 laps to get to know the car? That is even less than I had with F1 2010 and i get feeling of a car pretty quick.

    This going to be one of those crappy arcade games, this ‘real time clouds’ are nothing more then scripted events, driving in the wet makes winning even more easy and there barely is damage, nor will the engine rule be a problem. DRS will probably be activated as annoying as the movable front wing so you wont use it at all since using it would only cause you crash.

  • John

    Scumbag Games For Windows Live strikes again…

  • Salva Sirignano

    They couldn’t make the AI set qualifying times last time, why should anyone believe they can pull all this off?

  • F1Racer

    More time ?

  • Mario Simoes

    hey guys put the Safety Car in the game en is a crash or something like that!!and if is posabel change team in the midel of the season it  a new contract a bit fictisial :) thanks Guys for this amazing game:I op the time pass like a flash……ppl sorry mi ingles

  • Salva Sirignano

    Well they had just over two years, how could that not be enough?

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