F1 2010 – Two New Previews & Release Date Confirmation

As announced yesterday, Codemasters has just released two brand new screenshots of their upcoming Formula One 2010 game for the PC, the Xbox 360 and the Playstation 3.

The shots show a full field of Formula One cars racing in the Bahrainian desert and in the rain at Malaysia. As with the first previews in the Official Xbox Magazine, the shots sport the 2009 season cars as placeholders as the current field is still in development.

Furthermore, Codemasters has confirmed the release date rumors as Formula One 2010 is scheduled to be released in September 2010. As the title will be released with the real F1 season still going on, players will be able to drive on the brand new Korean Grand Prix circuit even before the real drivers do.

Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. F1 2010 has been confirmed to be released in September 2010.

GTOmegaRacing.com

  • Siggs

    God, the reflections in that wet shot look sexy :lol: Overdone bloom, like in all Neon Engine games, but as has already been proved with DiRT2, it can be tweaked to an incredibly photorealistic level, so BRING IT ON.

  • http://www.racedepartment.com TehFuzzi0n

    First sceenshot looks like the track has been nuked… but I’m sure the finished product will look good. Hopefully it will be as good as it looks.

  • felipe

    This game will be the reason to finally update my pc specs! Physics won’t be a problem as the sim community will fix any problem :lol:

  • DeadStar

    So will the final game contain the 2009 season also or not, along with the 2010 season.

  • digitalxni

    @DeadStar: no news on that yet. I personally think they should as they would have gone to all that effort of creating good models for the 2009 cars and getting rid of them would be pointless. It would be even better if they included the 2009 race rules (KERS, refuelling during races etc.) but I can’t see that happening.

  • Loetkoe

    Orgasmic graphics. Won’t work on my computer for sure!

  • http://racingrenders.com F1Racer

    Irrespective of anything else right now, the graphics look amazing and far outdo anything we have seen so far in the F1 arena. If it goes as good as it looks then we’re in for a real treat.

    How much post processing was done on that first image though ? Or is that really direct from the game ?

    At least now we have real F1 to watch and tide us over until September.

  • http://simscreens.blogspot.com 6e66o

    Hmm, dont like these pictures..
    It looked a lot better in the magazine shots.

  • Zenitchik

    6e66o: Hmm, dont like these pictures..
    It looked a lot better in the magazine shots.

    yeah, looks strange, like a mix of GTA4, grid and dirt2.. Lets hope that cars will have better handling than those in GTA4.

    Great to finally have a glance at what they are working on.

  • Maddy

    Great shots. Hoping for some good race tracks with the laserscanning.

    Do you guys know if the tracks will be exportable to other sims. Some engine seem to be more easy to extract data and some don’t. ;)

  • RobertsLV

    I think that the dry weather screenshot looks awfull.
    Sky, grass and asphalt looks the same color. Everything is brown like in GRID,DIRT and Operation Flashpoint.

  • carbonfibre

    Maddy: Great shots. Hoping for some good race tracks with the laserscanning.Do you guys know if the tracks will be exportable to other sims. Some engine seem to be more easy to extract data and some don’t. ;)

    If they are really good (with bumps) then I suspect they will be ported via some underground job. Something tells me however that they won’t be as detailed as what iRacing does in terms of surface modelling. Making tracks the way they do requires their business model to fund it I speculate. It all depends on how much EA was willing to budget for this game.

    I’m expecting accurate dimensional circuits but on a flat surface.

    Also, I agree about the screenshots being worse for wear. Jaggies are a big turn off for me. This still has to work on the outdated xbox360 remember, the anti-christ of evolution.

  • Siggs

    RobertsLV: I think that the dry weather screenshot looks awfull.
    Sky, grass and asphalt looks the same color. Everything is brown like in GRID,DIRT and Operation Flashpoint.

    That might be because A) That’s Barain, so with a little artistic lisence, everything would have a yellow grain, and B) That’s a gravel trap, NOT GRASS

  • Sensekhmet

    Zenitchik:
    yeah, looks strange, like a mix of GTA4, grid and dirt2.. Lets hope that cars will have better handling than those in GTA4.Great to finally have a glance at what they are working on.

    Actually, the car physics in GTA4 is pretty good I think. Definately a multi-point physics system, and every real world driving technique works as you’d expect. It’s good enough for me.

  • stabiz

    That looks like Black Bean.

  • Klaas Jan

    This from Codemaster’s official F1 2010 forum:

    Laser Scanned Track Data – Considered early on in the project we assessed for our needs and decided against its inclusion in favour of other features. Our track creation pipeline has been further developed and we’re now capable of producing extremely authentic environments, track surfaces included, without the need for this data.

    http://community.codemasters.com/forum/f1-2010-game-1316/409479-10-03-developer-introduction-post-update.html

    Yeah right… :roll:

  • carbonfibre

    Wow that’s just pathetic really, their mentality that is.

    No Safety Car, no Formation Lap ether.

    I would blame them for doing the minimum as always and spewing out corporate excuse blog about development decisions rather than telling the truth, but looking outside the box I think I can blame something else more: You spoiled xbox kiddies namely, who only seek quick complacency and jump through multiple titles that you’re parents brought you every 5 minutes because that’s the limit of you’re pathetic attention span. This behaviour encourages developers to forget the depth all together because you think authenticity is “boring” or punishing to gameplay! /rage

    Epic fail CM. Wait till rF2 comes out then I’ll shame you with comparison videos because I can.

  • digitalxni

    No safety car or formation lap? That is absolutely shocking. Some of the F1 mods that will be made for rf2 could put this game to shame.

  • GeraArg

    stabiz: That looks like Black Bean.

    Agree… :neutral:

  • Uff

    6e66o: Hmm, dont like these pictures..
    It looked a lot better in the magazine shots.

    At least I’m not the only one who thinks this. Well, let’s wait and see what the final result will be.
    The lack of laser scanning is really disappointing instead. :weird:

  • TheSTIG

    “In favour of other features”?! Like the stupid media “RPG” s..t or what?! And the shots really look too blurry and too brown. As I see it this is going to be just like DIRT2 – fun semi-sim with a very short life…

  • Frankalexandre

    No safety car? no formation lap? no lazer scan tracks? But ofcourse, it will be optimized for keyboard users. Big dumbs down! I dont play Grid because it looks beatiful, i play IRACING. Rfactor 2 and the FW31 from Iracing are my hopes.

  • Firestarter

    People that think Codemasters will be going towards the simulation field with their racing games is yet again fooled. It`s gone 8 years since the last proper official F1 game, and it will go another 8 years before we will se a proper official F1 game. Codemasters will rape the title.

  • http://racingrenders.com F1Racer

    Rape ? FFS. What an atmosphere in here. Everyone thinking CM owes them the game that they want. Doesn’t work like that so learn to deal with it instead of the default setting of insults and slagging off.

  • mike84

    wow what a joke. how hard is it to include formation lap and safety car. but by far the worst news yet to come out no laser scanned tracks. :angry:

    as most of you have already said the game is already crap before it even came out.

    rfactor 2 it is then.

  • mike84

    in fact this picture describes codemasters brilliantly

    http://i39.tinypic.com/snh0co.jpg

  • rich1701

    They need to get rid of this bronze tint also used in Grid. It does not really associate well with F1.

  • http://www.racedepartment.com TehFuzzi0n

    Siggs:
    That might be because A) That’s Barain, so with a little artistic lisence, everything would have a yellow grain, and B) That’s a gravel trap, NOT GRASS

    You’re already trying to defend this? Its brown, a brown bloomgasm all over everything.

  • svizzy

    1st pic looks like there is a sandstorm in the bahrain desert amazing real to life effects :weird:
    magazine shots looked good with the rain and everything.
    without safety car they can’t simulate a real modern f1 race it’s not nessesary that it comes out every race but it’s a very important variable x in a race. maybe they only develop it for short races 5-10laps and ai crashes as often as in dirt2(every race in d2 i c at least one car after the start flipping over in front of me)
    no laser scanned tracks is a big disappointment they promised it last year and now they don’t deliver not nice at all(@f1lover they promised it so they owe us they would not if they had sayed “maybe” i do everything i promise so i expect everybody else to the same)
    i think they just wanna cut the costs of sending a team around the world just to scan every track. isn’t it faster to scan every track instead of modeling everything in the same detail :question:

  • svizzy

    can’t edit so another post

    just wanna say i’m still looking forward to the game i like dirt2 for what it is but i’m on virtualr right now so im looking for sims and from sim pov i’m disappointed

  • Siggs

    TehFuzzi0n:
    You’re already trying to defend this? Its brown, a brown bloomgasm all over everything.

    ‘Scuse me? What if I am? Nuked or not, bloom and colour palette is not a problem, it’s the other elements of the graphics I’m interested in. Look here;

    http://www.nogripracing.com/forum/showthread.php?t=190078

    Also, I changed the gravel into grass. Just a quick job, but seeing as Bahrain is an open, bright circuit, it may be a better colour on a different track.

    https://dl.dropbox.com/u/4259709/4422286522_219c28954a_o%20edited.jpg

  • felipe

    carbonfibre:
    Something tells me however that they won’t be as detailed as what iRacing does in terms of surface modelling.

    Ok now that someone else is lazer scanning 18 tracks their scanners aren’t as good as the competition so it won’t be as good as your fav’s sim tracks what a joke!
    Give me a break what a fanboY! PS Dont worry it won’t have laser scanned tracks so no need to worry!

  • jux

    felipe:
    Ok now that someone else is lazer scanning 18 tracks their scanners aren’t as good as the competition so it won’t be as good as your fav’s sim tracks what a joke!
    Give me a break what a fanboY!

    According to the developers, the Codemasters F1 game won’t have any laser-scanned tracks, so it’s no use arguing about hypothetical accuracy.

  • ZombieJim

    I agree with F1Racer, what the hell is going on with the attitude here? Even if this does go pear shaped, so what? FSone 2009 comes out soon, let’s just relish that a little longer instead. You’re losing absolutely nothing.

    felipe:
    Give me a break what a fanboY!

    Felipe, you’re a troll. No one’s that hypocritical without being deliberate.

  • Siggs

    It reminds me of the rediculous slamming there was before SHIFT came out, people were raging soooo hard over the previews…

    …and then, it turned out to be quite good, and has since been semi-accepted into the sim racing community, with many ongoing mods. Figures…

    I’ll act the same way with this as I did with Shift. I’ll be optimistic, just seems people are incapable of that.

  • fpol

    felipe:
    Ok now that someone else is lazer scanning 18 tracks their scanners aren’t as good as the competition so it won’t be as good as your fav’s sim tracks what a joke!
    Give me a break what a fanboY! PS Dont worry it won’t have laser scanned tracks so no need to worry!

    Even if they *were* laser scanning I don’t see how their track development would have met iRacing’s unless they had and amazingly large track dev department. IRacing takes months to get out one track at the detail level they do…with the time codemasters had/hav to work with – I couldn’t see them producing 18 detailed, laser scanned tracks. That’s not being a fanboi, it’s just facing reality.

  • mike84

    fpol:
    Even if they *were* laser scanning I don’t see how their track development would have met iRacing’s unless they had and amazingly large track dev department.IRacing takes months to get out one track at the detail level they do…with the time codemasters had/hav to work with – I couldn’t see them producing 18 detailed, laser scanned tracks.That’s not being a fanboi, it’s just facing reality.

    on the other hand though codemasters holds the f1 license and i am sure that would give them detailed cad drawings of every track atleast. maybe they can get it close to the level of laser scanned tracks.
    however it is still very disappointing there wont be laser scanned tracks.

  • driving god

    My hopes for this were just killed. They said they wanted to simulate the life of an F1 driver, but they cut out formation laps and saftey cars because they weren’t fun enough?

    And that Bahrain screenshot looks terrible, why won’t bloom just die? The second one is better, but a good wet track in rFactor can look just as good (Goldenport).

  • felipe

    ZombieJim:
    Felipe, you’re a troll.

    name one comment I made which can be considered trolling??? These days you can’t say a person is fat or you get sued can’t say a bad thing about your fav sim I’m a troll strange world this we living in :roll:

  • moppenheimer

    felipe:
    name one comment I made which can be considered trolling??? These days you can’t say a person is fat or you get sued can’t say a bad thing about your fav sim I’m a troll strange world this we living in

    Every single comment you make is trolling. Just shut your fucking mouth already.

  • http://arseforums.com/phpBB/ r8response

    moppenheimer:
    Every single comment you make is trolling. Just shut your fucking mouth already.

    He may be a troll, but you are simply a moron. :roll:

  • toniovodka

    i will have to take a look at the final game, shots look like someone made some photoshop with them, its clear that it wont be a sim, but it could be a good game, the last good f1 sim was F1C, but the last good F1 game i tryed was F1 Championship edition for ps3, a friend of mine gave it to me saying it was crap, that it was a ps2 game converted to the ps3, but its really nice and i have been enjoing it for a year, i still play it for fun, but its not a sim not even close, so lets see

  • msater

    Even if the game is all arcadey and not sim like I’ll still buy it. Do you know why? Because it’s going to be a good arcade game, at least!

  • http://racingrenders.com F1Racer

    Guys, can’t you just cool it off ? Every time we get or are going to get new previews on this game it seems the resulting differing opinions ends in slagging matches and insults. WTF is going on with you guys ?

    Arguing about laser scanned tracks for a start. Yeah like that was going to be economically feasible for Codemasters to do that regardless of what they may have said. Maybe they shouldn’t have said it and did so in their enthusiasm of making a licenced F1 game.
    GP4 didn’t have laser scanned tracks, GPL didn’t, rFactor (apart from 1 that I know of) doesn’t either. We seem to survive quite well. VLM’s tracks aren’t laser scanned and look how good they are and how many compliments they get.
    It’s not a make or break deal to have laser scanned tracks. It’s not as if it breaks the game or the fun of driving these cars if the tracks don’t model every bump and crack in the right place. Thats just anal.
    Besides CM isnt the kind of game company to be doing laser scanned tracks. They are like EA and have many games to make for many different audiences. For laser scanning I think it can only be done by a dedicated sim maker such as iRacing and look how long that is taking.
    They are doing a lot of local tracks still. Flying around the world ain’t cheap.

    As for the safety car and formation lap..well… I’m with you whingers on this one. If you have a licensed F1 game then isn’t it logical that, as you clearly paid through the nose for it, that you would want to code it as well as possible ?
    They make full animated pit stops but don’t include a formation lap or safety car ? This really is a huge disappointment. It’s just laziness. Must be that they find it too awkward to code that, which would be kinda ironic given the company name.

    At the end of the day we all want it to be as good as it can be obviously. So how does this thread manage to once again degenerate into a slagging match ? Surely we are all after the same thing here ? But lets face reality, what we want isn’t necessarily whats on Codemasters timetable. They are a company that has to make a profit on this title. Laser scanning 18 tracks will not only take a long time but I seriously doubt will be economically viable. With that method you have to be on location which means flying over 100,000 miles in the air to visit each location. Who will laser scanning please ? The sim community. How big is that market then ? Be reasonable, even though CM maybe did plan for that in the beginning. It is possible they realised the enormity and expense of such a task.

    For those that think there is such a word as ‘lazer’..
    Laser = L.A.S.E.R. = Light Amplification by Stimulated Emission of Radiation.

    No ‘z’ in this one, not even in America.

  • zDToddy

    Siggs:
    That might be because A) That’s Barain, so with a little artistic lisence, everything would have a yellow grain, and B) That’s a gravel trap, NOT GRASS

    C) is it so hard to believe? every CM game using this engine has this problem and for the looks of this pics they still didn’t fixed it.

  • MartyParty

    OT: L.A.S.E.R was originally named L.O.S.E.R = Light Oscillation by Stimulated Emission of Radiation

    Source: http://www.newscientist.com/article/mg18925442.000-the-word-loser.html

  • felipe

    moppenheimer:
    Just shut your fucking mouth already.

    first interesting to see Rob allowing this kinda of stuff here it’s getting lower everyday in here.

    And yes Power to the Keyboard Warrior warrrrrrrr!!!!

  • http://racingrenders.com F1Racer

    MartyParty: OT: L.A.S.E.R was originally named L.O.S.E.R = Light Oscillation by Stimulated Emission of RadiationSource: http://www.newscientist.com/article/mg18925442.000-the-word-loser.html

    Cool, I wasn’t aware of that :)
    Although I can see why they didn’t stay with that :) Would hate to be shot with a loser gun :) Although most internet users would no doubt be armed with looser guns instead :)

  • paupau

    F1Racer: ..GP4 didn’t have laser scanned tracks, GPL didn’t, rFactor (apart from 1 that I know of)..

    There’s two of them, Oran Park LiDAR and Eastern Creek.

  • Zenitchik

    The fact that they laser scan the tracks does not say anything about what you are going to experience. Even if they do scan every single corn of sand in Bahrain, they can only show you so many polygons before your computer will drop below 30 fps.

    And if they do focus on making the main part of the track very detailed, it will look very boring to average zombie gamer if there are no fake advertisement, amusement park, Ferris Wheel, cloned crowd etc.

    I don’t think that realism is something that codemasters are very committed to, especially when 90% of the target audience isn’t even old enough to have a drivers license. :ooo:

  • http://racingrenders.com F1Racer

    paupau:
    There’s two of them, Oran Park LiDAR and Eastern Creek.

    Indeed. Eastern Creek was the one I forgot about.

  • f0xx

    Hmmm Shift doesnt have laser scanned tracks and they have good quality, apart from the fictional objects and some bumps :p

  • Siggs

    zDToddy:
    C) is it so hard to believe? every CM game using this engine has this problem and for the looks of this pics they still didn’t fixed it.

    Siggs:
    Bloom and colour palette is not a problem, it’s the other elements of the graphics I’m interested in. Look here;http://www.nogripracing.com/forum/showthread.php?t=190078g

    Read the thread please :roll:

  • Sensekhmet

    So… formation lap is fun? I can’t really see anything fun in it. Besides, what purpose gameplay-wise would it serve? The only thing that could happen is crashing when trying to heat up the tires, engine stalling (Minardi, where are you? We need more break downs during formation lap!) or stopping in the wrong start bracket.

  • JAGUAR1977

    I take it I’m not a sim racer as, given the option, one of the first things I’d do would be scrap the formation lap, I’ve got better things to do than waste 3 virtual minutes.

  • rstratton

    im not expecting much from this game. prolly gonna fail like operation failpoint dragon failure

  • http://racingrenders.com F1Racer

    Its a fair point about the formation lap. The option is in rFactor but I virtually never use it.

    Although on the flip side of that, if you are going to make a full F1 sim…

  • hoboracer

    JAGUAR1977: I take it I’m not a sim racer as, given the option, one of the first things I’d do would be scrap the formation lap, I’ve got better things to do than waste 3 virtual minutes.

    Agreed! Maybe for leagues that race once a week, but I wouldn’t want to waste my time with a formation lap either. Just start rolling 5 secs before you cross the s/f line is plenty of time.

  • moppenheimer

    felipe:
    first interesting to see Rob allowing this kinda of stuff here it’s getting lower everyday in here.And yes Power to the Keyboard Warrior warrrrrrrr!!!!

    Oh no….i hurt poor little felipe’s feelings…do you need mommy because the big bad man swore at you on the internet?

    Get over yourself.

  • Siggs

    Well, there was absolutely no need to swear, I think is what the problem was. Civility costs nothing.

  • moppenheimer

    When has he ever been civil? and wth do i care if people find swearing ON THE INTERNET offensive… :roll:

  • moppenheimer

    Pressed submit too soon, so ill finish here Because i cant edit.

    Ill drop it. Ill just give felipe the rope and he can hang himself from now on.

    Rob, if you find my swear word anymore offensive than the excessive unmoderated trolling that felipe partakes in, then go ahead and remove my post please.

  • http://www.virtualr.net Montoya

    The thing is that “trolling” is something no one can do anything about.

    If felipe thinks everything but Gran Turismo is rubbish then he’s free to voice his opinion. God knows I don’t agree with him but not agreeing is part of having a discussion.

    Anyways, I try to keep these comments as little moderated as possible as I know that many people hate forums that are strictly moderated.

    But when it comes to swearing, a line is crossed. That does not add anything to the conversion but just upsets some people. So please discuss and argue but keep it civil…don’t post anything that you wouldn’t want your own kids (if you have any) to read here….

  • moppenheimer

    Montoya: The thing is that “trolling” is something no one can do anything about.If felipe thinks everything but Gran Turismo is rubbish then he’s free to voice his opinion. God knows I don’t agree with him but not agreeing is part of having a discussion.Anyways, I try to keep these comments as little moderated as possible as I know that many people hate forums that are strictly moderated.
    But when it comes to swearing, a line is crossed. That does not add anything to the conversion but just upsets some people. So please discuss and argue but keep it civil…don’t post anything that you wouldn’t want your own kids (if you have any) to read here….

    Thats fair. :wink:

  • fpol

    F1Racer…good reasoned post. I love iRacings Laser scanned tracks which are extremely accurate (both on track and off), but it’s not absolutely necessary for a ‘study’ sim like an F1 model. I would only hope for reasonably accurate tracks along the line of many old GTR level products.

    Since I don’t really drive classic ‘arcade’ type racing games, I really want to see a decent effort at an F1 simulation and can’t really be optimistic about what I’ve recently read about this. But hey, if they delivered it would be a pleasant surprise.

  • vik15

    I don’t like the pictures. So sick already of that sepia “nextgen” coloring . We see this “style” in almost every genre now . A something that looks like a medieval watercolor found in a dusty loft. Why just not do it like it is in reality without any visual style applied. Nature is so beautiful and there is absolutely no need to cripple it with any kind of coloring. Even the rainy picture looks like had been taken during WW2 on a kind of dull early color film.

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