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	<title>Comments on: F1 2009 for GTR Evolution &#8211; Released</title>
	<atom:link href="http://www.virtualr.net/f1-2009-for-gtr-evolution-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/</link>
	<description>100% Sim Racing News</description>
	<lastBuildDate>Sat, 21 Nov 2009 04:29:19 +0100</lastBuildDate>
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		<item>
		<title>By: 440Deluxe</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-22942</link>
		<dc:creator>440Deluxe</dc:creator>
		<pubDate>Sat, 11 Jul 2009 23:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-22942</guid>
		<description>I figured out the adjusting 7th gear and the file &quot;wtcc_ui.mnu&quot; are related. That file causes the game to CTD and allows you to add a seventh and final drive adjustments. 
Here is what I found out about it loading only the BMW as AI cars. When you go to the track it forces the car filter to lock out all other cars except for the BMW. I tried to run a race and got my car and 19 BMW Sauber cars. I haven&#039;t tried it with other classes yet to see if this mod affects them yet.</description>
		<content:encoded><![CDATA[<p>I figured out the adjusting 7th gear and the file &#8220;wtcc_ui.mnu&#8221; are related. That file causes the game to CTD and allows you to add a seventh and final drive adjustments.<br />
Here is what I found out about it loading only the BMW as AI cars. When you go to the track it forces the car filter to lock out all other cars except for the BMW. I tried to run a race and got my car and 19 BMW Sauber cars. I haven&#8217;t tried it with other classes yet to see if this mod affects them yet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 440Deluxe</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-22923</link>
		<dc:creator>440Deluxe</dc:creator>
		<pubDate>Sat, 11 Jul 2009 07:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-22923</guid>
		<description>So I downloaded this mod and have been driving different cars for a couple hours. I think it is very well done both visually and dynamically. However, I have a few suggestions for fixes for future releases. I am not complaining, just trying to help. 1) The mirrors are mapped backward in relation to other cars moving behind the player&#039;s car. 2) When driving from a realistic point if view (very low in the cockpit) the arms block the view when turning near full lock. 3) I don&#039;t know if this happens to anyone else but when in open practice the only AI cars loaded are 4 BMW Sauber cars, yeah I said 4. It repeats randomly but always loads 4 BMWs and no other AI cars. 4) Graphically, the black square flat &quot;side splitters&quot; protruding from the side pods? Can they be adjusted? They look a little big is all. 5)  How do I adjust the gear ratio for 7th gear? The game doesn&#039;t support 7 gears so in the settings screen there is no way to adjust it.
That&#039;s all. Overall I think it&#039;s an excellent job.</description>
		<content:encoded><![CDATA[<p>So I downloaded this mod and have been driving different cars for a couple hours. I think it is very well done both visually and dynamically. However, I have a few suggestions for fixes for future releases. I am not complaining, just trying to help. 1) The mirrors are mapped backward in relation to other cars moving behind the player&#8217;s car. 2) When driving from a realistic point if view (very low in the cockpit) the arms block the view when turning near full lock. 3) I don&#8217;t know if this happens to anyone else but when in open practice the only AI cars loaded are 4 BMW Sauber cars, yeah I said 4. It repeats randomly but always loads 4 BMWs and no other AI cars. 4) Graphically, the black square flat &#8220;side splitters&#8221; protruding from the side pods? Can they be adjusted? They look a little big is all. 5)  How do I adjust the gear ratio for 7th gear? The game doesn&#8217;t support 7 gears so in the settings screen there is no way to adjust it.<br />
That&#8217;s all. Overall I think it&#8217;s an excellent job.</p>
]]></content:encoded>
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	<item>
		<title>By: MapleCars</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-20599</link>
		<dc:creator>MapleCars</dc:creator>
		<pubDate>Sun, 31 May 2009 10:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-20599</guid>
		<description>Awesome,
but I&#039;ve heard that Hong Kong and China have been banned on Megaupload :sad:  and I and my friends can&#039;t download files from Megaupload,
can you plz plz plz upload it to anywhere else?
Ireally want it.

Thanks</description>
		<content:encoded><![CDATA[<p>Awesome,<br />
but I&#8217;ve heard that Hong Kong and China have been banned on Megaupload <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_cry.gif' alt=':sad:' class='wp-smiley' />  and I and my friends can&#8217;t download files from Megaupload,<br />
can you plz plz plz upload it to anywhere else?<br />
Ireally want it.</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RKipker</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19800</link>
		<dc:creator>RKipker</dc:creator>
		<pubDate>Sat, 09 May 2009 12:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19800</guid>
		<description>All I get is errors due to file name length exceeding 260 charaters.... can anyone help me with a work around on this issue... Thanks!   :question: 


Evo 1.31 By Po911.rar: Cannot create Mod F1 2009  for GTR Evo 1.31 By Po911Mod F1 2009 for GTR Evo V1.31 by Po911GTR Evolution OfflineAddonsGTR EvolutionGameDataTeamsF1_20099BMWBMW Sauber F1 20099005_BMW.car
    Total path and file name length must not exceed 260 characters
!   The system cannot find the path specified.</description>
		<content:encoded><![CDATA[<p>All I get is errors due to file name length exceeding 260 charaters&#8230;. can anyone help me with a work around on this issue&#8230; Thanks!   <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_question.gif' alt=':question:' class='wp-smiley' /> </p>
<p>Evo 1.31 By Po911.rar: Cannot create Mod F1 2009  for GTR Evo 1.31 By Po911Mod F1 2009 for GTR Evo V1.31 by Po911GTR Evolution OfflineAddonsGTR EvolutionGameDataTeamsF1_20099BMWBMW Sauber F1 20099005_BMW.car<br />
    Total path and file name length must not exceed 260 characters<br />
!   The system cannot find the path specified.</p>
]]></content:encoded>
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	<item>
		<title>By: UncleChuckle</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19731</link>
		<dc:creator>UncleChuckle</dc:creator>
		<pubDate>Tue, 05 May 2009 18:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19731</guid>
		<description>Can&#039;t do multiple installs on Steam though. Sucks really. I have 3 GTR2 installs.

What I tend to do is create a RAR archive of my sim installation, then install a mod. If it breaks everything, simple nuke the directory and unarchive the backup.</description>
		<content:encoded><![CDATA[<p>Can&#8217;t do multiple installs on Steam though. Sucks really. I have 3 GTR2 installs.</p>
<p>What I tend to do is create a RAR archive of my sim installation, then install a mod. If it breaks everything, simple nuke the directory and unarchive the backup.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DRat</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19709</link>
		<dc:creator>DRat</dc:creator>
		<pubDate>Mon, 04 May 2009 18:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19709</guid>
		<description>If you don&#039;t like the mod, just remove it.  Yeah - this one seems really not ready for prime time just yet.

To make for easy addition/updating/removal of mods, I use separate JSGME installations for each of my games and sims.  It works very well at limiting the active mods as well as allowing me an easy path to check out any mod, tweak, or other change before deciding to keep it or toss it.  

That way, an iffy mod like this one is easily checked out and then zapped out of the way without potentially messing up anything else.</description>
		<content:encoded><![CDATA[<p>If you don&#8217;t like the mod, just remove it.  Yeah &#8211; this one seems really not ready for prime time just yet.</p>
<p>To make for easy addition/updating/removal of mods, I use separate JSGME installations for each of my games and sims.  It works very well at limiting the active mods as well as allowing me an easy path to check out any mod, tweak, or other change before deciding to keep it or toss it.  </p>
<p>That way, an iffy mod like this one is easily checked out and then zapped out of the way without potentially messing up anything else.</p>
]]></content:encoded>
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	<item>
		<title>By: commodore</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19708</link>
		<dc:creator>commodore</dc:creator>
		<pubDate>Mon, 04 May 2009 17:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19708</guid>
		<description>It&#039;s funny that people have this much interest towards a crappy mod like that :D. Don&#039;t you have any patience?</description>
		<content:encoded><![CDATA[<p>It&#8217;s funny that people have this much interest towards a crappy mod like that :D. Don&#8217;t you have any patience?</p>
]]></content:encoded>
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	<item>
		<title>By: Dillyracer</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19704</link>
		<dc:creator>Dillyracer</dc:creator>
		<pubDate>Mon, 04 May 2009 14:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19704</guid>
		<description>&lt;blockquote cite=&quot;comment-19692&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-19692&quot; rel=&quot;nofollow&quot;&gt;NightSt@lk3r&lt;/a&gt;&lt;/strong&gt;: 
“not all carshapes are completely correct for the sake of a quick release.” It really sickens me that there are still mod teams out there who rush a mod like this one just for the sake of being first to release a 2009 F1 mod, they should be ashamed.

&lt;/blockquote&gt;

Actually, it&#039;s a 2009 mod used for league racing, normally those mods stay private, but this one got released for other people who want it.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-19692">
<p><strong><a href="#comment-19692" rel="nofollow">NightSt@lk3r</a></strong>:<br />
“not all carshapes are completely correct for the sake of a quick release.” It really sickens me that there are still mod teams out there who rush a mod like this one just for the sake of being first to release a 2009 F1 mod, they should be ashamed.</p>
</blockquote>
<p>Actually, it&#8217;s a 2009 mod used for league racing, normally those mods stay private, but this one got released for other people who want it.</p>
]]></content:encoded>
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	<item>
		<title>By: ssr-slick</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19699</link>
		<dc:creator>ssr-slick</dc:creator>
		<pubDate>Mon, 04 May 2009 12:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19699</guid>
		<description>&lt;blockquote cite=&quot;comment-19698&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-19698&quot; rel=&quot;nofollow&quot;&gt;edfilho&lt;/a&gt;&lt;/strong&gt;: 
I have the same problem as some of our coleagues: GTRE crashes after installing this mod. I have the online steam version, and dont’ know what to do to get it work again… I’ve installed it into the steamapps directory as well. If anyone could assist I’d appreciate! Thank you!

&lt;/blockquote&gt;


I had the same problem, i deleted the file named &#039;wtcc_ui.mnu&#039; that was placed in the UIData folder. Don&#039;t know what it does excactly, but it helped  :happy:  


Furthermore, I know ut was a rush job, but the arms of the drivers come out of the cockpit when you turn the wheel fully, could this be fixt plz... it looks very silly. 
I hope you guys make a better quality later on, cuz i quite like the mod. THX!

greetz</description>
		<content:encoded><![CDATA[<blockquote cite="comment-19698">
<p><strong><a href="#comment-19698" rel="nofollow">edfilho</a></strong>:<br />
I have the same problem as some of our coleagues: GTRE crashes after installing this mod. I have the online steam version, and dont’ know what to do to get it work again… I’ve installed it into the steamapps directory as well. If anyone could assist I’d appreciate! Thank you!</p>
</blockquote>
<p>I had the same problem, i deleted the file named &#8216;wtcc_ui.mnu&#8217; that was placed in the UIData folder. Don&#8217;t know what it does excactly, but it helped  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':happy:' class='wp-smiley' />  </p>
<p>Furthermore, I know ut was a rush job, but the arms of the drivers come out of the cockpit when you turn the wheel fully, could this be fixt plz&#8230; it looks very silly.<br />
I hope you guys make a better quality later on, cuz i quite like the mod. THX!</p>
<p>greetz</p>
]]></content:encoded>
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	<item>
		<title>By: edfilho</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19698</link>
		<dc:creator>edfilho</dc:creator>
		<pubDate>Mon, 04 May 2009 12:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19698</guid>
		<description>I have the same problem as some of our coleagues: GTRE crashes after installing this mod. I have the online steam version, and dont&#039; know what to do to get it work again... I&#039;ve installed it into the steamapps directory as well. If anyone could assist I&#039;d appreciate! Thank you!</description>
		<content:encoded><![CDATA[<p>I have the same problem as some of our coleagues: GTRE crashes after installing this mod. I have the online steam version, and dont&#8217; know what to do to get it work again&#8230; I&#8217;ve installed it into the steamapps directory as well. If anyone could assist I&#8217;d appreciate! Thank you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gopher04</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19696</link>
		<dc:creator>Gopher04</dc:creator>
		<pubDate>Mon, 04 May 2009 12:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19696</guid>
		<description>&lt;blockquote cite=&quot;comment-19692&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-19692&quot; rel=&quot;nofollow&quot;&gt;NightSt@lk3r&lt;/a&gt;&lt;/strong&gt;: 
“not all carshapes are completely correct for the sake of a quick release.” It really sickens me that there are still mod teams out there who rush a mod like this one just for the sake of being first to release a 2009 F1 mod, they should be ashamed.

&lt;/blockquote&gt;

Yeh i have to agree..</description>
		<content:encoded><![CDATA[<blockquote cite="comment-19692">
<p><strong><a href="#comment-19692" rel="nofollow">NightSt@lk3r</a></strong>:<br />
“not all carshapes are completely correct for the sake of a quick release.” It really sickens me that there are still mod teams out there who rush a mod like this one just for the sake of being first to release a 2009 F1 mod, they should be ashamed.</p>
</blockquote>
<p>Yeh i have to agree..</p>
]]></content:encoded>
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		<title>By: NightSt@lk3r</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19692</link>
		<dc:creator>NightSt@lk3r</dc:creator>
		<pubDate>Mon, 04 May 2009 10:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19692</guid>
		<description>&quot;not all carshapes are completely correct for the sake of a quick release.&quot; It really sickens me that there are still mod teams out there who rush a mod like this one just for the sake of being first to release a 2009 F1 mod, they should be ashamed.</description>
		<content:encoded><![CDATA[<p>&#8220;not all carshapes are completely correct for the sake of a quick release.&#8221; It really sickens me that there are still mod teams out there who rush a mod like this one just for the sake of being first to release a 2009 F1 mod, they should be ashamed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CarstenH</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19689</link>
		<dc:creator>CarstenH</dc:creator>
		<pubDate>Mon, 04 May 2009 08:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19689</guid>
		<description>in which folder did you do all those datas?
my race07 crashed after unpacking to D:/steamapps/my_acc/race07  :X
or which folder I have to do in which folder in race07?

or do I just have to extract the complete mod into race07?
need help please :)</description>
		<content:encoded><![CDATA[<p>in which folder did you do all those datas?<br />
my race07 crashed after unpacking to D:/steamapps/my_acc/race07  :X<br />
or which folder I have to do in which folder in race07?</p>
<p>or do I just have to extract the complete mod into race07?<br />
need help please :)</p>
]]></content:encoded>
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		<title>By: bronco1970</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19688</link>
		<dc:creator>bronco1970</dc:creator>
		<pubDate>Mon, 04 May 2009 07:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19688</guid>
		<description>I can&#039;t seem to get kers to work either. The &#039;cars&#039; are very, very twitchy too. Still it good to see the cheating teams not win - only in my races though!</description>
		<content:encoded><![CDATA[<p>I can&#8217;t seem to get kers to work either. The &#8216;cars&#8217; are very, very twitchy too. Still it good to see the cheating teams not win &#8211; only in my races though!</p>
]]></content:encoded>
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		<title>By: ghost_301</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19686</link>
		<dc:creator>ghost_301</dc:creator>
		<pubDate>Mon, 04 May 2009 05:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19686</guid>
		<description>I have downloaded it. Seems it has included 1.3 with KERS, but I can&#039;t get it work on my RACE 07 ...  :neutral:</description>
		<content:encoded><![CDATA[<p>I have downloaded it. Seems it has included 1.3 with KERS, but I can&#8217;t get it work on my RACE 07 &#8230;  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_neutral.gif' alt=':neutral:' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Tony_A</title>
		<link>http://www.virtualr.net/f1-2009-for-gtr-evolution-released/comment-page-1/#comment-19680</link>
		<dc:creator>Tony_A</dc:creator>
		<pubDate>Sun, 03 May 2009 23:26:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3273#comment-19680</guid>
		<description>Anyone try this one out yet?

Is it decent, or are we better off waiting for the inevitable 1.1, 1.2, 1.3, etc patches all these F1 mods seem to require?</description>
		<content:encoded><![CDATA[<p>Anyone try this one out yet?</p>
<p>Is it decent, or are we better off waiting for the inevitable 1.1, 1.2, 1.3, etc patches all these F1 mods seem to require?</p>
]]></content:encoded>
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