F1LIGUE has released a new version of their semi-fictional Formula One 2009 mod for rFactor, adding an important element of the 2009 season to the mod – KERS.
Drivers can now use the KERS boost up to ten seconds a lap, longer usage of the boost will cause the engine to fail. This brings the mod closer to offering a complete 2009 experience, even though some of the car shapes are still not completely realistic.
The mod contains all cars of the current Formula One season, including the USGP team as a semi-fictional goodie. Since the mod has been made by a league, all cars have equal physics for close multiplayer racing.








ScHiRoCk
April 30th, 2009 at 17:19
hmm, in real life they can only use boost about 6seconds…
N0body Of The Goat
April 30th, 2009 at 18:43
This is true, only six seconds of boost is allowed, actual drivers simply do not have the option to over-use the KERS in any one lap either.
But fear not, as this discrency fits in well with other major discrepency away from real life… Crazy amounts of extra grip in the official track pack, allowing for lap times ten seconds faster than real life… And that’s before the time gained by the new KERS feature!!!!
Don’t get me wrong, I am not a hater of this mod, its rare for me to try any open wheel rfactor mods. But a real life simulation this is not…
F1Racer
April 30th, 2009 at 19:54
well its not a real life simulation though is it ? :)
Its a racing simulation and simulating racing, it does.
So anyway, how do you use this fudged KERS feature ? Theres no documentation that I can find.
Gerrel
May 8th, 2009 at 18:29
F1Racer: Bind button for temporary boost in control options
IT should help ya