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	<title>Comments on: F1 2006 3D Arms Addon &#8211; Released</title>
	<atom:link href="http://www.virtualr.net/f1-2006-3d-arms-addon-released/feed" rel="self" type="application/rss+xml" />
	<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released</link>
	<description>100% Sim Racing News</description>
	<lastBuildDate>Wed, 23 May 2012 22:28:00 +0000</lastBuildDate>
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	<item>
		<title>By: Mitos</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19516</link>
		<dc:creator>Mitos</dc:creator>
		<pubDate>Wed, 29 Apr 2009 12:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19516</guid>
		<description>At last! THX 1138!</description>
		<content:encoded><![CDATA[<p>At last! THX 1138!</p>
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	<item>
		<title>By: eddiespag</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19396</link>
		<dc:creator>eddiespag</dc:creator>
		<pubDate>Sun, 26 Apr 2009 23:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19396</guid>
		<description>Thanks fellas.  I guess more isn&#039;t better for adding realism and immersion, even though these arms do look to be a job well done.  So I&#039;ll just keep the steering wheel and lose the arms (pun intended).  It maybe good for watching a replay and for the audience but for the one driving, it may make one feel a bit disconnected as an &#039;observer&#039; of his (or her) puppet driving.  Hey isn&#039;t that what some of today&#039;s modern day F1 drivers are anyway!?  Ha, ha.  :lol:</description>
		<content:encoded><![CDATA[<p>Thanks fellas.  I guess more isn&#8217;t better for adding realism and immersion, even though these arms do look to be a job well done.  So I&#8217;ll just keep the steering wheel and lose the arms (pun intended).  It maybe good for watching a replay and for the audience but for the one driving, it may make one feel a bit disconnected as an &#8216;observer&#8217; of his (or her) puppet driving.  Hey isn&#8217;t that what some of today&#8217;s modern day F1 drivers are anyway!?  Ha, ha.  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: afborro</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19353</link>
		<dc:creator>afborro</dc:creator>
		<pubDate>Sat, 25 Apr 2009 15:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19353</guid>
		<description>@eddiespag, I know of a fix but it will be a large medical bill :D

To avoid arms gettig in the way you could edit you cockpit cams a bit if you know how, anohter useful workaround is too limit the degrees of rotation of the graphical wheel ingame, you can edit the line in UserDataProfil nameyour_controller_name.ini

in this file locate the line 

Steering Wheel Range=&quot;200&quot; // in degrees

My personal view I never use the things in cockpit view, one of the reasons I added the in tvcockpit only option to the config tool, where  the moving arms can look look quite nice in tvcam when watching  replays or anohter driver online, as long as the rotation is fairly small, with that 200 degrees setting it works quite nicely in tvcam. Other than that this addon is no more than the regular hack as stated.  weld arms to wheel and amputate from the body (ouch !!!)  

For proper animations wait for rF2 :)</description>
		<content:encoded><![CDATA[<p>@eddiespag, I know of a fix but it will be a large medical bill :D</p>
<p>To avoid arms gettig in the way you could edit you cockpit cams a bit if you know how, anohter useful workaround is too limit the degrees of rotation of the graphical wheel ingame, you can edit the line in UserDataProfil nameyour_controller_name.ini</p>
<p>in this file locate the line </p>
<p>Steering Wheel Range=&#8221;200&#8243; // in degrees</p>
<p>My personal view I never use the things in cockpit view, one of the reasons I added the in tvcockpit only option to the config tool, where  the moving arms can look look quite nice in tvcam when watching  replays or anohter driver online, as long as the rotation is fairly small, with that 200 degrees setting it works quite nicely in tvcam. Other than that this addon is no more than the regular hack as stated.  weld arms to wheel and amputate from the body (ouch !!!)  </p>
<p>For proper animations wait for rF2 :)</p>
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	<item>
		<title>By: Y E S</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19344</link>
		<dc:creator>Y E S</dc:creator>
		<pubDate>Sat, 25 Apr 2009 02:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19344</guid>
		<description>Me too, i&#039;m speaking about the folders structure and file names.
It has changed between 1.0 and 1.1 version.</description>
		<content:encoded><![CDATA[<p>Me too, i&#8217;m speaking about the folders structure and file names.<br />
It has changed between 1.0 and 1.1 version.</p>
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	<item>
		<title>By: Siggs</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19340</link>
		<dc:creator>Siggs</dc:creator>
		<pubDate>Sat, 25 Apr 2009 01:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19340</guid>
		<description>I doubt you can fix that, they&#039;ve probably done the best they can. If the wheel goes past say 110 degree&#039;s, your bound to get some &#039;clipping&#039;
.</description>
		<content:encoded><![CDATA[<p>I doubt you can fix that, they&#8217;ve probably done the best they can. If the wheel goes past say 110 degree&#8217;s, your bound to get some &#8216;clipping&#8217;<br />
.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eddiespag</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19338</link>
		<dc:creator>eddiespag</dc:creator>
		<pubDate>Sat, 25 Apr 2009 00:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19338</guid>
		<description>Gentlemen, the arms look good until I really crank the wheel in slow sharp corners.  Then the arms detach at the shoulders and it&#039;s &#039;arms and hands severed&#039; attatched to the steering wheel.  Funny (ha, ha) looking and distracting.  Does anyone know a fix for this?  Thanks CTDP for your all your great work!</description>
		<content:encoded><![CDATA[<p>Gentlemen, the arms look good until I really crank the wheel in slow sharp corners.  Then the arms detach at the shoulders and it&#8217;s &#8216;arms and hands severed&#8217; attatched to the steering wheel.  Funny (ha, ha) looking and distracting.  Does anyone know a fix for this?  Thanks CTDP for your all your great work!</p>
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	</item>
	<item>
		<title>By: afborro</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19334</link>
		<dc:creator>afborro</dc:creator>
		<pubDate>Fri, 24 Apr 2009 22:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19334</guid>
		<description>&lt;blockquote cite=&quot;comment-19333&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-19333&quot; rel=&quot;nofollow&quot;&gt;Y E S&lt;/a&gt;&lt;/strong&gt;: The mod structure has changed, between 1.0 and 1.1.I don’t like new 1.1 physics me too, i made the update, then i’ve removed, sounds and physics, from the 1.0 version.i actually use a 1.1 version with new file structure, with sounds and physics from 1.0 version.
Be carefull, the moving arms may works with 1.0, but you’re wrong: the file structure has changed…
&lt;/blockquote&gt;

Not sure I understand you or where you are coming from, but anyway what you mod and change in you own time has nothing to do with what I said, and it is only a confusing comment for others to read. I never said the 1.1 mod doesn&#039;t have physics changes over 1.0 , as I stated, &quot;as far as this addon is concerned&quot; it is the same, and with file structure I mean the layout of folders and files, not its contents, and that is all that matters for this addon.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-19333">
<p><strong><a href="#comment-19333" rel="nofollow">Y E S</a></strong>: The mod structure has changed, between 1.0 and 1.1.I don’t like new 1.1 physics me too, i made the update, then i’ve removed, sounds and physics, from the 1.0 version.i actually use a 1.1 version with new file structure, with sounds and physics from 1.0 version.<br />
Be carefull, the moving arms may works with 1.0, but you’re wrong: the file structure has changed…
</p></blockquote>
<p>Not sure I understand you or where you are coming from, but anyway what you mod and change in you own time has nothing to do with what I said, and it is only a confusing comment for others to read. I never said the 1.1 mod doesn&#8217;t have physics changes over 1.0 , as I stated, &#8220;as far as this addon is concerned&#8221; it is the same, and with file structure I mean the layout of folders and files, not its contents, and that is all that matters for this addon.</p>
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	</item>
	<item>
		<title>By: Y E S</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19333</link>
		<dc:creator>Y E S</dc:creator>
		<pubDate>Fri, 24 Apr 2009 22:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19333</guid>
		<description>The mod structure has changed, between 1.0 and 1.1.
I don&#039;t like new 1.1 physics me too, i made the update, then i&#039;ve removed, sounds and physics, from the 1.0 version.
i actually use a 1.1 version with new file structure, with sounds and physics from 1.0 version.

Be carefull, the moving arms may works with 1.0, but you&#039;re wrong: the file structure has changed...</description>
		<content:encoded><![CDATA[<p>The mod structure has changed, between 1.0 and 1.1.<br />
I don&#8217;t like new 1.1 physics me too, i made the update, then i&#8217;ve removed, sounds and physics, from the 1.0 version.<br />
i actually use a 1.1 version with new file structure, with sounds and physics from 1.0 version.</p>
<p>Be carefull, the moving arms may works with 1.0, but you&#8217;re wrong: the file structure has changed&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: F1Racer</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19331</link>
		<dc:creator>F1Racer</dc:creator>
		<pubDate>Fri, 24 Apr 2009 19:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19331</guid>
		<description>Brilliant. Thanks afborro.</description>
		<content:encoded><![CDATA[<p>Brilliant. Thanks afborro.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: afborro</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19330</link>
		<dc:creator>afborro</dc:creator>
		<pubDate>Fri, 24 Apr 2009 18:42:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19330</guid>
		<description>I got a report from someome already tried the arms on mod version 1.0 and says it does work fine.  That said, the released version of the arms was never tested on 1.0 but there is no reason they shouldn&#039;t work, as the mod structure is the same in both versions as far as this addon is concerned.</description>
		<content:encoded><![CDATA[<p>I got a report from someome already tried the arms on mod version 1.0 and says it does work fine.  That said, the released version of the arms was never tested on 1.0 but there is no reason they shouldn&#8217;t work, as the mod structure is the same in both versions as far as this addon is concerned.</p>
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	</item>
	<item>
		<title>By: F1Racer</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19329</link>
		<dc:creator>F1Racer</dc:creator>
		<pubDate>Fri, 24 Apr 2009 18:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19329</guid>
		<description>Im assuming this add-on doesn&#039;t work with 1.0 right ?
I only ask because I am not happy with the physics updates in 1.1 and find them quite a way off what can be considered realistic. (This is not a physics discussion btw, I just wanted to make clear why I was asking).</description>
		<content:encoded><![CDATA[<p>Im assuming this add-on doesn&#8217;t work with 1.0 right ?<br />
I only ask because I am not happy with the physics updates in 1.1 and find them quite a way off what can be considered realistic. (This is not a physics discussion btw, I just wanted to make clear why I was asking).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Floptickle</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19327</link>
		<dc:creator>Floptickle</dc:creator>
		<pubDate>Fri, 24 Apr 2009 15:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19327</guid>
		<description>Sounds good :)</description>
		<content:encoded><![CDATA[<p>Sounds good :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Siggs</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19326</link>
		<dc:creator>Siggs</dc:creator>
		<pubDate>Fri, 24 Apr 2009 15:00:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19326</guid>
		<description>^ :question: 
.</description>
		<content:encoded><![CDATA[<p>^ <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_question.gif' alt=':question:' class='wp-smiley' /><br />
.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snowy</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19324</link>
		<dc:creator>snowy</dc:creator>
		<pubDate>Fri, 24 Apr 2009 13:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19324</guid>
		<description>:weird:</description>
		<content:encoded><![CDATA[<p> <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_confused.gif' alt=':weird:' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Siggs</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19323</link>
		<dc:creator>Siggs</dc:creator>
		<pubDate>Fri, 24 Apr 2009 12:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19323</guid>
		<description>Nice. Think the MMG ones...

http://www.nogripracing.com/gallery/showphoto.php?photo=52037

But probably slightly better.   :lol:  This is great, I actually like using 3D arms mods now, they&#039;re getting better.
.</description>
		<content:encoded><![CDATA[<p>Nice. Think the MMG ones&#8230;</p>
<p><a href="http://www.nogripracing.com/gallery/showphoto.php?photo=52037" rel="nofollow">http://www.nogripracing.com/gallery/showphoto.php?photo=52037</a></p>
<p>But probably slightly better.   <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' />  This is great, I actually like using 3D arms mods now, they&#8217;re getting better.<br />
.</p>
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	<item>
		<title>By: Floptickle</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19320</link>
		<dc:creator>Floptickle</dc:creator>
		<pubDate>Fri, 24 Apr 2009 11:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19320</guid>
		<description>Screenshots? anyone?</description>
		<content:encoded><![CDATA[<p>Screenshots? anyone?</p>
]]></content:encoded>
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	<item>
		<title>By: ghost_301</title>
		<link>http://www.virtualr.net/f1-2006-3d-arms-addon-released/comment-page-1#comment-19309</link>
		<dc:creator>ghost_301</dc:creator>
		<pubDate>Fri, 24 Apr 2009 03:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=3132#comment-19309</guid>
		<description>Finally  :happy:</description>
		<content:encoded><![CDATA[<p>Finally  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':happy:' class='wp-smiley' /> </p>
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