F1 2006 1.2 – Released

Team CTDP has released an improved version of the most extensive open-wheel mod for rFactor – Formula One 2006.

The new version comes with plenty of physic changes you can learn about in the full changelog below (you might have to click “Read More” to see it).

Furthermore, the team has included a tool called Mod Deriver that allows leagues to use aerodynamic and engine settings from one selected team to others, giving leagues the chance to create their own combination of physics for close competition. The Mod Deriver replaces the league physics token that has been used by over 70 leagues so far.

Version 1.2 is available as full-install package only, you can download it using the torrent download-link below.

F1 2006 is the most comprehensive rFactor mod to date, including all cars of the 2006 Formula One season with race-by-race liveries and aerodynamic changes. The mod features individual, fully RealFeel compatible, physics for each team as well as a ton of other features.

Download F1 2006 by Team CTDP 1.2 Here (Torrent)

Changelog

Tires

  • Traction control, the slip curves have been revised to eliminate wearing and heating of tires that are stationary. This change also makes tire wear and heat more consistent between drivers and driving styles. The difference was hugely excessive previously. This has unfortunately meant that the traction control has had to be slightly compromised. You may feel the need to go to a slightly weaker TC setting, as the slip angle at which TC activates has reduced.
  • This has meant heating and wear rates of tires will have changed.
  • Tire temperature now influenced more by track temperature than previously.
  • Minor tire performance evolution over the course of the season.
  • Ideal pressures have been altered slightly.
  • Ideal camber angles should be slightly lower on average.
  • Grip with wear has been revised to provide slightly lower first lap performance to the tires. The tire is fairly similar after 2 flying laps to the previous performance.
  • Longitudinal peak slip has slightly less variance.

Engine

  • Slightly less rotational inertia
  • Harder to stall (using max idle throttle)
  • (Slightly) improved launch control.
  • Fuel economy now has a great variance between teams. With Cosworth and Ferrari using the most and Renault the lowest specific fuel consumption.
  • Engine wear rates and lifetimes have been revised

Teams

  • Toyota is slightly faster overall.
  • Toro Rosso has been slowed to a more realistic performance.
  • Fixed Ride height of Super Aguri

Gears, brakes and others

  • Up- and down shift times and clutch-in times have been tweaked to make the car more stable on gear changes.
  • The brake fade temperatures have been tweaked in accordance to new data.
  • Some default setups have been improved.
  • Various other minor tweaks.

League Physics

  • Removed league pack upgrade
  • Added a Mod-Deriver tool to create customized league editions (to be found under rFactor\ModData\CTDP\CTDP06\mod_deriver, read the readme from that folder for more info)

Graphics

  • Fixed artefacts in T-Cam when riding Red Bull
  • Fixed Dell logo on Bahrain livery of BMW Sauber, which shouldn’t have been there
  • Fixed missing Panasonic logos on Toyota’s rear wing
  • Fixed too dark textures on Toro Rosso in DX7 mode
  • Fixed a bug on Trulli’s helmet

Miscellaneous

  • ControlCenter doesn’t require Administrator rights anymore. The only exception is if your rFactor installation in the “Program Files” folder.
  • Uninstaller won’t delete wrong files
  • Removed unnecessary config files from the Installer

  • http://www.sonicrealmsracing.co.uk Gerdoner

    Great, can’t wait to try out the changes :)

  • Raikku

    Well, other patch-links than torrent? Most of us normal ppls don’t use T’s.

  • http://sommergemuese.klee.in Sommergemüse

    Whats so hard to download uTorrent and just use it?

  • AndreasT

    Hey, “normal people” also use torrent. :wink: More DL links will come in a few days as well.

  • http://racingrenders.com F1Racer

    Torrent is a great delivery method and I wish more would use it for mods.

    Thanks for the update CTDP. Looking forward to trying this out.

  • Husky42

    Raikku: Well, other patch-links than torrent? Most of us normal ppls don’t use T’s.

    I would say more and more “normal” people use torrents. Torrenting has no legality issue and many big sites are using it as another distribution method, i rather prefer CTDP to release like this.

    I love the support for what already is one of if not the best mods in rfactor.

  • JGoenR

    Thank you CTDP for this great update. :grin:

    Now go and work on 1994. And don’t come out of your rooms until you’re finished! :happyevil:

  • AndreasT

    @JGoenR:
    If you send Pizza everyday, we may consider your suggestion. :tongue:

  • Mitos

    v1.2… hmmm… What about announced Monte-Carlo`06 by CTDP track?

  • Raikku

    I dl my mp3/porn/softs from normal servers, never use T’s, and never will.

  • JGoenR

    AndreasT: @JGoenR:
    If you send Pizza everyday, we may consider your suggestion.

    In your wishes. :lol:

  • http://sommergemuese.klee.in Sommergemüse

    Raikku: I dl my mp3/porn/softs from normal servers, never use T’s, and never will.

    lol

    Moron Rapidfuck is better for you or what?

  • hex

    Most of us normal ppls don’t use T’s.

    This is the most bizarre thing I’ve ever read. So if that’s Your definition of ‘normality’ I don’t want to be normal :lol: :lol: :lol:

  • Bjorn

    Raikku: I dl my mp3/porn/softs from normal servers, never use T’s, and never will.

    Eeeow, you watch porn? You’re definitely not normal! :sd:

  • carbonfibre

    Normal – technological definition.
    adj.
    1. Computer illiterate
    2. Mac user

    Sophisticated humour I know. :roll:

  • KastaRules

    Long live CTDP!

  • RockStar

    Raikku: Well, other patch-links than torrent? Most of us normal ppls don’t use T’s.

    So u mean that normal ppl is retarded?

  • RockStar

    Sommergemüse:
    lolMoron Rapidfuck is better for you or what?

    hehehe … ”normal ppl” is dumb as fcuk and pays for rapidcrap accounts lol

  • Uff

    Mitos: v1.2… hmmm… What about announced Monte-Carlo`06 by CTDP track?

    What about enjoying what we have instead of always asking for “what’s next?”, once in a while? :wink:
    It’s a pleasure to see the patch released again on torrent: my speed was always the max my connection allows and now I’ve reached a 1.4 level of seeding. :cool:

  • Uff

    Raikku: I dl my mp3/porn/softs from normal servers, never use T’s, and never will.

    What about evolving into a 2010 normal people who knows how to use the internet properly? :roll:

  • Hendrix

    Is it just me or does the installer feel really bloated? Unzipping the file took ages, and then my PC slowed to a crawl afterward.

  • Uff

    Hendrix: Is it just me or does the installer feel really bloated?Unzipping the file took ages, and then my PC slowed to a crawl afterward.

    No problems at all here: unzipping the file took me 55 seconds, but I think it’s a reasonable time when we talk about a 1,3 Gb file.

  • Hendrix

    Uff:
    No problems at all here: unzipping the file took me 55 seconds, but I think it’s a reasonable time when we talk about a 1,3 Gb file.

    Weird. For me it hung at 99% for a while.

  • Wil

    something is fucked with this package… Unrar freezes at 99% and Explorer crashes…
    Only got it descompressed and installed after rebooting at safe mode. weird…

  • AndreasT

    Sorry, but there is nothing “fucked” with the package. We tested unpacking and installing so many times. I know however from the past that depending on the system some people needed more patience than others, most likely due the large file size (or additional software running in the background). I had to recognize that myself when I switched from my former to my current PC.

  • mikeahowski

    Everything worked great for me! The torrent was nice too… 2 MBPS download is better than 300kbs at rapidshare, megaupload etc.

    Also this is my first run with this mod despite all the sim racing I do, and it is just fantastic! Thanks!

  • AndreasT

    I think starting the release via torrent is the best to do because the number of people downloading the package is large. In a few days this will probably change but then DL serves won’t crash due to the lower traffic. So it’s best to take the opportunity right after release and get the stuff via torrent. :wink:

  • z0mbee

    carbonfibre: Normal – technological definition.
    adj.
    1. Computer illiterate
    2. Mac userSophisticated humour I know.

    Oi, some of us Mac users do understand the benefit of Bittorrent for file downloads you know :P

    Downloading quite happily for me – can’t wait :)

  • Mitos

    Uff, are U from CTDP team?

  • http://racingrenders.com F1Racer

    Mitos, does it matter ? He’s right and you know it. CTDP bring out an update to one of the best F1 mods we have for rFactor and all you can do is whinge that its not Monaco.
    They are not working to your timetable you know and nor do they owe you a time or date for any other projects they may be doing.
    Get over yourself while enjoying F1-2006 V1.2

    THX1138

  • Dahie

    He is not.

    Concerning torrent-releases, I expressed my point of view a year ago when we release 1.1: http://devblog.ctdp.net/?p=971

  • RedSun

    Torrent is BEST. Much better then rapidshit. Thanks CTDP.

  • Mitos

    Very wittily, F1Racer… It was question, only. I`m enjoying F1-2006 V1.1 & no have a problem. But, Monte-Carlo`06 by CTDP like the part of modification & only one way to get quality modern variant of this track. No news about it & therefore I`d like to ask… SRY1139. THX1138 to CTDP team.

  • http://racingrenders.com F1Racer

    OK. Might have been better though if you’d actually commented on this update before asking about Monaco. Would’ve come across better.

  • creatorex

    CTDP is the best of the best. SFL is amazing and F106 wuaooooO!!!!! and as you cans ee they don’t sleep it. They don’t just made mods. They do art and tech :)

  • Danny

    F1racer making friends as usual.

  • fpol

    Wil: something is fucked with this package… Unrar freezes at 99% and Explorer crashes…
    Only got it descompressed and installed after rebooting at safe mode. weird…

    The drive your TEMP file resides on may be smaller than the expanded file size. That’s typically the reason an archived file will fail under conditions like this.

  • http://www.youtube.com/user/TomHolland93 TomHolland

    Danny: F1racer making friends as usual.

    He does make a point, every single time.

    I have to agree with you that he doesn’t need to comment on every idiot. There are just too many ignorant, stupid and plain rude people commenting here. Not worth the hassle commenting on them. It’s not like it’s gonna help even a tiny bit.

  • RedSun

    OMG first I could not run rfDynHUD and still not work (WIN7-x86) and not even that. At 99% it freezes when decompressing. :angry:

  • Mitos

    F1Racer: Might have been better though if you’d actually commented on this update before asking about Monaco.

    F1Racer, I`m asking when I want it. If U can to help me, answer to my question pls. If not, don`t teach me how I must to live pls. I don`t need rfDynHUD & v1.2(at least for now). Nevertheless, I appreciate(always) this hard work. It`s second release of CTDP for this week & I remembered about their announced Monte-Carlo`06. I’ve already written it.

    TomHolland: I have to agree with you that he doesn’t need to comment on every idiot.

    You are very “intelligent” young “gentleman”… My “congratulations”.

  • http://racingrenders.com F1Racer

    Mitos, I know what you’re asking and I am hardly telling you how to live your life. Getting a bit over-dramatic there. But let my try and explain this to you.

    Mitos: v1.2… hmmm… What about announced Monte-Carlo`06 by CTDP track?

    This to me sounds like you’re just brushing off the V1.2 update in order to ask about something off-topic. How about a little aknowledgment for CTDPs work. If you don’t need CTDP V1.2 then fine. Go to CTDPs website and ask them about Monaco there. Or do it here if you want but it’s only politeness to at least asknowledge the V1.2 update as that is what this thread is about.
    It must be kind of frustrating for CTDP to release V1.2 after their work on it only to be asked ‘what about Monaco 06?’ or ‘where is F1 1994 mod’. Its like a some people are never satisfied or as if CTDP should be working to your personal ways.
    Just comes across a bit insensitive to me, thats all. Apart from that, feel free to be as much of an idiot as you want. (You’ve admitted to being one by the way you responded to TomHolland – and what was with the quotes on the words ? Weren’t you being sincere? )

  • Mitos

    F1Racer: Apart from that, feel free to be as much of an idiot as you want.

    Thank you for this permission. U’re the chief of this state…

  • http://racingrenders.com F1Racer

    It wasn’t a permit. I was just proving to you that I wasn’t trying to tell you how to live you’re life. You are free to do as you wish as we all are. But don’t expect to sail through life while doing so.

  • adriecoot

    awesome!.. thanks CTDP for the hard work…

    how does this update compares to FSONE 08? anyone?

    (btw i’m a mac user and also use torrents all the time , but i also use windows and linux so i guess i dont count as “normal ppl”)

  • Hoshi

    Thank you for all your dedication CTDP!!! And btw, Torrent was undeniably the perfect choice for an initial download

  • Uff

    Mitos: Uff, are U from CTDP team?

    As Dahie said, I’m not. I was just pointing out what F1Racer said too: asking about other works when such a big update is released looks like a lack of respect to the guys who worked hard for bringing us this patch.
    If you say it was just a question, then my apologies for misunderstanding it. :grin:

    About installation problems, I have to say that I experienced none: less then 1 minute to decompress (try to install the latest WinRar version: it may help) and no problems at all during installation.

  • http://racingrenders.com F1Racer

    Just a quickie question… do you need to install this 1.2 update fresh or can you install it over the top of the previous install ?

    I installed it over the top of the previous version and I’m having some probs when going into a test session with a full grid of cars. It’s making rF CTD when I click to go onto track (pretty much just after it says ‘data aquisition is off’.

    Tried it with other mods in case it was the rfDynHuD plugin but they load up ok.

  • Uff

    F1Racer: Just a quickie question… do you need to install this 1.2 update fresh or can you install it over the top of the previous install ?

    Being a full release with changes from the previous version it’s always better (or probably I should say necessary) to remove the 1.1. :wink:

  • sigmatc24

    Thanks for this wonderful Mod.

    And the torrent delivery is very much appreciated. Great download Speed and the size of the Mod does not matter anymore. :happy:

  • http://racingrenders.com F1Racer

    Ok I did a complete fresh reinstall of V1.2.

    But again, I am still getting the CTDs just after you hear the engine start up when you go to grid and just before it draws up the rfDynHUD overlay.
    So I moved the rfDynHUD.dll file from the plugins folder and fired up rF again and CTDP V1.2 worked perfectly. So its some clash with the HUD mod.
    Yet, the HUD mod works fine if I select other mods.

    EDIT: rfDynHUD and FSOne08 clash for me too. Seems the D3D9.dll file is causing some severe graphical issues on the cars and CTDs follow that.

    EDIT2: Also looks like the CTDP V1.2 uninstall blitzed my realfeel.dll and realfeel settings file. I mean jeezus !!!!

  • GeraArg

    I have this problem with CTDP’s ChampionShipManager NX:

    http://img214.imageshack.us/img214/5672/dibujoqd.jpg
    :question: :question: :question: :question: :question:

    Someone how knows to fix? :grin:

  • NitroStar

    I’m having a blast driving these cars. I’m using the default “very low traction control” in vehicle upgrades, and “low Antilock brakes” and “low traction control” in the in-game difficulty settings. Is this a fair mix?
    -How can I fix the VR.exe error? I have installed the speech thingy. I don’t plan on using the speak thing, so any way to fix?

    WinXP SP3
    .NET Framework 3.5 also
    SAPI5SR

  • AndreasT

    I think there is no fix for the VR.exe error, but I thought it’s restricted to 64 bit OS (or Vista?)?

    @GeraArg:
    It’s better to ask such specific and technical question in the CTDP forum and, if you do so, please add some more information.

    @F1Racer:
    Personally, I have only tested CART98 and PCC07 with the plugin, but both worked without noticable issues. I also do not have any issues with CTDP 1.2 and both releases of the DynHUD plugin. All I know is that I had strange problems in the past when installing too many mods in one rF folder. That’s why I started to make a fresh rF lite installation for each mod.

    Now concerning your missing realfeel.ini, I was a bit shocked when I saw your comment. However, it’s very strange because I have just “sacrificed” my latest v1.2 installation but my realfeelplugin.ini is still there and the F1 2006 FFB values I generated in the Control Center as well (inside the file). I checked the uninsxx.dat file and, indeed, I found the .dll (hm, no drama but shouldn’t be, I think) but not the .ini file. Honestly, I don’t know what went wrong and I can only apologize and hope you can recover your original settings. :neutral:

  • AndreasT

    I think you can even delete the VR components folder. But please first try moving it to another location and see how it works.

  • http://racingrenders.com F1Racer

    AndreasT: @F1Racer:
    Personally, I have only tested CART98 and PCC07 with the plugin, but both worked without noticable issues. I also do not have any issues with CTDP 1.2 and both releases of the DynHUD plugin. All I know is that I had strange problems in the past when installing too many mods in one rF folder. That’s why I started to make a fresh rF lite installation for each mod.Now concerning your missing realfeel.ini, I was a bit shocked when I saw your comment. However, it’s very strange because I have just “sacrificed” my latest v1.2 installation but my realfeelplugin.ini is still there and the F1 2006 FFB values I generated in the Control Center as well (inside the file). I checked the uninsxx.dat file and, indeed, I found the .dll (hm, no drama but shouldn’t be, I think) but not the .ini file. Honestly, I don’t know what went wrong and I can only apologize and hope you can recover your original settings.

    Hi Andreas,
    Yeah I do have quite a few mods in my rF so I think I will go the way of a new install and pass over my profile, tracks and setups.
    Then I will install the mods I play most and leave the rest until I want to play them. I might even do 2 installs. One of frequently played mods and another where I install all the others and not worry if anything happens to it.
    No worries with the realfeel config file. Its gone. I know I had it on last nights install because I used the CTDP Control Centre to add the realfeel settings to my realfeel config file and checked it after to make sure it added it ok and it did. Since then, the only thing I uninstalled was CTDP06 V1.2 to do a fresh install of it as I initially installed it over the top of the previous version. This morning I noticed realfeel.dll and the config file were nowhere to be seen. So maybe I put 2 and 2 together and got 5 but I can’t imagine what else could have caused it. It is weird as you say.

    But it’s not really a big deal to rebuild the file again. I used default values a lot anyway. Anyway I find when you have to rebuild something again, you always seem to do it better than the last time.

    Thanks for the update anyway. CTDP06/MMG07/FSOne08 are the perfect 3 season combo.

  • AndreasT

    Maybe one more comment. I’ve just re-installed and actually no plugin.ini is created in the root folder. The ini is either generated if the plugin is run for the first time or if you write the recommended realfeel values in the CC. Therefore (and as the ini is not in the unins00.dat) I don’t think it could be uninstalled. Glad to see that your loss was not too severe. :wink:

  • GeraArg

    @GeraArg:
    It’s better to ask such specific and technical question in the CTDP forum and, if you do so, please add some more information.

    Done. :grin:

  • AndreasT

    OK. Let’s hope our programmers are not on holiday because I cannot help you with this.

  • GeraArg

    AndreasT: OK. Let’s hope our programmers are not on holiday because I cannot help you with this.

    No problem with the time!!!!!!!!!! :wink: :grin:

  • http://racingrenders.com F1Racer

    OK so I did a clean install of rFactor (about time), and CTDP06 V1.2 now works with rFdynHUD.
    However FSOne08 refuses to for some reason, so I guess there’s not much to be done about that except disable the HUD plugin when I want to race that mod.

  • AndreasT

    As FSOne 2008 is very popular, I gave it a try with a clean rF lite installation, FSOne v1, and rfDynHUD v1.0.1 (at default settings). Indeed there seems to be a problem. On Toban I could only drive with a maximum number of 17 AI, i.e. 18 cars in total. Anything above crashed to desktop. Unfortunately, there is no hint in the DynHUD logfile. :neutral:

    But I did not yet want to give up and changed my display settings to the following (from top to bottom):
    Full / High / High / Full / x4 / Full / Max / Off

    With these settings I could run Toban with a full 22 car grid. I think setting car details to High instead of Full has the biggest impact. However, I don’t know what will happen on slower systems and other tracks.

  • http://racingrenders.com F1Racer

    I can try that then (on other tracks), cos I have everything on Full at the moment.

  • Vince Klortho

    You could also start the task manager and have a look at what it says. Rfactor might be using its entire 2GB memory space and crashing when it runs out (it is a 32-bit process.) That has happened to me lots of times but usually when I am running fifty or more cars which is usually the case. This is the main reason I put 4GB of RAM in my machine because I usually have about 2.6GB available to the game so it can use its full 2GB. With 2GB of system RAM I would have about 1.5GB available to the game and it would run out much more often.

  • AndreasT

    Before we get too much off-topic, let me tell you we will look into that issue in more detail, but I cannot predict how this will work out.

  • http://racingrenders.com F1Racer

    Vince, I’m running with 6Gb RAM on my rig but obviously 32bit apps don’t address that far as their limit is 4Gb. But its only a 22 car grid as is CTDP06.

    My rigs main specs are Core i7-930 quad clocked to 4.00Ghz, 6Gb triple channel DDR3 1600Mhz RAM, Nvidia GTX-480, Gigabyte EX58A-UD5 Intel X58 mobo (Windows 7 Ultimate 64-bit)

    Useless info but she’s my new render/gamer baby :wink:

  • Vince Klortho

    Sorry to wander off topic still farther but normal 32-bit user-mode apps have an address space of 2GB in 32-bit and 64-bit OSs. That is summarized on this page : http://msdn.microsoft.com/en-us/library/aa366778(VS.85).aspx

  • http://racingrenders.com F1Racer

    Oops, 2Gb limit of course it is. I knew that :) Dunno what I was thinking when I put 4Gb :) I know it because on my old XP system I had 4Gb of memory and only 2.75Gb was being given to the system and the rest was given to other hardware like my gfx card.

    So yes, quite right, 2Gb addressing limit on 32 bit.

  • DevonK

    I have no doubt this will be a blast when I get my new computer – right now on a computer that gets 40fps with most rFactor mods I am getting 3 fps at Monaco… :lol:

  • creatorex

    Excellent version. All improved. Physics hyper :)

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