F1 2006 1.2 – Released
Posted on May 8th, 2010 in rFactor – 69 Comments
Team CTDP has released an improved version of the most extensive open-wheel mod for rFactor – Formula One 2006.
The new version comes with plenty of physic changes you can learn about in the full changelog below (you might have to click “Read More” to see it).
Furthermore, the team has included a tool called Mod Deriver that allows leagues to use aerodynamic and engine settings from one selected team to others, giving leagues the chance to create their own combination of physics for close competition. The Mod Deriver replaces the league physics token that has been used by over 70 leagues so far.
Version 1.2 is available as full-install package only, you can download it using the torrent download-link below.
F1 2006 is the most comprehensive rFactor mod to date, including all cars of the 2006 Formula One season with race-by-race liveries and aerodynamic changes. The mod features individual, fully RealFeel compatible, physics for each team as well as a ton of other features.
Download F1 2006 by Team CTDP 1.2 Here (Torrent)
Changelog
Tires
- Traction control, the slip curves have been revised to eliminate wearing and heating of tires that are stationary. This change also makes tire wear and heat more consistent between drivers and driving styles. The difference was hugely excessive previously. This has unfortunately meant that the traction control has had to be slightly compromised. You may feel the need to go to a slightly weaker TC setting, as the slip angle at which TC activates has reduced.
- This has meant heating and wear rates of tires will have changed.
- Tire temperature now influenced more by track temperature than previously.
- Minor tire performance evolution over the course of the season.
- Ideal pressures have been altered slightly.
- Ideal camber angles should be slightly lower on average.
- Grip with wear has been revised to provide slightly lower first lap performance to the tires. The tire is fairly similar after 2 flying laps to the previous performance.
- Longitudinal peak slip has slightly less variance.
Engine
- Slightly less rotational inertia
- Harder to stall (using max idle throttle)
- (Slightly) improved launch control.
- Fuel economy now has a great variance between teams. With Cosworth and Ferrari using the most and Renault the lowest specific fuel consumption.
- Engine wear rates and lifetimes have been revised
Teams
- Toyota is slightly faster overall.
- Toro Rosso has been slowed to a more realistic performance.
- Fixed Ride height of Super Aguri
Gears, brakes and others
- Up- and down shift times and clutch-in times have been tweaked to make the car more stable on gear changes.
- The brake fade temperatures have been tweaked in accordance to new data.
- Some default setups have been improved.
- Various other minor tweaks.
League Physics
- Removed league pack upgrade
- Added a Mod-Deriver tool to create customized league editions (to be found under rFactor\ModData\CTDP\CTDP06\mod_deriver, read the readme from that folder for more info)
Graphics
- Fixed artefacts in T-Cam when riding Red Bull
- Fixed Dell logo on Bahrain livery of BMW Sauber, which shouldn’t have been there
- Fixed missing Panasonic logos on Toyota’s rear wing
- Fixed too dark textures on Toro Rosso in DX7 mode
- Fixed a bug on Trulli’s helmet
Miscellaneous
- ControlCenter doesn’t require Administrator rights anymore. The only exception is if your rFactor installation in the “Program Files” folder.
- Uninstaller won’t delete wrong files
- Removed unnecessary config files from the Installer



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