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	<title>Comments on: CTDP F1 2009 &#8211; New Brawn GP Previews</title>
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	<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews</link>
	<description>100% Sim Racing News</description>
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		<title>By: Neidryder</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26276</link>
		<dc:creator>Neidryder</dc:creator>
		<pubDate>Wed, 02 Sep 2009 17:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26276</guid>
		<description>There will be some news about 94 within the next 2 weeks ;)</description>
		<content:encoded><![CDATA[<p>There will be some news about 94 within the next 2 weeks ;)</p>
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		<title>By: F1Racer</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26268</link>
		<dc:creator>F1Racer</dc:creator>
		<pubDate>Wed, 02 Sep 2009 16:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26268</guid>
		<description>If they do that, there will be someone who says less old 1994 and more current season 09 please.

Plus the 2009 season in game isn&#039;t going to be boring like the real season.  Its what you make it.  The fact that you think its boring in real life (which I disagree with) has nothing to do with the mod.  There is absolutely no correlation.

Do you think if the 09 season is boring that the mod will be too ?  That would be crazy.</description>
		<content:encoded><![CDATA[<p>If they do that, there will be someone who says less old 1994 and more current season 09 please.</p>
<p>Plus the 2009 season in game isn&#8217;t going to be boring like the real season.  Its what you make it.  The fact that you think its boring in real life (which I disagree with) has nothing to do with the mod.  There is absolutely no correlation.</p>
<p>Do you think if the 09 season is boring that the mod will be too ?  That would be crazy.</p>
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		<title>By: commodore</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26266</link>
		<dc:creator>commodore</dc:creator>
		<pubDate>Wed, 02 Sep 2009 16:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26266</guid>
		<description>More 94, less boring 09 please.</description>
		<content:encoded><![CDATA[<p>More 94, less boring 09 please.</p>
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	<item>
		<title>By: Diromo</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26251</link>
		<dc:creator>Diromo</dc:creator>
		<pubDate>Wed, 02 Sep 2009 12:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26251</guid>
		<description>&lt;blockquote cite=&quot;comment-26194&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-26194&quot; rel=&quot;nofollow&quot;&gt;carbonfibre&lt;/a&gt;&lt;/strong&gt;: 
I was just wondering, what happens if rF2 has visual deformation on the tyres and therefore requires wheels to be moddeled in it’s own unique format?
Wouldn’t that make the work done in 3ds Max semi-redundant except for perhaps the texture work.   

&lt;/blockquote&gt;

Don&#039;t worry, they know, whats come  :wink:</description>
		<content:encoded><![CDATA[<blockquote cite="comment-26194">
<p><strong><a href="#comment-26194" rel="nofollow">carbonfibre</a></strong>:<br />
I was just wondering, what happens if rF2 has visual deformation on the tyres and therefore requires wheels to be moddeled in it’s own unique format?<br />
Wouldn’t that make the work done in 3ds Max semi-redundant except for perhaps the texture work.   </p>
</blockquote>
<p>Don&#8217;t worry, they know, whats come  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_wink.gif' alt=':wink:' class='wp-smiley' /> </p>
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		<title>By: carbonfibre</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26194</link>
		<dc:creator>carbonfibre</dc:creator>
		<pubDate>Tue, 01 Sep 2009 22:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26194</guid>
		<description>I was just wondering, what happens if rF2 has visual deformation on the tyres and therefore requires wheels to be moddeled in it&#039;s own unique format?

Wouldn&#039;t that make the work done in 3ds Max semi-redundant except for perhaps the texture work.  :neutral:</description>
		<content:encoded><![CDATA[<p>I was just wondering, what happens if rF2 has visual deformation on the tyres and therefore requires wheels to be moddeled in it&#8217;s own unique format?</p>
<p>Wouldn&#8217;t that make the work done in 3ds Max semi-redundant except for perhaps the texture work.  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_neutral.gif' alt=':neutral:' class='wp-smiley' /> </p>
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	<item>
		<title>By: r8response</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26192</link>
		<dc:creator>r8response</dc:creator>
		<pubDate>Tue, 01 Sep 2009 22:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26192</guid>
		<description>Excellent work as always.  

On a side note, i wonder if Honda are kicking themselves after selling out just as they came good  :eek:</description>
		<content:encoded><![CDATA[<p>Excellent work as always.  </p>
<p>On a side note, i wonder if Honda are kicking themselves after selling out just as they came good  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_eek.gif' alt=':eek:' class='wp-smiley' /> </p>
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	<item>
		<title>By: Remus</title>
		<link>http://www.virtualr.net/ctdp-f1-2009-new-brawn-gp-previews/comment-page-1#comment-26188</link>
		<dc:creator>Remus</dc:creator>
		<pubDate>Tue, 01 Sep 2009 21:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5359#comment-26188</guid>
		<description>Well done guys. :eek:  The model is from Spoony ?Exelent work.</description>
		<content:encoded><![CDATA[<p>Well done guys. <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_eek.gif' alt=':eek:' class='wp-smiley' />  The model is from Spoony ?Exelent work.</p>
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