CTDP F1 2006 1.1 – Released

Posted on April 7th, 2009 in

CTDP has released a patch for their famed Formula One 2006 mod for rFactor. The simulation’s mod of the year 2008 has been majorly improved as many physic details have been tweaked, new sounds have been added and other extras like DVD covers are included.

F1 2006 is the most comprehensive rFactor mod to date, including all cars of the 2006 Formula One season with race-by-race liveries and aerodynamic changes. The mod features individual, fully RealFeel compatible, physics for each team as well as a ton of other features.

The full changelog of the patch can be seen below, you might have to click “Read More” to see it. CTDP has put together some tips on how to adapt your existing setups to the changed physics here. The new version is available both as patch and as full version, due to the high demand the team has opted to release the new version via Torrent. Regular mirrors will be coming up later on.

Download CTDP F1 2006 1.1 Full Version Here

Download CTDP F1 2006 1.1 Patch Here

Download CTDP F1 2006 1.1 Full Version Rapidshare Mirror Here

Download CTDP F1 2006 1.1 Patch Rapidshare Mirror Here

Changelog:

Physics

  • Tyres, more compounds available for some tracks, some minor revisions to heating.Tyres are very similar, but have slightly more differences per compound.
  • New Slip-curve resolution for all cars, the main purpose was to improve the traction control system. However, the new slip curves enhance the driving experience as well to an extent.
  • The new traction control works much more accurately, reducing its effect in high speed corners, and as a result new traction control settings in upgrades menu are available to match.
  • Some of the upgrades for some teams had small mistakes: eg Redbull rearwing range
  • All engine RPM’s now match with what is said in the upgrades page.
  • Engine boost mapping has been reversed (B1 is max RPM, boost 6 is race RPM, B9 conservation), this makes the garage display more accurate, the shift lights more accurate.
  • Minor improvement (in terms of realism) to engine life for some vehicles.
  • Fixed a bug to provide more power loss when slip-streaming another vehicle.
  • The HUD shift light now automatically changes per track, although it can still be overridden by choosing an upgrade.
  • Toyota, slightly tweaked suspension geometry.
  • Suspension geometries are moved to possibly work better with LeoFFB, while not being compromised in any way.
  • Not quite physics related, but new Leo FFB settings are provided which provide better force feedback.
  • Setup notes contain suggested RPM for all cars now, you should have default setup loaded for this to work.
  • Default physics forced  on tracks that are not part of the 2006 Season is now the  post season upgrade.

League Physics

  • Engine is now Cosworth CA2006 Series 6 instead of the Series 2 engine, thus providing about 15bhp more.
  • Traction control overrides now work in the league physics.
  • HUD Shift light changes now work with league physics.

Graphics

  • Added: Missing DVD-Cover
  • Fixed: Williams: Crash in DirectX 8 caused by texture bugs
  • Fixed: Renault: Mild Seven logo of right winglet reversed
  • Fixed: Ferrari: Front Wing Logos and new Case-Logo on the nose, which was missing on the north-american liveries
  • Fixed: Ferrari: Japanese rearwing texture, wrong color of lower plane
  • Added: Ferrari: Four step bardge boards upgrade for Turkey
  • Added: Ferrari: missing  logos front wing used early season.
  • Fixed: Super Aguri: Minor texture errors
  • Fixed: Midland/Spyker: no Neutral-decals on the texture
  • Fixed: McLaren: Cockpit Fin was missing
  • Fixed: Toyota: rimshields and incorrect shadows on some upgrade parts corrected
  • Fixed: Toyota: Trulli helmet ultra bright reflection issue
  • Fixed: Mclaren: Number of rev light on the dashboard
  • Fixed: Honda: Incorrect Honda upgrades mixed up for some rounds and corrupt TV cam
  • Fixed: Renaut: upgrades USA/Canada.
  • Fixed: BMW Sauber: suspension upgrades mixed up
  • Fixed: When the control center has the LOD setting at minimum and ingame settings medium a crash would result in all DX levels
  • Fixed: Rear light texture errors on various car LODs
  • Fixed: Misc. minor texture mapping  errors various cars

Miscellanous

  • Added: Manual translations in Italian, German and French
  • Fixed: Crash after starting replay (bad MP3 encoding of music files)
  • Fixed: Crash of ControlCenter on startup
  • Fixed: Pit garage slots placement, the team order on some tracks was wrong
  • Fixed: Installer overwriting realfeelplugin.ini, if you already have a realfeel-configuration, this will be kept.
  • Updated: Extended credits list
  • Improved: Sound-pack by Michael Ode (new samples, high-samples improved, opponents quieter incar, external sounds slightly less agressive)
  • Default textures/Liveries renamed to reduce the possiblity of car/track texture conflicts.
  • Added extra tracks to support the automatic loading of liveries.


Related posts

15 Comments For This Post


  1. eddiespag


    This is great. Thanks CTDP!! :tongue:


  2. Uff


    Well done!
    Choosing to release it on torrent is great too and I wish more team would follow this path, with biggest release: let’s use the web and its resources properly! :wink:


  3. F1Racer


    Yep, brilliant that it was on torrent. I got it in about 15mins. Great speed.

    Lots of changes then. Look forward to trying it out again when I get home from work.
    Thanks to CTDP.


  4. stabiz


    Agreed, torrent is the way to go. Not only because of speed, but you also dont have to worry about a download failing, since it will pick up where it left off.


  5. Chaz


    700mb!!! :eek:


  6. Raikku


    Great but where are links for normal people?

    I don’t use torrents.


  7. secretagent007


    Alternative Downloadlink for the Patch on Rapidshare:

    http://rapidshare.com/users/L3GU1N


  8. Uff


    Raikku:
    Great but where are links for normal people?
    I don’t use torrents.

    It was explained that they would have released the patch this way in order to prevent what happened when they released the first version of it (when every server crashed after a few days). In this way, the majority of the traffic should be spent on torrent and normal servers should not have problems in the next days.
    Torrent is really easy to use.


  9. Mitos


    Oh, at last. THX 1138! But, what about movable arms?


  10. Uff


    Mitos:
    But, what about movable arms?

    As they’ve already said…
    http://devblog.ctdp.net/?p=901


  11. Montoya


    For those who d not like torrents, Rapidshare mirrors are now available :grin:


  12. unklepepper


    They really have been working hard with this patch, considering it was the most polished V1.0 in the history of the world! I never had any problems or bugs with it.

    The only downside of this patch I can see is the boost, now 1 is full not 9, temp boost (which some teams used for real in 06) when you press it it drops the rpm to the lowest rather than full!

    The rear is a bit more slippery too!


  13. Mitos


    I forgot about devepment blog…THX Uff.


  14. Meclazine


    Thanks Montoya for the Rapidshare links mate.


  15. riches


    hmm… many people who share this torrent with only a few kb per sec.
    Thats not really sharing.

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