Croft for rFactor 2 – Lots of New Previews

feels3 has released new previews of his Croft for rFactor 2, the first major scratch-made track for ISI’s new simulation.

The new shots show the track in a 95% finished state, feels3 is planning to release the track quite soon as he’s increasingly busy with creation other tracks (including Interlagos for rFactor 2) so sim racers can look forward to enjoying this gem quite soon.

Located in Dalton-on-Tees in North Yorkshire, England, Croft is a popular British motor racing circuit. Located on a former Royal Airforce airfield, the track is 3.4 kilometers long and includes 12 turns. Croft hosts both four and two wheel racing, including the British Touring Car Championship and British Superbikes.

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GTOmegaRacing.com

  • http://www.facebook.com/George.D.Talbot George Talbot

    That looks epic, keep up the good work. Best track previews I have seen so far for rF2

  • Anonymous

    VERY GOOD JOB !!

    Massive issue though and a bit of an oversight , non of those photographs have rain in them ;)

    Really good job can ISI not put this in the game as a default track and buy the rights to use this track off the maker ?

    the only critisicum I could muster is that the billboard people look really bad  ( not the track makers fault ISI should have some sort of animated 3d people asset system ) , I’m sure at race car level they might be alight but even then I think they look shitty and damage the otherwise hard work put into the track.

     The moment I see a 2D billboard person it instantly kills the immersion , the only time i think its acceptable is if the people are REALLY REALLY far away or hidden inside or behind multiple objects.

    All we need are some generic low poly models with 2min or so of mocap loops on them , its one of those details that adds a huge amount to a game and I’m sure most people that run RF2 could run them with only a few frames lost , hell could be a selling point  ” RF2 now with active crowed” available as a separate option in the graphics settings page. 

    Just think how the camera men in RBR added to the game , or how nice the people in PGR4 looked and how alive and real they made the environments feel

  • http://www.facebook.com/Mikec87 Mike Cantwell

    Wow. I have a lot to aim for lol!

  • http://www.facebook.com/profile.php?id=100001061294656 Rhys Gardiner

    Dat aerial shot… [puts on sunglasses]

  • http://profile.yahoo.com/JMAAZ4FCDVM7ZAK6LWZZAUDZPM Anonymous

    Will look better with some rubber laid down.  :)

  • Juhan Voolaid

    So beautiful!

  • http://www.facebook.com/1KennyJay Kenny Jay

    Kick ass Mike! Queensland will come out better as ever before. Thats for sure. :-) Just take your time, we’re still in Beta-Mode.

  • Nathan Robinson

    Im honestly blown away. Some of those shots look incredibly lifelike and will probably make those that got a refund on rf2, wish they hadnt.

  • yorch sincla

    Looks really great.

  • http://www.facebook.com/people/Kevin-Brigden/1130115739 Kevin Brigden

    Wow! Gorgeous! Just a shame it’s one of the most boring circuits in the UK ;-p

  • jswarthoff

    cool to see a part that is off-road :)

  • Kevin Watts

    The textures used look very good, hope to more of this than the quick and dirty conversions with gaudy colour pallette’s

  • Ricoo

    It looks awesome. :)

  • http://twitter.com/SuperRantam Rantam

    Looks VERY good. Well done! :)

  • Richard Hessels

    Looks awesome! This is the quality ISI should deliver for rFactor 2 tracks.

  • http://pulse.yahoo.com/_JQMPCM7WFIEHECK6IT3I645BFU Diromo

    It doesnt look good – it looks simply realistic, and that is far ahead

  • Anonymous

    “active crowd” as an option…hmmm (pause for thought).

  • Chris Allen

    Looks amazing.  Hope to be driving some WSGT cars here in the future!

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