Codemasters Promises “Full Simulation”

Posted on July 8th, 2008 in

Looks like the guys at Codemasters are becoming aware of the communities’ doubt in their ability to produce a real simulation. Racedriver GRID’s execute producer posted the following statement in Codemasters’ own community forum to calm people down about their still unnamed 2009 Formula One game:

Right, I haven’t read every post in this thread, but I get the jist and just to stop you all from panicking too much… GRID and DiRT are aimed at an arcade audience and they do that very well. F1 has different requirements and will get a completely different treatment from our in-house team, including full on sim options, physics, rules and regs etc. We will also have arcade requirements catered for as well. How this will be split we do not know yet, but split it will be.

Now that sounds somewhat good, I´m just not sure they have the same standards for “full simulations” as the community. The prospect of them including the full regs and regulations is something at least, keep in mind that GRID did not even offer a qualifying mode.


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25 Comments For This Post


  1. TimMun


    Nice! :cool:


  2. Floptickle


    YES!!! :D


  3. Floptickle


    But I still think SimBin or ISI should have the license :P


  4. stabiz


    You guys are gullible, its just the usual statements.


  5. Floptickle


    I know, but I like to keep my hopes up :P


  6. Humpfester


    History has a way of repeating itself @ Codemasters and they really need to work on the FFB issues before I’ll fall for their rhetoric. :roll:


  7. gtrNL


    Sure I like to see SimBin getting the license, but since they don´t I think this will be any good. Sure this guy says that Grid was meant for the arcade player, but they also said that is was on GTR2 kind of realism levels, yeah right. I like to see them prove me wrong, but I don´t think they will…


  8. krs


    Have heard them say exactly the same regarding race driver series – the ultimate racing simulator….
    Maybe they doesnt know what simulation means,


  9. Ryan Gilmore


    I smell bulls**t. I would love to be proven wrong… but highly doubt it.


  10. MistaMcGoo


    …will get a completely different treatment from our in-house team…

    A team that wouldn’t be able to recognize a proper driving sim enen if they’d be ran over by it lol.

    Just like toca race driver’s subtitle “the ultimate racing simulator”. It didn’t even have friggin qualify, and the ai could only keep up by “catchup cheating” ! let alone the total crap physics.


  11. Moura


    They have a very good Engine, just need a good team for made a very good simulation, I trust in Codemaster :)


  12. F1Racer


    Yep, I think they’re worth another chance.
    Now they have the F1 licence, I hope they really do realise that they can’t just pump out some arcade trash.
    Theres money in the sim market too, so splitting sim and arcade modes is the best way to go.
    Of course if they blow it with an F1 title, then we can drag them down afterwards. No good doing it before we even see a screenshot.
    I’m going to keep an open mind for now.


  13. JJ


    So now they should start a forum for us hardcore simmers for a start & really start listening…get a rep from the dev team to start the ball rolling on the communication then we’ll see…. :neutral:


  14. ted f1 driver


    i dont think codemaaster gona do great f1 games grid was crap rally game was crap so i think new formula one licens gona be crap from codermaster i hope they do great joob but i dont thay can make it cya all and seyya rfactor on line mmg f1


  15. stabiz


    CTDP 06 is out soonish, so I`m not gonna cry when Coderookies realease a really bad F1-game, which they will.


  16. tigertails


    Stabiz, you are a fucking twat.


  17. austin


    A reciept for a good F1 game= rebadge Rfactor or GTR2 with 2009 F1 cars and tracks = Money in teh bank

    arcade fanboys will be amazed at how realistic it is


  18. stabiz


    Wow, tigertails, I didn`t know Codemasters fanboys existed. Now, leave the internet, you are pulling down the average IQ.


  19. scca1981


    a full sim from codemasters?

    lol.


  20. no1


    lol@crapmasters :shock:


  21. jam


    ahaha


  22. Stu


    I have to laugh, you guys sdo realise Codemasters TOCA series was always intended to be an arcade title, only the first two editions had a sim leaning.

    GT5P has shown a console sim can be a match for rfactor and GTR2, IF that is what the developers are aiming for.


  23. Dave Ellis


    “Codemasters TOCA series was always intended to be an arcade title”

    http://www.bhmotorsports.com/sims/RDRIV2/screenshots/1.jpg

    Read the watermark. Thats right. TOCA Race Driver 2 was the “Ultimate Racing Simulation”. Could have fooled me. Wasn’t a simulation and it sure as hell wasn’t the ultimate at anything. But 1 out of 3 isn’t too bad I guess.

    Let us move onto TOCA Race Driver 3s screenshots.

    http://www.bhmotorsports.com/sims/RD3/screenshots/2.jpg

    Oh, the game didn’t have this did it?

    Codemasters record for telling the truth in pre-release PR Stuff so far has been around 0% as far as simulations are concerned. Perhaps this F1 “sim” will be different, but this is a boy who cried wolf scenario and I’m not going to give the benefit of the doubt to any company claiming TOCA RD2 was the “Ultimate Racing Simulation”


  24. jeremy


    please let it be realistic…enjoy the muscle cars around san fran in grid and the visuals are stunning but the rest is just on rails trash for ten year olds…..please codies


  25. [GC]Alex


    Toca race driver – the real RACING simulator, not driving

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