Cockpit View Not Popular With GRID 2 Demographic?
Codemasters have taken a lot of heat from the racing community ever since their big GRID 2 announcement was accompanied by the news that the new title wouldn’t include a cockpit view.
In a recent interview with Eurogamer, GRID 2 producer Clive Moody has shared some info on the company’s reasoning behind the controversial decision.
First of all, it’s important to say that every design decision we make is done with a lot of careful consideration and not taken lightly,” Moody said in an email. “We’re acutely aware of the love there is for Grid in our community and we want to deliver the best possible experience for everyone.
There seems to be some confusion about where we get our data from to help us make these decisions. While we do use research and focus groups, the most important data source for us is the enormous amount of telemetry data we can obtain from our servers that tells us exactly how and what our players are doing across all our games. So it’s not a case of just a sample of people we’ve spoken to in research, it’s a fact that only five per cent of Codemasters Racing game players ever used the in-car view.
The full interview can be found here.
While Codemasters of course have all the data to back their claims, the five-percent figure seems rather low looking at it from the outside. While sim racers of course will disagree with their decision, even more casual-oriented racing gamers seem to enjoy cockpit view more than what Codemasters want to make people think.
When Gran Turismo 5 was announced, their addition of cockpit view for the premium cars and the subsequently missing cockpits for the standard cars was a hot topic in the GT community, a title not necessarily catering to the sim racing community.
Slightly Mad Studios spent a great deal on improving the immersion of cockpit view in Need for Speed Shift 1 & 2, a feature that was widely praised in reviews, even though the title clearly had a mass market appeal. Those are just two examples that show that cockpit view is a major factor in mass market racing games as well, it remains to be seen what kind of effect this will have on GRID 2′s popularity.
What’s your take on the issue? Is having no cockpit view a deal breaker for any title or can a arcade-oriented game do without? Discuss in the comments below!