Circuit de la Sarthe for GTR2/rFactor – Beta Released
YETIsaj has released a beta of his Circuit de la Sarthe for rFactor & GTR2, right in time for next week’s Le Mans 24 Hours.
He’s been working on the track for almost three years now and decided to share an unfinished beta with everyone, right in time for the big race.
The beta lacks several features such as proper night lighting but should still be a lot of run to run for endurance racing fans.
*Rebuilt whole back straight section between Mulsanne & Indianapolis
*Completely rebuilt right hand entrance to Indianapolis including runoff area.
*All road sections have increased poly-count in some areas with lots of new bumps and camber (crank up the FFB for this one on the mulsanne)
*Track sections have new bumps to make them feel and look more realistic.
*Whole circuit looks less smooth and less fake.
*2013 Michelin Tower Added (will eventually add a changing screen)
*Various Banners updated to 2013 (still more to do)
*More trees added to back sections of the circuit
*AIW by Ilu2404 implemented
*Various tweaks and additions
Work on the track continues as YETIsaj already released a list of planned changes for the next version as well:
*Completely rebuilt Mulsanne Corner. Now has slight crest, and camber. Golf des 24 heures building added. More detail to area still required.
*Rebuilt section of esses after dunlop bridge. Now the gradient is more as it is in real life. Bump in low section removed as doesn’t exist.
*New buildings and trees added to Mulsanne straight.
*Trees updated around circuit.
*New kerbs at ford chicane to match 2014.
*Lampposts added to whole circuit (first set of night lighting may be implemented)
Located in French city of Le Mans, the Circuit de la Sarthe is a semi-permanent race track used for anual Le Mans 24 Hours race. The track is 13.6 kilometers in length and includes one of the longest straights in motor racing, the famous Hunaudieres, that is a public road for all but one week each year.