EA & Slightly Mad Studios have released a new PC demo of Need for Speed Shift in partnership with Falken Tire and Discount tire.
The demo includes Spa Francorchamps and the London street circuit, players can race the four cars found in the initial demo as well as the brand new Falken Tire Porsche 997 GT3-RSR.
What’s most interesting about this new demo isn’t the new car though but the fact that the demo is based on the latest 1.02 patch. That gives racers who haven’t bought Shift yet the chance to check out the many improvements this patch introduced, including improved graphical performance, more realistic physics and lots of other changes listed here.
Racer_S has released a new version of his Camera Control tool for Need for Speed Shift, making it compatible to the recently-released 1.02 patch.
The tool allows real-time editing of the game’s cameras and FOV settings, making it a very useful for those of who looking to make creative screenshots or videos.
Furthermore, the tool introduces TrackIR compatibility, allowing the head tracking device to be used with Shift. Check out the video below to see TrackIR in action with Shift.
Following lots of impressive renders of various rFactor mods, F1Racer has now switched his attention to Need for Speed Shift, releasing four renders of the 1973 Corvette Stingray.
Click the picture below to get to the full set consisting of four high-resolution renders in different liveries, the Corvette was recently added to Shift with the release of the five-car DLC pack.
EA & Slightly Mad Studios have released the second patch and the five-car content download pack for the PC version of Need for Speed Shift.
The free content pack includes five brand new cars you can find listed below, it will also introduce team racing to the multiplayer mode.
Included cars:
* 1967 Chevrolet Corvette Stingray
* 1967 Shelby GT 500
* 1969 Dodge Charger R/T
* 1971 Dodge Challenger R/T
* 1998 Toyota Supra Mark IV
Together with the DLC pack, patch 1.02 is now available. Alongside various small fixes for all platforms, the patch will address the technical issues of the PC version such as poor ATI support, crashes when changing graphic settings and more. Furthermore, the patch will increase the number of players in online races from 8 to 12. The full patch changelog can be found below, you migth have to click “Read More” to see it.
Important: The patch requires a clean installtion of Need for Speed Shift to work. Make sure to use a fresh install if you have used any modifications with the old version.
Following the Playstation 3 version released a week ago, the second patch for Slightly Mad Studios’ Need for Speed Shift for Xbox 360 has been released.
If you own the Xbox 360 version of the game, just start it up and the game will be updated. The PC version of the patch will be released later tonight, together with the much anticipated five-car DLC pack.
In related news, nVidia has released a new set of GeForce drivers (195.62 WHQL) that have been optimised for Need for Speed Shift so PC & nVidia users should definitely check them out.
Two weeks ago, a new version of the 3DSimED tool was released, allowing to add new cars to Need for Speed Shift.
Now, first moving footage of the first ever modding car is available as SETH Alpine is working on the Alpine A410 concept car for Slightly Mad Studios’ popular title.
Below is a first preview video of the car on the Nürburgring Nordschleife, hopefully just the start of lots of modding content coming to Shift.
Slightly Mad Studios will be releasing a free download pack for Need for Speed Shift in early December, introducing five all-new cars and a new online racing team mode to the game.
Below are plenty of preview shots of the new cars, the list includes four classical muscle cars and a modern Japanese sports car. The pack will be released free of charge on December 1st for the PC and Xbox 360, Playstation 3 gamers have to wait until December 3rd to get their hands on the new cars.
Following the official announcement of the free download content-pack yesterday, EA has also announced the release of the much anticipated second patch for Need for Speed Shift.
Just like the DLC pack, the patch will be coming to the PC and the Xbox 360 on December 1st. Playstation 3 owners will be able to get their hands on the patch a little quicker as the Playstation version is due to be released on November 23rd.
Alongside various small fixes for all platforms, the patch will address the technical issues of the PC version such as poor ATI support, crashes when changing graphic settings and more. Furthermore, the patch will increase the number of players in online races from 8 to 12. The full patch changelog can be found below, you migth have to click “Read More” to see it.
EA has released more info on the free download content pack that appeared on the Need for Speed Shift homepage yesterday. The pack, including five new cars and a new team racing online mode, will be released for the PC and Xbox 360 on December 1st, Playstation 3 owners have to wait until December 3rd to get their hands on the new content.
Included cars:
* 1967 Chevrolet Corvette Stingray
* 1967 Shelby GT 500
* 1969 Dodge Charger R/T
* 1971 Dodge Challenger R/T
* 1998 Toyota Supra Mark IV
Below is a new trailer, showing both the new cars and the new online mode in action. If you´re into Need for Speed Shift, you might want to help the guys at Slightly Mad Studios out by voting for.Shift as best Driving Game at this year’s Video Game Awards – Click here to cast your vote.
Need for Speed Shift users will soon be able to download a free pack of cars that will add five new vehicles to Sligthly Mad Studios’ recently-released title.
The pack will introduce four American muscle-cars and one Japanese sports car to Shift:
* 1967 Chevrolet Corvette Stingray
* 1967 Shelby GT 500
* 1969 Dodge Charger R/T
* 1971 Dodge Challenger R/T
* 1998 Toyota Supra Mark IV
Furthermore, the pack will be including a new team racing mode for online events, allowing up to six players per team to race their opponents.
Even though the pack is already listed on the Need for Speed website, the download links aren’t available and no further info on the release date has been given yet.
Until now, the Need for Speed Shift modding community has been busy improving the title’s physics and graphic effects as well as providing new liveries.
Modding efforts will now go a step further as the popular 3DSimED tool is now Shift-compatible, allowing to import new cars and tracks.
The tool is also able to export Shift’s .MEB files, allowing modders to modify Shift’s content even further. Supporting a wide range of file formats of simulations such as rFactor, GTR Evolution, NASCAR Racing 2003 and Grand Prix Legends, 3DSimED is a visual editor for car and track makers.
The tool sells for 25 British Pounds, a 30-day demo version is also available. More info on 3DSimED and its comprehensive list of features can be found on their official website.
EA and Ford Motor Company recently staged an interesting tournament, allowing players to prove themselves in the recently-released Need for Speed Shift title driving a virtual version of the Ford Mustang.
The four quickest contestants got to prove themselves in a real 2010 Ford Mustang, trying to replicate their times in Shift on the real-life race track. You can check out their experience below, it’s not very surprising to see that none of these guys came anywhere close to the times they´ve been setting in Shift, despite professional help from Fast Lane Racing School.
A week ago, EA released thechangelog of the upcoming second patch for Need for Speed Shift that will address various issues on all platforms.
Most interesting for PC users will be the performance-related changes as the patch aims to drastically improve the graphic performance, especially for ATI users. How significant the changes are shows the following in-depth article from HardOCP.
They got to test the second patch, providing us with a variety of benchmarks and image quality comparisons. The patch is expected to be released at the end of this month, click here to check out the very detailed benchmarking article.
Jessica, Darin & Shaun of InsideSimRacing.tv were recently joined by Image Space Incorporated's Gjon Camaj who visited the guys for an interview in an upcoming SRT episode.
ISI's head-honcho did not come empty-handed though as Camaj showed off rFactor 2's user interface for the very first time.
Below are six screenshots of the interface, showing off what looks like a major improvement over rFactor's much criticised UI-system.Taking a closer look, the screenshots reveal some very interesting details as the task bar gives away the version number used by Camaj for the presentation - 0.783.
Also, we´re starting to get an idea on the ...
VLN 2009 by Team NLC – Massive Batch of Renders
About a year ago, Team NLC announced a sucessor to their popular VLN 2005 mod for rFactor, planning to bring the 2009 season of Germany's popular racing series to the simulation.
For almost twelve months, the team has been quietly working in full force on their massive project and is now able to present us with a very big batch of renders to show off their progress.
The renders show twelve different car models sporting various liveries. While some models like the Renault Clio or the Mini Cooper S have been converted, others have been equipped with new parts such as the ...
F1 2010 – First Developer Video Trailer Released
As promised, Codemasters have just released the first of their developer diary videos, introducing us to some of their staff and showing off first-ever moving footage of F1 2010 for the PC, Xbox 360 and Playstation 3.
Footage in the video has been taken from a pre-alpha version of the title that was shown-off in London today, showing us some gameplay action at Monza.
Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, ...
F1 1985 1.0 – Released
Markus & Valiante have released their Formula One 1985 mod for rFactor, bringing one of the most spectacular F1 seasons to the simulation.
The mod includes almost the full field of the 1985 season, only the Alfa Romeo 184T & the Renault RE60 have not been included.
Included Cars:
Alfa Romeo 185T
Arrows A8
Brabham BT54
Ferrari 156
Ligier JS25
Lola THL1
Lotus 97T
McLaren MP4/2B
Minardi M185
Osella FA1G
RAM 03
Renault RE60B
Spirit 101D
Toleman TG185
Tyrrell 012
Tyrrell 014
Williams FW10
Zakspeed 841
1985 featured some of the most powerful cars in Formula One history, the mod comes with matching physics allowing adjustable turbo boost, races without refueling and more for an authentic 1980's Formula One experience.
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Fuji Speedway by Virtua_LM – New Previews
Virtua_LM has released new previews of another stunning track creation for rFactor, showing us new shots of the Japanese Fuji Speedway in late 80s specification.
Located near the famous Mount Fuji in Oyama, Japan, Fuji Speedway was opened in 1963. The track was a popular venue for sports car races as the track was part of the FIA World Sports Car Championship for Group C prototypes from 1982 to 1988.
Even though the track was slowed down with two chicanes during the 80s, speeds on the track remained very high thanks to the 1.5 kilometer main straght - The longest in motorsports.
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