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	<title>Comments on: BMW M3 Challenge Cockpit &#8211; Previews</title>
	<atom:link href="http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/feed" rel="self" type="application/rss+xml" />
	<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews</link>
	<description>100% Sim Racing News</description>
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	<item>
		<title>By: Kryczek</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16394</link>
		<dc:creator>Kryczek</dc:creator>
		<pubDate>Fri, 13 Feb 2009 16:11:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16394</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BariCZ</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16249</link>
		<dc:creator>BariCZ</dc:creator>
		<pubDate>Sun, 08 Feb 2009 20:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16249</guid>
		<description>Thanks all for comments. Nowadays only GTR2 version is planned but maybe rFactor version will come in future. I must look on rFactor version to see differences of each mods.</description>
		<content:encoded><![CDATA[<p>Thanks all for comments. Nowadays only GTR2 version is planned but maybe rFactor version will come in future. I must look on rFactor version to see differences of each mods.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kill4f00d</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16242</link>
		<dc:creator>kill4f00d</dc:creator>
		<pubDate>Sun, 08 Feb 2009 15:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16242</guid>
		<description>Thanks for the link. I hope the texture update in the future is compatible.</description>
		<content:encoded><![CDATA[<p>Thanks for the link. I hope the texture update in the future is compatible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: morning_wood</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16234</link>
		<dc:creator>morning_wood</dc:creator>
		<pubDate>Sun, 08 Feb 2009 08:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16234</guid>
		<description>EVO Version:
http://www.nogripracing.com/details.php?filenr=13159</description>
		<content:encoded><![CDATA[<p>EVO Version:<br />
<a href="http://www.nogripracing.com/details.php?filenr=13159" rel="nofollow">http://www.nogripracing.com/details.php?filenr=13159</a></p>
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	<item>
		<title>By: kill4f00d</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16233</link>
		<dc:creator>kill4f00d</dc:creator>
		<pubDate>Sun, 08 Feb 2009 05:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16233</guid>
		<description>I love GTR 2. This should really give the M3 a great hi-res look to it, but I hope the car gets ported to GTR Evolution soon.</description>
		<content:encoded><![CDATA[<p>I love GTR 2. This should really give the M3 a great hi-res look to it, but I hope the car gets ported to GTR Evolution soon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xilix</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16220</link>
		<dc:creator>xilix</dc:creator>
		<pubDate>Sat, 07 Feb 2009 20:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16220</guid>
		<description>There are a few different E92 mods for rfactor. One that has the regular physics untouched from the GTR2 conversion, and then another which you can find in the WIP section of rfactor central, which has a few corrections done to gear ratios and other things. The corrected version is much better, but I&#039;ve no idea who did the mod.</description>
		<content:encoded><![CDATA[<p>There are a few different E92 mods for rfactor. One that has the regular physics untouched from the GTR2 conversion, and then another which you can find in the WIP section of rfactor central, which has a few corrections done to gear ratios and other things. The corrected version is much better, but I&#8217;ve no idea who did the mod.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: morning_wood</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16215</link>
		<dc:creator>morning_wood</dc:creator>
		<pubDate>Sat, 07 Feb 2009 18:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16215</guid>
		<description>yes, they would be compatable</description>
		<content:encoded><![CDATA[<p>yes, they would be compatable</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Siggs</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16212</link>
		<dc:creator>Siggs</dc:creator>
		<pubDate>Sat, 07 Feb 2009 17:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16212</guid>
		<description>I don&#039;t mean textures are converted, I just mean the whole lot.  :shame: 
.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mean textures are converted, I just mean the whole lot.  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_redface.gif' alt=':shame:' class='wp-smiley' /><br />
.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Siggs</title>
		<link>http://www.virtualr.net/bmw-m3-challenge-cockpit-previews/comment-page-1#comment-16211</link>
		<dc:creator>Siggs</dc:creator>
		<pubDate>Sat, 07 Feb 2009 17:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=2177#comment-16211</guid>
		<description>Wow, that does look great.

Seeing as the textures are all converted from M3 challenge, could these be applied to the rFactor version by incorporating them into the .mas?
.</description>
		<content:encoded><![CDATA[<p>Wow, that does look great.</p>
<p>Seeing as the textures are all converted from M3 challenge, could these be applied to the rFactor version by incorporating them into the .mas?<br />
.</p>
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