Bathurst 2010 for rFactor – Released

Team ORSM has released a brand new version of their very popular Bathurst track for rFactor.

Following the 2005 and 2006 versions, rFactor users now get to enjoy the 2010 version of the track including new signage, lots of new trackside buildings and more as listed below.

Changelog

- remapped wall signage with 2010 sponsors
- rebuilt, repositioned & remapped most signs
- added extra signs
- added corner markers
- adjusted many corners (T2, Cutting, Reid Pk., Sulman Pk., McPhillamy Pk., Skyline, Esses, Dipper, Forrests Elbow) including profiles, radii, elevations, gradients, rumble strips, bumps, etc..
- added proper belted tyre barriers where appropriate
- adjusted terrain in many places
- lowered most trackside walls
- tweaked/added buildings including
- Light Car Club
- Citigate building
- vineyard house
- pit complex
- various others
- added new transporters to pit paddock
- added new textures
- trees
- terrain
- logos
- more…
- new AIW
- tweaked cameras
- various other general tweaks

rFactor 2 users can be happy as well as the team has voiced plans to rebuild the track from scratch for ISI’s newest simulation.

You can find the download links and a video of the track below, courtesy of RHonboard.

Bathurst is Australia’s most iconic racing facility, featuring a stunning run up Mount Panorama using mostly public roads, the 3.8 mile circuit hosts the annual Bathurst 1000, V8 Supercars’ marquee event as well as several sports car races.

Click Here for the Full ReadMe

Team ORSM is proud to announce the release of Bathurst (v1.5) updated with 2010 signage and many other improvements.

NOTE: It is not necessary to remove our previous version (v1.3) with 2005 and 2006 signage. This version is standalone and will add the 2010 version to the in-game track list alongside the others.

Download links can be found further down. Please read the below Terms and Conditions first.

Release Information:

Bathurst v1.5 (2010 V8SC) (for rFactor by ISI)
By Neil Faichney & Stu Griffiths
of Team ORSM
September 2012

NOT FOR COMMERCIAL USE WITHOUT PRIOR WRITTEN CONSENT
SEE TERMS AND CONDITIONS BELOW

Updated by Neil Faichney from the Scratch built version by Stuart Griffiths.
2010 Sign logos contributed by Gavin Greenway.

Changelog:

- remapped wall signage with 2010 sponsors
- rebuilt, repositioned & remapped most signs
- added extra signs
- added corner markers
- adjusted many corners (T2, Cutting, Reid Pk., Sulman Pk., McPhillamy Pk., Skyline, Esses, Dipper, Forrests Elbow) including profiles, radii, elevations, gradients, rumble strips, bumps, etc..
- added proper belted tyre barriers where appropriate
- adjusted terrain in many places
- lowered most trackside walls
- tweaked/added buildings including
- Light Car Club
- Citigate building
- vineyard house
- pit complex
- various others
- added new transporters to pit paddock
- added new textures
- trees
- terrain
- logos
- more…
- new AIW
- tweaked cameras
- various other general tweaks

Future plans:

- release signage updates for 2011 & 2012
- rebuild track from scratch for rFactor 2

Credits (v1.5)
——-

Modelling
- Neil Faichney

Textures
- Neil Faichney
- Gavin Greenway

Graphics
- Neil Faichney

Testing
- Jason Millgate
- Doug Painter
- Gavin Greenway

——————————————————————
TERMS & CONDITIONS OF USE
——————————————————————

DEFINITIONS:
“THIS WORK” = “BATHURST 2010 TRACK BY NEIL FAICHNEY & STU GRIFFITHS”

THIS WORK OR ANY PART THEREIN IS STRICTLY FOR PERSONAL USE ONLY. COMMERCIAL USE IS NOT PERMITTED WITHOUT PRIOR WRITTEN CONSENT FROM THE AUTHOR(S).

THIS WORK OR ANY PART THEREIN IS LICENSED SOFTWARE CONTENT. OWNERSHIP OF THIS WORK OR ANY PART THEREIN REMAINS WITH ITS ORGINAL AUTHORS(S).

THIS WORK IS STRICTLY FOR PERSONAL USE WITHIN THE I.S.I. SOFTWARE TITLE “RFACTOR” ONLY. CONVERSION OF THIS WORK OR ANY PART THEREIN TO ANY OTHER SOFTWARE IS NOT PERMITTED. PLEASE CONTACT THE AUTHOR TO REQUEST CONVERSION TO OTHER SOFTWARE. THE AUTHOR RESERVES THE RIGHT WHETHER OR NOT TO CONVERT THIS WORK OR ANY PART THEREIN TO OTHER SOFTWARE.

DERIVATIVE WORKS INCLUDING BUT NOT LIMITED TO ARTWORK, RENDERINGS, IMAGES, VISUAL COMPOSITIONS, VIDEOS, AUDIO, ETC. FOR COMMERCIAL USE BASED ON THIS WORK OR ANY PART THEREIN ARE NOT PERMITTED WITHOUT PRIOR WRITTEN CONSENT FROM THE AUTHORS(S).

——————————————————————

DISTIBUTION OF THIS WORK IS ONLY PERMITTED UNDER THE FOLLOWING CONDITIONS:

1. THIS WORK OR ANY PART THEREIN MAY ONLY BE DISTRIBUTED NON-COMMERCIALLY AND WITHOUT CHARGE, TRADE, OR ANY OTHER TYPE OF GAIN, UNLESS PRIOR WRITTEN CONSENT IS GRANTED BY THE AUTHOR(S) AND ANY THIRD PARTY COPYRIGHT OWNERS.

2. THIS WORK OR ANY PART THEREIN MAY ONLY BE DISTRIBUTED IN THIS INSTALLER AS A WHOLE UNLESS PRIOR WRITTEN CONSENT IS GRANTED BY THE AUTHOR(S). DO NOT REPACKAGE THIS WORK OR ANY PART THEREIN IN ANY WAY FOR DISTRIBUTION. IF INCLUDED IN A MOD PACK IT MUST BE INCLUDED IN THIS INSTALLER FORM – NOT IN ANY OTHER FORM. THIS IS TO MAINTAIN QUALITY AND AVOID SERVER MISMATCHES.

——————————————————————

ALL MODELS, MESHES, TEXTURES, GRAPHICS, ARTWORK, AUDIO AND ANY OTHER ELEMENTS OF THIS WORK AND INSTALLER PACKAGE REMAIN THE INTELLECTUAL PROPERTY OF THE RESPECTIVE AUTHORS AND MAY NOT BE USED, COPIED, REWORKED OR RE-PRESENTED WITHOUT PRIOR WRITTEN CONSENT FROM THEIR RESPECTIVE AUTHORS.

ALL DUE CARE HAS BEEN TAKEN IN THE PRODUCTION OF THIS WORK AND INSTALLER PACKAGE HOWEVER THE USE OF THIS WORK AND INSTALLER PACKAGE IS ENTIRELY AT YOUR OWN RISK. THE AUTHOR ACCEPTS NO REPONSIBILITY FOR ANY LOSS OF INCOME, DAMAGE TO MATERIAL ITEMS, DAMAGE TO HARDWARE, DAMAGE TO SOFTWARE, LOSS OF DATA, OR INJURY RESULTING FROM THE INSTALLATION OR USE OF THIS WORK AND INSTALLER PACKAGE.
——————————————————————

DISCLAIMER
ORSM HAS NO ASSOCIATION WITH AVESCO/V8SA NOR HOLDS ANY RIGHTS TO THE REGISTERED TRADEMARKS AND LIKENESSES CONTAINED WITHIN. THOSE COPYRIGHTS REMAIN WITH THEIR ORIGINAL OWNER(S). NO REVENUE WAS RAISED IN THE PRODUCTION OF THIS WORK.

——————————————————————

Please enjoy this release from Team ORSM!
www.teamorsm.com

GTOmegaRacing.com

  • http://www.facebook.com/gulyopapa Gulyás Tamás

    For rF ??????????? WHY ???????????
    7 years old game !!!!
    Why not for rF2 ???

  • http://www.facebook.com/profile.php?id=100001061294656 Rhys Gardiner

    If you’d read the readme, you’d have known that ORSM plan to recreate Bathurst from scratch for rF2. There’s also the small matter of rF2 being unfinished, with most modders not releasing mods until the game goes gold.

  • http://twitter.com/_Jagdstaffel11_ ___ ɥqp ___

    Waaaaaaaaaaaaaaah

  • http://www.facebook.com/Jesper.Haulund.Christensen Jesper Haulund Christensen

    Instead of just complaining, why don’t you enjoy what these people made and shared for _free_?

  • http://twitter.com/sigmatc24 Sigmatc

    You are up to your reputation of a complainer

  • http://www.facebook.com/profile.php?id=100000729127225 Alistair Walker

    because Rf2 is Wip, An Rf2 version is comming and Rf1 is one of the best sims avalible and still has loads of useres

  • http://twitter.com/sigmatc24 Sigmatc

    Thanks Team ORSM for sharing. Great efforts

  • Anonymous

    Great job. A definite favorite track location for many i think.

  • Anonymous

    you could always try to build one yourself… for the platform of choice.

    ( Most active Rf leagues run rF1, so it does make sense )

  • Anonymous

    Thank You Team ORSM!

  • Victor Harris

    Better AI!?!? I already couldn’t keep up with the old AI! Thanks for all the great work ORSM!

  • Richard Hessels

    If you have a year or more to spare. ;)

  • http://www.facebook.com/profile.php?id=100000119964258 Tomas Beha

    Wait… that would require knowledge, skills, dedication and patience – don’t think Gulyás Tamás is up for it tbh :P

  • http://twitter.com/Touring_Pro TouringProSeries.com

    Good and welcome improvements, but still contains the same old mistakes made graphically in the 2006 version. Pop up, grass and trees.

    On another note, it will make it’s competitive debut (with fixes) as the final race of Virtual V8 Supercars 2012. 22 September, 18:45GMT @ http://www.touringproseries.com/broadcast

  • http://www.facebook.com/gulyopapa Gulyás Tamás

    I’m patient but this is awfully slow development and 2005′s level graphics …

  • Alejandro Gorgal

    I suppose you can backup your insults for someone else’s hard work (provided to you for free) by showing us all your own much better, quickly done work?

  • http://www.facebook.com/gulyopapa Gulyás Tamás

    You don’t have to attack me. I just tell my opinion.
    I bought this game ( rF and rF2 too ) and disappointed about it.
    That’s it …

  • Ricoo

    A rFactor 2 version. YESSSSSSSSSSSSSSSSSSs !!!

    Thanks for info. :)

  • http://twitter.com/_Jagdstaffel11_ ___ ɥqp ___

    (You probably know this but I’ll post it anyways for anyone who doesn’t) Pop ups can be got rid off really easily. Either change the ClipPlanes number in the scn file or try editing/replacing HatTarget=False to HatTarget=False LODOut=(4000) or whatever number you want to try

  • http://www.facebook.com/people/Justin-Schmidt/100001406158677 Justin Schmidt

    do you want it for rf2 or not. your comments are misleading. one exaple is this one from the formulatwo thread

    Quote gulyas:
    rF2 graphics is oldschool … it’s behind competitors … I played now Race Room , pCars and I have to say this is the level what we need ( I speak about graphics ) …
    After 7 years development, I don’t understand … what did they do during this 7 years ???

  • http://racingrenders.com/ F1Racer

    Gulyas, not everyone thinks like you or works on your timetable.
    There are still loads of sim racers out there who still enjoy rFactor. Age has nothing over quality.

  • http://racingrenders.com/ F1Racer

    You’re disappointed with everything it seems.
    ‘Just my opinion’ is not an excuse for criticising peoples work. Besides they said it was coming for rF2 so you can relax (and wait!)

    Why don’t you try commenting on the things you do like instead of the things you don’t. You’ll feel better.

  • http://racingrenders.com/ F1Racer

    Tell me it’s not just me and the AI really are just very quick on this track ! :)

  • M1GHTY M4VS

    yay, longest straight in motorsport for half a century, muscle cars, group A touring cars, V8 Supercars, GT Endurance all were at the mountain, if only formula…

  • Alex

    New Bathurst 2010 track by ORSM video:
    http://www.youtube.com/watch?v=57sR_yhYJSE

  • http://www.facebook.com/alan.dallas.1 Alan Dallas

    Whoa! I somehow missed this little Jem.
    *scrambles off to the sim rig to dust off rF1*

  • Anonymous

    Fantastic job !

Back to top