Assetto Corsa – Beta Version Available

Kunos Simulazioni has released the beta version of their Assetto Corsa simulation.

Sim racers can get access to the title’s beta version via Steam Early Access, giving customers the chance to purchase the game at a reduced price of 34,99€ (a 22% discount on the regular retail price).

The beta version will feature the main structure of the game and 11 cars in 8 classes. Kunos will be adding new contents & features to the beta every two weeks, adding the AI, multiplayer, damage model and career mode over the course of the beta programe.

In the end, Assetto Corsa will feature 35 cars in 16 classes that can be raced on 11 tracks.

Beta Version Content

1. BMW M3 E92
2. KTM X-Bow R
3. Lotus Exige Scura
4. Lotus Elise SC
5. BMW Z4 35is
6. Abarth 500 esseesse
7. Ferrari 458 Italia
8. BMW M3 GT2
9. BMW M3 E30
10. Tatuus FA010
11- Lotus Type 49

1.Imola
2.Silverstone
3.Magione
4.Monza

Minimum Requirements

OS: Windows Vista SP2 32-bit (with KB971512 platform update)
Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
Memory: 4GB
Graphics Card: DirectX 10.1 (AMD Radeon HD 3870, Nvidia GeForce GT 220)
Graphics Memory: 512 MB
Hard Drive: 15 GB


Recommended Requirements

OS: Windows 8 64-bit
Processor: AMD Six-Core CPU, Intel Quad-Core CPU
Memory: 6 GB
Graphics Card: AMD Radeon HD 7870, Nvidia GeForce GTX 660
Graphics Memory: 3 GB
Hard Drive:  20 GB

Supported game devices

Any game device recognized by Microsoft Direct Input, including keyboard, mouse, joypads, joysticks, steering wheels.
Ready for nVidia 3D Vision, Track IR-Pro, Oculus Rift.

Click Here to Buy Assetto Corsa Early Access Beta

GTOmegaRacing.com

  • Jaimy Mewe

    hallelujaaa

  • Jukka Karppinen

    Sick oossom, d/l right now!

  • Gerardo

    Social life R.I.P.

  • Roger Wallentin

    Here we go!! The weekend and 2014 is saved!

  • Maurice Böschen

    Cant start the game, only get a black/grey screen after the AC logo appeared.. :/

    • Eric S

      Same issue. Very upset right now.
      : (

      • Simon Druce

        Yep same issue here too!!!

    • Anonymous

      Try hitting F11 to go to windowed mode guys. We are working on this and a fix will be out in the following hour

      • Eric S

        Worked. Thank you
        How do I turn off the steering wheel? Also no cockpit camera controls? Using Fanatec CSW, wont allow me to use left joystick to look left/right.

      • Anonymous

        Please post issues on our support forum so we can work on them. we will be constantly update the title every 2 weeks or even sooner for bug fixes

      • Anonymous

        Did not work for me .

    • MatzeLoCal

      same here :(

  • Flaux

    Oh win xp support? Great!

    • Anonymous

      Yay, XP for the last 5 months of its life before hackers have their way with it:)

  • Anonymous

    AWESOME GAME! BMW so much fun! http://www.youtube.com/watch?v=ksG-ffMfvi4

  • MatzeLoCal

    Oculus Rift support … GREAT!

    Now only have to find about 15 Gigs on my 128GB window-drive ;)

    • Anonymous

      So far it seems loading times are so fast that SSD is not really necessary. Literally a few seconds on my old magnetic hdd.

      • Bart Stroobants

        Yes, loading times are VERY good on an old HDD, especially compared with rFactor 2.

      • MatzeLoCal

        my bootcamp partition is only 128GB .. but power cfg -h off did the job very well :)

  • Rob James

    Could not see anything from their website but does anyone have any idea when multiplayer is going to be released. Not interested in it from a single player point of view.

    • http://virtualr.net/ F1Racer

      Yeah, why play with AI wreckers when you can play with real ones :)
      MP is killed for me with people who can’t survive past turn 1. Unless you’re in a league or on a private organised server I personally don’t see the appeal of pick up races. 9 times out of 10 it’s a shambles.

      • Chris Wright

        +1 x 1000

      • Anonymous

        Or playing iRacing ;)

        It’ll be interesting to see how quickly a well organized set of clean servers pops up from the community.

      • http://virtualr.net/ F1Racer

        All the good servers are locked. Open ones are empty and IF you find one that isn’t either nothing is going on or it’s full of noobs that can’t drive.

  • Anonymous

    Purchased and now waiting a few hours while my Australian internet ticks along downloading at less than 300kb/s.

    • Brett Mansfield

      You’re doing better than me, I’m capped :(

  • Chris Wright

    Well, as good as my word, it’s already purchased – very reasonable price too. Looking forward to this, but some hours away from trying it. Great that it’s finally here.

  • Mar Mar

    I’ve been really down for this whole month because no sim racing until I read this.

    I’M FIRING STEAM RIGHT NOW!

  • Szilárd Hompoth

    Today I put some money on my account to buy GSC2013. Should I get this BETA instead? :S (then GSC is gonna have to wait)

    • Traumahound

      If you haven’t already, you could just try GSC’s trial or demo for now. I have the full game and it’s lots of fun and worth the money. BUT, it’s still, at it’s core based on rFactor 1, but looking and ARGUABLY playing at least as good as the best of rF’s mods.
      Given that AC will give you the chance to try a whole new engine, I’d put my money here first. Assuming you have the hardware to enjoy it. My guess is if you can handle pCARS, you’re okay with AC too.
      As a reminder, Kunos should still have an AC Tech Demo offered for free to give you an idea.

  • Paul Thompson

    Bought and almost downloaded :D

    • Keijo

      +1

      • http://virtualr.net/ F1Racer

        =2

  • Dave Robinson

    Someone pass the box of tissues I just made a mess in my pants!! Hope this is going to save my sim racing enjoyment.

  • Martin Palm

    Bought it and finished the download within 20 minutes. It’s absolutely fantastic. 458 around Imola is a blast!

    • Traumahound

      Care to share your specs, in-game vid settings and fps? : )

      Congrats, btw!

  • fdfsdf

    11 tracks in final game ? Are they serious ? This is worse than Forza 5 !

    • M1GHTY M4VS

      Forza doesn’t have Modding Support, AC will have it and you can be asure that most of the content will be in there once in a while.

      • Shaddix

        level editor is available in version 1.0. So the modders start already too :)

    • David Wright

      Welcome to the world of PCs. 11 tracks is pretty typical by PC racing sim standards. And these are laser scanned so should be better than anything available outside iRacing.

    • Anonymous

      Look at what iRacing started with, and where they are now.

      Rome wasn’t built in a day.

    • Anonymous

      Well my thing is I am willing to support this development team with my purchase. However if due to all the collective purchasing for this product taken into consideration I would only hope that Kunos would look at ways to expand as a development team because growth is what it’s all about.

    • Realkman666

      You’re worse than Forza 2.

  • M1GHTY M4VS

    Just when the F40 makes it in I’ll be glued to my chair and won’t leave for a fortnight, I swear.

  • scum

    as soon as a i hit the lottery ill get a nice pc to play

  • Markus Ott

    I wish all the AC fans much fun with the beta. Let the videos come so the one screenshot PR of Kunos can come to an end.

  • Juhan Voolaid

    It’s early beta, but I must still get it out of my system: the sounds are baaad.

    Intalling it now :)

  • Smithaz

    I really like how the steering feels like a strong spring!

  • Besada

    So is this the Messiah of racing sims that so many hope it would be?

    • http://virtualr.net/ F1Racer

      Well you decide. Everyone is going to have different opinions. No-one can really answer that question for you.

    • Ales Ogrinc

      It has potential but if it will get there we have to see, sofar long way.

    • Anonymous

      What you didn’t buy it?

      • Besada

        I did. But as anything else it’s unfortunately still unfinished in so many areas. Also I’m waiting for them to fix the support for the Rift as I don’t feel like I want to go back to driving on a screen. :)

    • Walter

      I can have more than one messiah of race sims in my collection and in the last couple of years theres been a few messiahs released even though none of them are yet fully completed.
      Sim racers have never had it so good

      • Anonymous

        2005-2006 best 2 years of sim racing ever.

      • Walter

        hopefully 2014 will beat them

  • Chris

    Yeahhhhhh!

    Oh wait, my Wheel broke a few days ago. Nooooooo.

    Worst holiday ever :(

    Think I have to buy a T500. NOW. *gets hit by wife’s pan*

  • Anonymous

    My body is ready!

  • Francesco Kasta

    Hell yeah! Bought and about to download!

  • Anonymous

    I can get into the game but when i hit the START button i get a black screen then it goes back to menu.

    • Kreshnik Halili

      the same for me. =(

      • Xteria

        I rebooted and it was fine :) Had the same problem after install, delete all assetto corsa folders from documents

      • Kreshnik Halili

        Thx! Works!

    • Anonymous

      Please use our assettocorsa.net/forum for tech support.
      try to configure all the keys on your wheel
      We are working on a quick fix for the bugs as they are coming
      thank you for your patience

      • Anonymous

        That’s where beta’s are for..
        It’s impossible for the creators to have 100’s of different configuration to test things out.
        We happily do it for them!

    • GamerMuscle

      Make sure you assign all the controls there is a bug they are fixing right now.

  • http://derekspearedesigns.com/ Derek Speare

    OMG – If you listen closely you can hear the sounds of Steam’s servers crashing by the minute!

  • Anonymous

    It’s incredible boys, AC has surpassed Rome 2 in sales it seems. It’s 2nd on the top sellers list, and it’s only out for a few hours! Bought it and I’m really happy with it so far!

    • GamerMuscle

      That will just be due to short term sales , I doubt AC will stay on the top sellers list for very long , be nice if it does though lol.

      • Anonymous

        Well, even for normal gamers, seeing a Ferrari ingame seems to indicate that it’s quality, high budget title, so many may just go for a grab of it, we’ll see after a few days, but it seems to be incredibly rare for a lesser known developer and especially in hardcore simulation market to be so high up this list :)

      • Ales Ogrinc

        High budget title? Than they should hire few more people to get the SP/AI and MP done quickly :)

      • Anonymous

        I didn’t mean Kunos is one, but that seeing licensed Ferrari content indicates that to people randomly stumbling across it :)

      • Ales Ogrinc

        Hehe, there you are right :D

  • Anonymous

    I am so sorry for my friends. They thought I would come and play BF4…

    • Dave Robinson

      You mean Crashfield 4 dont you Sam hehe!

  • Deatroy

    Bought it and support Assetto Corsa now, yehhaaa!

  • Juhan Voolaid

    Permission to shout “Hurraaa” in a very loudly voice, sir!

    How to get this permanent smile off my face now? I haven’t misjudged a game so much before in my life and it feels so good to be wrong! This is art. Feels so much different compared to other racing games. Makes me feel like playing with a wheel for the first time – omg, feels so real! Officially a fan.

    The engine feels so solid, that it seems they could pull even off-road racing off with this one. I know, too early, but I’m a dreamer.

    Good job Kunos! Good job! New fan.

  • joe

    COme on Guys, talk about physic compared to Iracing, rfactor etc etc

    • Juhan Voolaid

      I personally feel sorry for other titles. No competition, really.

      • Anonymous

        Well I do fully feel this title will work it’s way to greatness but I feel this way about a few others as well.

      • C4

        Well, we can argue ;) But it’s amazing to see that level on a beta. The tech demo and the beta… vehicle dynamics seem to have a certain priority at Kunos. That’s a good thing I think :)

    • GamerMuscle

      Its insane , Seriously insane The Ferrari is like no other sim car ever in the history of sim cars.

      • Anonymous

        Now I know the whole truth. AC is great and everything else is crap to you! Don’t for one second say you are unbiased. You sure are looking like a Poster Child for Kunos to me!

      • Big Ron

        He already did with Netkar Pro.

      • Anonymous

        I would leave him alone if he would quit foaming at the mouth over non-Kunos titles. I have no problem for his enthusiasm for this though

      • Anonymous

        A bit too early to make judgements like this..? That said, so far I like all cars I tried but I don’t find them THAT mind-boggling great.

  • GamerMuscle

    AC is incredible its so buttery smooth and the way you can play with the cars is insane , the Ferrari is on another level to drive I cannot wait to race this on-line and on more tracks.

    • Ales Ogrinc

      buttery smooth? what are you running on there. I have really low fps here and that happened after first tech demo update allready. dont know what they changed but if i want to run somehow good grafic i get 25 and maybe on some parts up to 40 fps, with one car and sooo much missing its really low sofar.
      Overall the game didnt change since tech demo except the content so i really wonder how it will be with MP and AI and when as no clue about that and i really doubt now that will happen in 2013.
      Some track trees need alot of work, ive run imola and vallelunga sofar and they look like X model from top view and doesnt really look good there.

      • joe

        you directx 10 graphic card minimum

      • Ole Marius Myrvold

        Now, I don’t have any FPS problems, and it runs smooth. FPS-wise. But still, while the car feels smooth-ish, the world around looks very laggy.
        It looks so weird. No FPS drops, or anything, the world around just, lags.

      • Ales Ogrinc

        I doubt on that actually and ive sayed that tech demo the first version runs great but the second and the beta now doesnt work right anymore, i know there were reflection updates in tech demo and than problems started but ive run them today on medium allready and it just doesnt work properly.

      • Juhan Voolaid

        You complain, but don’t tell what graphics card you are using.
        With my Ati 7970 HD it works great.

      • Ales Ogrinc

        Im not complaining, ive just sayed how it is here and just pointed out how i think about the current stage of the game.

        For tech support ill look into AC forum than.

      • GamerMuscle

        i5 , GTX 760 , 120FPS with shadow play recording I dont just mean smooth with the frame rate just the fidelity of the FFB and the physics how the cars move its unlike any other simulator.

      • Ales Ogrinc

        hmm, i want that to :D

      • GamerMuscle

        Well fairly cheep PC Its the old i5 sandy bridge , I got the GTX 760 for £208 but it came with Batman which sold so the card cost £180 , then I sold my old GTX 450 on Ebay for £40

        Should last a good few years , the thing is if you shop around you can buy and build a pc that will be faster than Xbone PS4 for around £500-£600

      • Ales Ogrinc

        I think ill have to check around ebay more and have to check the humble site. Thx

    • http://virtualr.net/ F1Racer

      Yeah smooth here. 85fps with settings turned up to a high flame. But I am not running with any motion blur.

  • Skytrill

    At this very moment I’m seeing Assetto Corsa infront of Call of Redundancy Ghost on the most popular games on Steam.. I didn’t expect that! Congratulation Kunos !

    • Anonymous

      Well it seems as if Ghosts is back up to first, no surprise honestly but it’s still incredible for them to get 1st at any stage at all!

  • Chris McLellan

    This is great! Anyone know how to change cockpit view position…I’d like to be higher and further forward…??? (And IMHO the sounds could do with a bit of work)

    • joe

      try + -

      • Chris McLellan

        Thanks very much! Took me a while to reply as of course, I had to do a few more laps!!

      • http://virtualr.net/ F1Racer

        We understand :) hehe

      • http://virtualr.net/ F1Racer

        Cool thanks joe. I wanted to know this as well.

        Now need to find a key to see real-time trackside cam views (like TV replay).

      • Anonymous

        F2 and F3 should do the trick sir! :)

      • http://virtualr.net/ F1Racer

        Muchas thank-you’s !!

      • vilivili

        but +- only changes field of view. looks like there’s no seat forward/backward option at this point

  • Yabba

    Seems a tad pricey for an unfinished game.

    I don’t see how this 22% discount translated to the £ price?
    It’s £29.99 which is full price afaict.

    Still nice to see a racing game on steam that actually is for sale ;)

    • Anonymous

      You will get access to the final release if you buy early access.

      You can think of the early access as a bonus, the main product is the final version.

      • Yabba

        I realise that, but it’s supposed to be discounted for buying early.

        I don’t see any 22% off in the price on steam. Is that a mistake?

        Is it supposed to be £23.40? (which is 22% off £30 if that’s not obvious)

        I don’t really have a problem with the game costing £30 when it’s finished and complete, but asking £30 for an unfinished beta version, to me, seems expensive.

        See, I don’t see this as a bonus so much as a risk – they might not finish the game etc etc. The finished game might be rubbish – you know all the usual things that explain why games like minecraft and arma 3 were significantly discounted when they were on early access.

      • Anonymous

        Normally it costs 45euro.

        Not finishing the game? Cery unlikely, although that seems to be the case with rf2 after all.
        Since the beta looks good, the final version can hardly be completely rubbish, unless all of kunos staff goes insane.

        Just don’t buy it then. I buy pretty much all sims because devs need to be supported, like I bought Formula truck and didnt even play it yet.
        So buying AC was nobrainer for me.

      • http://virtualr.net/ F1Racer

        Many here will tell you it’s not rubbish even in its 0.1beta stage. Take a chance on it. I doubt you’ll regret it.

      • Yabba

        But…I’m not talking about this beta. I’m talking about the finished product.

        Even if this beta was perfect it’s not worth £30. It only has 4 tracks and a handful of cars and no ai or multiplayer.

        So, I’m glad you like it but if you get over your initial excitement over the handling you’ll see it’s not got more than a few hours gameplay as it stands.

        Right now, it’s worth less than netkar pro which costs €4 and didn’t, afair, cost £30 when it was full price.

        There’s nothing to do in the game other than laps by yourself afaict. That’s been possible in RRRE for free for a few months and I think it’s questionable whether Simbin have the resources to finish the game.

        Yet over-excited people have probably spent more than £29.99 on content for it. Now simbin seem to have got bored developing RRRE (and may have realised you need a bit more imagination to run a f2p game than they have) and have started writing DTM instead. So, you know, no matter how good the tech demos are, they are not finished products and so there’s an inherent risk purchasing them and it makes very little sense, imo, to pay full price for something.

        If the game, for whatever reason, isn’t finished or ends up like Shift 2 (i.e would have been good except the handling was full of bugs they never fixed) then you’re SoL.

        I guess in that future the “many here” would then tell me it was a risk I took yeah? :D

        No one here, not even mystic meg can tell me what the finished game is going to be like.

        The question remains though – both this site and some of the blurb on steam claim there is a 22% discount, but there’s no green -22% on steam’s price.

        So, has the discount been applied or not?

        Because, it would have to be the most fantastic game ever written if the full price is going to be more than £29.99

      • http://virtualr.net/ F1Racer

        Well it’s simply up to you if you want to take the chance or not. No-one can make the decision for you. Read the reactions here and decide if you want it or not.

        We know what the 0.1beta contains and if Kunos is to be believed (and why not?) then we know what is still to come.
        I don’t see too many regretting spending the money on this beta and it is pretty logical to assume that the finished article is going to be quite something. Obviously we haven’t seen what Kunos’ AI is like but some people are prepared to take the gamble that Kunos can deliver.

        I think there are worse things you can spend £29.99 on and that is no-where near the highest price for a game so I don’t know why you say it has to be the best game ever written.

        I’m just saying don’t waste time being indecisive. Either don’t buy it now or take a chance that it will meet your expectations and go for it and enjoy what there is right now. It’s already been said there will be fortnightly updates. And lastly I wouldn’t let the fact that this is the 3rd big-name sim bought in an unfinished format put you off.

      • Realkman666

        Let them buy it now and cry about bad AI and scam later. Refunds! lol
        I hope it turns out good.

      • Anonymous

        Well it’s your money you spend it how you wish and house your own feelings of how it ends up being spent. I respect that. I also don’t know how serious you are for your hobby or the Sim Race industry as a whole so I have no right to question your commitment. These are questions only you can answer for yourself and there is a quote within ISI based games that states Community Starts With ……… You. What ever you decide I hope it works for you.

      • Anonymous

        Plain and Simple Buy It!!!!

    • Hurdy Hurdy

      My assumption is that the final v1 full release will cost more than what it is currently being offered at as Early access on Steam. Same with many other Early access titles you can find on Steam these days.

      Some folks like the idea, others don’t.

      You pay now (in my case £29.99) or wait for the final release version which may retail at say £35, so by taking Early Access option, I get to BETA the game, get the updates as they are made available and make a saving on the full release price.

  • Anonymous

    its downloaded. its installed. i havent clicked ‘play’ yet. its a friday evening and im tired, the mood isnt right.
    No. Saturday, 8pm. I’ll light some candles, cleanse my body and shave my head. Everything must be perfect before i click ‘play’.

  • Pete Harrod

    Just given it a quick go and seems as good as I hoped for so far. The way the car’s roll around with weight transfer is incredibly realistic. The sounds are a bit off and it is an early Beta at the end of the day so it’s still a bit rough round the edges. Something seems weird with the E30 M3 though barely seems to spin up 1st gear let alone 2nd even if you clutch kick the hell out of it! I can drift in 3rd in my little e36 and it’ll skid in 2nd all day long!
    But anyway, looks like a promising Sim!

    • Anonymous

      Depends on what tires you put on it, didn’t try to do that myself, but semislicks may cause that. E30 M3 has 3 types of tires, 90s street, street and semislicks, if you’re looking for least grip, go for the 90s. Not sure if that’s the case, but you can always try ;)

      • Anonymous

        Tyres make all the difference. I have an E46 328i and in the dry I can floor the pedal in 1st and second without setting off the traction control.
        I haven’t clutch kicked it too hard though.
        I’ve got the wide sport package wheels and some Potenza tyres the last owner spent a ridiculous amount of money on. With standard wheels and tyres it should burnout easily, one day I’ll see what it’s like with some more normal tyres because the ones the last owner left on are overkill for me.

  • M1GHTY M4VS

    I cannot get the pre defined XB360 Controller to work it just doesn’t do anything with it. I tried making a custom profile for the wheel settings but this won’t go flawless either, the whole deadzones are mashed up on the turn 90 degree right etc.

  • Anonymous

    Purchase done and downloading!!!!!

    • Realkman666

      Can you paste it outside of Steam to see if it works? :$

      • Anonymous

        DK

    • Anonymous

      Without pulling any punches I must say this title is quite wonderful in it’s current state and I look forward to it’s other features. The GUI is original very functional and will be easy to use once familiarized. Controller support and setup is the way it’s suppose to be in my opinion with the use of a wizard and calibration tool. The tire model is exceptional in comparison to any others I have seen for a first pass where my experience is concerned. Graphics I left at default levels as so to test overall performance which I had no problems with. I am not gonna make any comparrisons to any other titles but will say Kunos has made their way to glory with this and I deeply look forward to watching this title evolve as time goes by.

      • http://virtualr.net/ F1Racer

        GUi is pretty good. An uncluttered, sensible layout.
        For a 0.1 beta this is amazing.

  • Hompe

    Cars feel great, sounds are a bit tame and could use some roughness, visuals are promising, look forward to the future :)

    I wonder if we will get free look cameras

  • joe

    Come on guys, talk about the feel, physics for us, who can’t play for now

    • Tiago Guerreiro

      Hi fidelity, in to words…… physic wise…..

  • Anonymous

    Cars feel a bit numb to me ..FFB needs alot of work , Not as amazing as i thought it was going to be but well see how it will develope! . Back to the Zak Capri in pCars for a bit of racing car rawness!

    • http://virtualr.net/ F1Racer

      yep, the steering force is fine but theres no feeling of bumps etc on the track. In time though…

  • Olivier Prenten

    Congratulations Kunos for the fast release since the announcement of the beta! Thank you guys! ;)

  • Mauserrifle

    Great stuff! Though I can’t get the Oculus Rift to work. It won’t go into split modes but just single screen mode. Any solution?

    • Anonymous

      Yes there is a bug, we’re working on this too. Please post to our support forum so we can keep track and help you better, thanks guys

  • http://virtualr.net/ F1Racer

    Just had a go in the Yellow/Black 458 at Imola. No assists. Was off track quite a few times and never did make turn 1 in 3 laps even with braking just after the 200m board. So I either need to brake even harder or earlier.

    Either way its an absolute blast !! Replay is a dream. Set out just how it SHOULD be !

    OK so gonna try one of the Beemer GTs now. Well done Kunos, this is just terrific stuff !!!

    Oh and I drive at 9:00am (game time) and the Sun is HUGE :)

    • Anonymous

      Try the semislicks tires :)

      • http://virtualr.net/ F1Racer

        Oh I will :)
        After trying the X-Bow, the M3 E92 and the Z4, I have to say I do really like this.
        I only have 2 suggestions (which I can also post in the AC forum).
        1) Silly thing but, when you change on-board cameras, do you think we can have the ‘bonnet’ view after the cockpit view and not the ‘chase’ cam ? Doesn’t make sense the chase-cam being there as the other 2 are legitimate driveable views.
        Shame we have no TV-reply style cam on the camera change button. :(
        2) Penalty system is very annoying. Fair enough for Time Trial and online etc. But for free offline Practice ?
        If I can’t upload my laps afterwards or they don’t go to a leaderboard (which they shouldn’t in offline mode) then let me disable the penalty system. It’s only an annoyance for me if I’m in Single-player mode.
        If laps can be uploaded after then simply, put a small message up on top of the screen saying ‘Invalid lap’ and then when you choose which lap to upload (if you can indeed do that), then mark the invalid ones in red and don’t allow them to be uploaded.
        This 50kph or 5s thing is not sim-like to me.

        Besides that, I’m loving it. A nice touch would also be Apps layout user presets :)

  • Sam Sturino

    Best IMO BETA ever released.. Very clean UI, easy to find things.. and the Beauty of the In Game Icons is brilliant.. Just scroll your mouse to the right hand side of your screen and you can customize your ICONS by dragging them where you want!!! simply put Brilliance!!!! Oh yeah and driving is a DREAM!!!

    • Anonymous

      Kunos for surely has done a great job with the areas you mention. The fact that I am having trouble considering it Beta makes your first quote a little problematic for me. I will agree it is a great early release piece of software
      My full opinion will be posted as a quote to my self under Am downloading

  • Alex Ventura

    My social life is over. Period. However, where do the screenshots (F8) go? I can’t find them on Steam :(

    • Sam Sturino

      Try using F12

      • Alex Ventura

        Yep that works. Thanks.

  • Roger Wallentin

    Ok I have driven now for about 2 hours

    AC lives up to the hype, this is the new benchmark!

    The road cars are extremely accurate and each car is so incredibly unique in feel and balance etc. I have driven the 458 IRL on road and track and you can clearly feel its unique handling and steering.

    The power vs grip in straight and corners are spot on based on my real life experience with the same or similar cars.

    The race cars though impressed me the most, the M3 GT2 is AMAZING! Its so stiff and harsh yet so dynamic and communicative in its handling.

    They have pulled of what no one else has before, making an engine that can cope with road and race cars fully authentically simulated, each feeling completely different and unique.

    Amazing!! Now I need to get back to driving!! :)

    • http://virtualr.net/ F1Racer

      You lucky ($*”*%($£ driving a real 458 !! Grrr. So let me know if you need a kidney or whatever :) Now.. about this 458…. :D

    • Anonymous

      Fantastic! I’ve been anticipating what the 458 would be like in AC. Looking to relive my own experience in it too heheh. (sorry F1Racer)

      Although I think I need to buy myself some new speakers for it. I still can’t believe the shear amount of sound/music that V8 put out.

  • damys

    there is a circuit called “Germany” in AC website .. what is it? http://www.assettocorsa.net/laser-scanned-tracks/

    • M1GHTY M4VS

      Nürburgring of course

  • Anonymous

    Having a hard time playing this game. The trees are all massive blocks in various shades of green. My FPS seems to have gone from the mid to high 30’s in the Tech Demo to the low 20’s. I’m going to assume that’s why any lines, fencing and other edges appear to shimmer. It makes it seem like I’m playing the game really low res, in that way.

    I’m locking brakes on all cars with barely any braking despite it registering correctly. I wouldn’t think you’d be able to lock the brakes in a 458 at 160MPH with around 50% braking force…

    The setup menu isn’t very user friendly with the way it scrolls around but hopefully this is just a placeholder.

    All my inputs seem quite delayed. Even when I’m in the config screen it’s showing button presses, wheel and pedal movements as delayed. The visual wheel movement is also pretty heavily delayed and not smooth at all. Maybe linked to lower FPS though I get around 30FPS with Project CARS and it doesn’t do this.

    I don’t know, I’m sure the magic is there but there are all these issues that hamper it to being almost undriveable. Hoping patches fix it.

    • Anonymous

      Is it possible your gfx card is not compatible?

    • joe

      you need a GFX 10.1 directx

      The bug you describe seems to be related to your old graphic card

      • Anonymous

        nVidia 250 GTS should be 10.1 compatible. I know it’s older. I plan to check black Friday sales.

      • Anonymous

        We had a very generous WMD member looking to give away SLI 580’s to a needy individual for posting a lap+random draw+ most in need of new GPU’s. There is no better community in all of sim racing than Slightly Mad’s WMD.

      • Anonymous

        Where is that thread? I’d love to put my name is as I’ve been using this non-DX11 card for quite some time.

      • Realkman666

        It’s dx10.

      • Anonymous

        Crap. Black Friday it is…

        I turned down the settings to get it smoother and it IS quite good. I need more time with it.

      • Realkman666

        Oh, I remember running the Tech Preview almost well with a 8800 card, but the trees, oh the trees…
        The 760 looks like a good deal, if you like nVidia.

    • Anonymous

      what is your pc specs………

  • salvasirignano .

    How do you guys find the performance relative to the tech demo?
    I have a fairly low end rig, the tech demo was playable enough, but I had to turn most things down. Should I go for it?

    My specs are..
    Intel dual core @ 3.16GHz
    3Gb RAM
    Vista 32 Bit
    ATI 5570 1GB

    • Anonymous

      Tried adding fps cap? Seems to work for me. I have a Phenom x4 @3,6ghz and a 690gtx and also had low fps.

      • salvasirignano .

        Thanks I’ll give that a try if I take the plunge and get it! :)

      • Anonymous

        Why would you need to cap FPS when it’s not high enough in the first place?

  • gt3rsr

    Oh, here we go…

    • gt3rsr

      I really don’t see how rF2 could compete with this. Car behaviour, shadows, hand movement, interface (!)… everything looks so slick here! (unlike in rF2)

      • Gone Broke Racing

        Physics in rF2 are the best of any sim IMHO. I still believe AC has a ways to go in that dept. However, the graphics and lighting in AC are amazing.

      • gt3rsr

        I am not talking about physics now, just how the car behaviour looks according to videos and replays I’ve seen so far. I haven’t played AC yet.

      • Tiago Guerreiro

        ISI Fan Boy….. it´s more than obvious this is the reference from now on!!!! RF2 has to work a lot on tweaking real road and tire model to have the feel and fidelity AC has!!!!

      • wajdi nujeidat

        really? why did you call him fanboy? he thinks that rf2 has a better and deeper physics! just respect his opinion mate!

      • http://virtualr.net/ F1Racer

        Agreed. Enough of this ‘fan boy’ rubbish. Let the guy have his opinion !

      • http://virtualr.net/ F1Racer

        Agreed. Enough of this ‘fan boy’ rubbish. Let the guy have his opinion !

      • Gone Broke Racing

        I didn’t realize stating my opinion made me a “Fan Boy”. I’m not dogging on AC’s physics. So far from the limited time I’ve spent in AC, it’s solid. I see you enjoy the physics of pCars based on your previous posts, so we will agree to disagree what constitutes good physics.

        I purchased AC on day one (today) and also had the “Tech Demo” previously. Lots of promise here.

      • Anonymous

        I thought so too after my first run in AC, but after A/B testing for several hours now I must say rF2 feels exaggerated and a little weird in comparison. rF2 FFB is more “active” but the physics just cant compete with AC at the moment I’m afraid.

  • Franklin Silva

    No multiplayer or AI, but it is ok, with 35 euros you cannot buy all these cars and tracks at R3E

  • http://virtualr.net/ F1Racer

    My embarrassing first 5 mins in the Ferrari 458 – yeah yeah I’m not proud :) https://www.youtube.com/watch?v=1dUv8xP-3uk

    • Chris McLellan

      love the little cheer from the crowd as you hit the armco! ;-)

      • http://virtualr.net/ F1Racer

        yeah I noticed that haha. They must have thought I was Vettel :)

    • steve30x

      I wonder will any sim ever simulate the gravel trap properly where the wheels dig in and sometimes you get stuck.

      • http://virtualr.net/ F1Racer

        You mean stuck as in race over ? GP4 :)

  • wajdi nujeidat

    I already purchased it via steam, tomorrow(en shaa allah) will download, install and play it!!lollll…can’t wait!

    • http://virtualr.net/ F1Racer

      Why not get the downloading down now then you won’t have to wait tomorrow :)

      • wajdi nujeidat

        Lolll….you are right mate! already put it in download!

  • Ricoo

    34.99 €, haha it’s a steal. :)

    Downloading now. :)

  • vilivili

    I’m all big smile! AC feels very very good and replays look gorgeous

  • Anonymous

    tbh I have only turned a couple laps, here is my impression… It looks great pretty good but I think I need a higher spec machine as I am experiencing a bit of steering lag. enjoying the handling it feels pretty good.

    I am turned off by the FFB at the moment, there seems to be almost none other than a bit of steering dampening, its very hard to guess what the car is doing just using visual cues. I’m sure its an early day thing but I’m surprised it’s not a lot better FFB wise! Oh well 2 weeks is not so long, lets hope this is the first thing they add!

  • Brett Mansfield

    I just tried the Lotus Elise around Magione to compare it to the Tech Demo we received a few months back. It’s absolutely amazing, improved in every way. I’m able to catch oversteer so naturally, something I had real trouble doing in the Tech Demo. I was really expecting to be disappointed after all the hype, but it has surpassed my expectations tenfold. What a difference from the sour taste the RF2 beta left in my mouth.

  • Roger Lee

    Is there a sensitivity adjustment for steering in this version? The tech demo didn’t have it which made my TSW very unhappy.

    • http://virtualr.net/ F1Racer

      If you mean steering sensitivity then yes. It is set to 0% by default though.

  • eifionevans

    Overall the physics and ffb are good but not mindblowing. I’ve honestly driven better, like Niels Corvette Zr1 in rFactor. 458 feels great whilst the GT2 feels extremely bland and numb. I love how the cars move around under braking but under cornering load it all feels a bit bland. The sim looks and runs great on my system, the UI is very slick too.

    • http://virtualr.net/ F1Racer

      FFB does need work yes. Also fair to compare it to Niels’ Corvette on rF1. I think they are on similar levels.
      Lets see how AC is when it reaches V1.0

  • Anonymous

    I’m very impressed.

  • Anonymous

    It’s great to see Kunos & ISI employ members of the sim racing community to help them create their products, well done Lee Ross for creating/editing the official Assetto Corsa video (The first video above) can see your trade mark written all over it.

  • Anonymous

    Hang in there guys! When I first tried AC tech preview I must admit I wasn’t overwhelmed. Until I tried my other sims (yes, got them all) and everyone just felt a little (or a lot) off in comparison. Same story here, at first almost a little disapointed, but after getting all the setting right, (including some hidden ones I hope will be featured in 1.0) it’s absolutely sublime! Been A/B testing now for the last four hours or so and for me, nothing else comes close to this. It’s not instant gratification but the most natural feeling sim i’ve ever tried. FFB over curbes still leaves me somewhat unsatisfied, but everything else just does it’s job. So that I can concentrate on going faster. My 2 €

  • Dani .

    My only complain: Sounds.
    They are crunched, and hard compressed, in the middle/low frequencies, and they have lack off high frequencies. They are like lowdef-made sounds for TV speakers.

    • Anonymous

      Thankfully it seems that it may be one of the easiest things to repair as it’s literally just .wav samples, let’s just wait until some people want to mod it. I don’t really mind them personally though :)

      • Dani .

        I hope so!

  • Jason Madigan

    Just finished doing some laps in the BMW M3 E92 and F458 at Imola and had to come on here and say congratulations to Kunos, this is simply beautiful and amazing, I am really enjoying what you have done here. Very much looking forward to seeing this grow into the simulation that you wish for it to become.

  • Aleksandar Djukic

    Best thing that happened to simracing lately, simple as that!

  • http://virtualr.net/ F1Racer

    For those who wanted videos, here’s another video of me lapping Imola. This time in the KTM X-Bow.. http://www.youtube.com/watch?v=Cq829dMwI6g

    • Me

      Why would someone down vote you posting a video?!
      Some of you folks are just crazy!
      And thanks for the video by the way.

      • Big Ron

        Some are simply born as idiots.

      • Traumahound

        Now now.. : )

      • http://virtualr.net/ F1Racer

        Aah, they love to hate me :) I am the Obama to their tea party :D
        Don’t worry, I find the downvotes, on their own, to be completely meaningless.

      • steve30x

        I got banned from commenting on N4g two days ago because I said you are selling your soul to the advertisers for Xbox live on the Xbox one. People voted me as trolling.

        Thats the internet for you though. Some people hate to see good stuff and hear the truth sometimes.

    • Eric S

      Your replay is how I remember the tech demo being. Nice and close to the car. I am so confused. My replays are all super far away camera angles and distances. I am very upset as I love to watch my replays. Anybody have this issue???? Please help

      • http://virtualr.net/ F1Racer

        There are 2 TV cameras. Try camera 6.

      • Eric S

        Thanks buddy, but that is the camera I am using and my replays are totally different than yours. Nothing is close up at all. Everything is distance. Sucks. Why would mine be different? Makes no sense.

      • furiousgibbon

        Are you running 3 screens? I am and the camera angle in replays is too far away. The depth of field is screwy as well, so everything looks like a tilt-shift photo, not realistic.

      • Humberto Roca

        Same here!

      • Xteria

        Pressing F3 for tv cam i think takes you through 2 different tv camera’s and one static

      • http://virtualr.net/ F1Racer

        That is weird. Can’t imagine why you would get different track-cams on the same track with the same camera selected. Hope you get to the bottom of it.

      • Eric S

        I have it figured. For some reason rendering on three screens is causing this issue. Render on one screen and it solves it. Need to enable apps in assettocorsa/system/cfg/assettocorsa/enable dev apps change 0-1 to get a proper fov though. This will enable the apps that are in development. One of them is in car settings

  • Robert Gödicke

    Even though I might get bashed by a lot of you guys now, but I think that at this very moment AC’s FFB/physics are not on par with those of rFactor 2. Don’t get me wrong here, the AC Beta is definitely the biggest contender of rFactor 2 in these departments for me. I’m on a Logitech G27 btw.
    The car I was the most interested in was probably the most disappointing one for me: The GT2.

    Like someone else here already said, the FFB on load in a corner is not very convincing. There’s very little feel, the steering doesn’t get lighter when oversteering and curbs are almost impossible to feel in my wheel. It’s possible to drive it precisely though, granted, but the FFB feel is a little lacking at this point.

    Graphics are fine though. Good performance around 100fps at max settings, it’s similar to rFactor 2’s performance when going solo on track while looking slightly better. Visual suspension movement / overall car behaviour is amazing. Staring at AC’s replays is most definitely the best thing you can do trying to imagine how great simracing broadcasts will look in the future. The cars sinply look “alive”. The asphalt was way too bright though in cockpit view in the GT2, I tried 10:30AM and 12:00PM settings, almost pure white track surface. Needs some adjustments since it didn’t happen in The open Lotus 49 for example. I like the Lotus 49 the most from all cars right now.

    Sounds… Well, to make it short: They’ll have to improve them, and they most probably will. The BMW M3 E30, just as an example, is unidentifiable at this point when you know the real deal. All cars really sound numb.

    So far to that. I’m curious to see how well the netcode will be.

    Oh, and please don’t call me a fanboy or whatever, I didn’t buy almost every racing sim on the market because I want to “hate” on them or whatever. But I’m allowed to have an opinion, right? :)

    • Smithaz

      I completely agree, the FFB is much worse than rF2, in AC it feels like a heavy spring with little variation in strength, some cars have more depth than others though.

      Physics wise AC feels like it has too much grip, it is easy to brake very late etc.

      rF2 does lose out in graphics slightly but can look as good using higher AA levels. I think tracks in rF2 have sharper detail over AC.

      • GamerMuscle

        Physics wise AC feels like it has too much grip

        you realise that is probably the single most significant thing they have gotten right with AC over other simulators ?

        Are you basing the amount of grip being to much on other simulators ?

        I have gotten used to RF2 and I think it takes adjusting moving from one sim to another , I always struggle moving between RF2 and I racing for example and AC certainly feels very different to RF2 , if I was to compare feel AC is like a ward amalgamation of GTRE ,GSC and iracing with its own touch ontop.

        I think in some regards AC feels to passive in its FFB and there are a whole bunch of other things I think are a bit off but the grip is not one of them :P

      • Anonymous

        Tire Models in AC are wonderful for those wanting less grip opt for a car with a hard tire option.

      • Andrea Candini

        As I already wrote around here try lowering gain if FFB is clipping.

      • steve30x

        Most other sims have less grip because its the way hardcore sim racers want it and its not realistic. Anybody that has driven a real car at high speeds will tell you that a real car (even road cars) have more grip than most sims out there.

      • Noel Hibbard

        I strongly disagree with this mentality. If the “hardcore” sims have too little grip then how on earth do they turn accurate to real life laptimes on accurate race tracks and have telemetry that matches real life telemetry (corner speeds, g-loads ect). I thing this all comes down to feel. We are used to having gforces on our body and we switch to a sim and we don’t have it anymore and think we are on ice. FYI, I have driven road cars and race cars on track. Sims will never feel like the real thing. But having artificially high grip levels isn’t going to make it any more real.

      • Realkman666

        Because it’s game and it doesn’t have real world values. Tires are just not slippery like in iRacing.

    • GamerMuscle

      I think the games have different FFB philosophies

      RF2 to me seems to give very shaky and rugged FFB with twitches and snaps which I think can feel quite convincing but overwhelm consumer FFB wheels when it comes to conveying more subtle loading of the car.

      AC I feel far more subtle aspects of the cars grip and weight loading but you lose the rugged feel of the track surfaces and track bumps are not throwing the steering off as you might expect in a real race car.

      As a result I think people that have gotten used to RF2 FFB might find AC feeling a bit placid and calm , presumably there will be way to mod the FFB to get it to peoples liking.

      As for physics I feel AC is on another level to RF2 but as you say the FFB can make what are likely far more violent cars seem rather calm for example for me the retro lotus just feels to settled on the steering.

      I think the Ferrari 458 is what really stands out though in this AC beta so far I honestly cannot compare it to any other simulated car.

      I think one solution to AC FFB feeling some what calm in cars that you would expect more violent FFB would be to play the game with a servo wheel , I certainly feel though that change in feel from the road cars in the game to the race cars is incredible.

      I’m going to put together a video going over the current positives and negatives of the sim as it is now but I certainly think that allot of people will feel the same way about the FFB as you do.

      • fkkamil

        Guys,
        do not forget that you mostly drive cars with power steering which strongly decreases feedback on your steering wheel in the real car.
        You probably were driving real car on track/street. Me too, and feedback on the steering wheel was really soft because the forces on wheel are just few times less sensitive due to hydraulic cylinder, which absorbs most of the force induced by bump etc.

        Can’t say anything about GT cars because haven’t driven them in real life.

  • Ricoo

    Awesome fun. The cars behave so well. Great work Kunos. :)

  • Fernando Deutsch

    These are my system specs, would it be good enough to handle AC?

    ASUS P8Z68-V LX

    Intel Core i5 2500K
    8GB RAM
    NVIDIA GeForce GTX 260
    Logitech G25 Steering Wheel
    Integrated Realtek Sound Card

    I appreciate any feedback, thanks

    • Anonymous

      I’d say it should definitely handle it. I personally have system even less powerful with temporarily GT240 in it, and barely, but it runs smoothly at absolutely lowest details with only 4x AF and HDR off. I have a Phenom 2 X4 950 BE if you’re wondering about that.

      • Fernando Deutsch

        Thanks for the response. I am a bit afraid I would have to run it with very low detail, but 4x AF sounds good.

      • Realkman666

        Your video card might not display it probably when they update the game, though.

  • Walter Conn

    Thank you Kunos for Assetto Corsa and Thank you Virtual R for keeping informed. I knew this day would come eventually. lol

  • Anonymous

    Hi
    After earing so much good feedback, i’ve decided to sin, and pick up a non-ISI platform for the 1st time in many years (excluding RBR)…and must say i have mixed feelings…1st time i played the FPS were so low, that ruined all the experience (i have a 690GTX), after changing many things, in that dept i’m now ok…huge amount of FPS fluidity and amazing graphics…except in the UI..everytime the cursor moves from options buttons, the screen goes black…till i move againg the curor and click or digit the enter key…anyoneelse with the same problem..how to fix it?!

    But the main problem is that i still didn’t manage to get the right feel over my G25…any recomended settings ingame (or outside game to play AC)…the center feels a bit numb and “wooby”, and moving the weel it feels a bit “jerky” to sensitive in response…

    But like so many other games, i’m sure it’s a question of time till i get everything sorted out, hoppefully with the help of some of you guys…ALL in ALL though, i consider this a great beta version, and a potential new benchmark in many depts..THANKS Kunos

  • Jonny Edwards

    So far i love it! I agree that the FFB feels like one heavy spring with little variation but i’m still having a blast. I’ve mostly ran the Formula Abarth at Silverstone and managed to get to Lap 6 on time attack mode (default setup). It was actually very intense and a lot of fun! Let me know how you guys get on ;)

    Also the graphics are superb. Finally someone has married great graphics with great physics. What a dangerous combination and i can already see myself getting hooked. Well done Kunos.

    • Andrea Candini

      Try lowering gain if FFB is clipping (you can check this with the pedals’ app).

  • Marcos Sanz

    no words… just epic

    • http://virtualr.net/ F1Racer

      So two words at least :D

  • http://www.mak-corp.com.au/ MAKCorp

    Any news on when modding support will become available?

    • Giovanni Scala

      will be added later when bugfixing will end ;-)

  • pay2021
  • Harry Tulloch

    Can someone let me know are all tracks laser scanned or just some

    And kind of weird tracks to give us as in terms of old monza and silverstone international would have preferred full monza and silverstone gp

    Other than that the game is amazing and I will spend hours doing many laps great work

    • Andrea Candini

      They’re all laser scanned, yes. Except for the historic ones, for obvious reasons (even if they also scanned the historic Parabolica and probably other parts of Monza and Spa too).

  • http://www.mak-corp.com.au/ MAKCorp

    I have to say I am very surprised with this game, it is far better than I expected and has made me even more anxious to mod it.

    Graphically AC is very good, I really don’t see the need for better graphics than this in this generation of sim-racing games. The graphic level is great and while some may complain its too much for their comps, well to them I say, time for an upgrade guys! Its well worth it.

    Physics wise it looks very promising. rF2 still have the edge on physics capabilities BUT having said that, I cannot really say more about the capabilities of AC’s physics until modding ability opens. The cars feel like cars, they have the right level of grip at high end speed, the right level of wheel spin at low speeds, and they are controllable, you can notice when the car is at its peak before losing the back end and you can catch it, that is a vital feeling that any sim needs to have. I do however feel that the braking is way too high. The cars brake far too quickly than what I expect the real life counterparts to do so. That could just be me as I still need to get used to them, but it feels the cars brake too quickly.

    I think the menu design and layout is also very well done, it doesn’t over complicate things with weird UI. I don’t know how the UI is going to work for modded content but I love the idea of being able to add UI for custom vehicles and tracks we can add in the future and adding description area etc etc.

    Overall as an early access beta, AC is very solid, more solid than we’ve seen before in such a release. Those of you who may be skeptical on the phrase “early access open beta” DON’T BE! It is very much worth your time and money in my personal opinion.

    • Juhan Voolaid

      “you can notice when the car is at its peak before losing the back end and you can catch it, that is a vital feeling that any sim needs to have” — this!

      Also the car weight feels correct. In rF2 and RBR, the cars felt too light.

    • Deatroy

      Your Summary hits my feeling aswell.
      I got a quite old PC (around 5 years) and the graphic is stunning. Plus the fact i got 60 fps in these beta stage, very impressive.
      Even with gamepads its very easy to reach good times, ofc you wont be the fastest :)
      The UI is really easy to use and its looking awesome :3

      • http://www.mak-corp.com.au/ MAKCorp

        Yeah I tried it with my XB360 controller and it was fantastic. The best gamepad controller support by any PC sim-racing game in my view. I was pleasantly surprised. I don’t always have time to set up my hyperstim or steering wheel so sometimes I like to just chill and do some laps using the gamepad. Now I have a great game on the PC that I can do that with. Makes me really happy cause I find Forza and GT too repetitive and boring. Will be fantastic to enjoy mods in the future like this. :D

      • M1GHTY M4VS

        considerably disappointed that mine doesn’t work at all

      • http://www.mak-corp.com.au/ MAKCorp

        Hmm not sure why, what xb360 controller do you have? Did you plug it in before running the game? It should show up in the controller section.

      • M1GHTY M4VS

        Wired XB360 Controller but Whenever a game uses the rumble my game fumbles weird issues so whenever I have the chance I turn it off but this won’t even work at all and it seems I can’t do anything about it. It does show on the menu but it just doesn’t work in game.
        Sometime MotoGP13 strikes me with weird Rumble Issues aswell resulting in instant and continously reboot of the Pad whenever a Gearshift Rumble is set but on the other hand it often works flawlessly even without any sort of rumble.
        I feel like the Rumble has partially died or the new set of games from italy just make use of another batch of XB360 Pads, mine is one of the first from 2006 or so.

      • Anonymous

        Reading the dev blog on steam, this sim will support full pad usage, as it will support Steams Big Picture feature, all games on steam are heading in that direction.

    • Anonymous

      Glad someone else noticed the braking thing. Also, How do you feel about the feeling of a real tire being under you? The way the car gets upset over big curbs and settles afterwards is the most realistic I’ve personally felt.

      • http://www.mak-corp.com.au/ MAKCorp

        Well I haven’t had time yet to play with the hyperstim or my G25 so I can’t really say. I do think the handling on the gamepad is more realistic than on other games like Forza and GT. GT the cars feel like they just don’t turn, Forza they feel like they’re on ice, in AC using the gamepad, they actually feel very good and believable which is refreshing. But until I try it with a wheel, I cannot really comment on it, but since it does feel pretty good on the gamepad, I presume that on the steering wheel it will be even better.

      • Anonymous

        holdon i dont understand….your original comment where the 3rd paragraph talks about physics and how the cars feel – that was after youve played the game with a gamepad?

        (i havent played the game yet)

      • http://www.mak-corp.com.au/ MAKCorp

        at the time I had posted that, yeah I had only played with gamepad. But just finished trying it with my hyperstim and have to say that it is as I expected, very good and very responsive which is how I expected it to translate after trying it with the gamepad. The response of the car around the curbs and pushing it to the limit is what you’d expect in real life, the transition between low speed and high speed is well done and the contact point of the tires to the track feels very realistic also. Again I feel the brakes are too much, the car brakes far too quick, but that is something that I presume they will fix in future updates. Physics look very promising especially for modders.

      • Juhan Voolaid

        Damn arcade racers come here … :P

      • http://www.mak-corp.com.au/ MAKCorp

        HAHA, nah, just never get time to play and when I do its usually for short period of time so I generally just play with the controller to chill out and spend some time. When testing our mods though I set everything up.

      • Anonymous

        I bet you’ve played it by now! Oh the pastor is MIA deep into it and will possibly come up for air in a week or so?

  • Andrea Candini

    If you have problems with FFB keep in mind two things: just like nKP and FVA, AC lets you feel on your steering wheel forces applied to it on the virtual car. This means that some of the effects that in real life you would feel with your body (because of car’s movement) might not be felt as they’re not felt on the steering wheel.
    It is also important to check if your FFB is saturating: open the pedals’app and look for the empty bar which becomes grey and red. If it’s always full red it means your FFB is clipping and you are losing informations. Try lowering gain in the options menu, if that’s your case. :)

    • Anonymous

      thanks for the tips I will give that a go later, It feels to me like there is no feedback other than dampening, even when the car is oversteering greatly there is no counter steering force, The steering does not lighten when understeering or rumble over curbs, for what its worth I am using a logitech DFGT with CSR elite pedals!

  • Andy Thompson

    Stuck at “theme loaded” screen.

    :(

    • Andrea Candini

      Try pressing Shift + F2 to load Steam interface, then press it again to close. Try with F11 too. I solved with the first solution. Be sure not to have Tech Preview installed and also delete AC folder in My Documents, then reboot and start AC again.

    • Xteria

      Did you reboot after installing? I didn’t reboot and it wouldn’t run, was getting the same error as you.

      I removed all Assetto Corsa folders from My Documents, then rebooted for the first time since install and it worked fine after that :)

  • Alistair

    The Formula Abarth is FUN!

  • Silvio

    Anyone knows how to change FOV?

    • Andrea Candini

      + and – buttons on you keyboard I think.

    • Anonymous

      Depending if you using triples or not. If your using triples you can use the app that can be activated by moving your mousecursor to the far right of your screen. Single screen I don’t no.

    • Anonymous

      Its the Plus and Minus numpad keys!

    • Andy Thompson

      + and – for single screen.

      If you have triples then it’s in the triples app.

  • Roberto Rossi
  • Juhan Voolaid

    How to enable ghost car?

    • Hurdy Hurdy

      Run Hotlaps

  • Olivier Prenten

    Waiting the MP to be implemented before buying it! ;)
    Come on modders! Huge wishes for an outstanding F1 mod! :D

  • Anonymous

    I ask again, as anyone else had the flickering/disapearing UI menu problem?!
    I’m new on this steam crap, could it be because i have a slow conection?!…does steam always must be activated to play AC?!…

    • Jonny Edwards

      Steam has to be running to run AC but it’s an off-line game so your connection has no bearing on how AC game runs. It’s the hardware and graphics drivers that are causing your issue.

      • Anonymous

        THANKS John…but i don’t know what’s the problem, i have a INtel i960, with a 690GTX (one of the fastest cards in the world) and the latest nvidia drivers..all my other games run ok, infact AC ir running superb, is just when i move my cursor between ingame UI options, it flicker and disapear…when i have the cursor over the buton of options i have no prob…strange…

    • Tiago Guerreiro

      I have the same problem but is random, not happening all the time…..

      • Anonymous

        OK, now i’ve sorted the problem…i’ve changed some multi-GPU settings in nvidia control panel, and everything is fine…the FPS went sky high in rfactor2, so i think these 2 games suffer some kind of multi-GPU compatibility…

        NOw, the last thing to sort..a better G25 feeling, what are the recomended settings both ingame as in driver config of the wheel?! THANKS in advance

  • Xteria

    Love the crisp no frills visuals, it’s gorgeous :o)

    • GamerMuscle

      I believe you are meant to drive on the road surface , I’m not sure though you might be onto something.

      • Xteria

        Was showing off the dusts awesomeness, just for the camera, honest.. ;o)

    • Hugo Stiglitz

      So they improved the graphics then? Because my one issue with the Tech Demo was the graphics were not crisp. It looked like 720p even though I had my res set to 1080p. Even with or without anti-aliasing, and 16x anisiotropic

  • Anonymous

    Does Kunos have a bug reporting thread in a forum somewhere? If so I would like to help button down a couple of small issues

  • GeassEffect

    Hey VirtualR,

    can someone help me out?
    I feel that the TCS may be always on… I stop the car and want to make the tires spin out when going full throttle in first gear. But then the RPM sort of regulate themselves in order to not let the tires loose traction.

    Does anyone know how to fix that?

    • Anonymous

      Yea, if you’re driving the Z4 it has an always on system, I’d say it must be what the real thing has, which can’t be turned off. Even alt+t only changes TC, not that specific system that you can see on with electronics app

      • Jack_NL

        activate the Electronics app. you will see if TC is on
        with control T you can switch it off / set a different pre set

        Also you can set the difficulty to Pro to switch all aids off

        EDL (Electronic Differential Lock)
        on some cars seems its not can be switched off?

      • GeassEffect

        I already did that. Even the M3 E30 doesn’t let me drift properly. Neither does the E92. I mean it has so much power :( I want to burn some rubber dammit!

        It’s really quite annoying, the RPM go up and down until my tires have proper grip, and I can’t turn it off!

    • http://virtualr.net/ F1Racer

      I had that in the Formula Abarth. Stuck it neutral, slammed the throttle down and engaged 1st gear. It just moved off :) Maybe some kinda launch control system I don’t know about.

  • Hugo Stiglitz

    Damnit. Figures, right as I send in my GPU to have them replace the noisy cooler, this gets released. I can play iracing on the Intel HD 2000 iGPU but not AC

    Guess I’ll have to wait til my GPU gets back.

    This is a crazy week in gaming. PS4 next week, and now this? My head’s gonna explode

    • Professional Operator

      advanced realtime physics which seems to set a new standard in sim racing industry and DX11 graphic engin engine obviously need to proper hardware

  • furiousgibbon

    7970, everything looks fine for me except for the replays and some flickering in the menus. I’ve tried FXAA and proper AA, both return good frame rates and no issues with image quality, very sharp.

  • GamerMuscle
    • Juhan Voolaid

      My favourite is BMW M3 E30

    • http://virtualr.net/ F1Racer

      You say bay-ta, I see bee-ta. You say tomato, I say… oh that doesn’t work. :)
      Checking it out…..

      • GamerMuscle

        Its just fun , makes a change from simracing simply being about doing a fast lap.

        I cannot wait for some of the other cars to come out and more cars with stiff suspension + on-line racing.

      • http://virtualr.net/ F1Racer

        Yeah me too. Just can’t wait to try the other cars and tracks.
        Then hopefully the mods can bring us full car series’.
        Tonnes of potential in this.

    • Anonymous

      Good video, you spoke about the sound, I’ve noticed that if you turn the sounds down, the engine sound is still loud, even though all the sounds are set to the lowest, could you give it a try.

  • http://virtualr.net/ F1Racer

    3rd Video. Me at the wheel of the Formula Abarth at Imola. What a blast this one is !! Still havent taken the chicane at the top of the hill the way I want to but I think that is because they’ve added new speed bumps there to prevent going over the kerb too much on entry. :(
    No assists, default setup.

    http://www.youtube.com/watch?v=DiTRDfUdvMc

    Downvote if you like it. Upvote if you love it,
    If you don’t like it, then ignore it or make a constructive comment.

    • Anonymous

      I can tell you love this sim :) why is your youtube replay of this sim so dark?

      • http://virtualr.net/ F1Racer

        I dunno why that is. Maybe it’s to do with a utility I have running that changes the brightness of the video overlay. Which is strange as usually games ignore it’s setting. I can get YT to brighten it up so I`ll give that a go.

    • gt3rsr

      The chicane’s called Variante Alta ^^ … and I hate it because it’s a typical modern chicane without any clearly defined track limits. I always say there should be a steel pole or a concrete wall on the inside of any chicane, which would very effectively prevent drivers from cutting the track.

      • http://virtualr.net/ F1Racer

        Ah yes, I remember now. A couple of corners later is Variante Bassa (or something like that).

        I once sat in my room with a real life GP2 driver (at the time) and we were running Imola. He was practicing on my rig because he was going into his first race there the next weekend and wanted to learn the circuit. Despite his inexperience on simulators at the time, he was lapping quicker than me after about 20mins :)
        He told me that to take Variante Alta more efficiently you had to take most of the kerb on the way in (with the left side wheels just on the track) and then clip the opposite on one the way out. It worked, I was quicker. I’ve done it that way ever since.
        But this track in AC has that nice bump there which is either not going to let me do that because it will upset the car too much or I am just not turning in early enough.
        I don’t want to cut it because I`ll do anything not to get that annoying track penalty. Worse when the message is flickering at the top of your screen. Really don’t need time/speed penalties when Im practicing offline.

      • Chris Wright

        Agreed. I think the penalty feature will soon become an option.

      • http://virtualr.net/ F1Racer

        Fingers crossed.

      • Anonymous

        You can edit the ini file to remove it!

  • salvasirignano .

    Noo! I bought it and downloaded it, but it barely runs :(

    I get 40 or so fps in the tech preview, but with the Elise at Magione in the beta it’s a slideshow with everything turned down – around 0.5fps if I’m lucky!

    I looked at the requirements on steam, and compared my specs to it and thought I’d be able to run it…

    OS: Windows Vista,7,8,8.1 ……… I have vista 32 bit

    Processor: Intel Core 2 Duo 2.4 GHZ ……..Core 2 Duo 3.16 GHz

    Memory: 2 GB RAM ………3GB RAM

    Graphics: DirectX 10.1 (AMD Radeon HD 6450) ……Radeon 5570 1GB(slightly better)

    Does anyone have any ideas as to what the problem could be? Thanks in advance :)

    • Andrew McP

      I can run AC pretty well on an E8400@3GHZ with 4GB of RAM. But I have a 5870 vid card in this machine, which allows me to run at 2560 x 1440 (without FSAA) at 70+fps. I doubt it’ll run this well when I have to draw a track full of cars as well though. :-)

      So I suspect your problem is either RAM, video card, or both. If you turn the details down to minimum, and reduce the screen resolution as low as it can go, and then still have problems, I’d say RAM. With AC running my RAM usage is 3.5GB

      • salvasirignano .

        Thanks for your reply! I’d be surprised if it were RAM that was the culprit, in the minimum requirements it says vista 32 bit… well a 32bit OS as far I am aware can’t use much more than 4GB RAM anyway? And as I already have a 1GB RAM graphics card that only leaves 3?
        I’ve tried playing in 640/480 resolution, and it’s still the same :(

      • salvasirignano .

        Thanks for your reply! Well as far as my limited knowledge of computing goes, a 32 bit OS can only handle 4GB RAM, and as I have a 1GB video card, that leaves only 3GB RAM, which I have….
        I’d be surprised if it were that, it says 2GB RAM in the steam specs :(

  • Anonymous

    Steam just updated the game with a 32.8mb, does anyone know what was updated as there is no update note.

    what the hell is wrong with the Disqus chat system, it’s telling me, “You have already made this comment.”
    Yes I have but not on this site, since when is comments posted here linked with comments posted on other sites.

    • Guest

      Aristotelis

      Offline

      New

      First update addressing (hopefully) most showstoppers is now live on Steam

      Please update your installation and check if your issues are resolved.

      Thank you all for your feedback

      KS Dev. Vehicle physics, Ui, Web | Aristotelis Vasilakos

      Aristotelis,
      Yesterday at 12:07 PM

      Report

      #1

      Like

      Reply

      • Anonymous

        Thank you.

      • Martin Palm

        - “grey start” fixes

        – Ctrl+O fix

        – GUI fixes

        – other minor issues fixes

      • Anonymous

        But that’s from yesterday, that was a 3mb update, literally in the last hour they have apparently released a new 33mb one. Not sure of what’s in that one but I’d guess another fixes

  • Anonymous

    Just spent 2 hours on testing all the cars. I’m nothing short of impressed! Apsolutely brilliant physics, sense of grip, weight transfer, etc. AC is better than the rest by a mile. Seriously. I’m an avid simracer for years, and I’ve tried every sim out there, including rF2, and AC is apsolute king in all aspects. I really hated openwheelers in every sim so far, but driving Formula Abarth in AC feels so pure and natural, it is a sheer pleasure to drive it. Apsolutely amazing.

    Congrats Kunos, I regained my belief in simracing. Thank you!

    • gt3rsr

      Driving open wheelers’ been natural since netKar Pro. ^^

      • Anonymous

        I bought NetKar Pro on sale just to put my hands on AC TechPreview, and I didn’t enjoyed it at all. Good physics I must admit, but the driving feel is dull, and on top of all the tracks are flat like glass, not a single bump.

    • Chris Wright

      In short, well said. I agree.

  • Anonymous

    Was way to quick too judge…after a bit more time all i can say is wow. Grip levels are spot on . Sorry to all the kudos guys….great job!!

    • Chris Wright

      Wheel adjustment is key here, I think. Once you’re in the sweet spot it simply kills everything else out there.

  • fvodder

    Anyone who can help me with some DirectX problems?
    I have DirectX11 but when i try to run the game it tells me that i need directx 10,1… Help please im crying ;-)

    • StuTheMoose

      What GPU do you have? It has to be at least DX10.1 compatible.

      • fvodder

        I feel like an idiot then… GTX 260 only 10.0…… sh*t happens, thanks anyway…

      • Andrew McP

        On the official forums Kunos has pushed a 10.0 tweak to Steam so it’ll work again. But this is unsupported and cannot be guaranteed to work in the future.

        I can understand people being disappointed by this though. It’s the kind of thing you can easily miss when reading through specs, and I hope they find a long term tweak to allow as many people as possible to enjoy this great code without buying a new video card.

  • Olivier Prenten

    By the way, already 306 comments in less than 24H! Wow! What’s the record?

  • Chris Wright

    I’ve been struggling with rF2’s feel ever since the day the beta was released. It’s just too easy to wreck. AC, for me, gives an altogether more convincing illusion of adherence to the track, with a fantastic tire model and an unrivaled sensation of variable grip. The 458, as others have observed is absolutely to die for. At last a true sim we can all believe in, without reservation. The cars feel much more planted and realistic than what was shown in the tech demo. The replays are, as F1Racer rightly says, exactly what you’d hope for. Sounds are not too bad, but maybe the most obvious area for refinement. Given that this is the first of many beta iterations, I am completely excited. Kunos is the new Papyrus – we’ve waited what seems a lifetime to be able to say that. Love it, love it, love it.

  • wajdi nujeidat

    I tried it doing some laps with 2-3 cars like the 458 and the 500Abarth and the first things that I can say
    a very heavy steering and FFB and no details in the ffb!
    Needs more tests!
    Ps: I don’t feel any ffb on the curbs, is it normal?

    • Olivier Prenten

      What’s your wheel?

      • wajdi nujeidat

        Logitech G27!
        ok, now lowering the ffb to 0.7 helps a lot!

    • Chris Wright

      Don’t know what your wheel is, but the AC forum has some recommended settings and I found they made a big difference with my G27.

      http://www.assettocorsa.net/forum/index.php?threads/suggested-wheel-setups-ac-early-access.1439/

      • wajdi nujeidat

        Thanks, will give it a try later!

    • Anonymous

      I got the same experience on my Fanatec CSR. It’s rather heavy steering, with a “hole” around center. Very little ffb effects other than that.

      • Anonymous

        ..and just after I wrote that I changed to 50 Gain and .10 damper and it got ALOT better! Back to racing!

  • Anonymous

    Uhmmm…i’ve been enjoying, and have reached a very satisfying setup, still maybe because of years of tweaking in rfactor and a lot in rfactor2, i still can’t say that i feel more joy over AC, what i can say is that for a beta version, it shows greater potential than all the other said before and some of other that exist in sim land….
    By the way guys, please a sugestion of ingame/outgame setting for G25 please….i have strong effects in logitech pannel…i’ve managed to almost stop the numb center feel by increasing ingame damping, but still didn’t reached that optimum setting…any help would be apreciated…THANKS

  • MFORTYTURBO .

    I’m having problem getting this to work wit msi afterburner. Just crashes after first selection screen.

    My friend also has msi afterburner, but has no problems running with it.

    I’m on 3930K Win 7 64bit ultimate and using 7970 Gpu 13,9 WHQL drivers.
    He’s on a AMD cpu and 5870 i think..

    Anyone else have problems running AC with this program for monitoring use and temps

    • Gonzalo Rodriguez Sastre

      same problem here mate , as you i have Win 7 64bit ultimate and using 7970 Gpu 13,9 WHQL drivers

      • MFORTYTURBO .

        Yepp strange, works for some and not for some.
        The game won’t even start if i use RadeonPro.

        I’ll just use the famous quote ” it’s beta” :P
        But maybe i should head over to the official forum and report it..
        We will se..

      • Racing jason

        i have exactly your setup with afterburner 2.3.1…..no problems at all….game runs in 7680×1440 @gpu core1150

      • Gonzalo Rodriguez Sastre

        i have afterburner 3.0.0 i will try 2.3.1….

        lets see, thanks!

      • MFORTYTURBO .

        I got it to work, finaly. Tested everything with 2,3,1..
        Could get AC to start and run, but got no OSD

        Just for fun i tested 3.0.0 beta 16 again.. And now it works.
        The option that gets it to crash, is the On screen display rendering mode set to Raster 3d.

        For me all the other settings worked, just that i did not get OSD to be shown in game. Now it works.

        Only thing left is to get RadeonPro to work..

    • Anonymous

      In Riva Tuner set application detection level to none and is like this with other Racing games on Steam as well

  • sinspeedapp
    • http://virtualr.net/ F1Racer

      NICE !!

    • Hugo Stiglitz

      That’s really awesome that you guys patched in support that quickly for AC.

    • Me

      Looks good, any plans for Android support? Pllleeeaaasse…

  • Roger Wallentin

    Just did some benchmarking on car and track accuracy

    1967 Grand Prix at Monza:
    Jim Clark Lotus 49 – Pole 1.28.5
    Winner average race lap time – 1.30.5

    Assetto Corsa – Lotus 49 @ 1967 Monza:

    After a couple of hot laps I managed a decently clean lap of 1.29.9

    There is clearly more to be shaved from that time, a 1.28.5 would be possible with a really clean and well driven lap. Though I doubt you can go much quicker than that which really speaks towards the accuracy and realism of the tracks, car setup and physics!

    • Roger Wallentin

      Here is FINALLY some on-board with decent hard driving of the 49 from earlier this year!

      http://www.youtube.com/watch?v=Opzzn9sl1kU

      • http://virtualr.net/ F1Racer

        I’m waiting for the inevitable Lotus 49 AC/pCars/iRacing comparison video. You know it’s gonna happen :)

      • Hurdy Hurdy

        I’ll bet it is being worked on as we speak (once the vid creator finds a track that all 3 sims share, lol).

      • Roger Wallentin

        Should have GPL in there as well as the grand daddy and former benchmark for a decade! :)

        In my view:

        1. AC (best overall package and feel)
        2. iRacing (very enjoyable, good visuals, sounds, a bit too “loose” and nervous at speed)
        3. GPL (the former benchmark, still impressive physics wise but visuals and stock sounds etc are way(!) off)
        4. pCars (great visuals, OK sounds, physics needs more work)

        Its amazing we have this car as a benchmark in these major sims! GPL was the only sim who had this (stock) for over 10 years :)

      • http://virtualr.net/ F1Racer

        I never liked the lack of grip in GPL (in it’s original form). Eventually Papyrus admitted there was less grip in GPL than in real life.
        I know the cars had very little to no downforce then but still…
        But I do respect and appreciate it’s amazing following and that it still survives well to this day with some amazing looking add-on cars etc.
        Never been a sim I spent any reasonable time on.

      • Anonymous

        Darin and Shaun asked a question what are the industry best elements from the available sim titles to combine into one supersim so to speak. I like to see some people post their opinions over on SRT’s new website

    • Joco Gorenc

      My PB at the moment is 1:28.528 :)

      • Roger Wallentin

        Nice! I managed to improve today to 1.28.714 after tweaking the setup a bit.

        To me this feels very accurate, if Clark set a 1.28.5 and we can push really hard to exactly match it its impressive to say the least.

        I’m sure the aliens can improve this a bit more, but no one drives like they do IRL. We would not have any top drivers alive if they did :)

      • Anonymous

        No way in real world, you equal Jimmy Clark’s pole time. Just no way.

    • Hugo Stiglitz

      Are you sure? What happens when Greger Huttu gets his hands on this? I have a feeling 1:28.5 will be getting destroyed pretty quickly

      • Guilherme Cramer

        He’ll work out some unrealistic setup that takes advantage of the game’s engine and crush 3.5s off of it.

      • Anonymous

        Yes that should lower him the added .5 seconds from the -3 seconds @default

    • Anonymous

      This is my problem with sims. After “a couple of hot laps” you should not be able to turn laps nearly as quick the pole time of Jimmy Clark, who is arguably one of the greatest drivers in history. He had hundreds of hours of seat time at said track and in said car. You jump in for a couple of laps and are only a second off the pace. Puh-leez. Sorry, you are simply not that good.

      • Roger Wallentin

        I think many of us here has several hundred hours racing as well, I have been racing for 15 years since GPL came out in 98. I have properly driven the Lotus 49 alone for 2-300 hours.

        There is no way a rookie can pull of a 1.28.5 in AC, there is just no way, it would require a lot of practice, just like in real life.

        In real life its a different story, I would not be able to drive this fast IRL even if AC would be a 100% accurate simulation. There are factors in real life that prevents you from committing 100.0% to a corner and braking at the very last moment.

        I have driven the same car and track IRL and in a sim, I will drive MUCH faster in the sim than real life and in shorter time. The margins are completely different.

        I’m not in any way saying I’m as good a driver as Clark, I’m not. But in the virtual world I am able to match his real-life lap time.

        Too bad there are no full lap on-board videos to compare with

      • Anonymous

        So you are agreeing with me. The sim is giving you an advantage that you would not get, in the real world. You confirmed my point. If you freely admit this, the comparison to your times to Jimmy Clark’s are useless. The most you can do, is to compare your times to the times of other drivers within a given sim platform.

        I have driving open wheel cars in real life and in sims. Real life is much more difficult. While, I haven’t driven AC yet, I’m hoping that sims continue to make progress (some are really good). In my opinion, there is still a significant gap.

      • Roger Wallentin

        My point is that AC is a very accurate simulation

        Same input in the simulator for the same car and track will produce a very similar lap time.

        But driving without the risk of your own life will always give you an advantage in driving fast and closer to the limit in a simulator. Especially when pushing for a single hot lap record.

        If you have a wheel and pedals and like driving you have to give AC a go, you are really missing out if you don’t. The Formula Abarth open wheeler is fantastic fun, I have driven a similar car (formula Renault) IRL and this is clearly the closest to the unique open wheel light and direct feeling I’ve felt in any sim.

      • Anonymous

        Will definitely give it a go. I have a full rig, so will get the full immersion of AC. I’ve been looking forward to this sim and am glad to hear all the rave reviews, so far. Speed to you.

  • http://virtualr.net/ F1Racer

    I can’t help myself.. :) Tried out the Lotus ’67 F1 at Monza. My first 2 laps…

    http://www.youtube.com/watch?v=lD0z7WPU5lU

    • Hugo Stiglitz

      Not bad. Looks much better than how I did in iracing the first time I drove the lotus 49, which was also the first time I had driven Mosport

      • http://virtualr.net/ F1Racer

        I didn’t find out until after this, when I took the 458 out again, that my brake pedal wasn’t kicking in until it was halfway down ! That explained why I was going off so often in this car and the 458 :)

        So I re-calibrated and moved the brake sensitivity to 1.00 and it was as it should be.

      • Anonymous

        Ya it’s called brake gamma and is best at 1.00. Also when setting up CSS seq. and you map both gated and seq, you need to uncheck the box that says use other shifter or it won’t work properly. AC is a dream once everything is dialed in also checkout the showroom feature as well. Kunos really did a great job with this so far.

      • http://virtualr.net/ F1Racer

        Yeah the showroom is nice. Opening and closing the doors with spacebar just cos it looks cool. :)

        Trying to determine best AA settings. I think I’m best turning them all off in-game and letting the NVidia control panel set it to how I want. Seems no matter how much AA I use in-game theres still jaggies on the body panels and windows.

  • Hugo Stiglitz

    Bad news guys, I can confirm that AC will not run at playable framerates with an Intel HD 2000 iGPU. Surprising, I know. LOL

    Can’t wait to get my actual GPU back on wednesday. I’m gonna have a field day with all these awesome cars and tracks they put in the beta.

    • Realkman666

      Have you tried lowering the anti-aliasing to minimum?

  • Tom Coombs

    I’m at a loss for words with this. I was not expecting AC to be this good. I’ve just spent half an hour with each car, and the E30 M3 shines the most to me as it’s so fantastically brilliant fun to Scandinavian flick around the corners. I’ve never felt so in control in a sim before.

  • Realkman666

    Can someone comment on the built-in aids for some cars and the automatic slowdown when you go off-track?

    • Anonymous

      the built-in aids seem to imitate the real car built-in aids. There are 4 TC settings for the Ferrari, and one for the M3 road car. There is also an ABS that closely, if not perfectly, simulates the real car’s ABS. Both ABS and TC can be turned off to give you the full effect. There are also the standard arcade style driving aids to help those who are new to sim racing.
      The automatic slowdown is an anti-cheat feature for Time Trial mode or some such. It can be disabled. I don’t think it exists in the Free Drive mode, but if it does, it can be disabled.

      • http://virtualr.net/ F1Racer

        I’ve also noticed an EDL assist which I guess is an electronic differential lock(?). Not managed to find a way to turn this off on the 458 yet.

        The penalty system that slows the car down works in Time Trial (as it should) and offline Practice (which I think should be optional in this mode). I`’d like to know how to disable it if you can tell me.

      • wajdi nujeidat

        Hi, F1Racer, to disable this, go to

        Documenti / Assetto corsa then race.ini then LAP_INVALIDATOR]

        ALLOWED_TYRES_OUT=-1 (by default it set to 2)!

        (Edited by moderator)

      • http://virtualr.net/ F1Racer

        Thanks for the info wajdi. Still need to edit your post though.

      • Anonymous

        make sure it’s “-1″ not “1” (without quotes)
        That’s negative one. It worked for me.

      • http://virtualr.net/ F1Racer

        I’m sure I put -1. Will check it later.

      • Realkman666

        Do I understand correctly that fans of AC think having the car slow down like in the F1 games is acceptable?

      • http://virtualr.net/ F1Racer

        Don’t ask me, I can’t speak for anyone but myself.
        And it depends what you mean by ‘slow down’. Do you mean off-throttle or under braking ? I don’t think the latter is true at all so it must be the former.

        I think we accept that it is a 0.1beta though and as such these thoughts can be put to the AC forums for their consideration. At 0.1 there is plenty of time so sort things out that people might think aren’t quite right.

      • Realkman666

        I meant off-track.

      • http://virtualr.net/ F1Racer

        Well that was not easy to realise from your question :)
        As I spend more time on-track I can’t really comment. Seriously though, I haven’t really noticed and it probably wouldn’t bother me. What happens on the tarmac is amazing.

      • Realkman666

        Yeah, I guess. I was responding directly to your Time Trial comment, and I remembered the same effect in F1 2012.

      • http://virtualr.net/ F1Racer

        Next time I run Time Trial, I`ll check it out and see if I can what you mean. I take it you mean when you spin out on the grass that it slows down too quickly ?

      • Realkman666

        Thanks. No, what I understand is that the game cuts your engine if you go off-track as a way to punish you.

      • http://virtualr.net/ F1Racer

        Ah is that what that is. I wondered where the silence came from. :) Although I thought it was only when I was in Neutral. Hmmm, will have to check that again and pay more attention.

      • Andrea Candini

        AC simulates different types of differentials for each car, so what you see is not an AID but part of the car. :)

      • http://virtualr.net/ F1Racer

        That’s what I thought it must be. KS don’t miss a trick :)
        Thx

      • Realkman666

        Thanks.

  • sedesa tatasa

    Way to play assetto corsa with no input lag for nvidia.
    1.start dxtory
    2.wait ten seconds
    3.click experience the trial
    4.check Limit Video FPS
    5.set 60 or 120 or any number under your GPU parformance.
    6.Don’t end dxtory
    7.play assetto corsa
    http://exkode.com/dxtory-downloads-en.html

  • Brett Mansfield

    Just noticed this on the Steam page :)

    • Hurdy Hurdy

      This is just one of a few dozen screenshots you will find on the Steam page for AC. Many of the cars shown in the screenshots are not available with the v0.1 release such as the Pagani, the Lotus 79 and the P4/5.

      I have however noticed 2 small updates (one last night and one today, both around 3-4 MB) but no news updates on the AC store pages.

  • Jukka Karppinen

    Yep, this sim is exactly as good as i thought it would be after TP. I’m in love…New king of the hill of simulators for me.

  • Ddr Rennsport

    Geile Sim. Geiler Preis. Was will man mehr. Freue mich auf viele Mods.

    • kahel grahf

      exactly!

      ps : did not understand a word. Ok maybe mods…

  • Anonymous

    So for us who are unable to try the beta for a couple of weeks for a number of reasons, how is the sound?! Are there any improvements over the TP? I for one can not fully enjoy a driving sim if the sounds are not up to standard.

    • http://virtualr.net/ F1Racer

      Then you best wait a little while :) The sounds are ok but nothing special imo. The 458 doesn’t scream like one and most cars seem to sound in the mid-range. I have heard that the sounds are wav files so that either leaves them open for modders to change or that KS will be updating the sounds to something more accurate later on.

      You can also check out all the video’s that are surfacing to judge for yourself.

    • Roger Wallentin

      I agree sounds are essential to complete the driving experience

      Currently and stock, the AC sounds are “OK” to “good”, not bad but not great either. Some are better than others, IMO the M3 GT2, Lotus 49 and the 458 sounds best followed by the KTM.

      The sounds lack depth and punch, but are very “functional”, I was driving the 49 for almost 2 hours today and the sound do grow on you, its quite dynamic on throttle and shifting which is nice.

      Like F1 racer says, im sure there will be plenty of 3:rd party sounds for all cars very soon. I had the Lotus sound updated in the Tech demo which made it “feel” much better.

    • Anonymous

      I haven’t driven too much yet, but the E92 M3’s engine sounds completely acceptable to me, plus the tyre sounds are very informative and the way they’ve done the muffling of the cabin sounds very realistic too.

  • Dominique Tabel

    Bei http://www.mygamekeys.net erhältlich für 25,95€ ;)

    • Anonymous

      Is it a fake site or…..?

      • Dominique Tabel

        nein, is not a fake site!

      • Anonymous

        Just weird because of the low price… like nowhere else, rather buy it on steam, thats a safer way though

  • Hurdy Hurdy

    Of all the folks who have downloaded the Steam v0.1 BETA, only 91.4% have completed the 1st achievement – hitting 100km/h.

    There must be some serious Driving Miss Daisy’s out there, lol.

    • http://virtualr.net/ F1Racer

      Hehe :) I haven’t even touched the challenges bit. Just straight into practice mode and have stayed there.

      • Anonymous

        Atm there are only 2 steam achivements for this game:

        driving at 100km/h and “NEW_ACHIEVEMENT_NAME_1_1″

        So it’s not like you’re missing many lol

      • http://virtualr.net/ F1Racer

        Aah. I thought you were referring to the challenges in-game. :)

    • Anonymous

      That seems to be a pretty consistent figure across all games with a ‘start the game’ achievement, about 5-10% of sales for games seem to never be played. Really weird.

  • wajdi nujeidat

    Now we need Simvibe to work with AC! actually i cant drive without my 3 BKG2!

    • Me

      Berney posted this in the Simvibe forum…

      “If you would like to see this remedied, please email and post in their forums that you would like to see lateral velocity and vertical velocity outputs added to the API.
      I would highly suggest posting here to encourage Kunos to support 3rd party telemetry based products as most other professional simulations do:
      http://www.assettocorsa.net/forum/index.php?threads/missing-basic-telemetry-no-simvibe.1480/

      All of us wanting Simvibe support should let Kunos know that Berney needs some more API info output for Simvibe to work correctly.

      • wajdi nujeidat

        Already done!thanks

  • Andy Thompson

    First impressions. All cars feel beautifully balanced in their own different ways. The feel of the car on the limit is perfect and you can correct/hold oversteer with ease, really controllable. The feeling of grip is awesome and I’ve never felt wheel hop before in a sim like the BMW GT with SuperSofts, brilliant. Plus the sound effects of the chassis and body parts creaking over the kerbs. All the little things that build immersion.

    Brilliant job, the engine sounds need a few more hours but so far it’s exceeded my expectations and this will grow to be my favourite sim by far.

  • McNeil

    How will pricing work for additional cars and tracks? Are they all included at this price, some or will we have to buy them?

    • Andrea Candini

      All cars and tracks released up to version 1.0 will be of charge. Future add-ons will require a separate purchase (unless Kunos decides to release them for free).

  • Andrea Candini
    • Dani .

      I dissapoint there, you can feel in a real car the left/right move in your wheel, only deppends of the height of the curb, sure if it is plain you won’t feel nothing, but for example in Norscheleife you can even crash if you take a curb. And yes you will feel there the left/right move in wheel. I had feel that.

    • Anonymous

      As sad as it is, we do need fake effects in our sims. Its obvious that AC has taken the realism approach to FFB. I’ve purposely driven over flat curbs in a formula renault in real life, and felt no vibration through the wheel, not what I was expecting after years of faked effects from rFactor. Yes it depends entirely on the curb, but those flat curbs are ridged and I still felt nothing.

      I’ve always said though, the more FFB effects we have, real or fake, the better. We need them. They make up for all the bumps and the g-forces we simply can’t feel through the seat, put them in and have them configurable to the user, instant improvement.

      • Andrea Candini

        As far as I remember that’s the plan: adding effects and let the user decide wethere to use them or not.

  • Andrew McP

    I just fired up Steam and AC is currently first on the main page of big banner ads. That’s a beautiful thing to see. :-)

    PS While I’m here, I love the ‘favourites’ menu which builds up as you drive AC. One click access to the cars and tracks you’ve spent most time at. A simple thing, but a nice touch.

  • damys

    KS will improve the optimization of the game? i think KS did a good job with optimization from the Tech Demo to the Beta.

  • http://virtualr.net/ F1Racer

    A lap of Magione in the Elise SC. Nothing special but its dual-view video at 1080p.

    http://www.youtube.com/watch?v=OURcUuZyAs0

  • Anonymous

    A random stat:

    This is the 3rd most-discussed topic in the history of VirtualR right now :)

    • Anonymous

      Cool. And first two most discussed topics are? :)

      • Anonymous

        F1 2010 release and rF2 beta release, the latter is the most discussed at 458 comments.

      • http://virtualr.net/ F1Racer

        Heh, I love that to beat the most comments, this thread has to beat 458. Of all the numbers :)

      • StarFoxySxv550

        I came here to post that we should stop posting at 458 because it’s a fitting number, then I read this news.
        As you were people.

      • http://virtualr.net/ F1Racer

        Im hoping we can make to 599 :) But if we did, I don’t think I could stand it. I`d have to post the next one :))

      • stabiz

        Then they will sign a F3000.

      • Anonymous

        While Realkman is thinking I hope it makes it to 666 lol

      • Realkman666

        Then I’d have to buy it on Steam. :$

      • Anonymous
      • Jason Madigan

        This makes it 480 ;)

      • Dave Robinson

        Only 458 we will beat that 4 sure

      • Anonymous

        I think we have now.

      • gt3rsr

        458? That’s a sign.

    • http://virtualr.net/ F1Racer

      Keep us updated :) Got a feeling it’s not over yet.

    • Anonymous

      Game over 458 surpassed!!!! this will smash 500

  • vilivili

    I love AC! I got a feeling that this will keep me satisfied for many years!

  • car

    somebody know if there’s difference in track grip if you change the hour of day and the temperature cº??
    this will be implemented ? if it’s not simulated now.

    • Andrea Candini

      Someone on our forum has reported quite a lot of difference when you change temperature setting. :)

  • Anonymous

    Three updates within the last 3-4 hours, take a break Kunos, you have work tomorrow.

  • Olivier Prenten

    Does anybody know if steering ratio will be implemented?

  • MGM_Carsten

    It’s just superior to any other sim in every single aspect it offers so far! Let’s see what ai and mp can do. But for now: a piece of art!! (imo)

  • Olivier Prenten

    My feedback is very simple:
    Assetto Corsa => 1st real racing simulation!
    Anything else => common racing games…
    Of course there is room for improvements BUT seeing the updates release rate, for sure we can trust KS!
    KS for Development Team of the YearZZZ!!!!

  • Francesco Kasta

    It’s just amazing to see how polished AC is… considering it’s still a Beta!

    I was blown away by all the options for the triple screen setup: finally somebody who knows how to get stuff done right!

  • StarFoxySxv550

    Good to see AC is getting such a good reception. I was begining to think positive thoughts and disscusion were extinct the the sim racing world.

    Congrats Kunos, seems were indeed our saviour. But there has to be some negativity in this thread, so here it is..

    Why did you have to set the bar so high?

    • kahel grahf

      Boring…
      Sorry did i say that out loud…?

  • Anonymous

    As there doesn’t seem to be a update log posted on steam, the update log.txt file can be found “C:Program Files (x86)SteamSteamAppscommonassettocorsachangelog.txt or where your steam folders are located.

    Early Access 0.1.2 – update 1

    – Added visual studio dll and pdb to override suspicious failing installs
    – Tweaked default audio levels

    Early Access 0.1.2

    – Improved Force Feedback by removing redundant traffic
    – Default FF rate is back to maximum
    – Fixed autoclutch not fast enough to act as antistall when stopping the car in first gear
    – Fixed problem when loading replays
    – Added a change log :)

    • Brett Mansfield

      Great find :) I hope they start putting this changelog in the update news section on Steam.

      • http://virtualr.net/ F1Racer

        +1 It would be handy.

  • Chris Wright

    It says everything when you’d rather be on this hotlapper than any other full sim. As soon as you’ve tried AC everything else feels inferior. Probably the single most significant release since Grand Prix Legends. Incredible.

    • wajdi nujeidat

      I don’t agree and I really don’t understand these comments like ” game over”! I like AC, but rfactor 2, iR and Pcars are all there! I have both AC and rf2 and like them equally!
      in the cars market you can find the BMW, the Nissan, the Toyota, ……..and same thing about sim-games market, you can there are AC, RF2, IR,Pcars, GT, FMS….

      • Chris Wright

        Well maybe my phrase “game over” is melodramatic, but I do think we have seen a number of false dawns of “the next great sim” over the years and, finally, AC delivers on its promise. It so reminds me of how fundamentally Grand Prix Legends changed the game.

      • Jason Madigan

        I personally think Chris has nailed it in this comment, not since way back in 1998 have I seen anything take this big of a leap ahead of what is available in our genre. I have been simracing since 1997 and when GPL came out it was like Papy took the game 10 years into the future with the feeling of the physics and how it relayed the cars dynamics. I, in my own opinion, feel like I experienced this again on the weekend when I drove the AC beta for the first time. Compared to everything else, the big difference is how AC behaves when you get to the limit of the tires grip, it is simply sublime imo.

        I have got a bit of real world race track experience under my belt albeit a while back now, but I certainly know what it feels like to have the car squirming under brakes while you try to transition the weight smoothly into a turn, and the feeling you get just in that moment where you feel the weight baring down over the outside front wheel as the grip of the tire starts to reach its limit, yet, not so bad that you can’t make a small adjustment to the steering input and the gas pedal so as to maintain speed and control through the turn, it just feels so spot on.

        I have driven each car now on Imola for several laps and in each one of them I can feel this transition of weight, most notably after accelerating hard out of Variante Alta and getting the car out as wide as possible to the left side of the track to get a straight line for when you start to apply the brakes after the kink on the downhill run to Rivazza (turn 17 going down the hill into 18), the way the car feels at this exact point is what goes it for me.

        I have to say, I own every notable simracing title that is current and have done pretty much since I started simracing. I have enjoyed most of them quite a lot, but now jumping back into anything for some laps already feels alien almost, after only such a short time in AC, this just tells me that this could be the title to finally give me what it is I am looking for in a sim :)

      • Chris Wright

        I think I agree with every word of what you said. What’s pleasing is that they’ve worked a lot on the physics since the tech demo. At that stage I came under some flak on Virtual R for saying that the AC Elise had too much suspension travel in the corners – this being based on several years’ ownership of both a standard Elise and a Mark 1 Exige 190, so I did feel I was speaking from a position of reasonable knowledge. Try it now and you’ll see they’ve got it almost exactly right.

        Like you, I couldn’t be happier with the events of this weekend. I’m on AC at every spare moment.

        One nice little point about the Imola track. Park your car in the right place in the kitty litter at Tamburello and you’ll see a Brazilian flag and messages tied to the catch fencing. A small point, but it hasn’t gone unnoticed, especially as I was reporting from Imola that fateful weekend in 1994.

    • Anonymous

      Not only that, I hope those talented enough to create content for AC go on to form new software/development teams like we’ve seen with Simbin, reiza and sms.

    • http://virtualr.net/ F1Racer

      Or..
      “If the modability, AI and multiplayer meets expectations it will be game over.”

      In a lot of peoples minds this will indeed turn out to be the case. Even in this 0.1 beta I heard the clanging down of the gauntlet when first drove it.
      Give me a few more quality days on this and I`ll probably have spent more hours on it that rF2. But I have to say that disappoints me a lot.
      But rF2 has time on its side still and I reckon the mods for it will really bring it into it’s own. It’s no secret I am no fan of the stock cars physics.

      But the MAK F3 mod is as good for me as the Tatuus FA1 in AC.
      pCARS has another year to go. So if we’re lucky we might have 4 amazing racing titles to mess with (GSC2013 being the other – FTruck too if you want to count it).

      I for one am not going to be one of those “I like this one so screw the others” kind of people. I want to enjoy them all.

      • Chris Wright

        Oh me too, but I do think we have a potential slam dunk in sight with this title. From what we’ve seen so far, it already ticks more boxes in terms of how we’d like to see car physics realistically interpreted. As much as other sims have their strengths, I suspect that AC is simply going to be better at most things, therefore it’s more likely to command more of our seat time.

      • http://virtualr.net/ F1Racer

        I can’t argue with that. I’m about to put up another YT video on my channel with the BMW M3 E92 at Imola. You just have to look at the replay to appreciate how the car behaves when it’s getting into a corner, riding a kerb, hitting one of those kerb sausages thingys. It just looks spot on all the time.

      • Chris Wright

        Yeah I spotted that too. Amazing

      • wajdi nujeidat

        “But the MAK F3 mod is as good for me as the Tatuus FA1 in AC.” this and this! after trying the Tatuus the first thing I thought, what?! this thing feels exactly as the F3 of MAK in rf2, then I fired rf2 and drove the F3 by MAK to compare it to the Tatuus and it feels very very similar!

    • Anonymous

      Believe it or not Chris I also have new found admiration for R3E since I found a couple things to get the driving to feel better and I have split my time between the 2 this weekend. Yes I see Assetto as being the driving model standard benchmark in the industry.

      • Chris Wright

        Very interesting to hear that. I’ve reserved my deckchair for the front of the queue when DTM Experience comes out. I will probably revisit R3E in due course, however I think that is not the right business model for our hobby.

      • Anonymous

        Maybe not! They go way too far trying to sell liveries for an extra 29 or 49 VRP. However I see hope with the possibilities they have with their current tech. Even enough so that if they were to go a little deeper into setup options and other features like replay? I think they could do great with a GTR3 title that includes an old school amount of content with a fairly expansive and affordable DLC store.
        As it stands now R3E needs open wheelers to bring the people back.:)

      • Chris Wright

        You have to think that their job just got a whole lot more difficult with the release of AC. R3E is actually the nearest comparable sim as it’s still only a hotlapper. DTM Experience is a very smart move though.

      • Anonymous

        Yup. I actually think Kunos did some soul searching of the sim race industry and really tried to bit and piece some of the best of it into Assetto. I think SMS has their work cut out for them but with their hard working ethic they can rise to the challenge. Simbin is in control of their own destiny R3E really does resemble a bit of Race 07 in many ways so yes it is Simbiniscent in many ways once all features are in place it will be respectful again in the eyes of the communities.

    • Anonymous

      Game Stock Car 2013 doesn’t feel inferior, in fact, IMO, GSC 2013 is the best sim evarrrrrrrrrrrrr

      • Chris Wright

        Well good for you. Everyone will have their own views and preferences.

    • Robert Gödicke

      At this point, I’m having fun with AC, but it has its flaws. I’m having more fun with rFactor 2 at the moment to be honest. Seems more complete and FFB is superior.

    • BackMarker

      nice summation! I agree with Robert that AC has it’s flaws, but it is early release and I only expect the game to improve over time.

  • Justin Spencer

    Good sim, but seeing as everyone else is praising it here are my gripes:

    1) Most of the tin-tops just don’t feel as “snappy” around corners as they should. Might just be after driving the open-wheelers for a bit, but even the 458 feels sluggish around most corners with tons of under-steer. Could just be the default setup.
    2) The sense of speed isn’t there. Feels like I’m driving a hatchback down to the shops when I’m at 200 km/h. Could be FOV and other things I guess. I noticed on the old Monza track it did feel fast because of all the trees zipping by close to the track. Maybe there needs to be more track-side detail for speed referencing?

    As everyone else has said, the FFB is just “okay” at the moment. I don’t seem to be getting the same juddering of front tyres when under-steering as
    I did in the tech demo. And the transition to over-steer needs a bit of work and more feel. I know Kunos will improve this though as I think for the most part they got it right in NKP.

    • http://virtualr.net/ F1Racer

      1) I have found the 458 a little understeery at high speeds but I dunno if that is how it is in real life or not. What tyres were you on ? Semi-slicks make a difference.
      2) Yeah maybe there is something to that. I think the sounds also play a part too as sometimes they may not convey that sound that your ripping along.

      • vilivili

        less front wheel toe-in will help for understeer

      • kahel grahf

        you saved the day…

    • kahel grahf

      Damn i spend hours and hours tweaking rfactor ffb,combining leoffb and realfeel and tweaking again, just to end up with an ffb that feel just like AC…
      Pffffffffff now i have to change it because so many of you guys thinks that’s crap…and unfortunately i’m that influenceable.
      Oh wait maybe others are clueless…rooo see what you did now i don’t know what to think anymore…
      …or do i?

      Clueless or not i’m crazy enough too grant those that dislike the ffb on AC the right to feel so…if they actually feel it…because those with weak wheel like the g27, myself included. playing with default setting of AC and complaining about the numb spring feeling of AC…just don’t feel the ffb and need some tweak advice…

      ps : for anybody that ask themselves if i get tired of myself…thank you for your concerne. :)

  • eifionevans

    This sis a solid foundation for a great sim but overall I’m slightly disappointed so far. AC looks and runs great but Game Stock Car feels much better to me in terms of ffb and physics.

  • http://virtualr.net/ F1Racer

    Let me know when you’re sick of single lap TV view vids :)

    Formula Abarth at Magione. A little too much brightness not enough contrast (isn’t that an Elvis song??) But, there is something missing in this video…..

    …. every single apex :) I don’t think I hit one and still posted my quickest lap at that time. Hehe.

    http://www.youtube.com/watch?v=0-GyQAwKESc

    • http://virtualr.net/ F1Racer

      Just added another one on my YT channel of the BMW M3 E92 at Imola in case anyone is interested ;)

    • Juhan Voolaid

      I think we are good with boring single lap vids for now :)

      • http://virtualr.net/ F1Racer

        Fine. I`ll do some non-boring single lap vids then :)

  • Me

    New record?

    • http://virtualr.net/ F1Racer

      Yip. :) Now we’ve past (Ferrari) 458, can we make it for the first time ever to (Fiat) 500 ?

      • kahel grahf

        Pffff moderator are not what they used to be…

        ps : should i mention that i’m being sarcastic. And i love your comic sens…no no, i swear this time i’m serious…

  • Fuzilah .

    Clap Clap Clap Clap

  • Racing jason

    so far i am pretty satisfied with the feel,of most cars.
    especially the KTM and the gp2 are very precise drive.
    only the bmw m3 gt2 drives super crappy….like in pcars. steering sensitivity is WAY higher than in any other car….and it has a very low & artificial level of feedback…just my problem with the fanatec gt3 rs?

  • nlx1

    I think it’s great and have put a few hours in already. I was able to improve the sensation of speed by maxing out the wind and tyre noise volumes in the game settings. I find them a bit weak by default and for some reason that is very common in car games/sims. I’m surprised no one has mentioned the quality of the engine sounds in all of these comments so far. For all the complaints about engine sounds in titles like GT5 I don’t think they are that hot in AC either. Is this something expected to be improved in future? I hope so because it’s the only stand out fault (reasonably minor) to me in an otherwise truly excellent piece of software. I really love the thought put into the UI design too.

    • kahel grahf

      Strange… i thought quiet the opposite…that tyre and surface sound are too loud…
      And it as been mentioned a lot that the sounds are…well overall they suck, i don’t know why i was going to be soft…but i don’t think they intend to keep them.

  • Kev

    So let me get this straight. This beta has no AI or multiplayer (making it by definition an alpha at best since not feature complete) and net kar has better ffb? What did we buy, actually? A menu system?

    • Anonymous

      Actually yes(alpha) but very well worth it. I would have just left it at early access labeling and been okay with that. Bottom line I am really enjoying this hotlapper title very much. I also rediscovered R3E and got it working right so it’s almost like I got a 2 for 1 this weekend.

      • Anonymous

        Correct! Technically it’s Alpha as it’s not feature complete.

      • kahel grahf

        you’ll make a great host for this show…

      • kahel grahf

        Since we are playing ‘what should we name AC’ game show…hummmmm…i know i know i know DEMO…pfff i know i suck at this game…

    • Andrea Candini

      You bought a great simulator which will improve even more in the upcoming weeks.

  • Bekim Dine

    If I had known AC was being released I would have taken a week off work! Now I’m stuck at work daydreaming of AC.

    Congrats kunos on this sim and I wish the team All the success that they hoped foffing of this title.

    finally after all the waiting I can finally play it. The day has come. YES! :)

  • Jordan Meagher

    Played all cars and tracks and the intire time im thinking ” why am i driving in slow mo ” the physics are horrid cant stand the understeer in the tin tops .. theres no wicked power around corners like rf2 where u have to work the gas , all and all atm its nothin to rf2 physic,sound,gfx(aa is apulling) rFactor2 is still the top dog of car racing sims period !

    • Arnaud dodo

      Jordan, pleassse

    • Fabrizio Agate

      I got all games, and I will buy many more but really rf2 is a good game but it’s just rf1.5 , iRacing is still improving but expensive they will improve ac too, it’s already really good
      Also if rf2 was that good people would actually play it,, servers are empty, and for the few race it’s impossible to pass the first corner, I prefer iRacing for race, I hope for actually race to be good, let’s see

    • Anonymous

      Well if your a hardcore sim racer I could see you liking rF2 more with it having more snap oversteer or drive off understeer and having to be a little more on egg shells. As for me I like what Assetto’s tire model offers in regards to being realistic. I do have a soft spot for the more difficult to drive sims but I am getting older and want to relax a little more.

    • kahel grahf

      If only ISI would get that cars can take some weight transfert…the physics would be somewhat enjoyable…but i must admit i’m being a little unfair…i only tried the corvette.
      And why soooooo much comment…alllllllllllll always about who have the bigger !#$%(auto edit). We all get it… i have. hum…seems funny when i thought it…but that only funny because i have a micro penis…god someone stop me jeeezzz.

      ahhh humans can’t stand you…but i wish i was as clueless…pfff i really can’t stop myself ranting…

      Btw I will be playing rfactor2 in case that wasn’t clear in all that nonsense. But i guess i only really enjoy it when some mod come up. Wait why do i have some deja vue felling…

  • Marc Collins

    I won’t repeat so many comments that I agree with here, but want to question one glaring issue. The throttle mapping is non-linear and designed to be very dull response. This “tames” any high power or torque and unless you slam the throttle like an on/off switch, will make the cars easier to drive than in real life. OK, lots of arcadey and console racer games do that. But AC???
    Then, I look carefully at the controls and realize that there is a slider to do linear vs. various degrees of non-linear for the steering and brakes, but not the throttle?!?!?!? Of course it can be easily added (since they have it for the others already) and there’s already room in the menu to do it. So the big question is why would they purposely set it to an unrealistic “tame” setting and lock it down? Even making the tame setting the default with an option to change it would be a strange choice since it makes the cars feel less “alive” and responsive the way any sim would strive to achieve. Total mystery to me.

    • https://www.youtube.com/user/swir80pl RacinGameShow

      Regarding throttle mapping, I noticed that today while driving 458 Italia. It was extremely annoying while i tried to gently cruise through the corner on 70-80% throttle and car was slowing down or kept speed stagnant. It’s like all the power was in the last 10% and i found it very difficult to apply gas with any precision.

  • Anonymous

    Ok, after spending the last 2 days tweaking everything i could, i can now say that i trully feel and see what this title can represent for future sim comunity…

    1-Never give up searching every possible aspects to improove, the diference from the initial instalation to the one we end up, can completly change our views about the title itself

    2-Regardless of wich title is or wil be king, AC release (even is beta/alpha stages) is a mark on it’s own…the base quality and potential it has, not only put’s it as a must have to all sim drivers, as it NO DOUBT make other companies/platforms develop in a way and speed that we never saw before..and that can only be good in the end.

    In conclusion, this fantastic SIM, together with my MAXIMUM tweaked rfactor1, my middle term tweaked rfactor2, and my continuing improoved simrig, are one of the happiest aspects of my life, and theire constant development is making me live my childood racingdriver dream, in a way a few years ago i would thought impossible…a long way still to go, YES, but what a long road already been “driven”…the future indeed looks bright!

    Last night i spent 2 hours JUST driving AC (after all the advices and personal options on what to improove)…and i must say that it was of those moments that make me feel like smilling to life again, and that all my hours and money are all the worth to been spented…i’ve reaced in order of performance and gradually established a reference ranking, each car is one carhacter, each one theire – and +, but in the end, what a GREAT and MAGIC experience…i nust say that latelly i’ve enjoyed always more GT’s or other form of closed cars, and not much of a fan of modern open wheelers, but this Formula Abarth, really brought me a smile to my face…i finally understood the “WOW” factor, everyone experiences after driving a real one…for that alone, AC would always be a part of my sim experience.

    PS-I reenforce the idea of searching all usefull information about theese pieces of software, create specific profiles so they can adapt to your specific hardware setup, and NEVER stop trying to improove them….it really makes your experience not only slightly change, but sometimes COMPLETLY diferent.
    ….oh, and by the way, i’m not a fan boy of Kunos or any company, in fact if anything i’ve been a fan boy of ISI, and forever be thankfull for them (if not for everything else, for years of rfactor1 joy)…my only interest is to have the best possible experiences in simracing on my life, regardless of companies…THANKS to ALL of them……can’t wait to arrive home tonight and continueing living my dream!

  • Anonymous

    Alright now who is gonna Represent Abarth and be post #500? this is 497

    • Andrew McP

      Not me! That would be pointless.

  • Slawek

    Has anyone figured out how the track rubbering work? Is it just visual or the grip chages as well?

  • GamerMuscle
    • Andrew McP

      For the first few seconds of that I thought “oh yes, someone trying to be funny”. But I soon realised it was someone very successfully managing to *be* funny!

      Well done, great idea well executed.

      • GamerMuscle

        Glad you enjoyed it , maybe a mod would be so kind as to post it on the site ;) After all who needs a dirty Forza video as the top post.

  • Chris English

    This month is a bad month to be poor…. Hopefully Santa will bring me some Steam wallet funds for Christmas.

    • Anonymous

      Depends…Have you been a good boy? :o)

  • Anonymous

    Anybody know anything about this site? http://www.mygamekeys.net is it reliable, or its just a fake site or? but its kinda weird because of the price..:/ im a bit confused now, any tips? :D

  • joe

    K guys. My main Sim is IRACING and after driving AC, i like it better. IT feel more natural driving Assetto COrsa cars. BUT…. the game is good but the REAL TEST will be with multiplayer.. Does FPS will drop with 20 cars on the same track?? I doubt that the multiplayer part will be as good as iracing.. Really doubt it

    • Andrew McP

      1) We have to be sensible: running 20 cars at this kind of detail will take PC-horsepower. Compromises will have to be made, especially if the AI have anything like the physics calculations our cars have.

      2) I think the AC team are pretty clever. They’ve watched iRacing, rF2, etc during their development cycle and — it seems to me — adapted their product to “fill the cracks” in the market. So while it’s possible someone might come up with a VROC-style lobby which catches on for casual racing, I doubt any sim developer with any sense thinks they can knock iRacing off its highly customised perch. For the foreseeable future iRacing will remain the place to go if you’re very serious about competitive racing.

      But for the other 95% of us*, a few laps against some halfway decent AI and the occasional door banging session in an online lobby among casual friends will do very nicely indeed. :-)

      *This stat brought to you by the Advanced School of Guessology & Economics (assuming there’s a difference between the two).

  • Steven Heppener

    Hi all, It’s not often I write on forums, but with the advent of Assetto Corsa I feel I must speak out. I’m a long long time sim racer, right back to the early days, Atari 2600 Pole Position anyone? I’ve been a part of computer racing in one form or another for many many years. Like many people Grand Prix Legends was what I would consider to be the first ‘real’ simulator, Crammonds F1 series was also great, but an 7.14mhz Amiga just didn’t cut it in the graphics stakes!

    Then came rFactor along with GTR2 & Evo what games, beautiful graphics, great physics and some superb mods. Onwards a few years to Project Cars and rFactor 2. If I’m honest both abit of a disappointment for me. sure, they are getting better all the time, but it’s such a slow pace that I sometimes feel that i’ve just had enough of them, I still boot them up but invariably get frustrated and end up turning the PS3 on for abit of Gran Turismo 5… you may laugh, but really, it’s just more believable, and most importantly more fun.

    Now, Assetto Corsa… what can I say? This piece of software is in my opinion without a doubt the absolute best feeling simulator to date, and really, by some margin. Let me try explain. This is the only game so far that I’ve ever played (also GT5 to a point) that you just totally get lost in trying to go fast, the software becomes unimportant, the car does exactly what you’d expect it to, period… none of this slipping and sliding around like you’re driving on ice (even with slicks at 20mph rF2!), or struggling to keep the car in a straight line, It’s not reality if you can’t do a few laps without flying off, I don’t care how ‘realistic’ it’s supposed to be, it’s how it ‘feels’ that matters. In my opinion the physics engine in this software is by far and away the best out there, I don’t want to knock pCars (or any other), I’ve been a member right from the beginning and it’s getting better all the time, but taking the E30 out for a few laps of Imola and doing the same thing in ACorsa really does outline the differences in these two titles, driven one after the other pCars does indeed feel like an arcade game, the car just does not do what it should, simple as that. In ACorsa it just does. It’s crisp, highly tactile, superb weight transfer, totally catch-able slides, and above all, completely believable.

    With this title, a new wave of simulator has arrived. I’m very excited about the future of Assetto Corsa. Well done Kunos!

    • Anonymous

      Agree 100%! It’s just that…don’t care about how, just the fact that it does!…and this does feel as it should…the only time i had similar feelings was with ISI “old” platform when tweaked by the right hands…maybe it’s no coincidence that those “hands” also now work in Kunos…

    • Roger Wallentin

      I agree

      This is like the next GPL

      There are other very good sims out there, I have been really enjoing rF2 with the GT mod incl lots of GT2 and GT3 cars on the Nordschleife. But AC takes the “feeling” to the next level.

      I like to refer to it as “high fidelity” physics and feel. The other sims play the same music, but in AC you feel it in much more detail and greater clarity.

      I haven’t been this exited about sim racing since GPL! :)

      • Steven Heppener

        Agreed Roger, It’s a beautiful piece of programming.

  • Noel Hibbard

    Is it just me or are iRacing, rFactor1 and rFactor2 the only sims without input lag? I suspect AC would feel more connected if it didn’t have input lag on my rig. My initial testing it feels a lot like pCARS, like you have AIDs on at all times. I am thinking this is due to the lag so I am going to cut some slack for now. I need to spend some time trying to minimize the lag. VSync is disabled but there must be more I can do. My framerates aren’t bad at all though.

    • Steven Heppener

      I’ve read alot of this input ‘lag’. I’m not getting any lag at all. My system is an FX-8350 cpu, GTX560 gpu, 4gb 1800 ram, win7 64. G25 wheel. I run at 1080p at 50hz, vsync ON in game, 2x AA, 8x AF, full screen rendering. Smoooth as silk, no lag, perfect FFB. Oh, and HDR off.

      • BackMarker

        No lag on my system.
        i5 processor, 8GB RAM, GTX670 2GB, win7 64bit, 1080 @119hz, single monitor. I believe someone said that vsync ON helps get rid of input lag, but you really wont’ see input lag with high frame rates at >60fps? I’m sure Noel can search and find more info.

      • Noel Hibbard

        Well I see a pattern here. The same pattern you see on most sims… Don’t buy ATI.

      • StarFoxySxv550

        AMD is such a bargin though? I’m looking to get a 290x when the aftermarket hits and I have funds in my wallet. Looks to be too good not to for that price.,

      • Noel Hibbard

        They are a bargain. When I got the 5770 it was either that or a GTX460. The 460 cost more and perf out of the box was a tad better but the 5770 had way more overclocking ability. So I went with the ATI. Back then I ran 100% rF1 (I am not a gamer) so it was fine for that. Today I wish I went with the 460 because it would run all the current sims much better.

      • kahel grahf

        AMD hd 7970…no ‘display’ lag at all…for any sim…and i’m not unfamiliar about input lag notion…

      • APC900

        It’s only a bargain if it does what you want.
        As great as the AMD hardware is, it currently seems to be lacking in most of the new era simulations.

      • Noel Hibbard

        VSync ON WILL cause input lag. It is the biggest cause of it actually, because it buffers the output so it is in sync with your monitor refresh. I suspect there are tons of people out there with lag and simply disregard it as normal. Or they play with gamepads so it isn’t as obvious that the wheel their hands are on is totally out of sync with the one that is on the screen.

      • Olivier Prenten

        Indeed he must hit the wrong icon when starting AC! Lol!

    • Juha Mikkola

      If nVidia check “pre-rendered frames” setting and try 1 on it

      • Noel Hibbard

        Yes, that was always helpful when I used to have an Nvidia card but I am ATI right now… can’t want to go back to Nvidia though.

      • Anonymous

        You can change it for ATI too, it’s just called Flip Queue Size instead.

        For the absolute minimum, change it to 0.
        If 0 doesn’t work or seem to help, then try 1.

        You might need an external tweaker like ATI Tray Tools or something to do this. (Probably other ones do it too).

      • Noel Hibbard

        Cool thanks, I will look into that!

    • Arnaud dodo

      One dev (on Racedepartment or the official website) said the physics and the graphics are on separated threads. He said they are no lag between your wheel and the sim, but they can be lag between the GPU and your monitor screen.

      • Noel Hibbard

        Input lag is highly misunderstood. Probably because of the name “input lag”. It isn’t actually “input lag” but display lag and personally that is the term it should have been called from the start. If the display is lagging behind my inputs then we have a problem. I can’t predict the future, I can only react to what I see on the screen. If there is a lag, then it is going to have a very disconnected feeling. Just like pCARS.

    • Olivier Prenten

      Feels like pCars??? You must be laughing at us! :D

      • Noel Hibbard

        As I said, I am holding back judgment for now as I think it is the lag that is causing the disconnected feeling I have right now.

  • Juhan Voolaid

    Does Oculus Rift work now without problems?

  • Marcos Sanz

    btw, a GT3 RS would be great for AC, i am just saying :)

  • Pablo Coronel

    I like it, but now, in this very moment, im fix with rf2, DONT KNOW in the future.

    • Olivier Prenten

      I’m also very satisfied with rF2 online but keep testing AC offline until MP is implemented! Then I will make a choice! :S

  • http://virtualr.net/ F1Racer

    Just over 530 comments now. Impressive stuff. Just wanna thank everyone for keeping it essentially troll/flame free. For a topic like this, these things have been known to be rocky ground. Maybe most people were so impressed with AC that there wasn’t anything really bad to say about it. :)
    Either way, full respect to you guys !

    • Anonymous

      but..!

    • Anonymous

      My message got deleted? :O it was a joke!

    • Chris Wright

      It’s nice that a title has such clearly defined advantages that we can pretty much all agree that it’s awesome. Obviously there’s still some way to go before AC has completely proven itself, AI and multiplayer and actual final build performance are pretty big question marks, but as an opening salvo it has made for a memorable weekend.

      • http://virtualr.net/ F1Racer

        Before it’s release I wonder what KS were feeling. Confident in their product or waiting for the community reaction with bated breath ?
        Either way, they must by now have breathed a sigh of relief and afforded themselves a smile :) So far, a job well done as I see it.

      • Chris Wright

        Indeed, but of course there’s still a few things left to prove. Incredible start though.

      • http://virtualr.net/ F1Racer

        It certainly is. I suspect MP should be up to par of NKPro was anything to go by. AI is going to be the crucial one for a lot of people including myself. How decent will it be ? Will they defend ? Will they know when you’re on a hotlap and move over if they are on a in/out lap ? Will the attempt to re-pass you ? And most importantly (something that LFS AI does NOT have)… will they know you’re there ?

        If AC nail AI and MP, I think the resulting product will set a new benchmark in sim-racing.

        Are we expecting dynamic weather in AC btw ?

    • Anonymous

      Well AC definitely has some flaws at the moment (in general overall handling seems too easy) but yeah – anyone who would say that AC is entirely a failure would have to be downright insane..

      It lives up to the huge hype that was heard whole 2013, that doesn’t happen too often in the gaming scene…

      • Steven Heppener

        I don’t agree that the handling seems too easy, I think it seems spot on, more spot on that any other sim so far. Just my opinion of course :)

      • Chris Wright

        Agreed, and also with your earlier excellent comments btw. Yes, for too long we’ve had a perception in this hobby that authenticity has something to do with just about keeping your car on the track.

      • http://virtualr.net/ F1Racer

        Yeah it seems to be the way. If you watch back your replay after you’ve messed up, almost always you can see how or why it happened.

        You can’t that for all of AC’s rivals.

      • http://virtualr.net/ F1Racer

        But are these flaws you mention, ones that you can accept from a 0.1beta ?

      • Anonymous

        Sure that’s what betas are about.
        I said that anyone who would conside ac a failure is insane – I mean that in a positive way but whatever, seems like whatever I say comes out as negative.

        To reword it, I find AC very good considering beta status, just in my opinion it feels a bit too easy to drive fast, compared to enduracers in rf1 for example. You have to do it *really* wrong to spin.

      • http://virtualr.net/ F1Racer

        It didn’t sound negative to me. :) I was just wondering if the flaws you found were a big deal for you or not.

        I don’t think it’s too easy to drive fast. I think in the real world cars I`d manage to drive them pretty easily.

        But don’t forget that some cars, like the 458, have differential lock which prevents wheelspin off the line etc. Mind you, the M3 E30 won’t wheelspin from a standing start either.

  • Steven Heppener

    Jeez, I literally can’t wait for more content! seriously… I’d happily pay £5 per car or track for this quality all day long, I’d buy as much as they could make! Imagine an E-Type with these physics! :) … In love with Assetto Corsa!

    • Kev

      LOL already bored.

  • wajdi nujeidat

    You should add Vallelunga in the track list!

  • wajdi nujeidat

    Triple screen replay of the GT2 @ Vallelunga
    http://www.youtube.com/watch?v=1mVDFCsS264

    • Justin Schmidt

      i see a thing that i really hate in todays sims. before the variante alta and rivazza you massively overrev the engine during downshift and nothing gets damaged. this car would be done irl.

      • Anonymous

        This is a beta version! Mechanical failures will be added in the following versions.

    • kahel grahf

      Come on…really…
      Go type rfactor fov calculator on google…or not…jeeeezzzz…
      it’s all acting…still sorry for the ranting.

      But come on, even on triple screen when it become that obvious that the default fov provoke some huge deformation…you guys don’t fix…
      I read a lot of comment neat picky about tiny detail…driving on the rear seat with some huge deformation fishy eyes like…that ok.
      It’s not about you wajdi…try not to take it personally…

      that was the ranting of the day… presented to you by ‘still no sponsor i wonder why’

      • wajdi nujeidat

        Actually I drive always with a very low FOV( for example with rf2 I used to drive with 24-280! )this FOV in the video is for the replays only!

      • kahel grahf

        ahhhhhhhhhhhhhh…

  • Jos

    lotus 49 in tv-cam = eargasm!

  • Chris Wright

    Another evening, yet more admiration for was KS has achieved here. Took a quick excursion into rF2 and frankly couldn’t quit fast enough. It’s not that rF2 is a bad piece of software, of course it has many commendable attributes. The problem is that AC just feels so vastly better to drive. I don’t know how every one else is finding this, but I’m getting so attuned to the personality of each car and just want to get as much track time as other priorities will allow. It’s a hotlapper with an awful lot left to prove, and yet I’m feeling so connected to the physics. Simply fantastic. This is the sim experience we’ve dreamt of and it’s right here, right now. Wow.

    • Kev

      Why even mention rf2 then?

      • Chris Wright

        Why not mention it? AC is a game changer and forces you to reassess other titles, in my view.

      • Kev

        “Couldn’t quit fast enough” comes off more as bashing than an assessment.

      • Chris Wright

        You write your impressions and I’ll write mine. Have a great day.

  • Alex S

    One word. Phenomenal. I’ve been in the scene since GPL, around 1999 is when I got fully into it…around 2006-7 I completely abandoned it. I still kept upgrading my rig, getting all the hardware but I really lost all interest after racing GTR2 to death and really finding GTL to be the last sim that was truly an exciting quality product.

    Everything to came after GTL, the numerous SimBin releases really didn’t do anything for me. RFactor was great but unfortunately as much I love the modding community it trully lacks the quality and the data needed to create a believable simulation. I felt that GPL was revolutionary. Than SimBins FIA GT mod brought in a new era. GTL was the sim of dreams for me because of the content and the physics that made driving the DeTomaso around Spa one of the most enjoyable sim racing experiences. But that was it…..nothing since, even though the whole scene reached levels I never expected just wasnt enough. All the pay content didn’t justify the price…And there was nothing there to truly bring the EXPERIENCE to the next level. Hey need for speed shift had some amazing graphics, but it only reinforced the fact that pretty graphics is not enough for a proper sim experience. So I gave up on the whole thing….

    I feel inspired again with AC…I feel the same as when I was 16 waiting to run home to sim for 5 hours straight. It really is the next step.

    And it really is about the “feel” of the whole thing. The physics, the graphics and the menus, everything just feels polished and grown up. Pick what you want and go.

    If any of you flight sim, Assetto Corsa is for sim racing is what LOMAC was for flight sims. With LOMAC you felt like you were inside the cockpit flying that Su-25. It just felt “real”, it wasn’t removed remote feeling. You can’t put a finger on it, but you just feel like there is something under you that you are controlling. You feel the tires, you feel the weight transfer…

    P.S. The only quick criticism that I have is the gearbox simulation is not 100%. I race fully manual H+Clutch, however you cant still go from 2 to 3rd to 4th without any rev matching or clutching, just rolling about at 50kmh.

    • Kev

      Not sure if this is mentioned in the 500+ posts below, but this guy nailed it. People don’t want reality. They want to feel like they are something they are not and it sounds like AC delivers.

      • GamerMuscle

        Think you applied some cognitive bias to how you read his comment there.

      • StuTheMoose

        That was a mighty weird interpretation of Alex post…

      • Anonymous

        What ever sim you are using primarily if it does it for you and says reality to you perfectly fine. It’s an argument that will never be agreed upon until we get some Star Trek style technology available to us. For me I see things the opposite less grip is not more realistic. Which I am not sure is something Assetto has way more of it just seems that way because it is the best and most finely tuned physics model I have ever experienced.

    • Chris Wright

      Well said.

    • Anonymous

      I agree with the most of it the feel behind the wheel is what counts

  • Joao Oliveira

    I’m in love with this Sim, it is aboslutely fantastic… great graphics, great physics, great sounds…. love it… Can’t wait for the full version, with the Input lag resolved, this will be king of sims

    But still, like the technology preview version, this one has “input lag” or “steering lag” or whatever you want to call it, for a lot of people like me and some friends…
    In fact, in pretty much all of the internet videos you can see a considerable amount of lag compared to other Sims…

    This are some clips that show the input lag… the wheel has considerable amount of delay… (if I run at 60-70 FPS, me and a lot other people have lag)
    http://www.youtube.com/watch?v=rcV31Y2o3to&feature=share&list=FLlOFCf9p2qZQt74fzsiy1GA

    http://www.youtube.com/watch?v=m35edoY9RM4&feature=share&list=FLlOFCf9p2qZQt74fzsiy1GA

    comparing to Iracing:
    http://www.youtube.com/watch?v=7IY4EfORcWg&feature=share&list=FLlOFCf9p2qZQt74fzsiy1GA

    (to eliminate lag, I have to play with over 120fps, reducing graphics, but I think this could be a issue in the future to have more than 100 fps in a server with 20 cars on track)

    • GamerMuscle

      That’s not input lag from the game , that’s simply TV’s lagging.

      The reason the i racing one looks better is because the guy is playing on a computer screen which will have far less latency than a large tv.

      They have especially programmed AC so that the physics are on a separate thread to the graphics so even with a low frame rate the FFB should remain solid and latency free ( though if your pc is 100% bogged down and only running at sub 30FPS you will probably get issues regardless)

      You get the same issues with all games Its why you still find people using CRT screens for street fighter tournaments.

      • Noel Hibbard

        On my system I have zero lag from iR/rF1/rF2 but bad lag like you see in all those videos with AC. Now, explain that one away. Everyone knows TVs are laggy. But the fact is AC has lag regardless of display. I am just glad to see I am not the only one.

      • GamerMuscle

        I don’t know maybe you have issues with your own system , I just gave an explanation for the videos that were linked.

        There does not seem to be an inherent issue with input lag in AC as most people I know and myself are not having problems with it.

      • Noel Hibbard

        I have read opinions on forums all over the internet and there are lots of reports of lag. There is a thread on the AC forums about lag too. People with crazy systems too. Some very reputable names are reporting lag. I think what you have is people that have lag that in their opinion isn’t enough to be a problem so they report “I don’t have lag”. I just think it is odd that there are people without lag yet there aren’t any videos to be found on YouTube that don’t display lag. Search for rF1/2 or iR videos and you will find some with lag (VSync lovers) but lots of lag free videos.

        There is a great example of what lag free is right here:
        http://www.virtualr.net/niels-heusinkveld-talk-drive-honda-nsx

        BTW, Neils (the guy in this video) has posted on the AC forum complaining that he has lag problems in AC that he has been unable to resolve.

      • GamerMuscle

        Well there are ways to test for it to know for sure , if it is an issue then I would have thought they would make it a priority to fix.

        If I am getting lag its not particulary noticablenoticable and its the sort of thing I normaly tend to pick up on imeideatly , I’m rediculously anal with my mouse settings and fps games.

      • kahel grahf

        That’s at least 2 systems that are lag free…GamerMuscle and mine.
        And exactly like Gmuscle…I’m really picky when it come to lag…
        Producing a software for that much different hardware and OS is one of the hardest part….and that an old story…you don’t have to like it…but at least try to realize that, people can’t seems to get some fact, no matter how obvious they are…hum…anyway give it some time i’m sure it will be fix if there actually anything to fix in the first place.
        I have a common mid to high end PC…i7/hd7970 by the way and i’m guessing those with this kind of system are OK…but feel free to prove me wrong…

      • Joao Oliveira

        I have lag, and I told my 2 friends of mine to max the game to get them bellow 70FPS, and they told me they started to increase lag aswell…
        And I remind you, this offline with only you on track… it would be worse online with 20+ cars on track

    • Jos

      max your framerate to 60, and set MAXIMUM_FRAME_LATENCY to 1 in dx11.ini found in system/cfg folder.

  • Struan

    Someone should code the old LFS CTRA system for AC, that would be nice. Looking forward to some multiplayer fun with this when it comes.

  • Skytrill

    The best PC game I bought since Live for Speed. Damn that says it all ! It’s not perfect sure, but the base of the foundation seem very solid. Would be nice to have more stats about our driving, the marshalls could turn their head when a car is passing by (that would put much more life in this static environment). I also hope they are gonna bring some realistic damage to the car such as transmission, engine overheating, clutch etc.. A server could then choose if they activate the damage realism or not.
    Thanks Kunos and please keep your passion.

  • Anonymous

    On thing that i didn’t mention and i think says a lot for this peace of software….i use Frex simconmotion, like everyone knows, altough a fantastic piece of hardware one well setuped, it’s software usually lacks regarding other like simxperience…but the author (shige) always said that is as good as the software that it “drinks” data from is…and that is the point, with AC it gives the best feedback i ever experienced!,,,and that says all about the software and also about the simconmotion i guess.
    With the best mods of rfactor1 and GTR2 (Rfactor2 is to early to say but it also feels alright) i also felt that, but with AC it goes even further in the way it interacts with the hardware itself…even in the option that allows the data information of the simconmotion to apear in the screen…it’s the 1st time i have the proof of the G’s that this wondwrfull piece of harware can achieve….in Formula Abarth it peaked 2.3 G’s with my twaeked form of setup..:AMAZING!
    This is trully simulation/virtual NIRVANA…the future does indeed look bright, despite of all….

    • Ray

      yet, simxperience (berney) are complaining that Assetto does not deliver all the data they need to acomplisch a 100% simmotion conversion in their simcommander. they (simxp) say they are asking kunos since a long while to deliver those 2-3 missing data parameter, without success;(

      • John Karagiannis

        +1000. Imagine AC + OculusVR + motion. SIMGASM!

  • Olivier Prenten

    I hope great modding teams (F1-S-R, CTDP, MMG…) are already busy on this new reference platform! ;)

    • Anonymous

      That’s my sole concern, is that the future modding reality don’t contemplate this platform to achieve higher flights….also i would like to know if, after the more than expected number of interested and confirmed sales, Kunos itself would re-analyse the futur content, increasing it….i mean, the interest united around this platform prooved that hardcore simulations are indeed a market to yet be exploited by the bigger names….judging solo by the numaber of steam sales, i find dificult that tehre aren’t already other parts interested in giving licenses to Kunos so that they mey be part on the content of futur releases of the platform….lets’ hope so, cause from what i can see, the only limitation that this platform mey suffer is for lack of content (tracks/cars)…it really would be a great missed oportunity

      • StuTheMoose

        As far as i can tell Kunos intend to keep supporting and adding content to AC for a good 5 years. Some as DLC, some for free, depending on how much it costs them for licenses. I guess how many units they sell will be the determining factor in how much content they can add. Still, the amount of content we’ll have in the 1.0 version should be plenty to keep us amused for quite a while :)

      • Anonymous

        Yes, my opinion to..you know, one was so badly acostumed to the imense content of GTr2/Rfactor1, that one forgets the today reality of modding and always expected if not more, more of the same…i guess one might as well acostume to a new reality…downsizing!…and that is valid to many aspects, maybe that way one can again give the right value to the few valuable things we have.

        …and yes, i hope and trully expect to have a direct correlation bettween the amount of sales and interest of other “parties” to beeing part of the content fro what it seems be a new landmark in simulation software…of course another important consequence of the amount of sales, will be the increasing resources for Kunos itself, not only regarding the ALL important money as for technical and human resources…i feel positive about it (and usually i am not)!

      • kahel grahf

        I don’t know about ‘one’…but sure, i’ll take 5 polish cars and tracks over hundreds…

    • http://virtualr.net/ F1Racer

      …..and what if I put this thought out there…. Imagine DRM Mod 3.0 on AC ! Yikes!

      A shame they have turned their back on things for now :(

      Maybe Enduracers could have something in the pipline too.

      • Anonymous

        They turned their back for now, but we still don’t know if AC won’t feature some type of a content encryption, for all we know it could, then a lot of modders I think would actually be really happy with their work being a lot tougher to steal, as someone from the team that made the DRM mod said in comments once, from what I recall :)

      • http://virtualr.net/ F1Racer

        Lets hope AC can give the modders what they need to protect their work.

      • kahel grahf

        Not that tougher, but if it can ease their mind…

  • Harry Tulloch

    Anyone know to get that t-cam for the formula abarth that I can see in the last video

  • John Karagiannis

    For me the most expensive 1.8 gigs I’ve ever downloaded. Worth every byte!

    • Anonymous

      For now it’s only 1.8gb, should get much bigger soon enough I’d say :)

  • joe

    ITs hard returning driving iracing

    • Marcos Sanz

      I am waiting to the RUF or v8sc ntmv5, until then… and i know a thing for sure, when AC is released with all cars, my renew will be really in danger…

  • joe

    I just wanted to post 600

    • http://virtualr.net/ F1Racer

      I could delete it , LOL :D

      Well done ! I wonder if anything will beat this (apart from AC2).

      • Anonymous

        Well, that’d be a long while then, if the support for AC is really going to continue until 2017 or 2018 like they stated before (not sure which). But definitely this is not going to be beaten any time soon. I’d say the only thing that could beat it otherwise, but only maybe, would be something insanely exciting, like a new Rally game that’s a true successor to RBR, but I still think it wouldn’t hit over 600 :)

      • joe

        Seriously, nothing will beat this.. Oh maybe when assetto will add Multiplayer but i doubt it

    • kahel grahf

      Nice joe…way to wast it…i don’t know at least tell us how was your day…tssss

  • Anonymous

    I modified some sounds (wind, curbs, gravel, etc) and cockpit camera (without annoying movements).

    http://youtu.be/U0Le_nN5hRU

    http://youtu.be/X6uZwyGfy_g

    • kahel grahf

      the 458 sound better, but still a little boring to my taste…I get you can’t do miracle that fast…
      and the default fov is awful…but it’s my fault for getting used to realistic one…now all video sucks for me.

      • Anonymous

        Tell me what FOV to try? I’m open for suggestions. I’ve tried lower FOV values like 30-40, found them weird. Like driving with a tele lens.

      • kahel grahf

        Did it to everyone that try it for the first time(pervert stay away)…it’s an illusion, your brain is just so used to it that going back to ‘normal’ feel weird…which is weird all by itself. :)
        Bottom line either you don’t care about realism…and i’m fine with that…or you do and fov is critical and yet nobody care…and that make me cry…almost…

        Of course driving with a good fov come with a price…and i mean literally…because to have a top setup you need 3 screens…But it’s not mandatory, you still can use it with a single 24′ monitors that you put the closest possible, right behind your wheel…it is still a wayyyyyy better feeling than the evil default fov despite the initial feeling of being view restricted and slow(only because the deformation make you feel wrongly faster in the first place)…awkward feeling, that by the way fade pretty fast…After 2 day i didn’t even notice it anymore and i felt like i could finally control my car properly on a race…and i’ll never go back to default one.

        So if you ready to suffer the first two day of unconfortable feeling of being slow and view restricted, preferably on a sim with some Ai like rfactor, go for it, put a fov of 40 as a start, for about 2 day…and instead of the awkward first impression you’ll end up with a great feeling…at least i did.

    • Anonymous

      I think you guys are mistaking realism for ‘boring’. It has many little fantastic details…The sound of the car scraping a kerb, the click of the paddles in the m3…The way the tires have a very realistic variability to the level and type of sound based on how hard you’re cornering…It’s very close to perfect, at most the engine sounds could use a tiny bit of EQ and maybe a TINY touch of harmonic generation…That’s it.

      I would much rather have the current sounds than any other I’ve heard in a working production. Raceroom has a few better instances, but a tiny tiny few.

  • Chris

    Now I dream of driving the F40 properly ;) -And Nordschleife, even if not laser scanned ;)

    • http://virtualr.net/ F1Racer

      The F-40 has to be quite special. Also be cool when we can race McLaren MP4-12c racing with Ferrari 458’s.

    • Fabrizio Agate

      Another 10 days and maybe…

  • Metal Machine

    The felling, the felling… Oh damn :)! I can understeer, owersteer, bleh i can do almost anything to save the car.

    Thumbs up ! This is epic! Bye bye Iracing, not interested anymore to play with rich muricans :).

  • Anonymous

    AC is growing on me big time! I own all racing sims one can imagine and I see no rival in terms of pure driving experience. I guess it’s time to honor the promise I made on AC Facebook page in march and buy another copy. :)

    • Griphy

      I will take it if you don’t need it hehe.

  • MFORTYTURBO .

    Any body here run any form for Fanatec wheels?
    Wondering if anyone has any good settings for the CSR-Elite wheel.

    Think i might be running to much FFB got it at 100% on the wheel so far.
    Not done anything inn the game yet, other then calibrating the wheel and CSP peddals..

    Dose not feel that great yet, and the sound is so bad at this point on my 7.1 home theater setup. Been running headphones up til now:P

    Or is there a wheel settings thread on the main forum?

    • http://virtualr.net/ F1Racer

      I have my GT3RS at 80% on the wheel. And max in-game.

      • kahel grahf

        You should put 100% on wheel and lower to 50 in game…but that is only based on long hours of recherche and documentation on the subject…don’t take my words for it….

      • http://virtualr.net/ F1Racer

        I will try it. Thanks.

  • CodeWrestler

    Oh man…just had the first run with the BMW GT2 around Vallalunga….what a disappointment…the Lotus Elite in the demo felt so much more realistic and so did the track look like too…is this what we can expect from AC? This is miles behind pCARS!!!! First expressions last they say….

    • CodeWrestler

      Just look at the edge of the road…it looks like something from the GPL days (old I mean) clear stiches on the textures! the sky to looks like a moving ceiling board…comeon for $40????

      • CodeWrestler

        Very disappointing so far…probably not going to fire it up again soon…expected so much more or at least to be on par with pCARS…but hey they got my $40 just didn’t learn my lesson after NKPro!!!

      • Anonymous

        Your first post on virtualr, welcome to virtualr dot net

      • Anonymous

        Hmm, what is it that you think is so bad? Its still early beta and I know I struggled for hours with settings (both FOV, graphics and FFB) before I found the sweet spot. Browse the forums for recomended settings and don’t give up. You wont look back! =)

      • Skytrill

        The lotus in the TP felt good I agree, it felt like a sports car, because it’s a sports car, it’s not a GT2 class car !!!!!!! You can’t compare both, it’s a totally different world. Maybe you should try again the Lotus SC in Vallelunga and then you’ll be able to judge the difference with 8 months ago. The main draw is the AA to me, it’s quite noticeable even at 4x. A cool option also would be to adjust the exposure/focus while in game.. just saying.

      • Anonymous

        It doesn’t matter what he tries, he fears AC, will out sell his favourite sim and in turn he will loose the investment money he was promised, nothing to see here move along. :)

      • http://virtualr.net/ F1Racer

        or ‘lose’ :)

      • Anonymous

        I’m tired give me a break, my eyes are closing :)

      • http://virtualr.net/ F1Racer

        There’s a lot of tired people on net then, hehe ;)
        Well don’t lose any sleep tonight. Stay loose :)

      • http://virtualr.net/ F1Racer

        There’s a lot of tired people on net then, hehe ;)
        Well don’t lose any sleep tonight. Stay loose :)

      • http://virtualr.net/ F1Racer

        For the AA, I have it all turned off in-game and let the NVidia control panel override the game settings and use it’s own. Looks a lot better.
        Also make sure to make a profile for ACShowroom.exe as well as acs.exe

        If you are on ATI I am assuming there is something similar you can do.

      • Skytrill

        Hey thanks I’m gonna try it out !

      • Anonymous

        Ok, go away now.

      • Anonymous

        Oh you mean the edge of the road that ACTUALLY EXISTs? Yes, how silly of them to bother modeling 3 dimensional details instead of adding canned bumps and false edges…

        You need to go away little kid.

    • CodeWrestler

      LOL and controller button assignments are minimum…like 10 things to set max…very disappointing after all the hype around AC.

      • Anonymous

        While I think pCARS is a more involved and complex piece of software rich in features. Kunos has done a wonderful job with this title to the point where I wish they were mass producing content for their title in the way of cars and tracks. I have hopes the modding community can do as well with addon content for AC because Kunos is now officially a heavy weight contender.

    • Steven Heppener

      Miles behind pCARS? ha… :) I was taking what you said seriously until I read that… this my friend is the pinnacle of PC racing simulators. Period. Look below for 600 reasons.

      • Anonymous

        I really didn’t think it was going to beat rfactor2 AND pCARS both in essentially every meteric (except currently enabled features)….but I’ve given them all another try with the latest updates in the last 24 hours and…

        AC is indeed the pinnacle, it’s incredible how excellent it is.

    • http://virtualr.net/ F1Racer

      It’s quite strange how so many other sim-racers have had pretty much an entirely opposite opinion on that.

      Also it’s ‘first impressions’.

      • Anonymous

        He was really hoping it was ‘first expressions’.

    • Steven Heppener

      Lotus Elite..? you’re playing the wrong game mate

    • Anonymous

      You really don’t know what you are talking about!?
      More you drive, more you understend how wrong are every other sim.

    • Anonymous

      I’m afraid this title may not be suited to little boys who know nothing of driving…Perhaps they will add a ‘full assist’ option that turns the wheel, brakes and accelerates for you.

      ‘First expressions’….You’re like a robot who types idiotic gibberish to promote project cars.

      • http://virtualr.net/ F1Racer

        Can you cut down on insulting people please? You’ve done it a couple of times now.

      • kahel grahf

        I’m afraid his post is not suited to little boys who know nothing about free speech…pfff i was trying to be funny and here i am ending up…ralala

      • kahel grahf

        Isn’t taking it like that even more childish…you grown up boy…i’m just saying…

  • Anonymous
  • http://virtualr.net/ F1Racer

    I have RadeonPro ? I’m on NVidia. So when you said You, did you mean YOU ? :)

    Don’t worry about the thread, it don’t turn into anything like that.

    • MFORTYTURBO .

      Wow, i didn’t even see that. Thanks for pointing that out.
      I meant amd users have RadeonPro to force settings beside CCC.

      But it’s not working for me in AC yet..

      Hope not. I have both so i know how both feel to.
      But you are free to choose, and not everyone likes the same things.. Even if they are good or not..

      I will be testing more wheel settings in Pcars and AC tomorrow.

      • http://virtualr.net/ F1Racer

        Indeed. They are free to like or not to like, to like one, the other or both. All they need to do is post any negative criticism in a constructive way. Flaming etc. doesn’t get much toleration.

        I dunno what CCC is not having an ATI card but I hope you find some solution to it.
        I still see a few jaggies in certain areas but it seems a lot better when NVidia is in control.

      • MFORTYTURBO .

        It’s catalyst Control Center, like the Nvidia control panel etc
        To adjust a few settings..

        Yes i hope it will get worked on in the future.
        It’s a great tool for games if you try to tinker with a few settings..

      • http://virtualr.net/ F1Racer

        Ah of course, the Control Center :) I’m going to try Steven’s suggestion next time I fire up AC and see if it a) improves the image and b) doesn’t zap the framerates while doing so.

        Gotta find that nice balance. I wonder how this will be with 20 or 24 cars on the grid.

      • Steven Heppener

        You can override the games graphic options in the Video.ini (the one in my documents… not the one in steam) In the game you can’t have AA and FXAA together, you can if you alter the ini file, and the results are great. I use AASAMPLES=8 … FXAA=6 (I’m not using HDR). There is a big discussion about this on their forum. I would put nVidia control panel to default and try this, works a treat.

      • http://virtualr.net/ F1Racer

        Yep I`ll experiment with that and see which is better in looks and fps.

  • Anonymous

    21 more comments and realkman666 will have to break down and get AC on steam. LOL looks like it might happen!!!! :)

  • Steven Heppener

    For anyone having AA problems… You can override the games graphic options in the Video.ini (the one in my documents… not the one in steam) In the game you can’t have AA and FXAA together, you can if you alter the ini file, and the results are great. I use AASAMPLES=8 (in game only goes to 4) … FXAA=6 (I’m not using HDR). There is a big discussion about this on their forum.

    • http://virtualr.net/ F1Racer

      I tried adjusting the AA in the cfg file as you said and the result on my system was not good. Jaggies everywhere. What do you have the ‘AA quality’ set to ?

  • Helldriver

    It looks like they are using a brand new DirectX 11 graphics engine and have advanced features such as blur & DOF.

  • Anonymous

    Post #666

    • Anonymous

      You beast!

    • http://virtualr.net/ F1Racer

      If you count the removed ones. Says 660 here (just above).

      • Anonymous

        Above by the screenshot below the VR banner says 668 now

      • http://virtualr.net/ F1Racer

        yep that is the count including removed posts.

      • kahel grahf

        removed post still live on in my hearts…for what it’s worth…sniff

      • http://virtualr.net/ F1Racer

        You’re such a romantic :)

      • kahel grahf

        god dammit…you’re right…

  • Anonymous

    Utterly fantastic driving and very consistent graphics (just up your anti-aliasing samples manually) with excellent 3-dimensional track detail, both on the edges and in the middle.

    I’ve spent plenty of time with both rfactor 2 and pCARS….AC has ‘em both beat in feel and polish, iracing need not even be mentioned as it’s not even close and it has a slew of terrible cars and oval rubbish. pcars has more content and a few nice moments of shininess (= the ‘better’ graphics you hear kids harping on about) but it’s still incredibly inconsistent.

    AC has raised the bar, much rather run laps in this with no AI than go up against AI or MP in anything else and that’s all that really needs to be said. The RBR of race, if you will.

    • Steven Heppener

      Well said mate, never have I been so content to hot-lap as I am in this gorgeous piece of software, as you say, it’s spot on, feels right, like it should… pure excellence. It’s gunna be huge.

  • Anonymous

    I heartily disagree. AC is vastly more consistent and the sounds are far more detailed….pCARS sounds are incredibly basic right now (some nice engine samples on a few of the cars so far, but lacking accuracy and detail overall) and the visuals are nice and shiny in one specific shot and then fall completely apart in another. pCARS certainly has nicer clouds…for now.

    • MFORTYTURBO .

      The sounds as they are now are more like GT 5.
      Take my favorite car of the once in AC. The E30 M3, i know how that sounds, and it’s way of at this moment.

      Same for the 458. But if you like them then that’s good for you. For me, i hope they can get the chance to record sounds of real cars and use them later.

      Like they did on forza at one time, now they also sound to digital. And when it comes to detail, some track are more developed than others. Cars have different stages both on cars and tracks..

      I Hope both games get lots of racers and sales.
      Racing sims need more attention than the mainstream titles.. Still like cars better, but that might be because i have tested it for a year +..

      Might get even better when we get to race MP online.
      How much have you tested of Pcar by the way?

  • Michael Hornbuckle

    Finally able to buy and drive this…..Amazing doesn’t even begin to describe the physics…and graphics are absolutely stunning…Thank you Kunos for making the sim I have been waiting for since the coin-operated arcade days way back when… And this is only the beginning

  • CodeWrestler

    LOL…a Ferrari 458 under-steering at 50-60km/h around a corner…Ferarri must be making bad sports cars? What is wrong with this physics…NKpro all over again!!!

    • Anonymous

      Oh yeah, vehicle dynamics got this new thing now. Called weight transfer, you should check it out. Makes cars turn. Sorry man but your childish comment called for it.

  • Anonymous
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