Assetto Corsa – Beta Version Available

Kunos Simulazioni has released the beta version of their Assetto Corsa simulation.

Sim racers can get access to the title’s beta version via Steam Early Access, giving customers the chance to purchase the game at a reduced price of 34,99€ (a 22% discount on the regular retail price).

The beta version will feature the main structure of the game and 11 cars in 8 classes. Kunos will be adding new contents & features to the beta every two weeks, adding the AI, multiplayer, damage model and career mode over the course of the beta programe.

In the end, Assetto Corsa will feature 35 cars in 16 classes that can be raced on 11 tracks.

Beta Version Content

1. BMW M3 E92
2. KTM X-Bow R
3. Lotus Exige Scura
4. Lotus Elise SC
5. BMW Z4 35is
6. Abarth 500 esseesse
7. Ferrari 458 Italia
8. BMW M3 GT2
9. BMW M3 E30
10. Tatuus FA010
11- Lotus Type 49

1.Imola
2.Silverstone
3.Magione
4.Monza

Minimum Requirements

OS: Windows Vista SP2 32-bit (with KB971512 platform update)
Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
Memory: 4GB
Graphics Card: DirectX 10.1 (AMD Radeon HD 3870, Nvidia GeForce GT 220)
Graphics Memory: 512 MB
Hard Drive: 15 GB


Recommended Requirements

OS: Windows 8 64-bit
Processor: AMD Six-Core CPU, Intel Quad-Core CPU
Memory: 6 GB
Graphics Card: AMD Radeon HD 7870, Nvidia GeForce GTX 660
Graphics Memory: 3 GB
Hard Drive:  20 GB

Supported game devices

Any game device recognized by Microsoft Direct Input, including keyboard, mouse, joypads, joysticks, steering wheels.
Ready for nVidia 3D Vision, Track IR-Pro, Oculus Rift.

Click Here to Buy Assetto Corsa Early Access Beta

GTOmegaRacing.com

  • Slawek

    Has anyone figured out how the track rubbering work? Is it just visual or the grip chages as well?

  • GamerMuscle
    • Andrew McP

      For the first few seconds of that I thought “oh yes, someone trying to be funny”. But I soon realised it was someone very successfully managing to *be* funny!

      Well done, great idea well executed.

      • GamerMuscle

        Glad you enjoyed it , maybe a mod would be so kind as to post it on the site ;) After all who needs a dirty Forza video as the top post.

  • Chris English

    This month is a bad month to be poor…. Hopefully Santa will bring me some Steam wallet funds for Christmas.

    • Anonymous

      Depends…Have you been a good boy? :o)

  • Anonymous

    Anybody know anything about this site? http://www.mygamekeys.net is it reliable, or its just a fake site or? but its kinda weird because of the price..:/ im a bit confused now, any tips? :D

  • joe

    K guys. My main Sim is IRACING and after driving AC, i like it better. IT feel more natural driving Assetto COrsa cars. BUT…. the game is good but the REAL TEST will be with multiplayer.. Does FPS will drop with 20 cars on the same track?? I doubt that the multiplayer part will be as good as iracing.. Really doubt it

    • Andrew McP

      1) We have to be sensible: running 20 cars at this kind of detail will take PC-horsepower. Compromises will have to be made, especially if the AI have anything like the physics calculations our cars have.

      2) I think the AC team are pretty clever. They’ve watched iRacing, rF2, etc during their development cycle and — it seems to me — adapted their product to “fill the cracks” in the market. So while it’s possible someone might come up with a VROC-style lobby which catches on for casual racing, I doubt any sim developer with any sense thinks they can knock iRacing off its highly customised perch. For the foreseeable future iRacing will remain the place to go if you’re very serious about competitive racing.

      But for the other 95% of us*, a few laps against some halfway decent AI and the occasional door banging session in an online lobby among casual friends will do very nicely indeed. :-)

      *This stat brought to you by the Advanced School of Guessology & Economics (assuming there’s a difference between the two).

  • Steven Heppener

    Hi all, It’s not often I write on forums, but with the advent of Assetto Corsa I feel I must speak out. I’m a long long time sim racer, right back to the early days, Atari 2600 Pole Position anyone? I’ve been a part of computer racing in one form or another for many many years. Like many people Grand Prix Legends was what I would consider to be the first ‘real’ simulator, Crammonds F1 series was also great, but an 7.14mhz Amiga just didn’t cut it in the graphics stakes!

    Then came rFactor along with GTR2 & Evo what games, beautiful graphics, great physics and some superb mods. Onwards a few years to Project Cars and rFactor 2. If I’m honest both abit of a disappointment for me. sure, they are getting better all the time, but it’s such a slow pace that I sometimes feel that i’ve just had enough of them, I still boot them up but invariably get frustrated and end up turning the PS3 on for abit of Gran Turismo 5… you may laugh, but really, it’s just more believable, and most importantly more fun.

    Now, Assetto Corsa… what can I say? This piece of software is in my opinion without a doubt the absolute best feeling simulator to date, and really, by some margin. Let me try explain. This is the only game so far that I’ve ever played (also GT5 to a point) that you just totally get lost in trying to go fast, the software becomes unimportant, the car does exactly what you’d expect it to, period… none of this slipping and sliding around like you’re driving on ice (even with slicks at 20mph rF2!), or struggling to keep the car in a straight line, It’s not reality if you can’t do a few laps without flying off, I don’t care how ‘realistic’ it’s supposed to be, it’s how it ‘feels’ that matters. In my opinion the physics engine in this software is by far and away the best out there, I don’t want to knock pCars (or any other), I’ve been a member right from the beginning and it’s getting better all the time, but taking the E30 out for a few laps of Imola and doing the same thing in ACorsa really does outline the differences in these two titles, driven one after the other pCars does indeed feel like an arcade game, the car just does not do what it should, simple as that. In ACorsa it just does. It’s crisp, highly tactile, superb weight transfer, totally catch-able slides, and above all, completely believable.

    With this title, a new wave of simulator has arrived. I’m very excited about the future of Assetto Corsa. Well done Kunos!

    • Anonymous

      Agree 100%! It’s just that…don’t care about how, just the fact that it does!…and this does feel as it should…the only time i had similar feelings was with ISI “old” platform when tweaked by the right hands…maybe it’s no coincidence that those “hands” also now work in Kunos…

    • Roger Wallentin

      I agree

      This is like the next GPL

      There are other very good sims out there, I have been really enjoing rF2 with the GT mod incl lots of GT2 and GT3 cars on the Nordschleife. But AC takes the “feeling” to the next level.

      I like to refer to it as “high fidelity” physics and feel. The other sims play the same music, but in AC you feel it in much more detail and greater clarity.

      I haven’t been this exited about sim racing since GPL! :)

      • Steven Heppener

        Agreed Roger, It’s a beautiful piece of programming.

  • Noel Hibbard

    Is it just me or are iRacing, rFactor1 and rFactor2 the only sims without input lag? I suspect AC would feel more connected if it didn’t have input lag on my rig. My initial testing it feels a lot like pCARS, like you have AIDs on at all times. I am thinking this is due to the lag so I am going to cut some slack for now. I need to spend some time trying to minimize the lag. VSync is disabled but there must be more I can do. My framerates aren’t bad at all though.

    • Steven Heppener

      I’ve read alot of this input ‘lag’. I’m not getting any lag at all. My system is an FX-8350 cpu, GTX560 gpu, 4gb 1800 ram, win7 64. G25 wheel. I run at 1080p at 50hz, vsync ON in game, 2x AA, 8x AF, full screen rendering. Smoooth as silk, no lag, perfect FFB. Oh, and HDR off.

      • BackMarker

        No lag on my system.
        i5 processor, 8GB RAM, GTX670 2GB, win7 64bit, 1080 @119hz, single monitor. I believe someone said that vsync ON helps get rid of input lag, but you really wont’ see input lag with high frame rates at >60fps? I’m sure Noel can search and find more info.

      • Noel Hibbard

        Well I see a pattern here. The same pattern you see on most sims… Don’t buy ATI.

      • StarFoxySxv550

        AMD is such a bargin though? I’m looking to get a 290x when the aftermarket hits and I have funds in my wallet. Looks to be too good not to for that price.,

      • Noel Hibbard

        They are a bargain. When I got the 5770 it was either that or a GTX460. The 460 cost more and perf out of the box was a tad better but the 5770 had way more overclocking ability. So I went with the ATI. Back then I ran 100% rF1 (I am not a gamer) so it was fine for that. Today I wish I went with the 460 because it would run all the current sims much better.

      • kahel grahf

        AMD hd 7970…no ‘display’ lag at all…for any sim…and i’m not unfamiliar about input lag notion…

      • APC900

        It’s only a bargain if it does what you want.
        As great as the AMD hardware is, it currently seems to be lacking in most of the new era simulations.

      • Noel Hibbard

        VSync ON WILL cause input lag. It is the biggest cause of it actually, because it buffers the output so it is in sync with your monitor refresh. I suspect there are tons of people out there with lag and simply disregard it as normal. Or they play with gamepads so it isn’t as obvious that the wheel their hands are on is totally out of sync with the one that is on the screen.

      • Olivier Prenten

        Indeed he must hit the wrong icon when starting AC! Lol!

    • Juha Mikkola

      If nVidia check “pre-rendered frames” setting and try 1 on it

      • Noel Hibbard

        Yes, that was always helpful when I used to have an Nvidia card but I am ATI right now… can’t want to go back to Nvidia though.

      • Anonymous

        You can change it for ATI too, it’s just called Flip Queue Size instead.

        For the absolute minimum, change it to 0.
        If 0 doesn’t work or seem to help, then try 1.

        You might need an external tweaker like ATI Tray Tools or something to do this. (Probably other ones do it too).

      • Noel Hibbard

        Cool thanks, I will look into that!

    • Arnaud dodo

      One dev (on Racedepartment or the official website) said the physics and the graphics are on separated threads. He said they are no lag between your wheel and the sim, but they can be lag between the GPU and your monitor screen.

      • Noel Hibbard

        Input lag is highly misunderstood. Probably because of the name “input lag”. It isn’t actually “input lag” but display lag and personally that is the term it should have been called from the start. If the display is lagging behind my inputs then we have a problem. I can’t predict the future, I can only react to what I see on the screen. If there is a lag, then it is going to have a very disconnected feeling. Just like pCARS.

    • Olivier Prenten

      Feels like pCars??? You must be laughing at us! :D

      • Noel Hibbard

        As I said, I am holding back judgment for now as I think it is the lag that is causing the disconnected feeling I have right now.

  • Juhan Voolaid

    Does Oculus Rift work now without problems?

  • Marcos Sanz

    btw, a GT3 RS would be great for AC, i am just saying :)

  • Pablo Coronel

    I like it, but now, in this very moment, im fix with rf2, DONT KNOW in the future.

    • Olivier Prenten

      I’m also very satisfied with rF2 online but keep testing AC offline until MP is implemented! Then I will make a choice! :S

  • http://virtualr.net/ F1Racer

    Just over 530 comments now. Impressive stuff. Just wanna thank everyone for keeping it essentially troll/flame free. For a topic like this, these things have been known to be rocky ground. Maybe most people were so impressed with AC that there wasn’t anything really bad to say about it. :)
    Either way, full respect to you guys !

    • Anonymous

      but..!

    • Anonymous

      My message got deleted? :O it was a joke!

    • Chris Wright

      It’s nice that a title has such clearly defined advantages that we can pretty much all agree that it’s awesome. Obviously there’s still some way to go before AC has completely proven itself, AI and multiplayer and actual final build performance are pretty big question marks, but as an opening salvo it has made for a memorable weekend.

      • http://virtualr.net/ F1Racer

        Before it’s release I wonder what KS were feeling. Confident in their product or waiting for the community reaction with bated breath ?
        Either way, they must by now have breathed a sigh of relief and afforded themselves a smile :) So far, a job well done as I see it.

      • Chris Wright

        Indeed, but of course there’s still a few things left to prove. Incredible start though.

      • http://virtualr.net/ F1Racer

        It certainly is. I suspect MP should be up to par of NKPro was anything to go by. AI is going to be the crucial one for a lot of people including myself. How decent will it be ? Will they defend ? Will they know when you’re on a hotlap and move over if they are on a in/out lap ? Will the attempt to re-pass you ? And most importantly (something that LFS AI does NOT have)… will they know you’re there ?

        If AC nail AI and MP, I think the resulting product will set a new benchmark in sim-racing.

        Are we expecting dynamic weather in AC btw ?

    • Anonymous

      Well AC definitely has some flaws at the moment (in general overall handling seems too easy) but yeah – anyone who would say that AC is entirely a failure would have to be downright insane..

      It lives up to the huge hype that was heard whole 2013, that doesn’t happen too often in the gaming scene…

      • Steven Heppener

        I don’t agree that the handling seems too easy, I think it seems spot on, more spot on that any other sim so far. Just my opinion of course :)

      • Chris Wright

        Agreed, and also with your earlier excellent comments btw. Yes, for too long we’ve had a perception in this hobby that authenticity has something to do with just about keeping your car on the track.

      • http://virtualr.net/ F1Racer

        Yeah it seems to be the way. If you watch back your replay after you’ve messed up, almost always you can see how or why it happened.

        You can’t that for all of AC’s rivals.

      • http://virtualr.net/ F1Racer

        But are these flaws you mention, ones that you can accept from a 0.1beta ?

      • Anonymous

        Sure that’s what betas are about.
        I said that anyone who would conside ac a failure is insane – I mean that in a positive way but whatever, seems like whatever I say comes out as negative.

        To reword it, I find AC very good considering beta status, just in my opinion it feels a bit too easy to drive fast, compared to enduracers in rf1 for example. You have to do it *really* wrong to spin.

      • http://virtualr.net/ F1Racer

        It didn’t sound negative to me. :) I was just wondering if the flaws you found were a big deal for you or not.

        I don’t think it’s too easy to drive fast. I think in the real world cars I`d manage to drive them pretty easily.

        But don’t forget that some cars, like the 458, have differential lock which prevents wheelspin off the line etc. Mind you, the M3 E30 won’t wheelspin from a standing start either.

  • Steven Heppener

    Jeez, I literally can’t wait for more content! seriously… I’d happily pay £5 per car or track for this quality all day long, I’d buy as much as they could make! Imagine an E-Type with these physics! :) … In love with Assetto Corsa!

    • Kev

      LOL already bored.

  • wajdi nujeidat

    You should add Vallelunga in the track list!

  • wajdi nujeidat

    Triple screen replay of the GT2 @ Vallelunga
    http://www.youtube.com/watch?v=1mVDFCsS264

    • Justin Schmidt

      i see a thing that i really hate in todays sims. before the variante alta and rivazza you massively overrev the engine during downshift and nothing gets damaged. this car would be done irl.

      • Anonymous

        This is a beta version! Mechanical failures will be added in the following versions.

    • kahel grahf

      Come on…really…
      Go type rfactor fov calculator on google…or not…jeeeezzzz…
      it’s all acting…still sorry for the ranting.

      But come on, even on triple screen when it become that obvious that the default fov provoke some huge deformation…you guys don’t fix…
      I read a lot of comment neat picky about tiny detail…driving on the rear seat with some huge deformation fishy eyes like…that ok.
      It’s not about you wajdi…try not to take it personally…

      that was the ranting of the day… presented to you by ‘still no sponsor i wonder why’

      • wajdi nujeidat

        Actually I drive always with a very low FOV( for example with rf2 I used to drive with 24-280! )this FOV in the video is for the replays only!

      • kahel grahf

        ahhhhhhhhhhhhhh…

  • Jos

    lotus 49 in tv-cam = eargasm!

  • Chris Wright

    Another evening, yet more admiration for was KS has achieved here. Took a quick excursion into rF2 and frankly couldn’t quit fast enough. It’s not that rF2 is a bad piece of software, of course it has many commendable attributes. The problem is that AC just feels so vastly better to drive. I don’t know how every one else is finding this, but I’m getting so attuned to the personality of each car and just want to get as much track time as other priorities will allow. It’s a hotlapper with an awful lot left to prove, and yet I’m feeling so connected to the physics. Simply fantastic. This is the sim experience we’ve dreamt of and it’s right here, right now. Wow.

    • Kev

      Why even mention rf2 then?

      • Chris Wright

        Why not mention it? AC is a game changer and forces you to reassess other titles, in my view.

      • Kev

        “Couldn’t quit fast enough” comes off more as bashing than an assessment.

      • Chris Wright

        You write your impressions and I’ll write mine. Have a great day.

  • Alex S

    One word. Phenomenal. I’ve been in the scene since GPL, around 1999 is when I got fully into it…around 2006-7 I completely abandoned it. I still kept upgrading my rig, getting all the hardware but I really lost all interest after racing GTR2 to death and really finding GTL to be the last sim that was truly an exciting quality product.

    Everything to came after GTL, the numerous SimBin releases really didn’t do anything for me. RFactor was great but unfortunately as much I love the modding community it trully lacks the quality and the data needed to create a believable simulation. I felt that GPL was revolutionary. Than SimBins FIA GT mod brought in a new era. GTL was the sim of dreams for me because of the content and the physics that made driving the DeTomaso around Spa one of the most enjoyable sim racing experiences. But that was it…..nothing since, even though the whole scene reached levels I never expected just wasnt enough. All the pay content didn’t justify the price…And there was nothing there to truly bring the EXPERIENCE to the next level. Hey need for speed shift had some amazing graphics, but it only reinforced the fact that pretty graphics is not enough for a proper sim experience. So I gave up on the whole thing….

    I feel inspired again with AC…I feel the same as when I was 16 waiting to run home to sim for 5 hours straight. It really is the next step.

    And it really is about the “feel” of the whole thing. The physics, the graphics and the menus, everything just feels polished and grown up. Pick what you want and go.

    If any of you flight sim, Assetto Corsa is for sim racing is what LOMAC was for flight sims. With LOMAC you felt like you were inside the cockpit flying that Su-25. It just felt “real”, it wasn’t removed remote feeling. You can’t put a finger on it, but you just feel like there is something under you that you are controlling. You feel the tires, you feel the weight transfer…

    P.S. The only quick criticism that I have is the gearbox simulation is not 100%. I race fully manual H+Clutch, however you cant still go from 2 to 3rd to 4th without any rev matching or clutching, just rolling about at 50kmh.

    • Kev

      Not sure if this is mentioned in the 500+ posts below, but this guy nailed it. People don’t want reality. They want to feel like they are something they are not and it sounds like AC delivers.

      • GamerMuscle

        Think you applied some cognitive bias to how you read his comment there.

      • StuTheMoose

        That was a mighty weird interpretation of Alex post…

      • Anonymous

        What ever sim you are using primarily if it does it for you and says reality to you perfectly fine. It’s an argument that will never be agreed upon until we get some Star Trek style technology available to us. For me I see things the opposite less grip is not more realistic. Which I am not sure is something Assetto has way more of it just seems that way because it is the best and most finely tuned physics model I have ever experienced.

    • Chris Wright

      Well said.

    • Anonymous

      I agree with the most of it the feel behind the wheel is what counts

  • Joao Oliveira

    I’m in love with this Sim, it is aboslutely fantastic… great graphics, great physics, great sounds…. love it… Can’t wait for the full version, with the Input lag resolved, this will be king of sims

    But still, like the technology preview version, this one has “input lag” or “steering lag” or whatever you want to call it, for a lot of people like me and some friends…
    In fact, in pretty much all of the internet videos you can see a considerable amount of lag compared to other Sims…

    This are some clips that show the input lag… the wheel has considerable amount of delay… (if I run at 60-70 FPS, me and a lot other people have lag)
    http://www.youtube.com/watch?v=rcV31Y2o3to&feature=share&list=FLlOFCf9p2qZQt74fzsiy1GA

    http://www.youtube.com/watch?v=m35edoY9RM4&feature=share&list=FLlOFCf9p2qZQt74fzsiy1GA

    comparing to Iracing:
    http://www.youtube.com/watch?v=7IY4EfORcWg&feature=share&list=FLlOFCf9p2qZQt74fzsiy1GA

    (to eliminate lag, I have to play with over 120fps, reducing graphics, but I think this could be a issue in the future to have more than 100 fps in a server with 20 cars on track)

    • GamerMuscle

      That’s not input lag from the game , that’s simply TV’s lagging.

      The reason the i racing one looks better is because the guy is playing on a computer screen which will have far less latency than a large tv.

      They have especially programmed AC so that the physics are on a separate thread to the graphics so even with a low frame rate the FFB should remain solid and latency free ( though if your pc is 100% bogged down and only running at sub 30FPS you will probably get issues regardless)

      You get the same issues with all games Its why you still find people using CRT screens for street fighter tournaments.

      • Noel Hibbard

        On my system I have zero lag from iR/rF1/rF2 but bad lag like you see in all those videos with AC. Now, explain that one away. Everyone knows TVs are laggy. But the fact is AC has lag regardless of display. I am just glad to see I am not the only one.

      • GamerMuscle

        I don’t know maybe you have issues with your own system , I just gave an explanation for the videos that were linked.

        There does not seem to be an inherent issue with input lag in AC as most people I know and myself are not having problems with it.

      • Noel Hibbard

        I have read opinions on forums all over the internet and there are lots of reports of lag. There is a thread on the AC forums about lag too. People with crazy systems too. Some very reputable names are reporting lag. I think what you have is people that have lag that in their opinion isn’t enough to be a problem so they report “I don’t have lag”. I just think it is odd that there are people without lag yet there aren’t any videos to be found on YouTube that don’t display lag. Search for rF1/2 or iR videos and you will find some with lag (VSync lovers) but lots of lag free videos.

        There is a great example of what lag free is right here:
        http://www.virtualr.net/niels-heusinkveld-talk-drive-honda-nsx

        BTW, Neils (the guy in this video) has posted on the AC forum complaining that he has lag problems in AC that he has been unable to resolve.

      • GamerMuscle

        Well there are ways to test for it to know for sure , if it is an issue then I would have thought they would make it a priority to fix.

        If I am getting lag its not particulary noticablenoticable and its the sort of thing I normaly tend to pick up on imeideatly , I’m rediculously anal with my mouse settings and fps games.

      • kahel grahf

        That’s at least 2 systems that are lag free…GamerMuscle and mine.
        And exactly like Gmuscle…I’m really picky when it come to lag…
        Producing a software for that much different hardware and OS is one of the hardest part….and that an old story…you don’t have to like it…but at least try to realize that, people can’t seems to get some fact, no matter how obvious they are…hum…anyway give it some time i’m sure it will be fix if there actually anything to fix in the first place.
        I have a common mid to high end PC…i7/hd7970 by the way and i’m guessing those with this kind of system are OK…but feel free to prove me wrong…

      • Joao Oliveira

        I have lag, and I told my 2 friends of mine to max the game to get them bellow 70FPS, and they told me they started to increase lag aswell…
        And I remind you, this offline with only you on track… it would be worse online with 20+ cars on track

    • Jos

      max your framerate to 60, and set MAXIMUM_FRAME_LATENCY to 1 in dx11.ini found in system/cfg folder.

  • Struan

    Someone should code the old LFS CTRA system for AC, that would be nice. Looking forward to some multiplayer fun with this when it comes.

  • Skytrill

    The best PC game I bought since Live for Speed. Damn that says it all ! It’s not perfect sure, but the base of the foundation seem very solid. Would be nice to have more stats about our driving, the marshalls could turn their head when a car is passing by (that would put much more life in this static environment). I also hope they are gonna bring some realistic damage to the car such as transmission, engine overheating, clutch etc.. A server could then choose if they activate the damage realism or not.
    Thanks Kunos and please keep your passion.

  • Anonymous

    On thing that i didn’t mention and i think says a lot for this peace of software….i use Frex simconmotion, like everyone knows, altough a fantastic piece of hardware one well setuped, it’s software usually lacks regarding other like simxperience…but the author (shige) always said that is as good as the software that it “drinks” data from is…and that is the point, with AC it gives the best feedback i ever experienced!,,,and that says all about the software and also about the simconmotion i guess.
    With the best mods of rfactor1 and GTR2 (Rfactor2 is to early to say but it also feels alright) i also felt that, but with AC it goes even further in the way it interacts with the hardware itself…even in the option that allows the data information of the simconmotion to apear in the screen…it’s the 1st time i have the proof of the G’s that this wondwrfull piece of harware can achieve….in Formula Abarth it peaked 2.3 G’s with my twaeked form of setup..:AMAZING!
    This is trully simulation/virtual NIRVANA…the future does indeed look bright, despite of all….

    • Ray

      yet, simxperience (berney) are complaining that Assetto does not deliver all the data they need to acomplisch a 100% simmotion conversion in their simcommander. they (simxp) say they are asking kunos since a long while to deliver those 2-3 missing data parameter, without success;(

      • John Karagiannis

        +1000. Imagine AC + OculusVR + motion. SIMGASM!

  • Olivier Prenten

    I hope great modding teams (F1-S-R, CTDP, MMG…) are already busy on this new reference platform! ;)

    • Anonymous

      That’s my sole concern, is that the future modding reality don’t contemplate this platform to achieve higher flights….also i would like to know if, after the more than expected number of interested and confirmed sales, Kunos itself would re-analyse the futur content, increasing it….i mean, the interest united around this platform prooved that hardcore simulations are indeed a market to yet be exploited by the bigger names….judging solo by the numaber of steam sales, i find dificult that tehre aren’t already other parts interested in giving licenses to Kunos so that they mey be part on the content of futur releases of the platform….lets’ hope so, cause from what i can see, the only limitation that this platform mey suffer is for lack of content (tracks/cars)…it really would be a great missed oportunity

      • StuTheMoose

        As far as i can tell Kunos intend to keep supporting and adding content to AC for a good 5 years. Some as DLC, some for free, depending on how much it costs them for licenses. I guess how many units they sell will be the determining factor in how much content they can add. Still, the amount of content we’ll have in the 1.0 version should be plenty to keep us amused for quite a while :)

      • Anonymous

        Yes, my opinion to..you know, one was so badly acostumed to the imense content of GTr2/Rfactor1, that one forgets the today reality of modding and always expected if not more, more of the same…i guess one might as well acostume to a new reality…downsizing!…and that is valid to many aspects, maybe that way one can again give the right value to the few valuable things we have.

        …and yes, i hope and trully expect to have a direct correlation bettween the amount of sales and interest of other “parties” to beeing part of the content fro what it seems be a new landmark in simulation software…of course another important consequence of the amount of sales, will be the increasing resources for Kunos itself, not only regarding the ALL important money as for technical and human resources…i feel positive about it (and usually i am not)!

      • kahel grahf

        I don’t know about ‘one’…but sure, i’ll take 5 polish cars and tracks over hundreds…

    • http://virtualr.net/ F1Racer

      …..and what if I put this thought out there…. Imagine DRM Mod 3.0 on AC ! Yikes!

      A shame they have turned their back on things for now :(

      Maybe Enduracers could have something in the pipline too.

      • Anonymous

        They turned their back for now, but we still don’t know if AC won’t feature some type of a content encryption, for all we know it could, then a lot of modders I think would actually be really happy with their work being a lot tougher to steal, as someone from the team that made the DRM mod said in comments once, from what I recall :)

      • http://virtualr.net/ F1Racer

        Lets hope AC can give the modders what they need to protect their work.

      • kahel grahf

        Not that tougher, but if it can ease their mind…

  • Harry Tulloch

    Anyone know to get that t-cam for the formula abarth that I can see in the last video

  • John Karagiannis

    For me the most expensive 1.8 gigs I’ve ever downloaded. Worth every byte!

    • Anonymous

      For now it’s only 1.8gb, should get much bigger soon enough I’d say :)

  • joe

    ITs hard returning driving iracing

    • Marcos Sanz

      I am waiting to the RUF or v8sc ntmv5, until then… and i know a thing for sure, when AC is released with all cars, my renew will be really in danger…

  • joe

    I just wanted to post 600

    • http://virtualr.net/ F1Racer

      I could delete it , LOL :D

      Well done ! I wonder if anything will beat this (apart from AC2).

      • Anonymous

        Well, that’d be a long while then, if the support for AC is really going to continue until 2017 or 2018 like they stated before (not sure which). But definitely this is not going to be beaten any time soon. I’d say the only thing that could beat it otherwise, but only maybe, would be something insanely exciting, like a new Rally game that’s a true successor to RBR, but I still think it wouldn’t hit over 600 :)

      • joe

        Seriously, nothing will beat this.. Oh maybe when assetto will add Multiplayer but i doubt it

    • kahel grahf

      Nice joe…way to wast it…i don’t know at least tell us how was your day…tssss

  • Anonymous

    I modified some sounds (wind, curbs, gravel, etc) and cockpit camera (without annoying movements).

    http://youtu.be/U0Le_nN5hRU

    http://youtu.be/X6uZwyGfy_g

    • kahel grahf

      the 458 sound better, but still a little boring to my taste…I get you can’t do miracle that fast…
      and the default fov is awful…but it’s my fault for getting used to realistic one…now all video sucks for me.

      • Anonymous

        Tell me what FOV to try? I’m open for suggestions. I’ve tried lower FOV values like 30-40, found them weird. Like driving with a tele lens.

      • kahel grahf

        Did it to everyone that try it for the first time(pervert stay away)…it’s an illusion, your brain is just so used to it that going back to ‘normal’ feel weird…which is weird all by itself. :)
        Bottom line either you don’t care about realism…and i’m fine with that…or you do and fov is critical and yet nobody care…and that make me cry…almost…

        Of course driving with a good fov come with a price…and i mean literally…because to have a top setup you need 3 screens…But it’s not mandatory, you still can use it with a single 24′ monitors that you put the closest possible, right behind your wheel…it is still a wayyyyyy better feeling than the evil default fov despite the initial feeling of being view restricted and slow(only because the deformation make you feel wrongly faster in the first place)…awkward feeling, that by the way fade pretty fast…After 2 day i didn’t even notice it anymore and i felt like i could finally control my car properly on a race…and i’ll never go back to default one.

        So if you ready to suffer the first two day of unconfortable feeling of being slow and view restricted, preferably on a sim with some Ai like rfactor, go for it, put a fov of 40 as a start, for about 2 day…and instead of the awkward first impression you’ll end up with a great feeling…at least i did.

    • Anonymous

      I think you guys are mistaking realism for ‘boring’. It has many little fantastic details…The sound of the car scraping a kerb, the click of the paddles in the m3…The way the tires have a very realistic variability to the level and type of sound based on how hard you’re cornering…It’s very close to perfect, at most the engine sounds could use a tiny bit of EQ and maybe a TINY touch of harmonic generation…That’s it.

      I would much rather have the current sounds than any other I’ve heard in a working production. Raceroom has a few better instances, but a tiny tiny few.

  • Chris

    Now I dream of driving the F40 properly ;) -And Nordschleife, even if not laser scanned ;)

    • http://virtualr.net/ F1Racer

      The F-40 has to be quite special. Also be cool when we can race McLaren MP4-12c racing with Ferrari 458′s.

    • Fabrizio Agate

      Another 10 days and maybe…

  • Metal Machine

    The felling, the felling… Oh damn :)! I can understeer, owersteer, bleh i can do almost anything to save the car.

    Thumbs up ! This is epic! Bye bye Iracing, not interested anymore to play with rich muricans :).

  • Anonymous

    AC is growing on me big time! I own all racing sims one can imagine and I see no rival in terms of pure driving experience. I guess it’s time to honor the promise I made on AC Facebook page in march and buy another copy. :)

    • Griphy

      I will take it if you don’t need it hehe.

  • MFORTYTURBO .

    Any body here run any form for Fanatec wheels?
    Wondering if anyone has any good settings for the CSR-Elite wheel.

    Think i might be running to much FFB got it at 100% on the wheel so far.
    Not done anything inn the game yet, other then calibrating the wheel and CSP peddals..

    Dose not feel that great yet, and the sound is so bad at this point on my 7.1 home theater setup. Been running headphones up til now:P

    Or is there a wheel settings thread on the main forum?

    • http://virtualr.net/ F1Racer

      I have my GT3RS at 80% on the wheel. And max in-game.

      • kahel grahf

        You should put 100% on wheel and lower to 50 in game…but that is only based on long hours of recherche and documentation on the subject…don’t take my words for it….

      • http://virtualr.net/ F1Racer

        I will try it. Thanks.

  • CodeWrestler

    Oh man…just had the first run with the BMW GT2 around Vallalunga….what a disappointment…the Lotus Elite in the demo felt so much more realistic and so did the track look like too…is this what we can expect from AC? This is miles behind pCARS!!!! First expressions last they say….

    • CodeWrestler

      Just look at the edge of the road…it looks like something from the GPL days (old I mean) clear stiches on the textures! the sky to looks like a moving ceiling board…comeon for $40????

      • CodeWrestler

        Very disappointing so far…probably not going to fire it up again soon…expected so much more or at least to be on par with pCARS…but hey they got my $40 just didn’t learn my lesson after NKPro!!!

      • Anonymous

        Your first post on virtualr, welcome to virtualr dot net

      • Anonymous

        Hmm, what is it that you think is so bad? Its still early beta and I know I struggled for hours with settings (both FOV, graphics and FFB) before I found the sweet spot. Browse the forums for recomended settings and don’t give up. You wont look back! =)

      • Skytrill

        The lotus in the TP felt good I agree, it felt like a sports car, because it’s a sports car, it’s not a GT2 class car !!!!!!! You can’t compare both, it’s a totally different world. Maybe you should try again the Lotus SC in Vallelunga and then you’ll be able to judge the difference with 8 months ago. The main draw is the AA to me, it’s quite noticeable even at 4x. A cool option also would be to adjust the exposure/focus while in game.. just saying.

      • Anonymous

        It doesn’t matter what he tries, he fears AC, will out sell his favourite sim and in turn he will loose the investment money he was promised, nothing to see here move along. :)

      • http://virtualr.net/ F1Racer

        or ‘lose’ :)

      • Anonymous

        I’m tired give me a break, my eyes are closing :)

      • http://virtualr.net/ F1Racer

        There’s a lot of tired people on net then, hehe ;)
        Well don’t lose any sleep tonight. Stay loose :)

      • http://virtualr.net/ F1Racer

        There’s a lot of tired people on net then, hehe ;)
        Well don’t lose any sleep tonight. Stay loose :)

      • http://virtualr.net/ F1Racer

        For the AA, I have it all turned off in-game and let the NVidia control panel override the game settings and use it’s own. Looks a lot better.
        Also make sure to make a profile for ACShowroom.exe as well as acs.exe

        If you are on ATI I am assuming there is something similar you can do.

      • Skytrill

        Hey thanks I’m gonna try it out !

      • Anonymous

        Ok, go away now.

      • Anonymous

        Oh you mean the edge of the road that ACTUALLY EXISTs? Yes, how silly of them to bother modeling 3 dimensional details instead of adding canned bumps and false edges…

        You need to go away little kid.

    • CodeWrestler

      LOL and controller button assignments are minimum…like 10 things to set max…very disappointing after all the hype around AC.

      • Anonymous

        While I think pCARS is a more involved and complex piece of software rich in features. Kunos has done a wonderful job with this title to the point where I wish they were mass producing content for their title in the way of cars and tracks. I have hopes the modding community can do as well with addon content for AC because Kunos is now officially a heavy weight contender.

    • Steven Heppener

      Miles behind pCARS? ha… :) I was taking what you said seriously until I read that… this my friend is the pinnacle of PC racing simulators. Period. Look below for 600 reasons.

      • Anonymous

        I really didn’t think it was going to beat rfactor2 AND pCARS both in essentially every meteric (except currently enabled features)….but I’ve given them all another try with the latest updates in the last 24 hours and…

        AC is indeed the pinnacle, it’s incredible how excellent it is.

    • http://virtualr.net/ F1Racer

      It’s quite strange how so many other sim-racers have had pretty much an entirely opposite opinion on that.

      Also it’s ‘first impressions’.

      • Anonymous

        He was really hoping it was ‘first expressions’.

    • Steven Heppener

      Lotus Elite..? you’re playing the wrong game mate

    • Anonymous

      You really don’t know what you are talking about!?
      More you drive, more you understend how wrong are every other sim.

    • Anonymous

      I’m afraid this title may not be suited to little boys who know nothing of driving…Perhaps they will add a ‘full assist’ option that turns the wheel, brakes and accelerates for you.

      ‘First expressions’….You’re like a robot who types idiotic gibberish to promote project cars.

      • http://virtualr.net/ F1Racer

        Can you cut down on insulting people please? You’ve done it a couple of times now.

      • kahel grahf

        I’m afraid his post is not suited to little boys who know nothing about free speech…pfff i was trying to be funny and here i am ending up…ralala

      • kahel grahf

        Isn’t taking it like that even more childish…you grown up boy…i’m just saying…

  • Anonymous
  • http://virtualr.net/ F1Racer

    I have RadeonPro ? I’m on NVidia. So when you said You, did you mean YOU ? :)

    Don’t worry about the thread, it don’t turn into anything like that.

    • MFORTYTURBO .

      Wow, i didn’t even see that. Thanks for pointing that out.
      I meant amd users have RadeonPro to force settings beside CCC.

      But it’s not working for me in AC yet..

      Hope not. I have both so i know how both feel to.
      But you are free to choose, and not everyone likes the same things.. Even if they are good or not..

      I will be testing more wheel settings in Pcars and AC tomorrow.

      • http://virtualr.net/ F1Racer

        Indeed. They are free to like or not to like, to like one, the other or both. All they need to do is post any negative criticism in a constructive way. Flaming etc. doesn’t get much toleration.

        I dunno what CCC is not having an ATI card but I hope you find some solution to it.
        I still see a few jaggies in certain areas but it seems a lot better when NVidia is in control.

      • MFORTYTURBO .

        It’s catalyst Control Center, like the Nvidia control panel etc
        To adjust a few settings..

        Yes i hope it will get worked on in the future.
        It’s a great tool for games if you try to tinker with a few settings..

      • http://virtualr.net/ F1Racer

        Ah of course, the Control Center :) I’m going to try Steven’s suggestion next time I fire up AC and see if it a) improves the image and b) doesn’t zap the framerates while doing so.

        Gotta find that nice balance. I wonder how this will be with 20 or 24 cars on the grid.

      • Steven Heppener

        You can override the games graphic options in the Video.ini (the one in my documents… not the one in steam) In the game you can’t have AA and FXAA together, you can if you alter the ini file, and the results are great. I use AASAMPLES=8 … FXAA=6 (I’m not using HDR). There is a big discussion about this on their forum. I would put nVidia control panel to default and try this, works a treat.

      • http://virtualr.net/ F1Racer

        Yep I`ll experiment with that and see which is better in looks and fps.

  • Anonymous

    21 more comments and realkman666 will have to break down and get AC on steam. LOL looks like it might happen!!!! :)

  • Steven Heppener

    For anyone having AA problems… You can override the games graphic options in the Video.ini (the one in my documents… not the one in steam) In the game you can’t have AA and FXAA together, you can if you alter the ini file, and the results are great. I use AASAMPLES=8 (in game only goes to 4) … FXAA=6 (I’m not using HDR). There is a big discussion about this on their forum.

    • http://virtualr.net/ F1Racer

      I tried adjusting the AA in the cfg file as you said and the result on my system was not good. Jaggies everywhere. What do you have the ‘AA quality’ set to ?

  • Helldriver

    It looks like they are using a brand new DirectX 11 graphics engine and have advanced features such as blur & DOF.

  • Anonymous

    Post #666

    • Anonymous

      You beast!

    • http://virtualr.net/ F1Racer

      If you count the removed ones. Says 660 here (just above).

      • Anonymous

        Above by the screenshot below the VR banner says 668 now

      • http://virtualr.net/ F1Racer

        yep that is the count including removed posts.

      • kahel grahf

        removed post still live on in my hearts…for what it’s worth…sniff

      • http://virtualr.net/ F1Racer

        You’re such a romantic :)

      • kahel grahf

        god dammit…you’re right…

  • Anonymous

    Utterly fantastic driving and very consistent graphics (just up your anti-aliasing samples manually) with excellent 3-dimensional track detail, both on the edges and in the middle.

    I’ve spent plenty of time with both rfactor 2 and pCARS….AC has ‘em both beat in feel and polish, iracing need not even be mentioned as it’s not even close and it has a slew of terrible cars and oval rubbish. pcars has more content and a few nice moments of shininess (= the ‘better’ graphics you hear kids harping on about) but it’s still incredibly inconsistent.

    AC has raised the bar, much rather run laps in this with no AI than go up against AI or MP in anything else and that’s all that really needs to be said. The RBR of race, if you will.

    • Steven Heppener

      Well said mate, never have I been so content to hot-lap as I am in this gorgeous piece of software, as you say, it’s spot on, feels right, like it should… pure excellence. It’s gunna be huge.

  • Anonymous

    I heartily disagree. AC is vastly more consistent and the sounds are far more detailed….pCARS sounds are incredibly basic right now (some nice engine samples on a few of the cars so far, but lacking accuracy and detail overall) and the visuals are nice and shiny in one specific shot and then fall completely apart in another. pCARS certainly has nicer clouds…for now.

    • MFORTYTURBO .

      The sounds as they are now are more like GT 5.
      Take my favorite car of the once in AC. The E30 M3, i know how that sounds, and it’s way of at this moment.

      Same for the 458. But if you like them then that’s good for you. For me, i hope they can get the chance to record sounds of real cars and use them later.

      Like they did on forza at one time, now they also sound to digital. And when it comes to detail, some track are more developed than others. Cars have different stages both on cars and tracks..

      I Hope both games get lots of racers and sales.
      Racing sims need more attention than the mainstream titles.. Still like cars better, but that might be because i have tested it for a year +..

      Might get even better when we get to race MP online.
      How much have you tested of Pcar by the way?

  • Michael Hornbuckle

    Finally able to buy and drive this…..Amazing doesn’t even begin to describe the physics…and graphics are absolutely stunning…Thank you Kunos for making the sim I have been waiting for since the coin-operated arcade days way back when… And this is only the beginning

  • CodeWrestler

    LOL…a Ferrari 458 under-steering at 50-60km/h around a corner…Ferarri must be making bad sports cars? What is wrong with this physics…NKpro all over again!!!

    • Anonymous

      Oh yeah, vehicle dynamics got this new thing now. Called weight transfer, you should check it out. Makes cars turn. Sorry man but your childish comment called for it.

  • Anonymous
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