ARC Gearbox – First Preview Video

Back in June 2010, ARC_Team unveiled their ARC Gearbox, a very solid stick shifter.

Now, the team has released a first sneak peek of a new version, showing off what’s described as a sequential shifter with Force Feedback.

The old version was sold for 250€, more info and pricing on this new unit isn’t available yet.

GTOmegaRacing.com

  • Niels Heusinkveld

    So what does this do ‘force feedback’ wise? That they put ” ” around these words makes me frown a little, but please explain!

  • http://www.facebook.com/alexandre.martini.18 Alexandre Martini

    i would expect it to be integrated with the clutch… isn’t it?

  • Marco

    I would think that’s the case when he tries to engage the gear on the video but cannot. However, sequentials can shift without clutch so I am curious to see how they will handle that.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Would be nice to have a H-shifter with FFB, every time I put my hand on one in my real car I feel my engine rocking, it was often multiplied every time I broke my rear engine mount :)

    I think the “Feedback” in this is just the solid “click” engagement however

  • Anonymous

    ciao Alexandre!

  • http://twitter.com/Ghoults myName

    Well it could be just that there is some simple mechanical stop that prevents you from shifting up or down anymore if you are on top or lowest gear. Linking that mechanism to clutch would be electrically super simply as well but not very realistic because if it is not connected to the sim (the sim is not telling when you can not shift) it does not make it anymore realistic.

    For a proper ffb shifter you need a “gearbox readyness signal” from the sim which your hardware can use to “block” shifts and also when to reduce the shifting resistance (shifting without clutch while rev matching). Without the signal you can only do really simple things like make the shifter not block your shifts when the clutch is pressed between 50%-100% for example.

  • Niels Heusinkveld

    That would be misleading, but also you can clearly see sometimes it shifts ‘easier’ and sometimes ‘harder’. If FFB really means the ‘click’ engagement, it sounds to me like their mechanism is loose and wobbly and not that great!

  • Anonymous

    Todd Cannon is working on something like that! Seems like he’s already taking pre-orders in the iRacing forums.

    http://www.youtube.com/watch?v=rBh-W0CpTTY&feature=plcp

  • Mattia Curtarello

    Hello everyone
    My name is Mattia Curtarello, betatester official ArcTeam and promoter of the video

    The video above showed a prototype of shifter (not completed).

    In this case we speak of “force feedback” as mechanical strength during gear engagement. There is absolutely no connection to the clutch, and there is no an electronic gear that controls the resistance …

    Unlike many sequential shifter on the market this should ensure a good feeling because of the “mechanical snap” you feel when changing gear (not given by toggle switches, but from a metal mechanism, independent of the electronics)

    The final version may differ slightly, could have a system for customizing the force required for the gear changes and other adjustments that, if they are included, will be officially submitted by the development team with an explanation / instructions.

    I repeat:
    There is no friction or force feedback controlled electronically. This is only a mechanical strength that allows you to hear the click of the lever.

  • RemcoHitman

    In that case, by all means do NOT call it Force Feedback because that is not simply confusing but in fact misleading.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Indeed, I believe the correct term is “Tactile feedback”?

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Yeah, I saw that, looks really impressive so far

  • Mattia Curtarello

    edit

  • RemcoHitman

    Not at all. There’s a force, but certainly no feedback. This should merely be called ‘mechanical resistance’.

  • Mattia Curtarello

    Call it what makes you most comfortable. ;)
    I used a term (technically incorrectly) that all simracers know, and the explanation of how it works is in the presentation page of drivingitalia where it was explained pretty well what he does and who does not: P

    The next time you are given incomplete or partial information (price and other details have been made ​​public for some time …), would be good to mention the source or at least better informed before reporting the news

    Stay tuned for the final version;)

Back to top